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chenw

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Everything posted by chenw

  1. Balance between Money and Skills, but ultimately skills. You can lose money, but you cannot lose skill levels.
  2. you forgot 1 method to get there : Lunar teleport. Get everybody into a 3x3 square and ask the Lunar Mage to teleport to Ice Plateau. This will bring you west of the agility course, and if you run, you will still have energy to run in the kbd lair.
  3. After experimenting with a few different inventory and equipment setups, as well as using my over 1k Run experience, I have put together a method which one could stay for over 12 runs without ever having to bank. This method is only tested on lv 100+ with 68+ prayer so I do not know whether it will work as well for lower levels. Equipment Set-up: Inventory: Potion set up 1: Potion set up 2: All potion are 4 doses The 2 potion setups will ultimately be dependent on 1 thing : Would you be taking out Dharok in his crypt? If yes, Setup 1. If no, Setup 2. For those of you who are unfarmiliar with the Hidden Safe Spots in the tunnels, consult my Guide to the Barrow Tunnel Hidden Safespots. Those are the basis of my guide. Attack Plan for Setup 1 (starting with a prayer of 0, straight after a chest loot): 1. Drink 1 Prayer pot dose, go in Dharok's Crypt (or super restore if Karil was your Tunnel in the previous run). If Dharok is not a Tunnel, kill, redose if needed. If Dharok is a tunnel, go to step 3. 2. Go to Karil's Crypt, Put on ranged prayer, and search Coffin. If Karil is a not Tunnel, RUN out of the crypt, and go to step 3. If Karil is Tunnel, go to step 4. 3. Drink Super Attack potion, equip DDS and Rune Defender, click on special bar once. Go into Crypt, Ranged pray and incredible reflexes, Unload 4 DDS specials on Karil. Finish with Whip. If your prayer runs out and he has less than 25% health, DO NOT REPOT. Go to Ahrim's Crypt once Karil kneels down. 4. Equip your Karil's Armor and Crossbow, and set Rapid. Dig in Ahrim's Crypt, turn on your Mage prayer if you have any left, and search the coffin. If Ahrim is a Tunnel, go to Step 5. If not, Drink 1 dose of Super Restore, and kill Ahrim with Eagle Eye and Mage Protect. 5. Re-Equip Guthan's armor, Slayer staff and Rune Defender, search Guthan's Coffin. If he is a tunnel, go to step 6(*). If not, mage him. 6. Go to Torag's Crypt, search Crypt. If he is a Tunnel, go into the tunnel, if not, kill Torag. Once he is dead, head to the tunnel. If you have not encountered Tunnel up to killing Torag, go to Verac's Crypt and into the Tunnel. 7. Heal with Guthan's Set if necessary. Use the following map to force spawn Verac and any remaining melee brothers, and kill them with safe spots (ladder spots are extremely useful for this): The Pink doors show where the doors ideal for force spawning of these 2 brothers. 8. Get desired Kill Count, go to chest, loot the goodies and exit tunnel, Go back to step 1. (*) : At this point you may force spawn the remaining Melee Brothers if do not want to go to Torag's Crypt NOTE: If Karil or Ahrim is your Tunnel, DO NOT FORCE SPAWN the melee brothers unless the tunnel brother is dead. Use the spots if you spawn the melee brothers nefore that, but do NOT intentionally spawn them. Attack Plan for Setup 2 (starting with a prayer of 0, straight after a chest loot): 1. Go to Karil's Crypt, and drink 1 Prayer dose (or super restore if Karil was your Tunnel in the previous run). Put on ranged prayer, and search Coffin. If Karil is not a Tunnel, RUN out of the crypt, and go to step 2. If Karil is Tunnel, go to step 3. 2. Drink Super Attack potion, equip DDS and Rune Defender, click on special bar once. Go into Crypt, Ranged pray and incredible reflexes, Unload 4 DDS specials on Karil. Finish with Whip. If your prayer runs out and he has less than 25% health, DO NOT REPOT. Go to Ahrim's Crypt once Karil kneels down. 3. Equip your Karil's Armor and Crossbow, and set Rapid. Dig in Ahrim's Crypt, turn on your Mage prayer if you have any left, and search the coffin. If Ahrim is a Tunnel, go to Step 4. If not, Drink 1 dose of Super Restore, and kill Ahrim with Eagle Eye and Mage Protect. 4. Re-Equip Guthan's armor, Slayer staff and Rune Defender, search Torag's Coffin. If he is a tunnel, go to step 5(**). If not, mage him. 5. Go to Guthan's Crypt, search Crypt. If he is a Tunnel, go into the tunnel, if not, kill Guthan. If a Tunnel was found before Guthan, head over to the tunnel, if not, go to next step. 6. Go to Dharok's Crypt, and search it. If it is a tunnel, go in. If not, run out and head over to Verac. The tunnel will be there. 7. Heal with Guthan's Set if necessary. Use the same map to force spawn Verac and Dharok and any remaining mel, and kill them with safe spots (ladder spots are extremely useful for this again). 8. Get desired Kill Count, go to chest, loot the goodies and exit tunnel, Go back to step 1. (**) : At this point you may force spawn the remaining Melee Brothers if do not want to go to Guthan's Crypt PS Notes: 1. Mage Armor is a waste of Inventory space. As long as your Mage bonus does not fall below -15, you will not notice ANY difference in hitting the melee brothers, whether you have +5 Mage attack bonus or +50. Mage Bonus does not let one hit harder with Darts, nor does it improve accuracy because it is already so high. Mage armor is only needed against Karil due to his armor, but since you are going to melee him, it does not matter. 2. One could theoretically stay at barrows until Guthan Set breaks if one has completed the In Aid of Myreque Quests. Use the Burgh de Rott bank to restock on potions. 3. 3 Pieces of food is enough. They serve as emergency healing should Guthan and Torag be nasty. 4. I would like to state that rumours about Prayer draining 2x faster is not true. If it is any faster, it is certainly NOT twice as fast. I have tested and confirmed that there is little to no difference in prayer drain rate. Credits : Satenza for his idea of Guthan Set in barrows Kwimbob for his Super Attack / DDS idea against Karil Leesters for his idea of Melee armor against Guthan and Torag Imageshack for Hosting Images Tip It for allowing the use of the Tunnel Map Jagex for making this fantastic minigame (and the game in general)
