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The one thing you would add/improve on in Runescape


Baldie24

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I would change the Throne room in the Player Owned House so you can put it in the basement :thumbsup:

 

 

 

And bring back the 'renew Familiar's Timer' for Summoning ::'

 

and make the wild more dangerous by adding some more deadly npc's :ohnoes:

 

 

 

I would also add a sub-skill for Summoning so if you use a familiar pouch with a magical alter you can turn it into a ring that turns you into that familiar :thumbsup:

 

It would be fun walking around as the Spirit Wolf ::'

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"Make Achievement Capes F2P." <3:

 

 

 

:ohnoes: I think I can envision some p2p people throwing $5 bills folded into paper-planes at me... and maybe a note to go along with it "Pay $5, you @#$! f2p nub!"

 

 

 

 

 

Ok just joking!! ::'

 

 

 

 

 

 

 

EDIT: On second thought, I am sure most p2p will want to be able to put on and take off Achievement Capes as and when they like on a f2p server, no? That would be nice :thumbup:

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Summoning. I'd make familiars hit alot more often, and higher, work in single combat zones, and never be considered nooby for having them again 8-)

 

+1 im not sure ive ever even seen one of my familiars hit -.-

 

 

 

I think Level 80 requirement armour/weapons would be kool, not that i could afford them :lol:

Theres a fine line between not listening and not caring,

I like to think I walk this line every day.

Pinning blame on Jagex is like trying to put pants on an old man.

You both know he needs them, but he'll just keep dancing around, avoiding them at all costs.

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I would make mining less painful to level. As it is right now, mining is like a trip to the dentest.

 

Also i would like more ways to train agility. Im max agility i just feel for the people who arnt. I hate that skill with a passion.

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Advanced Castle Wars (ACW) \'

 

 

 

Lets say you're a level 3 skiller and just walking the fields of castle wars when suddenly a level 138 comes up to you and says "lol noob, say goodbye" and is about to kill you when BAM you trap them in one of your vines made with your farming skills. Since you have 90FM it'll last a while, so then you light a fire underneath them causing them to constantly get hit with burn damage (like poison but is a bright orange splotch and can stack with poison).

 

 

 

This is just an example of how you could never underestimate your opponent in Advanced Castle Wars.

 

 

 

For every skill in RS there would be low (level 30), mid (level 60) and high (level 90) skill requirements to do certain tasks.

 

 

 

AGILITY:

 

 

 

Possible agility advantages: level 90 - climb level 3 floor (can climb straight to the opponents flag, snatch it, and go back down the tower.. the animation for climbing all 3 levels would take 3 seconds)

 

 

 

CONSTRUCTION:

 

 

 

Possible construction advantages: build a defensive tower that does damage depending on how close the opponents are to it, build traps - at higher levels the area surface would become greater. for example, level 30 would be a 3x3 trap, 60 would be a 6x6 trap and 90 would be a 9x9 trap.

 

 

 

MAGIC:

 

 

 

Possible magic advantages: portals around the minigame for quick access to the enemy base, the all seeing eye - freezes opponents that are in its view

 

 

 

PRAYER:

 

 

 

Possible prayer advantages:

 

 

 

Level 90: Sweet Serenity (seren) - occasionally, however much damage you hit the opponent for, you get healed double that amount (like guthans, but stronger)

 

 

 

Level 90: Rise of the Phoenix (guthix) - occasionally when an opponent/s hit you this special will activate. The damage done to you will either be negated and HEAL you, OR it will recoil that exact amount of damage back at the opponent.

 

 

 

Level 90: Zaros Venge (zaros) - greater chance of hitting your maximum hit, aswell as doing recoil damage.

 

 

 

These 3 ACW specific prayers cannot stack as they clash with each other.

 

 

 

Possible rewards:

 

 

 

Icene Augmentation - 500 tickets+20M - attachable to any weapon, regards that weapon as magical (for example if you were to attach it to an abyssal whip, it would hit the same BUT it would also count as a high level spell - making you hit monsters that are weak to magic attacks very easy to kill - example = giant rock crabs, you would almost hit every single time!)

 

 

 

Lava Augmentation - 500 tickets+10M - attachable to any dragon weapon as well as the abyssal whip and dark bow (causes burning damage - stackable with poison damage! Creating a lethal combination)

 

 

 

Animated 99 cape - provided you have a 99 cape, pay Xanthus (female NPC at ACW) another 99k and 99 tickets and she'll make your 99 cape animated!

 

 

 

For example:

 

 

 

Slayer - a cape of bones with the slayer icon's eyes glowing every now and then

 

Woodcut - a cape of leaves with birds popping in and out of it

 

Crafting - a cape of sparkling gems

 

Fishing - a cape of flowing water with fish popping in and out of it

 

Magic - a cape of flowing sparkles (like the magic tree) occasionally thunderbolts would come out of the cape

 

Farming - a cape with a mind of its own, this cape would have vines constantly growing downwards, as if they're competing to reach the floor

 

 

 

There's more things I can think of but it's late and I think this has taken up a lot of space already lol so nite :P

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