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Tip.It Times Presents: Double Feature!


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Just so you all know, I'm not related to Tip.It or anything, so this is my opinion.

 

 

 

I can't say I agree with the teleporting one at all. There is a spell to stop players for teleporting which ends the discussion right now. But if you don't bring that spell's runes you are dependant on lucky hits now which are aided by your attack and strength levels. Players who can't kill people who teleport whine about it and invented honor pking. How about overcoming instead of whining about it? Train your attack and strength and get to the point where you can k0 someone from 60hp in a special.

 

Indeed any observant player will have noticed that Jagex put that teleblock spell back into the game with the release of the pvp worlds. However it is noticeable that the teleblock spell is p2p only. You forget to mention this fact, and you also forget to mention that dozens of those players who have p2p, enjoy f2p pking more so than p2p pking. You also forget to take into account that these accounts they pk on, are generally, or usually were their second accounts, with their main accounts being pretty decently high leveled.

 

 

 

When you take these variables into account with your argument, you will see that I was basing my article around f2p, which I think I mentioned to, so I have no idea why you're going on about teleblock, seeing as it's a p2p spell, or am I wrong, and did they change the status of this spell?

 

 

 

Also anyone who could pick up on the article would also realize that I wasn't complaining about people teleporting because I, or any others couldn't kill them, but because of the affects that the vast majority of pkers who will not ever kill most of the players they attack, because they will teleport in f2p (or p2p) while they are or aren't trying to overcome any obstacle during the fight, including teleporting.

 

 

 

To my knowledge f2pers do not have specials unless they want to spend 100k+ for limited use items? So still why are you trekking into a p2p argument, when it's a f2p oriented article? That is what doesn't make sense to me. I also thought you were going into safing at the end there, but my article was about teleporting, not safing, we should probably learn the definitions about such things before we try and act like we know what we're talking about.

 

 

 

Also saw your post here Master:

 

Sure there is no teleblock in F2P but you can BH and you can get 99 att+str and pull your R2h out and go for the K0. Theres always an option to own people no matter if they plan to tele or run.

 

There is an option, but of course following through with this option, as do the majority of pkers out there will find certain ways to overcome this 'issue', thus you'll have a majority of people pking in a certain play style. This play style is what I was getting at in the article, and why there is such a decline in popularity with PvP Worlds. You also can't relate BH to this at all from the masses that quit RuneScape entirely because Bh isn't their type of play style, thus why they left in the first place.

 

 

 

PVP is for the fun and excitement. Tough luck that you can no longer "get rich quick" from pking, thats why there are 16 other skills in the game, far outnumbering the cb skills.

 

PvP has always been about fun, excitement, and just hanging out with your partners in-game messing around. Actually you're incorrect when you say we're unable to get rich quick, as you can in p2p, quite easily, and even in f2p you can get lucky too, but I went more on this in the article. I certianly know that I got rich quickly, and then lost money quickly, and had my ups and downs when I was pking in the old wild, and I have the same effect with these PvP worlds.

 

 

 

Umm, since your too good to skill and can't be "bothered" skilling, you have no experience with trying to get an ore, swinging away for what feels like an hour only to have another player walk up and "take" the ore from you, getting the rock b/c they have a higher lvl in mining, or just got lucky.

 

Can you look at my stats first? And then possibly ask me for other accounts I may own, before accusing my runescape knowledge? I have 60 in almost every skill on my one account, and I have a 1900 total on my ex-main? I don't know where you're getting on about, about me being too good or whatever to skill, as I do skill, and quite enjoy it actually!

 

 

 

Regardless, I like your arguments to my article, but some of them aren't looking at the big picture, and the reasoning for each argument is entirely engulfed by this paranoia that I'm thinking of only myself? Everyone should be able to enjoy, and pvp how they want to. I was merely pointing out a flaw in the PvP Worlds, which you haven't ran into yet (apparently), as most players are f2p, and thus f2p will drive the success of an update if it's both f2p & p2p because of majority.

 

 

 

Anyways, I'm proud and thankful to have had my article published in the Tip.It Times, and I'm just loving the discussions, or arguments, or debates that are being generated in this topic, it's great fun for everyone, and I hope it can stay clean too, and enjoyable!

 

 

 

Also Mirror, I liked your article a lot as well. Good job. <3:

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=D>

 

 

 

Two brilliant little features there. Bravo!

 

 

 

I can't profess to know that much about PvP as even on the old system (that was still running for around 3 years of my gaming time on RS) I never pked. Even when I was up to 100+ combat before summoning etc, with pking still rampant, I never once went. And now I definitely regret that. Even so, I can well understand the points about PvP that were made, and it was honestly a pleasure to read. Well thought out and well presented. Bravo!

