Jump to content

Little improvements here and there....


Zepheras

Recommended Posts

As you know, Jagex is busy with giving us big updates every week (I love the clan chat :P), introducing new quests, major graphic improvements, and combating green robots. Have YOU ever seen something in the game and thought, 'Hmm...this could use some improvement.." Something that's minor, not even worth mentioning on the Runescape homepage, but nevertheless good to be improved? :idea:

 

 

 

Personally, I was hoping that the zombie shirt from the gravedigger event can become long sleeved instead, so that your whole body is covered and you look really like a zombie :lol:

 

 

 

Post if you have any similar thoughts :thumbsup:

Zepheras.png

 

"Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?"

 

-F1775

Link to comment
Share on other sites

Yew trees become members-only? :?

 

 

 

That would hit the headlines on The Runescape Times aka Rants forum :wall:

Zepheras.png

 

"Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?"

 

-F1775

Link to comment
Share on other sites

Fix the combat system.

 

 

 

1) Make defense far more potent. With the escalating max hits, defense needs to be reprogrammed to reduce your opponent's max hit, and let armor determine the frequency of hits.

 

 

 

2) Make it where as soon as you land a hit, you are IN COMBAT. Currently, you need to land 2-3 hits before you are actually considered "in combat," which is plenty of time for another NPC or player to tag you.

td2sig.jpg
Link to comment
Share on other sites

Fix the combat system.

 

 

 

1) Make defense far more potent. With the escalating max hits, defense needs to be reprogrammed to reduce your opponent's max hit, and let armor determine the frequency of hits.

 

 

 

that'll completely ruin dharoks. :-#

Link to comment
Share on other sites

Shouldn't this be in the bugs and suggestions forum? Anyway, I think they need a bank on kajama (I know it's never gonna happen) and let f2pers fletch BASIC bows and arrows. I think that's kinda fair if u think about it cos we can make or armour if we're a warrior, make or runes if we're a mage but rangers are being forgotten (again). Just let them make long and short bows and bronze arrows, bronze crossbows and bronze bolts.

Link to comment
Share on other sites

I think you should be able to open windows while doing things, like updating the clan setup while walking along, or looking at what you can make at lvl 34 smithing, while walking along, instead of it stopping eveything.

tifsiggy.jpg

Thanks to Quarra for the awesome sig!

Xbox360 Gamertag = Tintin113

Link to comment
Share on other sites

Fix the combat system.

 

 

 

1) Make defense far more potent. With the escalating max hits, defense needs to be reprogrammed to reduce your opponent's max hit, and let armor determine the frequency of hits.

 

 

 

 

WHY? so you can kill KBD with just your weapon and antifire shield? it would become waay too easy to kill certain NPC's and it doesn't make sense either. armour is just extra weight, it shouldn't raise evasiveness... I mean, if you carry a sack of coal on your back, would you be able to evade a swordstrike? would you be able to jump? would you be able to dodge? it's the stupidest idea i've ever heard.

Headshotcatcher.png
Link to comment
Share on other sites

Fix the combat system.

 

 

 

1) Make defense far more potent. With the escalating max hits, defense needs to be reprogrammed to reduce your opponent's max hit, and let armor determine the frequency of hits.

 

 

 

Defence already has this affect.

 

 

 

Anyone who isn't a noob headed 10 def pure will know all the max hits (thou still hittable) are greatly reduced if you have a decent def level

 

 

 

Also alot of the ones with 99 str to get these uber hits don't both that much with attack either so they often "miss" and hit 0

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

Link to comment
Share on other sites

I think other than the drill demon change, and the idea allowing to do something while walking, like viewing the ingame skill guides, all the rest can hit the headlines any day :wall:

Zepheras.png

 

"Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?"

 

-F1775

Link to comment
Share on other sites

Fix the combat system.

 

 

 

1) Make defense far more potent. With the escalating max hits, defense needs to be reprogrammed to reduce your opponent's max hit, and let armor determine the frequency of hits.

 

 

 

Defence already has this affect.

 

 

 

Anyone who isn't a noob headed 10 def pure will know all the max hits (thou still hittable) are greatly reduced if you have a decent def level

 

 

 

Also alot of the ones with 99 str to get these uber hits don't both that much with attack either so they often "miss" and hit 0

 

 

 

i'm sorry, you are quite wrong

Link to comment
Share on other sites

Fix the combat system.

 

 

 

1) Make defense far more potent. With the escalating max hits, defense needs to be reprogrammed to reduce your opponent's max hit, and let armor determine the frequency of hits.

 

 

 

Defence already has this affect.

 

 

 

Anyone who isn't a noob headed 10 def pure will know all the max hits (thou still hittable) are greatly reduced if you have a decent def level

 

 

 

Also alot of the ones with 99 str to get these uber hits don't both that much with attack either so they often "miss" and hit 0

 

 

 

i'm sorry, you are quite wrong

 

 

 

I'm sorry but I'm not.

 

 

 

for my level I have high def (considering I trained att str and def equally) and wherever I fight players I've never got hit for more than 32 and even that has only happened 4 or 5 times. Mostly the hits i get from other players are around 12 - 23 if at all. This includes dharok ppl,99 str ppl the works.

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

Link to comment
Share on other sites

Fix the combat system.

 

 

 

1) Make defense far more potent. With the escalating max hits, defense needs to be reprogrammed to reduce your opponent's max hit, and let armor determine the frequency of hits.

 

 

 

Defence already has this affect.

 

 

 

Anyone who isn't a noob headed 10 def pure will know all the max hits (thou still hittable) are greatly reduced if you have a decent def level

 

 

 

Also alot of the ones with 99 str to get these uber hits don't both that much with attack either so they often "miss" and hit 0

 

 

 

i'm sorry, you are quite wrong

 

 

 

I'm sorry but I'm not.

 

 

 

for my level I have high def (considering I trained att str and def equally) and wherever I fight players I've never got hit for more than 32 and even that has only happened 4 or 5 times. Mostly the hits i get from other players are around 12 - 23 if at all. This includes dharok ppl,99 str ppl the works.

 

 

 

From the KB

 

 

 

"The Defence stat does not affect damage in any way. Your Defence level will only effect your chance to be hit in the first place."

Link to comment
Share on other sites

Yew trees become members-only? :?
wanna make gp members only while you're at it? =D>

 

 

 

I think they should make duel arena or (f2p skills) skill capes f2p.

 

 

 

Try to remember that Jagex is a business, and f2p is a free trial. Can't go off giving them the good stuff now can they :notalk:

bestsignpic.png

2181st to 99 Runecrafting on 7/28/2009

Link to comment
Share on other sites

The fact that whenever you change weapons, if you right click anything to attack (or do any action) it closes the window of options, when you "wield" the weapon.

 

 

 

+1.

 

 

 

I hate how they changed that. Hate it!

Margus.png
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.