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Do we need more "Ultimate" weapons?


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118 replies to this topic

#101
crossedbody
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Before we have more "Ultimate" weapons, we need to have "Ultimate armor" to balance things out. The damage reduction on the blessed shields is step forward.
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#102
Seraphi
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They need to add more weapons which have different effects, like spirit shields, with certain percentages, or different alternative abilities that make them rival, but not overtake, whips and godswords.
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#103
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you guys are saying that we cant because of our hp restraints.

that can only be avoided if

a. we get more hp (doesnt stop at 99) which is a debate of its own. OR

b. we get better armour to negate the effect of these massive attack bonuses.
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#104
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hello....

you are absolutely right . i agree with you.i loved your opinion.i must say your weapon theory is really useful.thank you very much for this post.....

#105
mmmcannibalism
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They need to add more weapons which have different effects, like spirit shields, with certain percentages, or different alternative abilities that make them rival, but not overtake, whips and godswords.




Agreed, I am partial to the idea of a weapon with a really high speed but really awful stats. Possibly a rapier?
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#106
Alg
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They need to add more weapons which have different effects, like spirit shields, with certain percentages, or different alternative abilities that make them rival, but not overtake, whips and godswords.




Agreed, I am partial to the idea of a weapon with a really high speed but really awful stats. Possibly a rapier?


I had an idea going for really low damage weapons (<=0 strength) that had excellent accuracy (150-250+) and really high strength weapons (>VLS+) with low accuracy (<=0) for the upper tier weapons. They wouldn't be the best all around, but they'd still be worth using in some places. The attack one was a rapier :D

#107
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No. I thought with the low-ish requirement of the Godsword and it's power that it would be too much power and unbalence the game. Anything more and its pointless to even go with a whip
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#108
3hitm4g3u
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If we have ultimate armour to counterbalance ultimate weapons what's the point in having ultimate weapons?
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#109
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If we have ultimate armour to counterbalance ultimate weapons what's the point in having ultimate weapons?




For bragging rights? :roll:



:lol:



Runescapers love to boast. Admit it. Heck, just about anyone on Earth loves to boast. "i hav this buroow armoor u n00b cos u dun hav this borow armorr hah n00by n0ob fRo0B."

#110
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Because, pures don't have ultimate armor, thats why.
O.O

#111
perfetc
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Because, pures don't have ultimate armor, thats why.




Didums, they cant wear rune, dragon or barrows but its there choice to do that, isn't it?



Pures are already fighting people with ultimate weapons so nothing will change for pures.
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#112
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Yea, they will be able to use the ultimate weapons as well anyway :P.



Just saying.
O.O

#113
Tim
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Before we have more "Ultimate" weapons, we need to have "Ultimate armor" to balance things out. The damage reduction on the blessed shields is step forward.


Now who honestly has 300m+ JUST for a shield these days?

Popoto.~<3


#114
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More importantly, who would risk that valuable shield in PVP.



Especially when you can only protect 1 item.
O.O

#115
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Human greed is unbelievable. :?

#116
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Thanks Klank, for bringing up the other types of combat. I forgot about that, so I edited it into the first post.



Ands to Dudy, that's a good idea. Having a powerful-all-owning-weapon sounds cool, but really it probably wouldn't be too great for the game. I think we should get more powerful but limited weapons. :)




Best idea I heard in.. forever? Credits to all above-posters.

Limited weapons can work in different ways.

Set-items ofcourse (stolen from o-so-many games), carying items for set-effects, example of having 2 items of the set increases magic defence by 25%, being a great alternative to d-hides for example. Might have crappy stats, but a very specific use, against infernal mages for example or many slayer monsters.



This allows for a huuuuuuge new rank of both armour and weapons, allowing many many new items to enter the game in a rare fashioned way and give decently high (85-90) requirements. A thing like barrows, but different, more specific and probaly more powerfull effects.
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#117
3hitm4g3u
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Because, pures don't have ultimate armor, thats why.




I'm sure you have a point, reveal it?
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#118
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My point is if godswords and stuff can deal over 80 damage, a "ultimate" weapon might deal over 99 HP, and if you would need ultimate armor to counter that, then everyone WITHOUT the ultimate armor (namely pures) would get owned.



Even people with maybe barrows might be able to die in one combat round, which would suck.



Anyway, unless its damage reducing, ultimate armor would still not counter an ultimate weapon.
O.O

#119
3hitm4g3u
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My point is if godswords and stuff can deal over 80 damage, a "ultimate" weapon might deal over 99 HP, and if you would need ultimate armor to counter that, then everyone WITHOUT the ultimate armor (namely pures) would get owned.



Even people with maybe barrows might be able to die in one combat round, which would suck.



Anyway, unless its damage reducing, ultimate armor would still not counter an ultimate weapon.




Makes sense.



However I think an ultimate weapon would be extremely rare. Perhaps even rarer than the ownage shields currently out, and it's not everyday you see one of those.
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