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Bladewing

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Everything posted by Bladewing

  1. They've said they won't, 120 is supposedly one of the things that makes dungeoneering unique.
  2. CS'd items sell to the player who has the first highest offer. You may pocket the difference but yes you still need to snipe.
  3. A look at my stats would tell you that I do play this game, I don't just sit at the GE. I spend 5 minutes buying items and then putting back in the GE, then I can go do a farm run, do some dungeoneering, kill some TDs. The money takes almost no effort and lets me go train my firemaking with magic logs, my construction, or maybe buy that fancy new treasure trail item. It's still a game, and I still have fun. I can do that while still making a little effortless money.
  4. You can keep calling it moronic. The rest of us will continue to flip in the GE for 10%+ interest daily and shortsell our crashing items to make 10mil on an armadyl godsword. I'd rather have that money and be "moronic" than be out 10%/10m and be whatever you call yourself... I think the term is quixotic.
  5. Maybe it's something like this: when I got 99 hp I didn't really think of it as much of an achievement, just a by-product of my other three goals of attack, strength, and defence.
  6. I prefer to think of merchants as more like vending machines and pawn brokers. In the first situation, they provide you with something you want (a cola), right when you want it, but it'll cost you an extra $0.50 over the price you'd pay at the supermarket. In the second situation, they'll take something you don't want anymore (like some old antique junk in your attic) right away, but they give you less money than the sale price. You should be happy that merchants do what they do despite all the crap they get from people like you who scapegoat them. It's because of merchants that you can sell 50 coal that you picked up to the GE instantly. If it weren't for merchants, you may have to wait hours for someone to come along who wants to buy coal for smithing. It's not profiting from someone else's loss; it's not zero sum. The merchant may make 4% profit, sure, but both the seller and the buyer get convenience and save time. Plus ANYONE can merchant if they want to. Completely fair.
  7. The only ones I really wear anymore are slayer, farming, and herblore. I like them because of the colors.
  8. I think 2h might be best. You can get away with giving up either stab or slash, but you do need crush + one of the two.
  9. I'd sell it, but that's just me. Put them in at a few gp under mid and they'll sell.
  10. Support. My "brother" has an account with ~50m on it that "he" doesn't use anymore.
  11. Not uncommon. But just a casual browse through the screenshot thread or Blogscape and you'll see what I mean. Most people's banks are like 50-100m.
  12. Considering that you need 400m+ cash just to afford a partyhat at mid price, and that most players have less than 50m, I'd guess that most players here are above average. Just sayin'. And I don't think anyone ever said that 4.5m/h is what every scaper makes.
  13. Reds. Nechs have much higher defence than skeleton monkeys, and so you really do need the reds. Prices are really good right now for chinning nechs. At maxed stats you will average about 250k profit per hour.
  14. Zerker only has crush defence, no crush attack.
  15. Wow 10/10! I used this guide to make millions! And also I made money at BilsToNils, and so can you!
  16. You will never stop being a noob. Your capes will never be respected. No matter how much money you have, no matter how many phat sets you have, no one will respect you for it. Get over it, and play the game to have fun. It doesn't matter what that asshat 1000 miles away thinks about your cape, which YOU know is a meaningful accomplishment.
  17. You can resell the ring.
  18. Tassets are better for training or slayer. You can always carry more prayer potions to a slayer task, but you cannot get that strength bonus anywhere else. That being said you should have berserker ring, fury, and bandos chestplate before you buy tassets.
  19. Tribrid DKs Mithril Dragons Corporeal Beast KBD Think that's it. Pretty sure everywhere else zerker/archer/seers (i) is better.
  20. Piety is more important actually the lower level you are, since it speeds up the rate at which you climb levels. Think of it as borrowing - you may lose more money now, but in the future when you're higher leveled you'll be so much better at making money that you can make up for the losses then. Also max hit and accuracy seem to be proportional to gear bonuses, levels, and (gear bonuses) x (levels), so you still get roughly the same percentage increase with piety regardless of your levels.
  21. One day, we didn't wake up and say, "Hey, runescape sucks, but I bet their fansite is a great place!" First came the game, then came the fansite. Once one gets tired of the game, they may stick around.
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