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Why are there yew trees in F2P?

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Lets say for a moment yews are removed from F2p, what is stopping these macroers/autoers from moving onto iron ore, coal or lobsters (if they haven't already)?

 

 

 

What would be your next proposed solution/suggestion? That we remove lobsters, iron ore & coal from F2p?

 

 

 

because iron and coal are pretty far away from a bank, so most macros wouldnt move to that. but even if they did, they wouldnt be making nearly as much money as they are now, so many macros would quit because of that. lobs are so far away from a bank that i highly dout that anyone would make a macro for it.

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Whats your average lv? viewtopic.php?t=615571&start=0&pos

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They already have macros out for all of those. And if they get everything profitable removed from f2p, then they'll just move to p2p, which has even better spots for these. Seers' Village for coal, and Catherby for lobs and swordies.

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Don't talk smack if you're not willing to say it to the person's face. On the same line, if you're not willing to back up your opinions no matter what, your opinion may as well be nonexistent.

because iron and coal are pretty far away from a bank, so most macros wouldnt move to that. but even if they did, they wouldnt be making nearly as much money as they are now, so many macros would quit because of that. lobs are so far away from a bank that i highly dout that anyone would make a macro for it.
I think your P2p & haven't been to the Karamja docks to check that out for yourself. Just because it's a bit far away doesn't mean they're going to stop macroing. What are they going to lose at the most? A few more gp's? I don't think it justifies their quitting.

 

 

 

How is coal & iron far from bank? There's a bank right outside of the mining guild.

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Thanks to WithTheQuickness for the sig!

  • Author

 

Yes it is just the autoers that are the problem. If there were no macroers, would you still be proposing this idea?

 

 

 

 

Gold farmers aren't using macros. They are real-live human beings playing level-3 characters for real-world profit.

 

 

 

Sinking in yet?

 

 

 

 

And for the love of god, please stop reusing the phrase " argumentum ad populum". It didn't work the first 9 times, I doubt it's going to work now.

 

 

 

 

I will use it as often as I see the fallacy going on. Feel free to skip the thread if you don't like it.

 

 

 

He has already stated that that's a good idea to him. What he DOESN'T realize is that if you remove everything of value from f2p, then not only does Jagex lose a great deal of potential members, but also has all those macroers (which take up a vast majority of the ones who do this) move to members, which would piss off a good deal of current members on 2 fronts; more difficulty getting what they need and the loss of their friends who can't pay for members.

 

 

 

Jagex does a good job of thinning macroers and real-world traders from the P2P side. They obviously don't have the resources to police all of F2P too. So make F2P useless to gold farmers. Who cares if it drives away thousands of gold-farming accounts?

 

 

 

But, alas, he's not smart enough to realize that. Ah, well, can't expect everyone to meet the age requirement to play runescape (13+).

 

 

 

Child, don't patronize me.

PvP is not for me

In the 3rd Year of the Boycott
Real-world money saved since FT/W: Hundreds of Dollars
Real-world time saved since FT/W: Thousands of Hours

.

If F2P is deleted, P2P will die. Slowly but surely.. Not only will the raw materials supplied by F2P players skyrocket in price, but the macroers will also move to members. What is a lousy $5 a month to millions of coins made? What would you say if macroers suddenly flocked to P2P? Would you still have your theory? I find that you opinion is biased and is based on a "I became a member right off tutorial island" type of thinking.

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i dont support, think about a player who needs money. yew trees is a good way to earn as a f2p! what happens when you remove them?

 

 

 

-oh, lets mine coal then: oh dang macroers again, lets remove all coal rocks to.

 

-oh well, lets go catch some lobs then: oh dang, again macroers?? lets remove all lobs fishing spots to

 

 

 

etc...

 

 

 

Let's make everything member? Huh? All macroers become member too?

 

 

 

:shame:

Delete

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Doing this would have the same effect as the rune essence update. Instead of getting rid of the autoers, it moved them from a resource that your ability to collect it was unreliant on competition to a competition-heavy resource. If there were now yews, F2P'ers would be hurt two fold. First of all, no more yews. Second of all, coal/lobby&swordfish fishing would be swamped. Then what, take out coal? Then the conomy would drop, and IMO, if F2P falls, P2P falls.

There's no such thing as regret. A regret means you are unhappy with the person you are now,

and if you're unhappy with the person you are, you change yourself. That

regret will no longer be a regret, because it will help to form the new,

better you. So really, a regret isn't a regret.

