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Summonings two waves


ajk822

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Now it is clear that jagex has been working one summoning for quite a while. In the new development diary they say that the update will be an initial one, and then a secondary one. This makes me wonder if they pushed up the release as early as they could to make as many members as they could stay. I mean what other skill had only half of its options when it first came out.

 

 

 

Your thoughts

 

 

 

EDIT: With the February BTS my point is proven. On the forums when asked about the secondary release they stated that they needed more time to develop and test it. I was completely correct in the fact that Jagex pushed up the release to save as many members as they could. It had little if anything to do with the lag that could be created due to downloading the information. If that was the case the second half would be released on time.

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4031st person to 99 Thieving on 5/25/2008

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I believe them in this case... A huge amount of animated monster models complete with code is likely a sizable download... Notice that RS lags sometimes after big updates? Imagine what it would be like if everyone was downloading all the summoning stuff at once :-w

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Could be.

 

 

 

Could also be just another marketing strategy. The big marketing strategy in MMOs is to give em a taste, then make them wait for the slice.

 

 

 

In this case, Jagex is giving us a slice with coolwhip, and letting us digest it before they hand out second servings.

 

 

 

And wingedfish does have a point with size. The other skills lagged the game. Summoning, with the animation, sound, and pictures is (full, both updates) probably sizable as an uber-skill.

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True, i still think that it has to do with the controversial updates in some form. I mean they wouldnt make it a month in between if it was just so the game wouldnt lag.

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4031st person to 99 Thieving on 5/25/2008

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True, i still think that it has to do with the controversial updates in some form. I mean they wouldnt make it a month in between if it was just so the game wouldnt lag.

 

 

 

I guess it's kind of like ripping off a bandage, and then giving the child a lollipop. I don't think that the update is coming in two strikes because of the updates, more reasonable being the size of the update, however I do believe that the release date does have a lot to do with the Dec 10th updates.

 

 

 

So the next time someone in runescape asks what summoning is, you can tell them it's the lollipop on their bandage. :uhh:

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They have stated that it will be a slow skill to train, so there isn̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t much point in releasing all the level 70+ summoning creatures in the first batch if they don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t have to is there?

 

 

 

If doing this makes gameplay as lagless as they can make it, then kudos to them.

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I personaly think the update is too big to put all in on huge update. I lag enough as it is and I want to train my head off when it comes out, and I can't do that with screen by screen pictures can I? But you know those other ideas are also pretty interesting...

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I think its too big for one set of dling, every time a new skill comes out people come out of the woodwork to try it out breeding lag galor, i remember during one update there was so many people dling the content that i got a message saying something like "cannot download new content because of number of simultanious downloads. Try again later" Rs is one of the few games that can be played simi-reliably on a dial-up modem. imagine how long people would be waiting to donwlaod the new content?

 

 

 

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Forget about the second wave i want the first one to hurry up and get here :-P Jagex is driving me crazy.. just wait they going to wait till next week to put in summon grr >_<

 

 

 

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Its a second serving strategy. Not everyone will like summoning and the release of more monsters might keep them around. It also makes it easier for everyone tell to those who dont like the update to "shutup, wait til next month."

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They have stated that it will be a slow skill to train, so there isn̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t much point in releasing all the level 70+ summoning creatures in the first batch if they don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t have to is there?

 

 

 

If doing this makes gameplay as lagless as they can make it, then kudos to them.

 

 

 

They wouldn't only release the low level monsters first.

 

 

 

First of all, the higher level ones will probably be cooler, and will attract more people to summoning, and also, I'm sure Jagex realizes that some people will play their game for 20+ hours straight once summoning is released. <.<

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They have stated that it will be a slow skill to train, so there isn̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t much point in releasing all the level 70+ summoning creatures in the first batch if they don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t have to is there?

 

 

 

If doing this makes gameplay as lagless as they can make it, then kudos to them.

 

 

 

They wouldn't only release the low level monsters first.

 

 

 

First of all, the higher level ones will probably be cooler, and will attract more people to summoning, and also, I'm sure Jagex realizes that some people will play their game for 20+ hours straight once summoning is released. <.<

 

 

 

true about those ppl playing 20+ hours when it is released but buy the sounds of it 20 hours wont even get u into the dubble diget lvls :XD:

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This makes me wonder if they pushed up the release as early as they could to make as many members as they could stay.

 

 

 

Um, no. They already established that they did this because of bandwidth issues that could occur when the servers are under heavy loads. Which is a very smart move seeing as though it could cause major lag otherwise (and possibly still could at even half capacity).

 

 

 

I mean what other skill had only half of its options when it first came out.

 

 

 

...Runecrafting ...and if you really want to stretch it... you could probably include prayer as well. Prayer is extremely easy to train now adays. With a lot more creative ways of training. Back on classic the most effective way to train a skill like prayer was to practically buy the levels using other skills.

 

 

 

Plus I think it's kind of foolish to think of it as releasing half a skill. All they're doing is releasing EXTRA familiars. If they did it right, it would have absolutely little to no effect on how the skill is trained at all.

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They have stated that it will be a slow skill to train, so there isn̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t much point in releasing all the level 70+ summoning creatures in the first batch if they don̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t have to is there?

 

 

 

If doing this makes gameplay as lagless as they can make it, then kudos to them.

 

 

 

They wouldn't only release the low level monsters first.

