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green9090

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Everything posted by green9090

  1. Okay, so if I'm to take you at your word on your tests, you make a TINY, TINY better profit on rune bolts and accumulator. Apparently. Good for you. Sorry that my advice was slightly less optimal than yours; clearly your flaming was justified. Thanks to your valiant efforts, OP will get an extra handful of change every frost dragon trip.
  2. And by DSP he of course means [bleep] Servicing Potential; gravite shortbow has one of the highest DSP ratings in the game, along with the law and nature staves.
  3. Hold on, I'm confused. Are you trying to tell me that it's better to use an accumulator than a SW cape, or that it's worth it to use rune bolts and then leave them all on the ground? Both options sound insane; even if you are right I'm not sure it's reasonable to expect everyone else in Runescape to implicitly know these things. Also: u mad?
  4. But then we're back to the pain in the ass of collecting bolts vs. the minimal extra profit. I'm sticking with being lazy and earning a tiny bit less-- triply so if, as in the case of the OP, I have debilitating lag making every click painful. And really, in what circumstance are you going to be ranging and not lazy? I only range if I'm watching a movie at the same time; otherwise melee is dramatically better.
  5. Wouldn't the elite void update only make accumulator>SW cape if you were actually using a void top rather than Arma top with deflector? I'd think the SW cape is still the superior option, meaning broads are still also superior.
  6. Yeah nobody even plays gop cuz it sucks as a minigame :rolleyes: I guarantee they would after that update.
  7. I'm not saying it's 100% the most efficient ever to use broad bolts, I'm saying it's more afkable if you don't have to worry about picking up all your bolts, and the profit difference will be minimal compared to rune bolts. I'd be really surprised if the difference is more than 80kgp/hour or so, if that, and the difference will only get smaller as frost bone prices drop. I'm not fussed about that kind of change, personally.
  8. Crossbow is my recommendation. I got a maul second and realized pretty quickly afterward that it has very limited uses. It does kick ass at KQ solos though.
  9. I wouldn't bother with anything better than broad bolts, the cannon does most of the work. Use void with deflector and arma top and leave auto retaliate on. Keep your cannon loaded. Keep banking bones. You should easily get 1.7m+ per hour. Also, as many others have said, learn to flip. Put an offer in for something like a barrows set or a sara sword or whatever you want to flip, see what it buys for. Drop that down 3-5% and leave an offer in for it. Later, sell it back for a little above what you bought the first one for. Do this all the time. Should net you a good profit for doing basically nothing once you get the hang of it.
  10. So... 1 runecrafting guild teletab for 10 free altar teleports? Yeah, no, that totally won't ruin the runecrafting skill.
  11. I train 99s, not for a perceived social need, but because I eventually want maxed total level. Since I have pretty much everything practical done, it seems like the next logical step.
  12. Indeed, I'd question whether it should be a resort at all. I'd at least go to some furry-themed forums first. Maybe give 4chan a try.
  13. To me uses in Daemonheim REALLY don't count. Both because they're so slight (people with 80 cook can get by just fine in there, really. They even hardly burn more salves than I do), and because most of them shouldn't be used anyway. I only have to cook if my team's been sucking, and that's for like 2 minutes tops. The REAL dungeoneering use for high skills is 100+ skill doors, but again that's incredibly slight. It's different getting a tiny use in a minigame compared to an actual benefit in overworld Runescape that you would use repeatedly. It's like telling me I got my 99 slayer benefit with Soulgazers- lol, NO.
  14. Well, the thing is, it doesn't really count as a USE if you would never do it after 99. I use turmoil all the time even though my prayer level is 99. I use overloads often despite being 99 herblore. I'll use my chaotic weapons even if I get 120 dungeoneering. That's because those are USES for the skills. Cooking doesn't have a use.
  15. Here's the deal with mystic staves. One upon a time, back in Runescape Classic, there was no combat triangle. Ranged and magic were VERY clearly "support" classes, with no expectation that they could be useful in their own right. Melee WAS combat. One interesting quirk was that spells could be cast WHILE FIGHTING WITH MELEE, effectively adding extra damage against a foe. So, mystic staves were at the time an interesting weapon because you could save some cash on runes by getting infinite elemental runes and casting fire bolt or whatever, get a little magic bonus to help your spells not fail, AND still have something equivalent to a rune long (one of the better weapons of the time, though by no means the best) to attack with. It was, all in all, a useful quest reward. Then RS2 came out and Jagex didn't do a damn thing about making mystic staves anything other than the worst "mage" equipment idea you can possibly imagine.
  16. My goal is to get 99 in everything, useful or not. If I was only getting useful 99s, I'd already be done :P Also note that I only ever cook in Daemonheim (where 99 cooking is... slightly useful, but I still burn a lot anyway) and for strange rocks. Fishing and cooking in overworld Runescape is not something that anyone besides a DIYer would do at 99 cooking (or 200m cooking exp if you swing that way).
  17. For those bosses, yeah, it's probably best to quickly make yourself the proper style to kill them if it's a medium; you'd likely waste just as much time attempting to melee them. If it's a c1, you should already have the equipment provided. The figures I provided are for teaming- I don't have enough extensive soloing experience to say it's the best there, but it's a good starting point.
