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Aggresive Familiars

Featured Replies

This was a RSOF thread I just made under Suggestions, I decided to put it on tip to see if anyone feels the same way as me or has any input.

 

 

 

 

 

 

 

Hi, this topic is regarding familiars and unwanted experience given by them.

 

 

 

 

 

 

 

First to start off, lets establish where I'm coming from. I have been playing since 2004, making my account how I wanted since the start I've done what is fun for me, I think that is what this game is all about, Having fun and watching yourself progress in your own unique way.

 

 

 

 

 

 

 

I have the stats I want, I am a tank-ranger/mager. Having 99 range, defence, magic and hitpoints. Ever since about early 2006 I have avoided Strength and Attack entirely as I LOVE being a tank.

 

 

 

 

 

 

 

Since the release of Summoning I have enjoyed training the skill and its many uses that it has in everyday Runescaping. I constantly use my terrorbird for its energy scroll and holding supplies. I also use the spirit graahk while rcing. But ever since using these two familiars I am slowly gaining attack and strength experience respectively as I often go through multicombat areas where monsters are aggresive towards me. And what does my familiar do? It attacks these monsters giving me experience in these skills I go out of my way not to train and that I feel define my character.

 

 

 

 

 

 

 

I have gained thousands of experience in both these skills, closing in to the next levels just because of the experience from my familiars. It may seem nominal but it definatly adds up. I get attack and strength experience in the ZMI, saradomin gwd solo'ing, dking, the abyss, and some slayer assignments.

 

 

 

 

 

 

 

Soon I will have to avoid using these very useful familiars completely and all my time training Summoning will become that much more useless.

[iNSERT "I R EATIN TEH SHIX ATM" BILL COSBY SIGNATURE GIF HERE, LOL]

this, This or this Might be your "answer"..

 

 

 

 

 

 

 

Just use a familair that DOESN'T train the melee stats..

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

  • Author
this, This or this Might be your "answer"..

 

 

 

 

 

 

 

Just use a familair that DOESN'T train the melee stats..

 

 

 

 

 

 

 

I think you may need to re-read the thread or learn more about Summoning.

[iNSERT "I R EATIN TEH SHIX ATM" BILL COSBY SIGNATURE GIF HERE, LOL]

 

this, This or this Might be your "answer"..

 

 

 

 

 

 

 

Just use a familair that DOESN'T train the melee stats..

 

 

 

 

 

 

 

I think you may need to re-read the thread or learn more about Summoning.

 

 

 

 

 

 

 

Well what do you want? Defeat the purpose of summoning at helping you training? - If you want to summon a monster but don't want it to fight you could resort to clicking the "call" button continuasly..

 

 

 

 

 

 

 

Besides: I rc a lot too (very close to 89 rc atm). And my terrorbird/graahk hasn't yield me more than 10k xp yet!

 

 

 

 

 

 

 

Mostly it starts approaching the enemy, but by the time it get's near it it teleports again to me..

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

Nobody forces him to use those summons. The gain from familiars being agressive and gaining exp much outwighs the negatives like this, imo this is just a minature problem that he personally can avoid with ease.

Want to be my friend? Look under my name to the left<<< and click the 'Add as friend' button!

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Big thanks to Stevepole for the signature!^

You bring up a good point, as I too want to keep my stats 80/85/99(when i get), but the familiars constantly attack when I DON'T want them to (never when I do :P).

 

 

 

 

 

 

 

I think you should also make a suggestion that when our auto-retaliate is off, familiars don't auto-retaliate also.

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99 Fletching || 288/309 Quest Points || 99 Cooking ||

122 Combat || 99 Defence || 2000+ Total ||

16/25 80+'s || 99 Firemaking || 99 Woodcutting ||

 

2011 Goals : All skills 80+ | 99 Magic | 99 Farming | 99 Thieving | 99 Hunter | 99 Range

 

 

"The Unexamined Life is not worth living" - Socrates

  • Author

 

 

this, This or this Might be your "answer"..

 

 

 

 

 

 

 

Just use a familair that DOESN'T train the melee stats..

 

 

 

 

 

 

 

I think you may need to re-read the thread or learn more about Summoning.

 

 

 

 

 

 

 

Well what do you want? Defeat the purpose of summoning at helping you training? - If you want to summon a monster but don't want it to fight you could resort to clicking the "call" button continuasly..

 

 

 

 

 

 

 

 

 

 

I do that, but often times you can't, like when your operating one of the appendages in the abyss. Anyways, I don't want to have to spam "call" for hours when sara-soloing etc.