 

 

 

First of all, the higher level ones will probably be cooler, and will attract more people to summoning, and also, I'm sure Jagex realizes that some people will play their game for 20+ hours straight once summoning is released. <.<

 

 

 

true about those ppl playing 20+ hours when it is released but buy the sounds of it 20 hours wont even get u into the dubble diget lvls :XD:

 

 

 

I don't really belive that... let's take.... smithing for example. Even if you mined all your ores, you could easily get 40 smithing in 24 hours. JaGeX said it was on the hard END of the scale, not 'so unbearably hard that getting to level 2 deserves a skillcape'

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I don't really consider 25 monsters, a quest, probably a fair amount of items, and other summoning goodies, and all the code that goes with that a small update. Or a lackluster one at that. And as of next month (feb) your have over 1 monster for every two levels your raise... At least. Two releases is fine for me.

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They wouldn't only release the low level monsters first.

 

 

 

First of all, the higher level ones will probably be cooler, and will attract more people to summoning, and also, I'm sure Jagex realizes that some people will play their game for 20+ hours straight once summoning is released. <.<

 

 

 

True. I won't be surprised if someone gets the Skill Cape before the second batch even comes out.

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They wouldn't only release the low level monsters first.

 

 

 

First of all, the higher level ones will probably be cooler, and will attract more people to summoning, and also, I'm sure Jagex realizes that some people will play their game for 20+ hours straight once summoning is released. <.<

 

 

 

True. I won't be surprised if someone gets the Skill Cape before the second batch even comes out.

 

 

 

I really hope it won't be that fast, and I also know that inuyasha(insert #'s here) supposedly played days straight when hunter came out. Of course, he was banned for account sharing. :lol: I'm pretty sure his offense is real too, incase you thought it was a mistake he was banned.

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Considering the fact that a very large number of players will be downloading the information at the same time, and that a reasonably large number of players use older computers or slower internet connections, I am pleased with a 2-part update. Yes, they very well could be doing this just so we have a taste of the skill, and to keep the wolves at bay, but that is likely not the main reason.

 

 

 

So much new information being introduced at the same time means the possibility of players finding bugs. Would you rather handle 1/2 the number of bugs over the course of a month, or everything at once, get over-loaded, and have players breathing down your necks yet again. I think more thought went into a 2-part update then what most people think.

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They wouldn't only release the low level monsters first.

 

 

 

First of all, the higher level ones will probably be cooler, and will attract more people to summoning, and also, I'm sure Jagex realizes that some people will play their game for 20+ hours straight once summoning is released. <.<

 

 

 

True. I won't be surprised if someone gets the Skill Cape before the second batch even comes out.

 

 

 

Now that's stretching it a bit. I doubt someone will be able to get 99 in merely a month, and if they did, then that's not healthy...(kinda like how some people can get 99 hunter in 2-3 weeks...took me 2-3 months :-s )

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If you look at the graph on the 1st dev diary it shows that summoning was begun in late 2006, almost twice as long as the other new skills released since RS2. Obviuosly it will have a much greater impact on the game overall, rather than fitting with only one or two skills. (e.g, slayer doesn't help much apart from multitasking combat and releasing new weapon/armour droppers into the game, abyssal whip, dchains from dusties, dbows, and also herblore with aberrant specters. Farming had little impact apart from a new source of herbs and new vegetables for cooking, and the extra spirit tree. Con was a skill to its own, apart from minor extras such as gilded altars/portal rooms etc., as was hunter apart from slamanders and chins.) However, we already know that familiars will be able to help with combat farming, herblore, thieving, ranged... and i think the two waves of summoning really are only to stop massive lag as everybody tries to load it all at once. My comp crshed twice with the christmas event, think what summoning will do!

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I doubt Jagex are lying in this case.

 

 

 

I think they learned from past mistakes.

 

 

 

I mean construction was a HUGE update and remember the insane lag everyone had for about a week after that as people had to download it?

 

 

 

This time they split a huge update into two batches in order to reduce such lag.

 

 

 

My wondering is how have they split it?

 

 

 

Will we have stuff in jan for most levels from 1 - 99?

 

 

 

Or will we say get 1 - 50 then the feb update introduce the 51 - 99 monsters?

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I doubt Jagex are lying in this case.

 

 

 

I think they learned from past mistakes.

 

 

 

I mean construction was a HUGE update and remember the insane lag everyone had for about a week after that as people had to download it?

 

 

 

This time they split a huge update into two batches in order to reduce such lag.

 

 

 

My wondering is how have they split it?

 

 

 

Will we have stuff in jan for most levels from 1 - 99?

 

 

 

Or will we say get 1 - 50 then the feb update introduce the 51 - 99 monsters?

 

well the best thing for training will, most likely, be below level 50 because of materials needed for high levels will be too expensive, so at people will be able to reach the levels needed for the best stuff before february

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well I'm eprsonally fine with the 2 waves. I mean, many players summoning major amounts of monsters= pwnzort lag. for the first few weeks, I thinkw e should stick to the first batch of monsters. it helps prevent people from no-lifing all the way to the top. even though some people will do it anyways, it'll be a lot longer with less monsters. if all monsters are released at once, chances for bugs are increased. lets get a few monsters first. check for bugs, have fun with them. then if there aer bugs they can be targetted early and not abused with the major summoning monsters that might coem in february. then once everything is in order, a quick run through of the february batch and bam, more monsters to summon :)

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I'm fine with getting summoning in two waves, but having them on two separate months is very clever marketing from Jagex. If they'd have done the first part one week and then the second part the next, then most people would get it within the same month of membership. Now they can milk summoning as their 'big update of the month' for two months running! Clever!

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i think that it would be a very good idea to release summoning in two waves. it's a big skill, and since not that many people are going to reach the high monsters fast, i doubt that they will need to release them. they might, but probably will release it in two updates so that the players don't get miffed off with such a long server update. they shouldn't be, but many are... don't know why.

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