Everything posted by swampjedi
-
Once a great game. A story/Rant for veteran players.
Sorry to double post... Realistically, what changed? You. Runescape was fresh and new for you 5,6,7 years ago. You weren't jaded at all, and still had everything to discover. That joy and sense of discovery DIES quickly, especially once the grinding begins. Even if it's PvP - there are only so many times you can do it before it loses the shine. That's the point at which you yearn for the good old days. However, since we're, in general, so self-absorbed and about as self-aware as a cucumber, we'll blame our ennui on anything but ourselves. It has to be that the community died, or the game started to suck. It can't be because we got tired of it, can it? Same exact mechanic is responsible for a good number of divorces. Runescape is what you make it. I'm sorry that it has lost its luster for you, but that's in reality what has happened. People change, and move on. Personally, I took two years off of RS (came back in July), and it all of the sudden is fun again.
- So, how old are you guys?
-
Once a great game. A story/Rant for veteran players.
DUDE! Welcome back! I had fun being (roughly) the third in that group for a while, before I started the Debate Club forum. :-D
-
Cost of 99 crafting
Yeah, go greens. However, you will not be able to get there for 15m, I don't think. Not even tanning your own and using SC needles.
-
07-Oct-2009 - High-level Herblore Potions
Myweponsg00d, that was an excellent post! Combat and skilling has always been intertwined, somewhat. Thing is, it's almost always been that combat makes skilling easier. For example, a level 3 skiller can't get to Ape Atoll agility, can't (realistically) use ZMI or the Abyss, can't fish monks or Barbarian fishing, etc. It's good to see it go the other way now. I've been asking for this for a while. I like the WoW model for "bind on pickup" high-level skill items that affect combat, and this is a good step towards that. Now, Jagex, the problem is the economy of scale. If you need top-end herblore to be competitive, then it's going to be very expensive. Here's an idea - bump up herb yield in crops (and perhaps drop picking xp accordingly)! That'll lower prices somewhat - how much depends on how much the yield is bumped. Or, even better, dot disease prevention/yield increasing (bind on pickup) potions throughout the herblore skill tree. That'll tie farming and herb together even more tightly. Or, how about paying farmers cash to watch herb plants? The possibilities are endless.
-
SwampJedi - 2280+ - 120cb
Thanks! Today I went ahead and bought enough Adamant Bars (~8k) to go from 88 to 90, with SC hammers. I have to mine ~16k more gold ore to get from 85-88 smithing - but that'll take a while (85,86,87 mining). Now I'm basically broke, though. Spent 70 something on masks, 20 something on bars - that leaves me with like 10 something. Now I really won't be buying anything for a while. I have planks for 92 Cons (with hammers), bars for 90 smithing (with hammers), and essence for 85 RC. Really the only purchasing I'll do will be herb seeds, but those are almost pure profit. That should do me for 2020 total, which is where I'll be setting aside skills for a while and working combat. Of course, there will be some cost in that, but by then I'll be well over 100m cash again. On the other hand, I do already have a good store of pots, cooked food, and ammo.
-
SwampJedi - 2280+ - 120cb
Bought 2 Green h'ween @ 22.85m each and 1 Blue h'ween @ 27.66m, for investment. I won't be purchasing skills for a long time, anyways. The way I read the market, they'll both drop for a day or two more, then start climbing again. I'll be selling the greens @ 25 and the blue @ 30, I think.
-
07-Oct-2009 - High-level Herblore Potions
Supposedly it is a desert phoenix, which spawns at Uzer? I do like the idea of untradeable tertiaries though!
-
07-Oct-2009 - High-level Herblore Potions
And herein lies the problem with any update that has anything at all to do with tradeable items. The merchants instantly buy everything out for days/weeks, and so it's impossible to take advantage of fully.
-
07-Oct-2009 - High-level Herblore Potions
Glad I finished 99 herb a few months ago! Would be crazy expensive now. Also glad I have thousands of "lower level" potions lying around.
-
SwampJedi - 2280+ - 120cb
1993: Oaks w SC hammers
-
SwampJedi - 2280+ - 120cb
Thanks man! Yeah, it's getting close. Never thought I'd make it! 1992: Ivy
-
Best of Gaming: RPG's
Super Metriod, LoZ: Link to the Past, Super Mario World, Super Mario Kart, and Mega Man X helped define the upper end of my childhood. :-)
-
dragon hatchet
I believe the advertised savings is 5-10%. Yews are what, 40k/hr? So 90 to 99 would be 8m xp? That's 200 hours, so you should cut 10-20 hours off that by getting a dragon hatchet. Your cost will be minimal since you'll probably resell it when you're done! In other words, buy it if you have the cash.
-
Slayer Master Change
I'm 88 combat, and I actually like Chaeldar some of the time. She does tend to give Bronzes a lot, though, and that's annoying. If you don't mind Bronzes, you'll be fine.
-
SwampJedi - 2280+ - 120cb
1976: Living Rock Caverns 1977: 83 Construction, Oak Planks with SC Hammers 1978: Cannoning Slayer assignments 1979: Green Hides 1980: Green Hides 1981: Monkfish 1982: Ape Atoll 1983: Mainly penguin points, some slaying 1984: Gold Ore 1985: 98 Crafting, Green Hides 1986: Living Rock 1987: Ivy 1988: Red Chins 1989: Ivy 1990: Ivy 1991: Astrals
-
Shark vs Monks?
I'm pretty sure that monks are more money per hour - however, sharks are more money per xp. I've done monks since 80, I think. Definitely the better choice.
-
Why is farming so mis-judged?
Yes, that would be true, although that experience rate is specifically from Herbs, and I have yet to hear of the player to reach 99 Farming through running Herbs alone. =p I actually went from 80 to 99 on thousands of dwarf weed seeds. Sure, it's not "herbs alone", but it's 85% of the way.
-
SwampJedi - 2280+ - 120cb
1975: Red Chins
-
SwampJedi - 2280+ - 120cb
1974: Monkfish Only 10k monks to go! I'm actually starting to buy cooked when I sell my raws - preparing for combat training!
-
SwampJedi - 2280+ - 120cb
1974: Monkfish Only 10k monks to go! I'm actually starting to buy cooked when I sell my raws - preparing for combat training!
-
SwampJedi - 2280+ - 120cb
1973: Astrals (and laws when repairing pouches)
-
Buying pouches on the GE
Pouch as in the "blank" versions? 10k. I bought 150k over a few days, 10k every 4 hour "tick".
-
09-Sep-09 Dwarf Quest + patch notes
Dwarf Traders SUCK for picking, even at 99. I had <50% success even with gloves of silence. Plus they only rarely give anything other than bronze bars.
-
SwampJedi - 2280+ - 120cb
1972: Ape Atoll