It's experience.

I don't even know why this thread is still open and being posted on (am I a hypocrite or what :lol: )...

 

 

 

All that this is, is a greedy member that thinks that anybody not paying doesn't deserve to play the game. So far he has posed these options for f2p...

 

 

 

-Get rid of yew trees and make them maples (or just decorative and uncuttable)

 

-cap woodcutting at willows

 

-cut out Swordies and Tuna in f2p

 

-trout and salmon are high enough for fishing in f2p

 

-bronze bars are enough for you to get the finer points of smithing

 

-f2p mining should stop at iron

 

-f2p fishing capped at pike

 

-f2p characters aren't entitled to make piles of money

 

 

 

All very true arguments... well, except maybe the piles of money...

 

 

 

Now take for example myself. I don't play enough in my mind to warrant purchasing a members account at the moment. But one day I would like to. Now, if I can get my f2p stats up as much as I can, then I will before becoming a member. Cap all the f2p skills even more than they are (that's right, I said they already ARE capped), and how do you propose I get any decent levels before getting members account.

 

 

 

You don't care? Fine. You have your opinion, I have mine. Now what about all those members who have these so called "mule" accounts. Just used to fish/cut/mine etc, and then drop trade to their main. Good, great they are all gone. So now, these mains have to buy yews from p2p only. What's that, I can't buy 1000 yews for 300,000 gp? It's gonna cost me 1mil for 1k yews? That bites! Oh well, I guess that's what happens when you don't have bots or mule accounts cutting yews to purchase from. Name 1 member that won't mind prices of things like yews, coal, and lobsters (just to name a few) going through the roof... other than yourself of course.

 

 

 

Now, can you honestly say that you have never bought anything in bulk from anybody? If you have, chances are, an autoer or bot have had a hand in it somewhere.

 

 

 

Now on to the comment you made that f2p "characters aren't entitled to make piles of money". What is piles of money to you? If a f2p character were to sit and cut 500,000 willows, and sold them for 30gp each, they would have 15mil gp. Is that piles of money? I would say so. If you saw that, then would you say "Why are there willow trees in F2P"?

 

 

 

Now as for the only other comment you seem to have, bots aren't the problem, what is exactly? I see a 'bot' any character that does not do the work for that character, ie:

 

 

 

a "mule" account for a member

 

a sweatshop worker

 

a macroer

 

an autoer

 

a goldfarmer

 

 

 

So then that would mean, according to all your posts, bots are the problem... other than the fact that f2p doesn't deserve to make loads of money.

 

 

 

Let's relate this to real life. Communism works off this assumption that the rich get richer, and the poor don't deserve anything other than to slave for the rich, with only enough possessions to get by. Is that what you are looking for? You want Jagex to make a game based on the fact that those who cannot afford, or who don't buy, membership, is a lower class?

 

 

 

The argument you seem to have, is that if you're not paying for membership, you shouldn't have anything of value. This and that bots are not the problem, but this will get rid of them completely as there isn't enough money to be made on willows, trout, iron, etc add nauseum. What you fail to see, is that IF f2p players stuck around after Jagex nerfed all their skills, they would buy what they can, and that would mean iron, trout, willows, etc, and thus bots would still have a reason to stick around, cause they could still sell their wares.

 

 

 

Notice I have said nothing about bots and mules in p2p? That's cause I'm not p2p, so I don't know what things are like there. But like others have said, if the profit gold farmers make outweigh membership dues, then they will flock there more and more. Perhaps p2p is policed more, and the community does a better job of reporting, but that isn't gonna get rid of all of them.

 

 

 

All in all, seeing as Jagex has already set a cap for all the f2p skills, I don't really see them doing more to lower this cap. It would make a lot of people mad, and I'm sorry to say, a lot of people WOULD quit, both f2p and p2p. But as I see you have the right to your opinion, go ahead and keep this thread open and bump it all you want. Put it on the RSOF. Heck, send it to the Queen of England. I don't think you'll get many supporters, as you have seen from every reply on this entire thread.

 

 

 

Best of luck with your suggestion to severly cripple RuneScape as we know it.

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Even though you are a member that gives you no right to be malicious toward's f2p players. Many f2p players are not sweatshop players or drop-traders, but honest players that use yews as moneymakers. I'd never support.

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Retired from runescape. I will be on every now and then though. :)

F2P is supposed to be a trial of the main game. A trial version of RuneScape doesn't need higher level means of making money. Willows are high enough for you to decide if you want to pursue woodcutting more seriously; trout and salmon are enough for you to decide if fishing is your bag and bronze bars are enough for you to get the finer points of smithing.

