Everything posted by wioneo
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Armydal/Saradomin Bosses
1 Range level makes the difference between 90+ and 85+. Bah. Logical fallacies really mean something to people, don't they. it makes a huge difference... "OMFG 4 MAN TEAM MUST HAV 90+ RENGE!" "enter cc..." clan leader: RENG LV? you:my range level is 89... "you have been kicked from the channel" happened to me 7 times, finally i got this level... :roll: People are stupid. You should know that by now :wall: but whatever, I said that because what he's said has happened to me several times...but most people let it slide when you have unicorns and they don't, but if they do too, you're [cabbage] outta luck.
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Armydal/Saradomin Bosses
1 Range level makes the difference between 90+ and 85+.
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Armydal/Saradomin Bosses
Yes you could duo/trio either decently, but I personally prefer four man teams, maybe that's just me. For arma, 80 magic would help with defense a bit. Whichever you choose to do(I'd advise that you go for sara, but it is sometimes a bit hard to get on a team under 90 range, that of course does not matter if you are going with friends), getting 85 defense, 90 range, and 79 summoning(for titans) would help increase your efficiency. Good luck.
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72-100M?
Like pure said, stick with GWD or throw in some DKs trips to break up the monotony. Arma is my personal favorite part of the GWD, but it gets hard to find teams under 90 range(ponies help). Did you say your summoning level? Think I missed that...anyways you have great stats for Bandos or dks(zam is generally a waste of time). You could also try getting agility up a bit for sara, that's where the most money is if you know what you're doing.
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DKS!
Your mage level is much too low to mage efficiently at all(what's the level for god spells, by the way?) and you should never use claws down there before 80 for charge(you shouldn't really mage at all before 80 tbh). Look in the PVM section of rsof for a team if you can't find someone to go with, but make sure that you tell your partner that you've never been.
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DKS!
The one I was referring to was by either oxidation or campbellmc... or neither of them, I forget.
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PVP drop potential question.
You probably should NOT tb each other in case someone else comes along :ohnoes: but beside that, better fights seemed to gt better drops at least a while ago, haven't bothered recently. Me and a friend used to always take like 10 trout and actually fight, but stop attacking and what not to let the other win, and heal with the drops.
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DKS!
Nice confidence booster there :lol:
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DKS!
When you say "solo," I'm assuming tha you eman solo hybrid?(because of the bolt comment) Honestly the only danger as a hybrid is getting sup dead quickly as said earlier, and I'm assuming your friend has maxed melee stats, and along with you there shouldn't be a problem even on fast spawn worlds. There is a very good guide for beginners floating around the AOW, believe, but it's honestly a pretty straight forward process. The guide could be helpful for setting up your inventory, though. Since you're using guthans, remmeber to bring along a karils top to use while you're not healing to increase accuracy and allow an accumulator to work, bring a secondary weapon(preferrably a godsword, whip/d hally is fine) for killing supreme faster. Um...wear a stole, those are better than a fury; I don't care what other people say, the limiting factor is usually prayer...Not really much to say that can't be shown by your partner, but definately check out that guide.
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Is there a way to gain 1 xp in attack?
:wall: I think that monsters in the abyss give half xp as well? it looks like your problems been solved, but that's something to consider.
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Bearded gorillas
The oens that you can't walk through give the bearded greegree, I believe.
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Spirit trees
I'm pretty sure that the ring CIP next to the coal mine is the fastest way to get favour up(and it puts you closer to the castle) since coal gives a full percentage point for each one that you mine.
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Is there a way to gain 1 xp in attack?
See above. You could try using the defensive ranging/mage options(2xp per damage) to help you even it out somehow, but I don't know of any way to get less than 4 xp per damage in strength other than controlled.
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Best pick for 'random event gift'?
You might want to wait a while before you use the boxes. I just noticed that the charm option has changed from 2 gold to 2 green and is now at 1 blue. 900xp from the lamp is worth more than 1 blue, but you might want to consider it.
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Morphic Needles - worth it?
If you get into SC like I have, you'll find yourself with MUCH more points than you will ever have time to spend. Like I just went from 74 to 80 smithing(used 14 hammers) and I've still got over 600 points left.
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How much does Zaff sell Battlestaffs for?
friend of mine told me that magics are more than(or very close to) the gp/xp with paying farmers to watch yews. I personally just dump all my mtk seeds in the ground and let them fend for themselves, but you might want to look into that if it's true.
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Spirit trees
Ok thanks, can you reccomend the best spot for one? I was thinkin Miscellina. Also is the tree connected to the tree network? So I can use it with other trees? Personally I'd use Brimhaven, and yes it's connected I assume...wouldn't make much sense if they weren't :lol:
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setup for bandos???
I'm betting that the loss of 20 or so accuracy would slow your kills down enough to make you take more hits that would end up in you taking more damage overall, or I could be completely wrong.
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I want to go to the bird cage place.
You might want to go for 68(or at least 67) summoning as well for a bunyip and turtles. 4-5 more brews and 8 hp/minute would probably make more of a difference than the extra defense levels. Gettin defense and magic up couldn't hurt though.
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What is the most important melee attack for solo bandos/zaml
I agree with the above, but you should probably have all three up to 85 or preferrably 90 before you go. In any case, training attack and strength before defense is fastest.
- Sara GWD Entrance
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Unicorns
The only slayer tasks that I personally use ponies on are waterfiends and wyverns. They really aren't necessary anywhere else, slayerwise.
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The crash code - µ
they do... i remember one instance of a server rollback, though it was a year or more ago Yeah! that happened while I was doing the second MtK quest, so I had to redo it and now I've permanently got my update time as like 2 AM :wall:
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25th February 2009-Random Event Update and More
All I wanted was to be rid of that damn pinball random...was that really so much to ask, Jagex? :cry: Also, am I the only one who enjoyed killing randoms? :lol: Itw as always fun to get the normally unkillable ones like dwarves and capn hand while you had a familiar out. Either your familiar wtfpwns them or they just teleport away :lol: Good times...
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The crash code - µ
Hooray for graduated levels of punishment. I'll just avoid the game whil this is resolved. Can't stand playing the game in silence(textlessness) and at least one of my friends is a git :wall: So setting chat to friends can't work...