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My Random Event Idea...


suncrafter

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Random event idea:

 

"Acid Rain"

 

 

 

BASIC IDEA:

 

A large dark cloud randomly appears, dropping magic acid rain and bolts of lightning.

 

 

 

CAUSED BY:

 

Angry volcano gods using evil voodoo magic (or whatever).

 

 

 

WARNING SIGNS & DAMAGE DEALT:

 

1) Everything gets slightly darker 20 seconds before rain.

 

2) Music changes to something ominous.

 

3) Large printed message warning you to get to shelter.

 

4) Rain falls harmlessly for first 10 seconds.

 

5) After that, the rain deals 1 point of damage every 2 seconds to all players and NPCs.

 

6) The lightning strikes randomly, causing an additional 15 points IF it hits.

 

 

 

NO ADDITIONAL DEATHS:

 

To keep the odds of dieing, from a random event, the same - the "Evil Chicken" and "Insect Swarm" random events will occur half as often. So there will be NO ADDITIONAL DEATHS as a result of this new event.

 

 

 

HOW TO AVOID DAMAGE:

 

1) run to edge of storm.

 

2) take shelter inside a building, dungeon, cave, sewer, etc

 

3) eat, eat, eat, eat!

 

4) teleport

 

5) use "protect from magic" prayer.

 

6) or logout*

 

 

 

*(Note: you can logout BEFORE taking damage, but not WHILE taking damage. Similar to how you can't logout while taking damage from a monster. You can also logout anytime after you have taken shelter or after the rain has stopped.)

 

 

 

GROUP RANDOM EVENT:

 

This is a "group event" - everyone in the area is effected at the same time. This idea would be ruined if it became a "one person" event.

 

 

 

 

 

THE GOOD NEWS:

 

1) Survivors get to loot from dead NPC's.

 

2) Survivors can attack NPCs who are badly wounded by rain.

 

3) Auto-clickers and Bots stand there like idiots and die.

 

4) Rain erodes soil to reveal treasure where the storm's center was.

 

 

 

----------------

 

 

 

IN RESONCE TO "THERE WAS NO ACID RAIN THEN":

 

 

 

YES, there was acid rain in medieval times. All rain has SOME acidity to it. Several things can make rain more acidic then normal:

 

1) Car emissions and Industrial pollutants (modern)

 

2) Burning coal (medieval & modern)

 

3) Burning wood and peat (medieval)

 

4) Volcanic activity (always)

 

5) Evil Magic (always)

 

 

 

Keep in mind that this is not "real" acid rain (which is harmless to humans) but "magic" acid rain.

 

 

 

===================================

 

IN RESPONSE TO "I MIGHT DIE" COMPLAINTS:

 

 

 

Since other dangerous events will occur half as often (see above) your odds of being killed by a random event will be about the same as before.

 

 

 

-------------------------

 

 

 

IN RESPONSE TO "I HATE ALL RANDOM EVENTS":

 

 

 

Part of the excitement of the game is the risk factor. It is strange how many good ideas get shot down (or at least shot at) if they involve the possibility of a player losing anything. (Besides the risk will stay the same. See above.)

 

 

 

-------------------------

 

 

 

IN RESPONSE TO "TANGLE VINE" REFERENCES:

 

 

 

My "Acid Rain" is nothing like "Tangle Vine". During the "Tangle Vine" random event, vines popped out of the ground and surrounding you for a couple minutes. If you moved, you would take damage. Many people panicked and died, so the event was removed.

 

 

 

The problem with "Tangle Vine" was that it was "counter-intuitive". What you needed to do, to survive, was the opposite of how most people think. The logical thing would be to run from the plant - not just stand there.

 

 

 

My "Acid Rain" event is NOT "counter-intuitive".

 

Ask any RS player (or anyone else for that matter) the following question:

 

 

 

"While outside it starts to rain. Soon the rain turns into magic acid rain that starts to burn your skin! What do you do?"

 

A ) Stand still and do nothing.

 

B ) Attack the rain.

 

C ) Scream for help.

 

D ) Find shelter.

 

E ) Teleport away.

 

F ) Eat to replenish your health.

 

 

 

Only a complete moron would answer A,B or C

 

 

 

 

 

 

 

So what do you all think?

 

\'

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"Stickman Murder Mystery Games" too.

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Lol, actually thats not a half bad Idea, only thing is I doubt it would be added into the game due to the complexity that this random sounds like it would entail.

 

 

 

However, I personally wouldnt mind seeing it. Only take out things like when it rains it reveals treasure and what not and some other tweaks but it would and could be nifty. It sure sounds alot better then some of the ones we have in game now I know that. :wink:

 

 

 

But hey ya never know either.

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I could name a andom that should be destroyed to put this in.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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I'd love to see this implemented. Very original =D>

 

 

 

 

 

 

 

P.S.You're avatar is somewhat disturbing.

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Interesting idea. Would be funny to occur in a dungeon though ...

 

 

 

I prefer the evil chicken though. At least you can get some xp and some form of reward, even if they are only feathers.

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Good idea, but don't we have enough dangerous randoms? Zombies, shades, river trolls, evil chickens, swarms, the woodcutting one, I think it would result in an overaboundence of them. I really don't want to start skilling and have some blob of acid rain come over...

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Nice idea! The most constructive proposed random event that I've ever seen.

 

 

 

The only problem, I regret to say, is that bots are usually programmed to run once their health reaches half or two fifth. This means that they can evade from this rain if they put such a script into their little dirty program

 

 

 

But, yes, this may bring a sharp change in the game. Especially to normal players. Beforehand, they curse randoms for giving out junk items. Now, they may love them as they can get loots from dead outlaws (macros)

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Maybe it should erode the ground, exposing treasure chests with maybe:

 

1-20 gp

 

experience lamp

 

New armor? (weak, bronze-ironlike stats)(but cool (& tradeable?))

 

---

 

I support

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A good idea, i support, i guess. This would be interesting, that not only players but also npcs would get damaged (imagine chicken farm in lumbridge during acid raain, so many dead chickens!!!). The soil erosion in my opinion is alittle bit odd though. I don't know, i can't really make up my mind or not if i like that idea...... Also, how big of an area would the storm cover? What would you be doing when this random event happens? Just anything/ nothing? Put alittle bit more work into it and it'd be a great addition to random events!

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It's not really a good idea.

 

Yet it's fun to make newbies die using this random event.

 

So I feel that this should be a PTP random event.

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definetly support but add this a wind that encompases the storm sometims throws you out / or 1/2 times thorws tthe treasure for all to see and get that would get jagexes attenitoon

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It sounds like it would be an interesting idea especially against autoers, but it would be of great inconveniece if say, you were in the fishing guild and all the fishing spots on one peer got covered in acid rain. Still, I'd like it.

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