 

 

 

Bronze bars?! That's just the worst idea for a cap ever! Answer this: What will you do if macroers flock to members? What would you do? Honestly, your opinion is based on a "I became a member right off tutorial island" kind of attitude. ^^Quoted from what I posted above.

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  • Author
OK, if you delete f2p (which you were sugesting), ...

 

 

 

I never once suggested deleting f2p.

 

 

 

I don't even know why this thread is still open and being posted on (am I a hypocrite or what :lol: )...

 

 

 

All that this is, is a greedy member that thinks that anybody not paying doesn't deserve to play the game. So far he has posed these options for f2p...

 

 

 

I am a member right now, but I go back and forth between the two, depending on how busy real life is.

 

 

 

And guess what? Your argument is a classic fallacy also: a thinly-veiled argumentum ad hominem.

 

 

 

As for the whole slippery slope inflation fallacy that is popular here, you are only half right. Most people would not want to pay those kind of prices for raw materials. Guess what would happen? People would learn to do for themselves if they wanted to keep their coins.

PvP is not for me

In the 3rd Year of the Boycott
Real-world money saved since FT/W: Hundreds of Dollars
Real-world time saved since FT/W: Thousands of Hours

I don't even know why this thread is still open and being posted on (am I a hypocrite or what :lol: )...

 

 

 

All that this is, is a greedy member that thinks that anybody not paying doesn't deserve to play the game. So far he has posed these options for f2p...

 

 

 

I am a member right now, but I go back and forth between the two, depending on how busy real life is.

 

 

 

And guess what? Your argument is a classic fallacy also: a thinly-veiled argumentum ad hominem.

 

Wow, you did address the very first paragraph of my reply... What about the other ones? Once you can reply to all those, which deal with your suggestions and responses, not you personally, then you may have a relevant point. Untill then, instead of just saying the same things over and over, come up with a new response please. You're getting as bad as Jagex with the automatic resposes :)

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well idc about the yews i dont rly cut but getting rid of the other skills i cant stand for because i make my money by runecrafting and if u get rid of that runescape wont really be any fun for f2p and besides they already overtreat u membs in the first place y u complaining

This is a bit of a pointless post...

 

 

 

F2P needs something decent for woodcutting. Although there are dozens of macroers cutting every yew down, it wouldn't be fair for Jagex to take the yew trees away.

 

 

 

There is a solution to macroing somewhere out there, but this isn't the one.

Hey, lordkafei, I just came back to this thread and noticed that you completely ignored the argumetns I made in my post on page 5. It took time for me to think and write my objections out, so is it too much to ask for you to respond to them?

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We tried using an abyssal whip to 'suggest' they work faster

Woah hold back. I admit I've had my scuffles with them f2ps before, but taking away their yews? Not cool man...

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Guess what would happen? People would learn to do for themselves if they wanted to keep their coins.

 

What are coins for, if not merchanting/buying rares, in that case? If you find a way to answer that, because I'm having a hard time thinking #-o, you're saying you can't have your smithing catch up with your mining, if you have to mine all your ores? No possibility to have your fletching catch up with woodcutting? No possibility to have your cooking catch up with your fishing?

Matt: You want that eh? You want everything good for you. You want everything that's--falls off garbage can

Camera guy: Whoa, haha, are you okay dude?

Matt: You want anything funny that happens, don't you?

Camera guy: still laughing

Matt: You want the funny shit that happens here and there, you think it comes out of your [bleep]ing [wagon] pushes garbage can down, don't you? You think it's funny? It comes out of here! running towards Camera guy

Camera guy: runs away still laughing

Matt: You think the funny comes out of your mother[bleep]ing creativity? Comes out of Satan, mother[bleep]er! nn--ngh! pushes Camera guy down

Camera guy: Hoooholy [bleep]!

Matt: FUNNY ISN'T REAL! FUNNY ISN'T REAL!

Walk around any F2P world and check out the yews. There's a plague of green & tan level-3s running back and forth.

 

 

 

We all know these are either (1) sweatshop bots or (2) ancillary characters who will drop trade their goods to a main account.

 

 

 

Jagex needs to cowboy up and admit that their bot-sniffing technology can never keep up with bot writers.

 

 

 

F2P yew trees need to be replaced with maples or perhaps even less. Or leave them as yews, but make them decorative and uncuttable.