[iNSERT "I R EATIN TEH SHIX ATM" BILL COSBY SIGNATURE GIF HERE, LOL]

You are not the only one that want the familiars to have a auto retaliate off button. Spirit terrorbirds are very useful at rock lobsters, but it distracts the lobsters making them not follow me any more.

even more important to me is the fact that i cannot ask my familiar to attack a certain target. it attacks at random. what if i want it to attack a minion and not the boss, or to attack a spider attempting to attack me in a single combat area so i don't get harmed?

One suggestion would be to implement an option to switch between aggressive/non-aggressive stance.

i_j00_m0m.png

The stars are matter, we're matter, but it doesn't matter.

-Don Van Vliet

hate them... can't use good bob's without gaining defence xp :wall:

Saifzman.png

This is pretty much like the "everstone stop leveling up" suggestion.

 

 

 

Runescape is made for GAINING levels and xp. There should never be anything that STOPS you from gaining xp and levels.

 

 

 

Runescape is not pure friendly. (tanking is a type of pure)

blood_argon.gif

99 Crafting :: 39,750th || 99 Attack :: 1,775th

  • Author

 

 

 

Runescape is made for GAINING levels and xp. There should never be anything that

 

 

 

 

 

 

 

I couldnt disagree more.

[iNSERT "I R EATIN TEH SHIX ATM" BILL COSBY SIGNATURE GIF HERE, LOL]

 

 

 

 

Runescape is made for GAINING levels and xp. There should never be anything that

 

 

 

 

 

 

 

I couldnt disagree more.

 

 

 

 

 

 

 

Dude, quit whining and hating against people who are posting in this thread. This thread is more of a rant than anything (hint hint, wrong forum) and ultimately it is Jagex's decision on everything. If they like the way familiars interact in the game then by god they aren't going to change a thing just to appeal to the whiny "needs" of a single TIF member. Gielinor does not revolve around you sir.

Snow_Miner.png

 

Slayer Drops

Dragon Chainbody (dust devil), Dragon Platelegs x2, Dragon Plateskirt x3, Dragon Boots x38, Dragon Med Helm x5, Dragon Spear x3, Shield Left Half x4

Staff of Light x2, Abyssal Whip x16, Dark Bow x17, Granite Maul x17, Focus Sight, Hexcrest x2, Black Mask x4, Leaf-bladed Sword, Mystic x31, Obsidian x13, Brine Sabre x2, Spirit Shield, Dragonstone x5

  • Author

 

 

 

 

 

Runescape is made for GAINING levels and xp. There should never be anything that

 

 

 

 

 

 

 

I couldnt disagree more.

 

 

 

 

 

 

 

Dude, quit whining and hating against people who are posting in this thread. This thread is more of a rant than anything (hint hint, wrong forum) and ultimately it is Jagex's decision on everything. If they like the way familiars interact in the game then by god they aren't going to change a thing just to appeal to the whiny "needs" of a single TIF member. Gielinor does not revolve around you sir.

 

 

 

 

 

 

 

Sorry I fail to see any non-constructive ideas made by me in this thread. I've generalized this to show that it would actually impact a lot of players. Just because it doesn't affect you doesn't mean it only affects me. This is in no way a rant, I am suggesting a auto-retaliate option for familiars, not flaming familiars in general.

 

 

 

 

 

 

 

edit: If you were wondering why I disagreed with Bloodargon it is because he said that stops you from gaining experience. For this I'm going to quote runescape.com

 

 

 

 

 

 

 

 

 

 

RuneScape is a massively-multiplayer online game (MMOG), set in a fantasy world of warring races, ravaged landscapes and sinister powers. Having chosen an adventurer, players are free to find their role within it.

 

 

 

 

 

 

 

So by gaining experience it is debatable that Jagex is impairing ones opportunity to "find their role" by giving me unwanted experience. So I disagree with him because he stated that players shouldn't resist experience of any kind, but Runescape.com seems to think otherwise, explaining why I disagree.

 

 

 

 

 

 

 

I tried to be as constuctive as possible to avoid Miner5529's misconception as this being a "whine-fest".

[iNSERT "I R EATIN TEH SHIX ATM" BILL COSBY SIGNATURE GIF HERE, LOL]

If you don't want the experience they give, don't use them. I'm sure Rune pures would love to use a DFS for the extra defence, but they limit themselves at a lower level which means they can't do that. You are the one imposing limits on yourself, you can't really rant about something that is your own fault.

If you want the extra conveneince of using a familiar, be prepared to take any disadvantages that may occur.

 

 

 

 

 

 

 

 

 

 

 

If you still decide to use the familiars I would reccomend spam clicking the call button while you are running through the dangerous areas; this will for the most part keep them following you and not attacking.

polvCwJ.gif
"It's not a rest for me, it's a rest for the weights." - Dom Mazzetti

Dear Jagex,

 

 

 

 

 

 

 

I'm a pure and your combat skill is impeding my- :-# What are you doing? Get your hands off me! *Ruffling clothes* It's a valid complaint!

