Everything posted by TheAncient
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The Most Profitable Part Of The New Shop Update!
You were going strong until that last sentence.
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The Magic Revolution
That is wrong. You get xp for each cast, I have used the spell myself.
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The Magic Revolution
I believe it's comparable to the enchant, but requires much less clicking (one spell click per invent) And how does it fair to the enchant in cost? Would I be better off just doing arena enchant? I personally would pay anything not to have to click all the time. That way I can chillax instead of ruining my fingers.
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The Magic Revolution
I believe it's comparable to the enchant, but requires much less clicking (one spell click per invent)
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New Shops encourage using your own harvest?
What about making a lot of 99's a whole lot easier? Fletching? Magic? Range?
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The Magic Revolution
Well, you don't have to click like a madman
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Forecasted Price Changes due to Update
Yes, I do realize there is already a post on the economic implications of today's update. My opinions/focus, however, differ from the other post. There may be some redundancy but that is my attempt to touch on everything. Some of my points also go against what the other author has to say. Forecasted Effects of the Shop Update Macro Focus [hide=1) Deflation] Since more people are buying things from stores, more GP is taken away from the game. Thus, the overall amount of GP will decrease in Runescape. This usually has the effect of decreasing price of items with nonspecified price.[/hide] [hide=2) Rare Prices Decrease] The growth of rares depends heavily on inflation; more people with cash leads to more buyers of hats leads to higher prices. With less cash, less people will be able to afford rares, meaning less buyers and lower prices.[/hide] [hide=3) Small Amount Commodity Prices Decrease] Small Amount Commodity = any standard items (Runes, Arrows) sold in small (~<10K) amounts. For items in small quantities, commodities will decrease in price. Many buyers will buy from the infinite stores of commodities in shops, rather than from other players. For all of those people with extra stockpiles of runes, this means they have less people to sell to (lower demand) and therefore lower prices.[/hide] [hide=4) High Amount Commodity Prices Increase] High Amount Commodity = any standard items (Runes, Arrows) sold in large (~>10K) amounts. Anyone buying large amounts of a commodity will now buy the commodity from shops instead of players. Since shops typically charge higher than the current market price, these buyers will effectively be paying more.[/hide] Micro Focus [hide=1) Fury Prices Fall] The maximal price for furies is now 3.72M (26K * 140). Since there is already a large supply of furies, sellers will typically sell below this price since buyers logically would buy from the store otherwise. Also, if chaos rune prices decrease (see next bullet), so does fury price.[/hide] [hide=2) Combat Rune (Chaos, Death) Price Decreases] There is a large supply for these runes (Barrows). Under the same logic for furies, the price will decrease and is capped at 140/Chaos, 310/Death.[/hide] [hide=3) Alternate Spell Rune Price Increases] Alternate Spell = Cosmic, Nature, Astral, Law There is not a large supply for these runes (except for maybe natures, but those are in high demand too). Therefore, people will more likely buy from stores than players, and players will sell close to store prices.[/hide] Speculative [hide=1) Food Prices Fall] See wakka's discovery. 15HP food for ~160 GP means that less people will be buying sharks and monks.[/hide] [hide=2) Potion Prices Fall] The cost for making potions has decreased, due to infinite water vials.[/hide] [hide=3) Slayer Items (Whip, DB) Fall] (This is EXTREMELY speculative) (Requires more information - does the ogre shop store any raw chompies?) Wild pies have become easier to make due to infinite stores of raw rabbit and bear. This means more slayers of abby demons, spiritual mages, and dark beasts, which means more drops of these slayer items. Increased supply leads to increased demand.[/hide] [hide=4) More People with 99 Magic] See my other post. It is now easy to train at 100K xp/hr.[/hide] [hide=5) More People with 99 Fletching] Feathers, arrowheads have become easier to obtain. 99 Fletching is easily buyable now (fletch Rune Arrowheads/Addy Arrowheads with headless arrows. Expensive, but ~300Kxp/hr+).[/hide] [hide=6) Less People with 99 Cooking] See bullet 1. Less people to buy from player cookers means that 99 Cooking will become more expensive.[/hide] [hide=7) More People with 99 Range] More fletchers = cheaper arrows; Bronze Knives = cheaper training.[/hide] Discuss.
