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crashNburn

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Everything posted by crashNburn

  1. Whatever menu jump you need to hit the 'make 10' option, IIRC. Three or four, I forget.
  2. Standard melee gear, and a chaotic weapon If you're comfortable flashing SS, you should have no problem meleeing jad (switch to range/mage prayer when you see his attack animation, then back to melee prayer right after you get hit). With CLS/turm/OVL's you have quite a high chance of downing jad through the healers, or before they can even reach him. Ranging him is fine too if you don't want to melee him, though I'd strongly suggest meleeing the 360's. 1-3 OVL's depending on whether you're using them through the entire caves, or just on the 360's/jad An EE/EEE is definitely worth the spot depending on how you pray 3-10 ppots After that just take however many brews you think you'll need (I usually only take two incase of an emergency on jad and flash SS on everything else), and whatever other gear you'd like, possibly a spec weapon or range stuff for jad. If you can possibly get the fightcaves slayer task, a FSH would help you out tremendously.
  3. How many have you killed, roughly?
  4. You mean you don't get the 5+ method? Lets say you have a stack of bolts and feathers, you click the feathers once to select them, then move the mouse cursor over the bolts and hit the 5 and + key at the same time. This functions as two clicks (the + key will only work as one click on an item), which means it will fletch 1 set of bolts, then reselect the bolts. Now you move the cursor over the feathers and hit 5 and + again fletching another set of bolts. Just repeat that indefinitely. If you're good at it this allows incredible speed. (if this wasn't what you were asking, feel free to elaborate)
  5. 5 and + allow you to fletch bolts extremely fast, much faster than the 456+ method.
  6. You use 'additional' energy to save time, thus saving more energy in the long run, as you achieve all your goals faster. This can go on forever.
  7. 20gp/xp is honestly not bad for herb considering the pots themselves are 172xp~ each. if you can actually resell them (which is looking likely), you'll still get some decently priced herb exp.
  8. Price for a three dose, not a four. Looks like the pots have stabilized at least.
  9. How? The ring provides more strength, it saves time, and will actually pay for itself after awhile. I'd really like you to elaborate on how a zerker ring could possibly be a waste, especially in your theoretical situation when you have more than enough to afford it.
  10. You realize that is a sensible price to quite a few players, right? Edit: as for the OP's question, some people find it fun
  11. Using realistic methods? Herb/prayer/con/fletch(addy bolts/broad arrows). For cheap capes with relatively fast exp rates: cook/fletch(whatever, mage longs?)/fm/thieving. Cooking is the least intensive of the four. Edit: smithing cannonballs is a pretty terrible way to hit 99
  12. Cannoning them in taverly is quicker than using a combat familiar in CT. Obviously more expensive though. Edit: I should mention that with a steel titan, CT is not a hell of a lot slower (I find it a lot more annoying though). I would definitely cannon them if you don't have a steel (or possibly an iron).
  13. Why don't you cannon black demons? I'd pick up a zerker ring.
  14. Despite the guy turning into a [bleep], the stairs really don't work. As stated before, tele's do though, he probably got tb'ed.
  15. Nope, you can just buy your large/giant pouches from the RC guild right away.
  16. Just throwing in another 'DFS sucks for slayer'.
  17. You don't have to make any extra money to powerslay beyond the high 80's anyway... Nothing wrong with people playing the way they want to play, but if you don't powerslay you are technically doing your tasks slower. Just saying...
  18. They put it back in? Best part of the update for me >>
  19. How does this method work? I'm asking because I'm going to train there soon. If you can just link me to a post about it that would be fine. You fill up your bank so you can use the deposit all button and not throw your pouches/fire runes in there. edit: too slow :[
  20. Amulet of glory beats both of them. Virtually free as you can reuse them. Plus, it's debatable as to whether edgevill bank is closer than cw bank. Not really, duellings have twice as many charges, a one click bank, and I'm pretty sure it's closer. They cost absolutely nothing.
  21. Partial multiplier. Added awhile back. As you get closer to an absolute multiplier (aka x2 at 91 for nats), you'll have a higher chance per ess of recieving multiple runes.
  22. I thought aasiwat said he specifically wasn't going for thief, for that exact reason. He did get screwed on cook/fm before effigies came out though.
  23. Yes. http://www.youtube.com/watch?v=qy-Tra5zouw
  24. Log in with your boosted stat, make however many pots you can in under a minute (usually 2 loads), exit to lobby, log back in. Voila, you keep your boost indefinitely. Edit: guess I should clarify, as long as you log out/exit to lobby in under a minute, your boosted stat will not go down. So you have to log out multiple times in less than a minute, as long as your pots take. 5+ stew boosts are sort of annoying, so be careful.
  25. RC really isn't worth training for profit, and hasn't been for a long time. You won't be losing anything at ZMI, at your level you'll at least break even, and it's much faster. If you really want to go for profit, abyssing deaths > graahking nats in the level range you specified.

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