dwarfie76
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Everything posted by dwarfie76
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Where in the world is postie pete and bob?
dwarfie76 replied to hellhound212's topic in General Discussion
Encouraging others to break rule 12? Send us a postcard from banland. -
What I'd really like to know is why any of you give a rat's rear end how anyone else plays their game?
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Saying pest control is an immoral way to level combat skills is a bit like saying it's immoral to use the blast furnace to level smithing. It's not immoral to play the game in a way that the developers of the game have explicitly introduced for that purpose. If you don't like the fact that other people get faster XP by subjecting themselves to hour after hour of mindless grinding then that's your problem. They're not taking anything away from you.
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:? have you not seen some of the player suggested banks with pictures and all they are by far better than the current bank and would welcome it into the game asap Not me, I prefer my bank how I like to organise it, not how someone else thinks they'd like theirs organised. All of the suggestions for new bank layouts tend to revolve around categorising items under various skills. But with the number of items that now have a multi-disciplinary utility that becomes more restrictive than useful.
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One wonders what on earth you think hitpoints are... the ability to eat cheese perhaps... maybe the ability to catch moths? Oh... that's right. Strength is the ability to inflict more damage... hitpoints - being the natural opposite - is the ability to absorb more damage. Now where did those cheese moths get to?
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I enjoy my farming... coming up on level 70 now. But in effect it should be more correctly termed "gardening". With the abundance of farm animals already in the game - chickens, cows, pigs etc. I'd really like to see farming extended to include raising some animals as well. Raise a coop full of chickens and get X feathers and Y raw chickens to cook and fletch with. Perhaps players could lease space to raise their animals from the various farmers around the traps... or even make a Barn an available add-on for your POH.
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Wallet, keys, cigarettes, lighter, phone.... possibly a shopping list.
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Getting the extra point from rag & bone man.
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drop rate for d med and half shield from fire giants?
dwarfie76 replied to primetime21's topic in Help and Advice
Very rare, I've only had one dmed from fire giants and no left halves. -
I'm 31 and the thing that really makes me chuckle is when I'm told I must have "no life" if I play computer games. Having played computer games since I was eight (yes they had computers back then, you just had to make sure you put a new hampster on the treadmill occasionally), I can categorically state that there is no age beyond which playing computer games is not enjoyable. My 82 year-old grandfather plays online games (all right, it's scrabble, but still, he's eighty-freaking-two!) As for the 'no-life' bit, I'm a happily married man with two adorable children (who both enjoy watching daddy's character carve up a dragon), I run my own software development company (nowhere near as cool as Jagex, I build database systems for manufacturing companies), Hit the gym five days a week, play guitar in a (sometimes) gigging 80s cover band, serve on two PTA committees and still have to put the garbage out on Tuesday nights. I play computer games because I have a life (and need a break from it sometimes).
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It does take a few runs to really get the feel of the place. I spent my first 20 or so runs just scrambling about hoping not to die.
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Slayer masters don't only give you 'slayer monsters' (as in monsters you need a specific slayer level for) as tasks. Your first couple of tasks are likely to be bears, wolves, skeletons etc which you can kill without a slayer level. Just head on up to Burthorpe and talk to Turael, he'll set you on the right path.
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If you get your puzzle wrong, the door you need will change to one of the others. There's a trick to it though, if you go to any of the four doors, and get up close and tilt your view angle down so you can look around, you will be able to see all three other doors through the chest room. The one that you need will have additional right-click options on it, so right click the doors until you locate the one you want. Then you have a mental picture of where you need to go - using the map above to quide you. Keep your map pointing north when moving though, otherwise you'll get lost.
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Reinstall your keyboard drivers, if that doesn't solve the problem, get someone who really, really, really knows what they're doing to upgrade your BIOS.
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Meanest thing you've done? (Staying in the Rules)
dwarfie76 replied to Paul00's topic in General Discussion
Sending newbies off to talk to ghosts in order to get ghostly robes. Newbie: wer u get cloths Me: From ghosts Newbie: wut gost Me: A different ghost for each piece Newbie: wer gost Me: All around the place, I just had to talk to them and they gave me the robes. Newbie runs off to talk to any ghost he can find. -
You'll need to use pure essence, because regular essence can't be used to create laws. Law running involves making trips to the law altar with un-noted pure essence (27 of them) and swapping it there with a law crafter who will give you 27 law runes and 27 noted pure essence. You then run the noted essence back to the bank and convert it to un-noted essence and repeat the trip. Basically you make 27 laws per trip, and all it costs you is time, while the crafter gets fast XP without having to do all the running. World 66 is the place to go, if you start at the Draynor bank you should see a steady stream of people heading out to the Port Sarim docks and boarding the boat to Entrana. Once you get to Entrana, keep following the line of people up to the law altar, where you should be able to spot the crafters, they tend to wear Zamorak Robes and law tiaras.
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Why bother telling someone you reported them? Just report and walk away.
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Stick with Iron, use rings of forging for smelting so you don't lose out on any xp.
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Hobgoblin mine in the wilderness... from edge, go to canoe station, canoe out into the wildy, run south west for about 2 minimaps and you're there. 18 or so mith ores, (I have 76 mining and never manage to mine them all out) plus the hobgoblins are aggressive so there's no real chance of getting pked. When done, run south to level 20 and glory to edge.
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Pretty much anywhere is better than the dwarven mines.
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And they're named after a type of hammer
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The code used by tip.it calculators is here: http://www.tip.it/runescape/tipplan.js While the code itself is copyright, if you understand what it's doing and re-write a function to do the same in excel, you should be ok.
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whats closer to the al kharhid mining site?
dwarfie76 replied to Batboy23130's topic in Help and Advice
Al Kharid, you have to go all the way around the back of the Duel arena to get to the bank. -
Does Anyone Know What This Error Means?
dwarfie76 replied to king_kenny69's topic in Tech and Computers
No sweat, glad it worked out for you. -
Revelation - Improved Graphics does not mean Improved Game!
dwarfie76 replied to Defender2516's topic in General Discussion
Coming from a time when graphics cards were a luxury most couldn't afford and most games either had no graphics, or the graphic equivalent of ascii art I heartily agree with the sentiment that graphics do not equal gameplay. I spent months of my life playing text-based adventure games. I still dig out a copy of original Zork and give it a whirl every now and then. It's like reading a book compared to watching a movie, the movie representation rarely matches what your imagination can conjure up from the words of a talented writer. Not to say that good books can't be turned into good movies, or that good games can't benefit from good graphics... but the arrangement of pixels on a screen doesn't ever make or break a game. If the game was crap to begin with then no amount of fancy graphics will ever save it.