 

 

 

 

 

 

 

 

 

 

 

This thread shouldn't have left the RSOF, there are too many people who use the sensible "You're a pure, expect impedance on your account in 3..2...1..."

banner6jf.jpg

 

jomali.png

  • Author
If you don't want the experience they give, don't use them. I'm sure Rune pures would love to use a DFS for the extra defence, but they limit themselves at a lower level which means they can't do that. You are the one imposing limits on yourself, you can't really rant about something that is your own fault.

 

 

 

 

 

 

 

I'm not ranting.

[iNSERT "I R EATIN TEH SHIX ATM" BILL COSBY SIGNATURE GIF HERE, LOL]

Jagex took a pretty firm stand on Pures...

 

 

 

 

 

 

 

They didn't go as far as fixing the combat problem, but they did say that if you wish to limit yourself to Runescape, they won't adjust Runescape just to fit their limited needs.

 

 

 

 

 

 

 

Honestly, although it would be nice to see this fixed, Jagex... doesn't care.

[Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player]

inuyashakent-2.png

This topic is interesting to me. On the one hand, I would have to agree with other posters that Jagex should not cater to pures.

 

 

 

 

 

 

 

HOWEVER, an auto retaliate button should be added to familiars for other, valid reasons, such as the familiar distracting monsters that you'd rather they not distract.

 

 

 

 

 

 

 

Also, familiars really need to initiate an attack more quickly. I don't mind clicking the call button, but it should be instant. The moment I hit a monster, my familiar needs to attack it as well. If the system worked like that, with a familiar only attacking when YOU attack, it would be much better.

dgs5.jpg
To put it bluntly, [bleep] off.

  • 2 weeks later...

As far as my experience goes that lame bird is a terrible excuse for a fighter, who attacks like it's wielding a godsword, hits maybe once in a lifetime, and never higher than 6.

 

 

 

In addition, the familiars only get like 1-3 hits in before it goes back to you.

 

 

 

Combine those two and I don't think you'll be leveling that stat in the next, say, 3 years.

Well.

 

 

 

It is unfortunate but Jagex wanted players to be "balanced" and mains, not pures or people who specialize in only a few styles.

 

 

 

Sure, having a lower level is beneficial, but thats not the way Jagex intended the game to be. A familiar "auto-retaliate" would be useful.

Owned_Nex.png

Dungeoneering isn't a skill.

I'm faster than bots at Sorceress Garden.

PM me if you want to chat. My PM is always off.

My keyboard is on fire. Want some?

 

 

 

edit: If you were wondering why I disagreed with Bloodargon it is because he said that stops you from gaining experience. For this I'm going to quote runescape.com

 

 

 

 

RuneScape is a massively-multiplayer online game (MMOG), set in a fantasy world of warring races, ravaged landscapes and sinister powers. Having chosen an adventurer, players are free to find their role within it.

 

 

 

So by gaining experience it is debatable that Jagex is impairing ones opportunity to "find their role" by giving me unwanted experience. So I disagree with him because he stated that players shouldn't resist experience of any kind, but Runescape.com seems to think otherwise, explaining why I disagree.

 

 

 

I tried to be as constuctive as possible to avoid Miner5529's misconception as this being a "whine-fest".

 

 

 

Your twisting it. They are free to find their role; not take a role but not take the 'disadvantages' of it for you.

 

According to your logic, I should be able to PK in full Arma with a AGS and complain about 'unwanted death' because I want to 'have my own role'. Or I want to 'find my role' in monster hunting without having to spend money on unwanted supplies.

 

 

 

If you want to make your role, you are going to HAVE to take EVERYTHING that comes with it. You cant expect a gun to fire without ammo, you cant PK without risking good or at least decent items, and you cant use summoning with combat familiars and expect to; for the love of christ; not be in combat

 

 

 

And even to further my point, it says your free to choose an adventure. (Summoning). And are free to find their role within it. (Choosing a familiar to use). So, you chose to take the role of a summoning familiar, you get to live with it.

blood_argon.gif

99 Crafting :: 39,750th || 99 Attack :: 1,775th

I don't understand what's unreasonable about make familiars unaggressive lol. I'm completely impure and I dislike familiar retaliation because at GWD beasts of burden will often attack mini-generals that are on you, resulting in a premature death on the part of the familiar. There is no fundamental question of whether jagex has the right to force a player gain exp here, it's a simple matter of whether or not players should be allowed to stop their familiars from committing suicide. :|

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