  18. What is it good for? Okay, if you like cooking, by all means, do it. But I think there are a lot of lvl 90s that are just grinding through cook/fletch to get their 99. Uh cooking is good for cooking! You fish your fish and then cook it. I was not aware that anything else was needed. Yup, turning valuable raw fish into less expensive cooked fish sure is a handy thing to be able to do!
  19. green9090 replied to vb354's topic in Help and Advice
    At 36 dung you're not ready to team yet. Get at LEAST 60 by soloing meds as quickly as you can (practice beating the dungeon as quickly as you can, don't use any skills unless you absolutely have to and keep moving). When you're around 60 you can go to 117/77 and start joining large teams and learning how that stuff goes. As it is now, nobody with a halfway decent level EVER does the floors you need as anything but a complexity 1 rush, and you don't have enough experience with the skill to keep up anyway.
  20. At first I'd do 1-20 c1 and the rest medium rushes (and I do mean RUSH- you shouldn't ever need armor and rarely should you need to cook anything. Make full use of gatestones and don't kill anything you don't have to). As you get higher level you'll probably start doing gradually more c1s. At 45 prestige I usually c1 all the way to 29.
  21. Yes. If there's nothing down the line to look forward to, what's the point in playing? Why would anyone play without goals? The thread you're talking about has no bearing on this subject. That thread is talking about that stage where you haven't quite figured out how to make money yet, but there's a whole lot of stuff you want. If a player who already knows how to be a high level starts a new account, that phase disappears since they'll know what needs to be done to generate the income they need to get the equipment. It's not a gap in content, it's a gap in knowledge and experience. As for skills not being game content, I vehemently disagree. Thank God your narrow, limiting opinion on the workings of Runescape have no consequence on the actual game. Most of the game is skills, if you don't like it, then don't do them, but you won't get the benefits of having them. That's how games work- it's no fun if everything gets handed to you. If that's what you prefer, then go play some offline game with cheats enabled or hack CS servers or something. The fun is in the journey as far as I'm concerned. Assuming that you find yourself completely incapable of enjoying the leveling. If you hate it, quit. That's what the game is about, like it or not. Don't try to change the game to what YOU want, find a game that YOU like. Nobody's forcing you to stay with this one. It absolutely is kicking my level group out of the game. If 80 became the new 99, all of my skills would be well beyond maxed. I'd be completely out of things to do. Meanwhile, if training became dramatically faster, I could max out very, very quickly. Not that I would stick around if your idea went through- it would be the most gigantic middle finger to high levels that Jagex could possibly do. There's just no way to top that. My complaint wouldn't be so much that everyone could access the content; the problem is more that everyone would have been given artificial high level status, making any content requirements after that a meaningless mockery of what used to be a challenge. Again- if Jagex wants to add content that every casual player can do, they've proven their ability to put some requirements in the 70s. They can even label it Grandmaster so that all the noobs that do it feel super special about themselves. There is NO LACK of low level crap in this game- there's no reason to just convert the entire game to noob content and be done with it. To keep people interested, the game requires some content you can't just grind in a few months- goals are important for convincing people to stick around. I do enjoy the feeling of accomplishment when I max a difficult skill. 99 slayer was a lot of fun, and I love having the cape. On a side note, I think you need to reread what I said. I said that players that just joined that week would be up to where mid level players are now (IE those cute little things running around with granite plates and d meds). I also really hope that you were just skimming, and that your vocabulary does include the phrase "factor of 10," because otherwise apparently I'm talking to an 8 year old.
  22. Casual, mid level players already have content made for them- it's called mid level content. There's tons of it. Transforming all mid levels into high levels just so that you can release endgame content is an insane idea- if you want mid level players to have access to an update, make it mid level. Jagex can and does do this all the time. In case you haven't noticed, some players are NOT casual and in fact have high enough stats to play REAL end game content, were it to come out. This is a good thing, because it keeps people like me interested for 9 and a half years and counting, whereas new players still have plenty to do on the way to my level. Your idea boils down to kicking my level group out of the game, replacing us with mid levels, replacing mid levels with brand new players who started a week ago, and shortening the amount of time the game can hold someone's attention by a factor of 10. NO.
  23. Get yak and then use the fact that you're making money twice as fast at frosts to buy turm. Sometimes when I'm using a yak at frosts I get bones too fast to hold them all and have to turn off turm for a while.
  24. Oh great, another website update. I've been playing since 2001 and have been through many website updates. Every single one (excluding non aesthetic stuff like adding forums and the GE database) has annoyed me and made me miss the old one. They just seem to have a knack for making it more cluttered and gimmicky every damn time.
  25. However, being in multi means you get no damage bonus at all, which is an annoying tradeoff.

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