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Bladewing

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Everything posted by Bladewing

  1. You can note farming produce by using it on a tool leprechaun.
  2. What's the point of safespoting when they use range and mage anyway? when u safspot they can't hit u They use range and mage right? So wouldn't that mean as long as you can hit them they can hit you? I mean, if there's a gate between you two, and you're flinging arrows at it, nothing's stopping it from ranging or maging you back. Safespots only protect against melee combat. [/hide] i have safspoted them they dont attack back trust me Once they become non agressive, you can trap them on the pile of rocks (west side of the river). Since their range is so small, you can shoot them with a crossbow or what have you.
  3. Bronze javelins work well, if you're wearing good defense.
  4. LS if you'll be going at least once every day.
  5. If you're there for a task, I'd recommend doing it to speed up slayer xp if you make 500k+ an hour. If you're trying to cannon them for black mask drops, you're throwing money away - the droprate is like 1:500 :(
  6. Use your greens and golds; save blues and as many crimsons as you can. Don't worry about saving golds to make terrorbirds. Just buy like 10 pouches, which should last until you can kill a few monsters.
  7. Hmm, to get potential, I've done a mix of agility, crafting, firemaking, and cooking. I've gotten a D2H, DFS, and 8 brawlers. A good rule of thumb is 2 hours hotspot, otherwise 4 hours.
  8. From 80: 3,909 Granite Lobsters - 1,373 loss each (buying granite, swapping pouches) - 5,367,057gp loss 3,026 Swamp Titans - 1,937 loss each (buying lizards, swapping pouches) - 5,861,362gp loss TOTAL: 6,935 Crimson Charms 11,228,419 GP
  9. I get about 120 per hour with maxed melee, void, and piety. You might expect 70-80, since you don't have 68 summoning, among other things.
  10. Consider mentioning the use of piety - for a little cut into your profits, you can increase the number of charms per hour from 105 to about 120ish. Again, enhanced excalibur is a good alternative to SGS.
  11. I disagree - it's probably some member spamming to try to get f2p privilieges revoked. If you look up the poster, you will see that he/she has at least at one time been a member.
  12. Cut your losses and sell. They're not going anywhere but down, as there's a ridiculous amount of them coming in through PvP, and they're not very useful.
  13. Slayer has annoying slow charm rate, most of which are golds and greens: so only do slayer if you wanted to level it anyway. Waterfiends are the best.
  14. FYI you can't bring a familiar on a balloon.
  15. Looks like you could use some money. Try killing some Aviansies with ranged. If you don't like that, melee Green Dragons.
  16. If you get about 18 fruits per allotment, every seed but watermelons will give you a profit, strawberries being very little profit. Marigolds will add an additional 12k profit to your run; use super compost. But don't do marigolds if you're planting allotments: plant white lilies instead, so you don't have to pay the farmers to watch your crops.
  17. Say you got a hilt drop. Then you have negative LSP. Ideally, you would switch to another group which is comprised of players all with negative LSP. Logistically, this is infeasible. But if one of your teammates gets a hilt, you would want to stick with them, as they will have negative potential. :D
  18. Well apparently it's about 1k Ice Bursts per hour at rock lobsters. It's a bit hard for me to calculate, since the spells are multi target, and I never calculated the xp/hour when I tried these. :oops: And you will probably end up getting strength or controlled experience at waterfiends, depending on whether you use a Saradomin Sword or a Zamorakian Spear. I get about 120-140 kills per hour with maxed melee, void, and piety. This translates to about 61k-72k xp per hour. Adjusted for your own equipment and levels, maybe 30k-50k xp per hour, as you will have to eat etc.
  19. I went north along the east wall, then you go to the back of the house and climb up onto the balcony. PS don't be surprised if you find this quest infuriating. It took me 4-5 hours for just this part. :wall:
  20. It would take somewhere around 7-8 hours and would cost 4.5m :thumbup: 1k bursts is around 1.1m, and gets you 250 crims. You can cast about 700 bursts/hour. So that would be more like 5 hours and 4m. If you want to spend money this is the fastest way, you'd get around 100k xp in charms other than crimson too. So I need around 4k bursts? Are you sure I'll do that well at my level? Also, what equipment should I use? Ahrims Hood/Farseer Helm God Cape Fury Ancient Staff Ahrim's Robe top Unholy Book Ahrim's Robe bottom Barrows Gloves>Infinity>Mystic Boots of Lightness>Infinity>Mystic Ring of Life>Seers Ring>Explorer's Ring Bring: 4k Ice Bursts 100 Blood Bursts 1 Blue Charm 1 Crimson Charm 1 Green Charm 1 Gold Charm 1 Noted Pure Essence 1 Rune Thrownaxe 1 Teletab 1 Shark Holy Wrench Rest Prayer potions. Good luck!
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