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wioneo

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Everything posted by wioneo

  1. If you go that way you'll need 70 agility too, don't forget Roving Elves. I don't think that roving elves had an agility requirement at all, and the highest quest requirement for agility is Grim Tales at 59. The only things that require 70 agility that I can think of are the taverly dungeon, slayer tower/dungeon, and god wars dungeon short cuts...
  2. It took me a while to find someone selling a mask, and there are ALWAYS people buying them, so I'm guessing they are not that common. I've never gotten a cave horror task, plenty of jungle horrors though...
  3. What would the 10k be for?
  4. The fairy ring is miscellania is much closer to coal, weeds, or maples to get your approval rating up. It is also closer to the advisor to collect your resources or deposit into the coffers.
  5. Can't you change your spawn to lunar isle after dream mentor? I did that and kings ransom on the same day, so I might've got that mixed up...
  6. If I change my respawn point to lunar isle, camelot, or falador, will the 30 minute home teleport still lead to lumbridge? and Where will a ring of life take me?
  7. wioneo replied to Bonus's topic in Help and Advice
    You could also not do that, because you'll probably won't use up to 20k bone bolts getting level 70 and I'm sure that if you can afford 1000 diamond bolts(assuming that you bought because you probably wouldn't have an even number from crafting), you'll have 80k lying around.
  8. Do you mean the legend's mine banking in zanaris? I'm pretty sure that the fairy bank is closer than the legend's bank...
  9. There's really no reason to go to etceteria after the quests... It's usually much easier to get to a fairy ring than one of the 4 normal spirit trees(not even considering the poison waste one), I would stick it in...Brimhaven... That would make banking while meleeing metal dragons easier...
  10. Once you get 60 mining, move to the guild. It may seem faster at the coal trucks, but its actually not once you add in th time that it takes to run back and forth from the depot thing to the bank.
  11. You only need to bring coal tar once. If you mess up, just click operate. Always put in two coal at a time, and go to the mourning's end 1 guide and use the procedure listed there. It works perfectly if you do exactly what the ME1 guide says.
  12. I've never been in the god wars dungeon, so I still don't understand why you'd need a zamorak item in the armadyll room...
  13. That would be a pretty complicated calculator I'd think... You could just look at Tip.It's construction tables. They list everything that can be built and can be sorted by material, room, level, etc...
  14. I've heard that skeletal wyvers are a waste of time and money, and I've seen that steel dragons are a waste of time(same magic level as you I think), so I would stick with irons.
  15. I'm pretty sure that you don't need eagle's peek for falconry... That quest unlocked ferret/rabbit catching and the eagle routs (which I see as completely pointless if you have fairy rings). I'm pretty sure that its the only quest that gives hunter experience and its extremely easy to do so... just man up and DO IT!!!
  16. The barrows chest is definately the most reliable source of mind, chaos, and death runes, but you'll usually be using your minds and deaths. I usually get a 10-15 death profit, and 5-500 mind profit. Bloods aren't as common, but I've heard that ankous drop a lot of bloods, and i know that bloodvelds drop a good number.
  17. You'd be better off with a full book in the long run though... I still just have a balance book by the way... Both symbol enchants ftw!
  18. The only differences between mystic staffs, battlestaves, and normal staffs are the melee bonuses. Those don't matter at all though because you probably wouldn't be weilding a staff if you were melee...ing.
  19. well teak if you use the spirit tree, maples are better if you use the fairy ring. usually 1 or 2 maple logs are enough each day. The coal rocks are 1 click away from the fairy ring, and those rocks seem easier to mine, so I usually 1 hit them. If you dump in enough money for a week or so and want to keep your approval rating at 100% every day(like I do), mining 1 coal is definately the fastest way. Maple logs aren't worth a full percent point... The largest possible profit would be 100% coal and 50% flax(not considering bonuses). It would be 100% flax and 50% coal if you decide to spin the bowstrings... I just need cash at the moment, so that's what I'm doing, but the best combonation exp-wise would be 100% coal and 50% maples. You could use the maples to fletch or burn, and you'll get tree seeds for farming or to sell.
  20. I respect a mining cape above any other accomplishment, because there is no way whatsoever to have anyone else help you mine (other than having runners which seems rare), and there is no reward whatsoever for achieving over level 90 or so (at least by 90 you can start getting addy fast and rune a bit faster). I have only ever seen one mining cape, and it was being worn by a level 126 player who exclusively spoke French...
  21. I've heard that the zammy mage will still tele you to the abyss while teleblocked...
  22. I enjoyed those noobs and there 5-7 dds specs... I even got frozen once(never ice cubed though). It's always fun to come back with snare runes and armour to own them later. I always add rc pkers by the way. Make sure to wear d hide and a bear helmet during the re-owning, so they know who's owning them.
  23. Examining dolmens in various places(like south of the gnome fortress) says: "That look suspiciously like a big stone table." If you use a herring on any tree, it will say "This is not the mightiest tree in the forest." If you use the egg from the chicken shrine in Zanaris on the shrine it says "Nice idea, but nothing interesting happens."
  24. One on one ancient mage vs. Melee. Ice barrage run far away. Smoke barrage, now they get these 2 spells damage and 4 from poison, blood barrage to heal you up. They should be able to move now, so if they charge at you run in the opposite direction and freeze again when you can. Ice barrage, ice barrage, run, ice barrage, ice barrage, ice barrage... They really should be dead by now... Any range guy with a rune crossbow and decent bolts would own the mage in this situation. So magic is very strong if you pay extreme attention to everything. I snare, run, earth wave, wait, repeat people in the duel arena for fun. It really does work quite well...
  25. Well from level 64 10k hides would get me a whole 9 levels... A bit over 200k hides on the other hand would get me to 99. 200k*1.5k=a lotta k's(300m maybe?) That's not even including the 7500 runs(which WILL become walks) between the tanner and bank which would cost 200k*20=just a few more k's.(around 4 m). You'd also need less than 100k for spools of thread.(Not really sure just how much work you get out of those). After this you'd need to "craft x" "99" 7700 times. This would then be followed by over 65k high alchs(using nats which would cost you an additional 19.5 m) because it's very hard to find body buyers these days. Those 65k alchs would give you a 30.4 m boost. The total cost of the entire endeavour would be around 323.6 million gp, and the final step would gain you 30.4 m. So crafting to 99(for me) would leave me at 293.2 million gp in the red, this would also take a very, very, LONG, time... Fletching, on the other hand, for me would be just about 77k yew longbows which would earn me at least 40 gp per bow (360 gp per log + 200 gp per bowstring = 560 gp raw, selling bows cheap at 600ea to alchers). This would take clicking "make x" hitting "99" (easier to hit a random number twice than 2 and 7) about 2850 times. This would be followed by arduously clicking make all 5500 times. So fletching to 99(for me) would take around 100 hours(just a guess really) and earn me 3.08 m (at bare minimum). That is why I don't respect the fletching cape. I've never bought any materials for cooking, so I have no idea what fish and the like buy/sell for. Anybody with a crafting cape, however, will get a congratulatory zombie dance.

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