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The Magic Revolution
I would imagine pretty quickly. I think you can walk while you do the spell, but I'm not too sure about that.
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The Magic Revolution
Remember that post about lunar magic? Well, Jagex just happened to release a source of infinite unstrung amulets: unstrung holy symbols. They're located at the Silver Stall in Ardougne. They cost 200 each at infinite stock. Strung amulets can then be banked. So, if you're willing to pay 7gp/xp (~550 gp/spell), you can get roughly 100K an hour magic xp, using Lunar magic's "string amulet" technique. It requires very little clicking. I think that this was deliberate on Jagex's part, and that it won't be nerfed. The Process: 1) Tele Ardougne, with invent of Cash + Necessary Runes 2) Walk North to the Silver Dealer. 3) Buy out your inventory with unstrungs. 4) Perform Spell. 5) Walk to Bank (possibly as your char is doing the spell). 6) Bank. 7) Tele Ardougne (or walk back).
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CASH on the rich and poor
Level: 115 Net: ~400M Cash: 22.5M
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New item database tool: equipment builder
Tipit = win^(win) Thanks so much :D
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Dark Bow Vs Magic Shortbow
Range weapons are more sophisticated than "which is better." 1) Dbow designed for KO's/a single strong powerful hit, not for general use. 2) MSB is designed for speed. 3) CrysBow is designed for distant targets (think CW). 4) CrossBow is designed for versatility and general use. Still, Dbow > MSB; MSB is outdated compared to crossbow.
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The general theory behind challenge scroll drops
and u ex[ect a java script to do all this!? BAHAHAHAHA And what do you know about java? It's java, not javascript. At least get that part right.
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What is your dream outfit?
Head: White Party Body: 3A plate Legs: Dragon Legs Cape: Untrimmed Hits Gloves: Barrows Boots: White Weapon: Bandos GS Ammy: Fury I'm aiming for Untrimmed hits and bandos gs atm :shock:
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Sudden price rise of red chinchompas?!
People extremely rich from GWD --> more people buying 99 range --> more demand --> price increase
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"Another" Economic Report
Great idea! I really feel honored by your (and everyone else's!) compliments. But my life is way too busy for me to have time to commit to a regular RS report or website... I love RS and I love talking about it but I just have way too much going on :-#
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"A Healthy Addiction"
Or, you could just be self-deceiving and trying to find a logical way to counter your subconscious realization of how meaningless RS is. But that's a whole other story :wink: (EXISTENTIALISTS WILL TAKE OVER THE WORLD)
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Why the ZMI Ourania Altar Will Change How You Runecraft
Beautiful, beautiful work. \ I'll be writing my guides more like yours in the future :) I don't RC.. but when I do I'll be using ZMI now.
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"Another" Economic Report
Dragonfire Shield, best shield in game, and arguably one of the most useful/versatile pieces of equipment No, prices go up if demand is higher than supply, not if supply is low. If there isn't much of an item, but no one wants it, why would prices rise? In the same manner, prices don't go up if supply is relatively high, but if there is a surplus. It drops to try and reach equilibrium. Geez, if you're going to patronize him about proclaiming himself an expert on economics just because he understands supply and demand, at least do it right. Anyways, good luck on your college search, I'm going Early Decision as well this year (as well as taking the SAT's the same date as you), so good luck :thumbsup: . Let's hope we both dont apply to the same college :XD: Yeah, it really is more complex than just "increased supply leads to decreased price" and "increased demand leads to increased price"... rarity and scarcity are two different concepts and aren't interchangeable. For example, my Bronze Javelin p++ may be rare, but it isn't scarce and thus the price isn't high. Also, price is a lagging indicator of supply and demand fluctuations; it may take a couple of days or even weeks for a change to be reflected in the markets (at least for the RS economy, since we don't have any accounting system).
