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Freesia

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Everything posted by Freesia

  1. Speed holds the winning factor in weapon comparison in melee. :wink:
  2. Don't really have anything against 99 cooks/fletchers since I can't stand afk skills involving cook/fletch x. :oops: If they have a primary skill close to 99 that goes with these 2 99s, like 96-99 wc for fletch and 96-99 fishing for cooking they get extra respect from me, that's how you should get a 99. If you have 99 herblore and don't have 90+ farming, you are failed herblorist, failed to use the way Jagex intends herblore to be lvled. IMO.
  3. They don't come out of their den unless someone lures them delibrately, speaking of that, I got hit 39 by them before. #-o EDIT: anyway, you can tilt your camera such that you can click the ladder right at the door.
  4. The maze isn't that hard or whatever, you are just basically lazy to even hire help for such a thing.
  5. Just one more thing I would want to see in this guide: You should leave your first column clear of items (at least 3 or 4 spaces free) to assist quicker dropping, after dropping 1st ore, mouse would be over 2nd ore. Alternatively you can place items such that all ores appear in most bottom row of inventory, click on the most bottom of the item and your mouse will appear on drop option
  6. I still think it depends on which side you are on. Being the secondary industry, you benefit from this because of cheaper costs for your activity. However if you work in primary industry (resource gathering), you will be hit badly by super competition and loss of profits for your job. Since there was a topic already on this, why not use it? :-k
  7. A wily cat doesn't work, you need a normal cat.
  8. I'm speculating that a fruit will grow from it every week (like tears) which can be plucked and eaten(?) for probably farming/herblore exp.
  9. Freesia posted a topic in Help and Advice
    Answer found, thanks for viewing though. :oops:
  10. Seems pretty fair to me. As much as rcers don't want rcing to be endangered with low nat prices, same goes with fishers and cooks. Krisc6 is using it the way Jagex meant it to be. Urgent need without extra trouble.
  11. Sheynara, just an amazing person with raising skill total lvls. Puremisery99/Bippitee, both made my farming lvl what it is now. :P
  12. The fact is that people see your combat lvl on mouse over, not your skill total, so people will judge you based on your combat level. Pretty sad truth though.
  13. Posting on a f2per's blog is such a waste. Jk, get membs back
  14. I remember there is two gates in the building, one to enter the building, one like a cage with a corpse inside? Was the inner gate removed too? Oh, you can use the ditch as a safespot.
  15. I wouldn't use the shilo way should I want 99 fishing
  16. I'd love to know what training the mod trainees will go through, though I'm also sure Tip.It wants to keep that confidential. :-# One of the admins kindly sent me this picture of their last mod trainee program they ran a few months ago. I hope it answers your question. Rofl, I doubt the necessity for physical training in modding.
  17. Please be more specific. What are your attack/def/range/magic/prayer lvls, what equipment are you using and how much cash you could spare for extra and better equipment.
  18. RSN: eradicate it Country: Singapore I will thank you for making the effort to do this. :wink:
  19. You will have to use the knives against a low defence monster (demons or giants) so that you can maximize their advantage of fast speed without missing too much due to low accuracy (range bonus) given by the projectile. If you do this, exp/hr should be higher than the bow & arrow.
  20. I believe you can achieve a maximum of 118 hp drinking sara brew at 99hp.
  21. Maybe you didn't give the 2nd floor historian the book from what lies below quest? :?
  22. When you doing runs to the abyss do you not use super energies to boost your efficiency and no. of nats/hour? Either way, other factors like super energies will add up to the cost of production per nat. I'll apologise for not completing the post by suggesting an alternative magic method. If you want to consider MTA cosmics, assume cosmics are 160 each, or rced double cosmics with half the ess price and super energy, that makes around 57 each cosmic (doubled) or 115 each cosmic (<59 rc) for a better exp/hr than high lvl alching. Most players probably can't use the lvl 87 enchant, so I will use the lvl 5 enchant for this case. Costs for using MTA: Buying cosmics (160each) for 58.5exp, 1gp -> 0.365exp Single cosmic rc is 45gp less profitable as cost for 58.5exp than selling, 1gp -> 1.3exp Double cosmic rc is 103gp less profitable for 58.5exp than selling, 1gp -> 0.567exp High lvl Alchemy is 142gp less profitable for 65exp than selling, 1gp -> 0.458exp It is actually weird how double cosmic drains your profit more, but all these can prove that MTA cosmics is more effective method of training magic (exp and cash-wise). Rcing cosmics may also be better exp/hr for abyss rc since you can practice the "go to the nearest rift" way better. I feel that Tijger2099 and Myweponsg00d talks about my stand pretty well.
  23. High Alchemy is so far one of the most popular ways of training magic. With this I will have to stress a fact that high alchemy is NOT the best way to train magic. Many players are aware that directly buying nats and the product to be alched will definitely result in a loss. Others will want to argue that rcing your own nats will result in a profit alching, actually not really so. Let's do the maths: Assuming you buy pure ess 95 each, added value from super energy maybe 20gp (I make my own super energies :P ). Nat price in this case will be assumed 310 each, you will buy yew longbows at 600 each and alch to get 768gp (high alch value). The cost of producing a nature rune through rcing totals up to a cost of 115 gp. When alching yew longs above, you will gain a "profit" of 768-715 = 53 gp each alchemy. However, if you think it from another point of view, selling the nats to give you a 195gp profit. In conclusion, if you attempt to alch with rced nats, the "profit" is actually the profit you get from rcing. By alching, you have used 142 gp as cost for 65 magic exp, making alchemy cost as a form of magic training., instead of the 195gp you could have made selling each nat. Discuss and feel free to post your inputs.

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