rukano
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Everything posted by rukano
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You are already 82 mining, so just power mine iron ores until 85 and then go rune mining, rune mining gives anywhere between 200k-500k per hour on f2p depending how well you can keep track of worlds.
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Yes bandos pool works just as well =]
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Great guide, I will give this a go next time im on task at irons. The only thing I didnt like about irons was the money wasted on prayer pots. Would you say there is enough free inventory space to bring proselyte top and legs to switch into when praying??? Would you think it's worth it?? Im maxed melee btw.
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For bandos an armadyl item is not needed since you wont be going anywhere near armadyl followers. Also you will definately need a bandos item unless you want to get your behind kicked, I recommend bringing the ancient mace or bandos boots if you are willing to risk them.
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Combat skills I know a lot of people who have made 100's of millions of GP from going to GWD, including myself. In no other skill can you make close to that much money without going insane.
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It's really hard to say. With those stats you may get one kill but it will be cutting it veerrrry close. Just make sure you bring ring of life and have protect item on.
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If you want good mage xp and profit try enchanting bolt tips. But apart from that yew longbows are a good start.
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Yes you get magic xp from using the ring.
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So i got my explorers ring and along with it i have 30 free low alchemys a day. I am currently f2p. I have been thinking what is the most efficient way to use these 30 low alchs and the only thing I could think of is... Buy 30 gold bars (180 each) Smelt them into gold necklaces (Low alch for 180 each) Make 0 profit but gain 600 craft xp and 930 magic xp. Another option is to make sapphire necklaces. Buy sapphire (currently 294 each), buy gold bar (180 each) Low alch sapphire necklace for 420. Make -1620 profit but gain 1650 craft xp and 930 magic xp Can anyone come up with a better use for these free low alchemys? Preferably f2p items.
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If you are planning on eventually getting a higher summoning level then it would be wise to save all your crimsons until 49 summoning so you can make bloated leach (since these are good for levelling summoning for a very long time). The best way to level up lower levels in summoning is using green charms (although these aren't as easy to get as gold and crimson), making beavers/macaws/magpies. I think you should definately save your gold charms for making terror birds, and save your crimson charms for bloated leaches at level 49. Hope that helped you a bit.
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Big move!!! come in for more info (Small things thread..)
rukano replied to nightzero's topic in General Discussion
Something in your bank which would add up the GE value of all your items and tell you your net worth. -
Wait wait, runescape has customised teleportation spots now??? Or is this a suggestion. Oh it's a suggestion. Well then, nice suggestion but I don't know what there is to discuss about it.
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You are quite correct, there are so many quests left unfinished. Just to name a few off the top of my head, there is the quest where you get to make a 'bow sword', and i don't know how long ago that was released, maybe a year and a half ago? the trap door in the GE like you mentioned. the hidden city above the elf lands. the eastern lands. and so on. I think the reason Jagex do it is because the style of the game that it is. You can play runescape forever and never feel a sense of completeness, and jagex is also doing this in their quests. Even after you finish all quests, there will always be room for more quests because of unfinished storylines. Very similar to even if you get level 85 in mining, you can still get 99. And even after getting level 99 you can get level 99 in other skills. And even after getting level 99 in every skill you can aim for 200M exp in that skill. And even after that you can get full void/castle wars armor/a better BH/Dual Tournament/FoG rank. Jagex needs to leave things open ended so there is always room for expansion which leaves people wanting more and means they can get a longer life out of their game.
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if you are using food (as opposed to bones to peaches or guthans) and you find that you do not complete the entire task in one trip, then DEFINATELY use a superset, the super def pots are really quite cheap (around 800gp for 3 dose) and they make a huge difference.
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1.Drop trading, is it still a problem? 2. Grave markers?
rukano replied to joey11223's topic in Help and Advice
1.) only dropped items below a certain value will appear 2.) graves provide a way to retrieve your items after you die, blessing a grave gives the player an hour to retreive their items 3.) Just read updates on the main RS page next time :wink: -
clearly its a bug, probably caused by lag, end of discussion?
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Can you get the zombie random burying in a bank?
rukano replied to M6c_Magnum's topic in Help and Advice
What he means is if you do something for a good 20-minutes, and THEN bury a bone you have a high chance of getting a random. This is true because ive experienced it many times while alching and fletching. -
no other way to get skulled anymore
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Can you get the zombie random burying in a bank?
rukano replied to M6c_Magnum's topic in Help and Advice
I'm not sure but I did a similar thing, buried about 1000 small bones in a bank and didnt get a shade/zombie/grave digger at all -
i also think wow blows. But from what i hear it is so much more addictive than RS so i try my hardest to have nothing to do with it.
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if you TRULY want to quit... drop ALL your items delete your recoveries change your password to something you WONT remember. if you have a firewall installed, block of any RS related websites. and the most important one is DONT start playing WoW
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i dont think getting 2 or 3 eggs before the release of summoning is going to contribute much to getting 99.
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salve ammy is so much better than a glory, although im not 100% sure if it works on the barrows brothers.
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if you need the money then sell it. if not then keep it. simple as that.
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Clearly you did not think that idea out clearly. The whole idea of BH was to make it so hard to trade items by dieing that RWTers would not do it because of the risk involved.