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Rares back in the old days
yeah well i never liked the pink hat thats why i never attempted to get one. I remember people always talkin about chewy and gasheart. gasheart didn't have as many hats as people thought unless she sold em around the time of the dupe. She was actually the one that sold me my white back on classic He sold most of his hats the same day it happened: he smelled how there was something fishy going on and sold majority of his hats. He had many of them and funded 99 smith after selling them, but unlike Chewy, he collected them pretty equally and merchanted while Chewy only collected pinks. Btw here's his bank during the journey to 99 smith AFTER selling the party hats.... yeah i Well, considering a White party has gone from 3M to 330M, that 200M is about 22B... I also purchased a hat from gasheart, I remember that kid :-w
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"Another" Economic Report
Well, there's nothing wrong with disagreeing with me :) I'm just putting it out there, it's not the definite "right" explanation(s). Also economic insight is always helpful in RS, it's something that the community should be aware of.
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"Another" Economic Report
God, it seems like I'm getting a rep for being so econ-obsessed :XD: As I've been enjoying my RS hiatus for college (SATs in 2 weeks... Apps due in 1.5 months for early decision :shock:), I've been keeping my eye on the everchanging RS market... and yes, I do take economics. Here are some quick observations, details in parentheses, with rationale provided in italics: -GWD items had a sudden drop in price, will drop more and eventually stabilize [EDIT] (---); the prices were initially over-inflated and did not match demand. Furthermore, some items perceived as rare drops might not actually be rare (Bandos), and supply is high. -DFS has been going up (up 5M in a couple of weeks); out of all the new items it is the most solid of investments as it actually useful and practical to use as a shield. -Party hats are rising, probably will do so for a while (My white rose 75M in 2 months); GWD and Mith dragons created increased the population of extremely rich (whoever was lucky to get drops), and thus increased the demand of hats. Furthermore, TT 3A, the new 3A, and the godswords are all either not in high enough demand/price range does not compete with party hats, so they have little effect -Barrows is crashing massively (Guthan is around 7.4M?, Verac is under 4M); one explanation is that people are selling their Barrows to get GWD stuff, another is that demand for these items has simply gone down due to alternatives such as Bandos. -Small rares have been staying the same (Santas are sticking to about 20-22M); considering there hasn't been any massive influx of sellers (people are presumably holding their SRares, SRares are still considered scarce), this market has been stable. There isn't any sign of an increasing demand base, so I doubt they will go up significantly, even in the next year/halfyear. Implications (take this with a grain of salt): -Buy Party Hats. -Buy or hold DFS, it has potential to go up but 30M will seem like a limit -Buy or hold GWD items, the market seems unclear -Hold Barrows, they probably won't fall any more and have reached a stopping point. In any case Barrows is more useful as an item than in monetary value. -Hold small rares. Ramblings \
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The Future of Runescape
I don't know if anyone else has noticed this, but the number of people browsing forums and the number of people "currently playing" has been constant over the past few months... 1) I asked some younger kids about RS, and the general consensus for first time players is that "it has no point"... thus they quit/find better games to play. 2) With Jagex updating P2P with more and more complex, intricate updates, and not focusing on the framework of the game itself, RS is appealing to a slimmer and slimmer audience (level 90-126 P2P) 3) RS's major selling point used to be its relatively addictive free to play. But in comparison to other games, F2P has become simplistic and uninteresting. Do you think these are a sign of RS's decline?
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Attack vs. Strength: The Legendary RuneScape Battle
It depends on every scenario... surely you've not been a armor-off staker, armor-on staker, monster hunter, tank all in one account....
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Attack vs. Strength: The Legendary RuneScape Battle
Attack and Strength aren't comparable in a case-by-case basis because a LOT of it is luck. I personally prefer attack because it is more flexible. It helps not only during training or other monster combat but especially in PvP. Strength, on the other hand, only helps in training and PKing PvP.