  4. For those who wants to use God spell for Barrow, please PLEASE use Guthix Claw and use Void Knight Mace. You can autocast it, mace is better than any of the god staves and (if the god spell effects work) is the only spell that can help you in barrows compared to the other 2 anyway.
  5. because the bank is underground. it doesnt show up
  6. no. you can only build furniture with them, and a trophy is unfortunately not considered a furniture.
  7. from what i know, not very often. You can get it in 10 fish, or you dont get it in 2000...
  8. if that was the case then wilderness will be the most unpopular place ever. If some1 attacked you and you attack back, you will NOT get skull (you dont get charged for murder if you self-defended).
  9. Only a big bass can be stuffed and put on a wall. You get it randomly when big net fishing. Same goes for big swordfish and big sharks. To stuff them, take the big fish and go to the woman that preserves stuff for you in canafis (cant remember the name)
  10. super compost are about 1k ea i have seen on official forums, so its better to make it yourself. Super compost reduces the chance of disease and increases crop yields you dont have to watch any crops, but you might expose a chance that they will die due to disease. I personally never check them until they are all done.
  11. Yeah, but you could hally rats and that would not be a very effective way to make money back. Not to actually deprive you of your fun with hallying, but anything high level you hally will take you ages because your combat stats are not that high. they should be around 75+ for hally to work effectively. Blue dragons could work but they take ages to kill. If you wanna try your luck, hally stick and rock on the death plateau, you might get a g shield
  12. your first run should be about 2 dose max. then subsequent runs will take about 4-5 doses. take about 16 and never attempt run a if your p pot runs below 4 doses. EDIT : i mean 16 doses, not 16 pots :P
  13. highest farming level required is 49, fairy's tale part 2. 57 Herblore for the same quest 56 Agillity for Regicide, 53 Thieving for Desert Treasure. COoking of 70 for Recipe for Disaster, fishing of 63 for Swan Song, Crafting of 65 (?) for Lunar Diplomacy. tyhats all i can think of.
  14. That is correct in some sense, but I'll break down everything what ppl have said so far and add a few of my own: 1. As it has been said, Ranged level to 70 to wear Black Hide, but this is NOT so that you can tackle Ahrim (the mage) wthout prayer. In fact my 88 Mage and 82 Defence still has MAJOR troubles against ahrim even in Karil's body and skirt (which has higher Mage defence than Black Hides). This is more for its ranged bonus. 2. The Higher the level of your prayer, the better. so that you wont drink as much p pots. 3. Same goes for defence, the higher the better. 4. If you are getting your slayer to 55 for darts, get 70 mage while you are at it. If you dont have at least 70 mage for darts, then you are better off sticking of Fire Bolt with chaos Gauntlets. This is because Slayer dart's damage increases by 1 for every 10 mage level you have. At 67, you do 16, same as Fire Blast, but Fire Bolt on Chaos Gauntlets do 15 damage. I do not consider 1 extra point of damage justifies the use of runes that are double the cost. If you get it to 70, it does 17, which would justifies it. 5. You can mage the melee brothers in Melee armor, despite heavy mage penalties because the melee brother's mage def is so bad that you still hit them anyway. You can save prayer pots if you do this on Torag and Guthan, however melee armor is nearly absolutely necessary for Verac because he hits through prayer now. So wearing mage armor will let you get hit very often, thus wasting a lot of food. I tried it with Sara Brewed def and hp with mage armor, i still managed to eat 3 sharks before actually killing him. 6. RING OF LIFE!!!!! Never ever anything else, not even if you can do them blindfolded. 7. When you get very skilled at barrows, you can check out the guide in my sig, it will help you save p pots and food if you have a melee bro as a tunnel Other than that, good luck
  15. If you mean normal Antipoison potion, the General Store in Bwo Wannai Village (south of Brimhaven) sells them
  16. All potions made through the herblore skill are made in 3 doses (with exception of poisons, which is 1 dose), never 4. 4 dose potions are made by combining less dose potions together.
  17. the speed gain is probably from the fact that the underground passage requires passing a hanging bridge, which actually takes a while to cross. so by the time you get pass the bridge, you would have lost a good bit of time.
  18. I Second that. Edit : Please let us get back to the topic, I am not in the mood to see a flame war here. I have seen enough on the Official forums.
  19. What i meant was You cant cast Curse on a monster that has already been Cursed with Curse. You can Weaken it no problem, just not the same weakening spell.
  20. merchanting runes is best. I used to earn approximately 1m a day back in easter holidays (f2p as well, and had some cash already to start with though)
  21. Dragon Vambrace do not have defence requirements, nor does Dragon Chaps. Only the body has the def requirement. Also once you successfully cast curse on a zombie, you need to find another zombie to cast it again. You cannot cast curse on a monster that is already cursed. Otherwise High level monster defence would just be useless.
  22. chenw

    Rock-shell

    Defence lv 40 as far as i know
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