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crashNburn

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Everything posted by crashNburn

  1. Yeah, I too thought it meant 200 free coal daily. Kind of misleading wording.
  2. The only task kuradel assigns where maging is truly superior is ice strykes. Maging metal dragons is okay if you really value magic exp that much.
  3. Alch in between swings while slaying. Pretty much the only time alching is useful, for multitasking. You've got fairly balanced combat stats, why specifically train strength? Training on controlled and powerslaying you'll still hit max melee before 99 slayer. An SS is inferior to a whip+defender, and that's the only realistic option (dharoking is subpar for slayer due to slayer helm bonuses, and a scimmy just plain sucks). Doing slayer without trying to mage tasks, and then barraging later would be faster. Only a few tasks are good for maging, and only one I can think of is actually faster than melee.
  4. For graahking? Absolutely not, 3 pouching is faster. While using a lurker/parasite? Yes.
  5. GoP tabs are slower than graahking/abyssing. It's fine if you don't care about efficiency and like GoP (personally I absolutely hate it).
  6. Why not get a maul? It has even higher strength!
  7. Those spreadsheets appear to have the same crafting rate for both deaths and bloods in the abyss, which is inaccurate, as the blood rift ports you a short distance from the altar.
  8. Any offense bonus is worth extreme antis if you can make them.
  9. Anywhere from 3200-3500 pess can be crafted if you're fast. Max is slightly above 3600, but that's highly unrealistic.
  10. You can get the bones by looting tons of zombie impling jars. I'd assume the exp rate factored the looting part in. Edit: looked over it again, guess not :/
  11. I find it interesting, simply. I sat here for a few minutes trying to think of a way to elaborate on that, but no luck :>
  12. Pop open the xp counter, and mouseover it.
  13. Dapledo was being discussed, but he's been casually playing for some time now, and has been fairly inactive.
  14. Pieing is not that bad at gnome, and really doesn't cost that much. It's definitely worth it from 82-85, I kept using them after 85 too. Pots are another fine option.
  15. I thought he dunged with a bunch of pures or something, to circumvent it. Though I'm also curious about this. *doesn't have a very clear idea of how the f2p dungeoneering cap works*
  16. If you're going to mine for any serious amount of time, yes. Worst case you'll lose a few mil reselling it, and that's seriously worst case. You'll probably be able to sell it back for little to no loss when/if you stop mining.
  17. Rc should definitely be higher, considering the mining rate looks to be near/above maxed (I'm assuming you're using superheat dropping in LRC). I averaged 54-55k/hour at zmi from 95+, and that was without npc contact. I think an average rate of 56k~/hour would be more than reasonable.
  18. Interesting. Considering you factored effigies in, any way to see the raw estimates for each skill (exp/hour)? Also, what rates did you set for charms/effigies? Curious how you valued things.
  19. How so? I managed to keep my +5 boost for 1.5 hours earlier today, just fine.
  20. Because summoning wasn't nerfed after the last bonus weekend, and altars totally work with the exp multiplier. As for herblore, tough [bleep]ing luck.
  21. Oooooh? But were you on earlier? Logged in just about an hour ago.
  22. So yeah, my multiplier just went back to 2.7x, maybe 3 minutes ago...
  23. Is that taking into consideration the xp bonus? taking the average of xp between Super > Ext, I think making.. Spec restore Sup>ext def (195) Brews Sup>ext str (177.5) Sup>ext atk (160xp) Prayer pots should yield the most xp. How much xp would I get off of this. Bleh, too tired to think rationally I guess >> (pulling an all nighter for the bonus weekend) Rswiki has a handy table that I think they pulled off a devblog or something, what I used.
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