 

 

 

 

 

this is by far the stupidest suggestion ive ever read

 

 

 

for starters not everyone around a yew tree is an autoer. i agree with maybe getting rid of lvl 3s but wat about skillers who play the game for real, without the drop trading nonsence? Why dont you think about the HONEST people on runescape.

 

 

 

In case you didnt know lots of people who work hard to cut yews make alot of money from DOING THE CUTTING and this is how alot of f2p/p2p players make money. This could potentially ruin the economy for p2p players because there will be far less yews to buy. (alot of them are from autoers but there are tons more from people cutting wood for hours on end for themselves)

 

 

 

Im sure that jagex wouldnt actually do wat you are suggesting should be happening

I don't support.

 

 

 

We'll still have macroers EVERYWHERE.

 

Mining spots, fishing spots, picking flax, etc.

 

Why not just take money making out?

 

Stupid suggestion.

Oh, hey! i have a solution to macros!

 

Make GP members only!!!

 

Then macros will have to be members to make any GP!

 

._._._

 

._._._

 

._._._

 

.That .was .sarcasm

If you jump into a river in Paris, you're insane. If you jump into a river in Egypt, you're in denial.

  • Author
Hey, lordkafei, I just came back to this thread and noticed that you completely ignored the argumetns I made in my post on page 5. It took time for me to think and write my objections out, so is it too much to ask for you to respond to them?

 

 

 

Just remember... you asked for it.

 

 

 

Um, I don't t think anyone drop trades from a lvl 3 non-bot to a main. After all, what does a lvl 3 have that their main doens't? There main probabley already has all the skills that the lvl 3 skiller they make and train up would be doing for them, and if they don't; there main at least has secondary skills and money to aid in training skills. Sorry but your clutching at straws and thinking about this irrationally. If anything, it's mains drop trading to there lvl 3 soon-to-be pure accounts thats a problem.

 

 

 

No, gold farmers commonly use low-level accounts to do all the work. Twenty different people in an internet cafe may work a shift chopping wood. At the end of the day, it all either gets traded to a boss or drop traded to a different account.

 

 

 

Drop trading is a way of sidestepping Jagex' scrutiny. If there is no legitimate trade screen, then there is no record of said trade and Jagex can't trace the real-world trader back to his supplier.

 

 

 

The best way Jagex can cath these people is when they try to offload their goods via drop trading, dieing, duel arena, and unbalanced trades. The update your suggesting won't stop them.

 

 

 

Jagex needs to stop playing whack-a-mole with the traders and just poison the well. This is where you and your ilk keep missing the point (or denying the obvious).

 

 

 

I don't support your "plan" (as you would call it, I call it rs self destruct) because the autoers would move to p2p yews, coal, or lobsters. You seem to think that p2p is invinceable to bots and that Jagex does such a good job patroling it that they can't make any money.

 

 

 

The slippery slope fallacy once again: autoers and farmers might move to something else, therefore we must accept the status quo and let them have the yews.

 

 

 

Not acceptable.

 

 

 

Then why are there still bots? If they were losing money I think they would have given up. But they haven't, and if yews were removed from f2p the price for them would jump to 400-500 gp. It would be p2p autoer heaven. I'm not sure, but I think your update would probabley be better for autoers than players...

 

 

 

It's not necessarily a bot behind that level-3. If Jagex' bot detection is so good, then how do so many bots elude the net? Hint: not all level-3s are automated. Catching on yet?

 

 

 

The price would only go up as high as people were willing to pay. Personally, I'll cut my own before I pay 250 each.

 

 

 

I do believe Jagex can keep P2P mostly clean, maybe not 100% but not the apocalyptic levels you and yours keep warning about.

 

 

 

These are basically the same points that have been made time and time again in this thread; I fail to see why you thought your specific phrasings merited detailed rebuttals. I have said it all before.

PvP is not for me

In the 3rd Year of the Boycott
Real-world money saved since FT/W: Hundreds of Dollars
Real-world time saved since FT/W: Thousands of Hours

I think jugex trying to hard, the set uptoo many random events and its just make the game more annoying, i think your idea is a good one

 

but think about this, if there were no yews in f2p the prices of

 

them would be huge (like 400 or 500 each).

 

Lets face it, macroers makes our life in rs easier because

 

if there were no macroesr the prices were huge

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u know wat this is such a stupid coment y dont we just drop it or set-up mods at every yew tree jest to limit the number of players at each yew

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