 

 

 

On another note, on my brief foray onto a PvP world earlier this month I had great fun going "naked pking" without any items at all, and left feeling pretty chuffed at my haul of adamant and mithril items. However, I only actually went for a laugh with a good mate of mine, and only once found any serious pkers in the form of a large, pointlessly hostile clan. Quite what they earnt from killing someone with no items on still leaves me a little confused, but never mind. The fact I didn't see a single serious solo pker in my 4 hour stint there seems indicative of the flaws behind PvP. I might also point out that i'm sure many would agree when fully armoured that the thought that a 126 combat pure (ie no summoning) with a gs could wipe you out with no risk to his own weapon (item protect) is pretty galling. 90% if not more, were making use of the 1 item tactic, the rest equipping some cheap armour + wep and using the 3/4 item idea of protect item + tactical non-aggression.

 

 

 

So after all that mighty ramble, yes, PvP needs a lot of tweaking to get it right. And perhaps just for fun let's re-introduce the question of how important was it to remove RWT? Bots I agree are a happy removal from the game, but how many players genuinely would have chosen to remove RWT over the old style of pking. As I said, I never pked, but I was still disappointed to see proper pking abolished. Seemingly it will never be quite the same again.

 

 

 

 

 

As for article 2, I liked it, and I can indeed see what you were driving at with your comments. That said, is there anything so terrible about being able to easily hold conversations with old friends from a distance? Without wishing to be too flippant, it seemed to do the trick with the telephone and emails! :P

 

 

 

As for you, I also enjoy the friendship aspect of the game, indeed almost require it in order to enjoy the time! On the rare occasions that not one of my really good friends are online, I find I rapidly get bored and go off to other things. But when I can get together with a friend in clan chat (which is also easier to hold conversations in that private messages - no clicking, just a quick / before every sentence), it really does make things so much more fun. In particular, myself and a friend regularly meet up purely to have a laugh together, with real life LOLs a-plenty. But spending hours wasting money on lvl 1 clues at HAM or lvl 3 clues at Jellies just wouldn't be the same, if every time one of us had to go our conversations became stilted due to excessive clicking for the old-school P.M. Admittedly, most people would call us noobs for doing that at our levels, but then what's Runescape for if not to have fun? Anything that helps that without the need to sacrifice friendships gets a big thumbs up from me.

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@ Skatedog111

 

. . . that dozens of those players who have p2p, enjoy f2p pking more so than p2p pking.

 

 

 

Is it because of the number of F2P users are much greater than P2Pers so that they can get in 'kills' and have much more of a thrill; or is it because of the limitations of equipment? Or is it because they remember that they were once a F2Per (for most cases) and want to relive the past? :-s :-k

 

 

 

But Master_Smither brought up a good point about overpowering the teleporters. Maybe the editor should consider that in his thoughts?

 

If I have offended you, it wasn't my intention to bash on you. I didn't read your post 'till I posted mine... :oops:

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I thought that both the articles were brilliant! Good job you two, I was into those articles. =D>

 

Take the insults with a grain of salt. The rude people can write their own articles if they want, but until they do so they can hardly bash you for expressing your opinions.

 

 

 

Though I'm not the player killing type, I still know what player versus player is like. You gave an accurate depiction, and told about the evolution of player killing. I very much enjoyed it, skatedog111.

 

 

 

Mirrorforced, I feel your point very strongly. I remember a time when I'd go visit with the Tip.It crowd between slayer tasks, skilling, etc. Edgeville is empty and silent anymore, not the bustling community of friends that it once was.

 

 

 

Thanks for all the work you guys put into the articles; I really enjoyed them. :)

I love to meet people; send me a pm if you see me on RuneScape! :)

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IGNORANT, THOUGHTLESS, SELF-CENTERED, 1 MINDED SET, PROJECTING ALL 5MIL+ USERS THOUGHTS INTO skatedog111.

 

===============================================================

 

 

 

"Right now, weve just examined the true cause of the lack of popularity of PvP Worlds."

 

 

 

There you go again, speaking for the minds of all 5 million+ accounts, wtg GOD, hey what is the winning lotto number tomorrow? I mean seriously if you can speak out of your ... and tell us all why for a fact that ppl are not in pvp worlds.

 

 

 

Haha!!! lmfao

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I did address P2p a bit too much but I realy didn't want to edit my post when I realized it was a F2P article for the most part. My main arguement has to be there is always a way to overcome people who teleport. But I think we're in the era where everyone is just out to save their own backs and teleporting is the way to save money. Besides fighting honor pkers in F2p there isn't much you could do about it if they safe thats why I talked about safing because they are related. Safing 40+ HP in F2p totally throws out the K0 factor and hence they just tele without the threat of K0.

 

 

 

But Master_Smither brought up a good point about overpowering the teleporters. Maybe the editor should consider that in his thoughts?

 

If I have offended you, it wasn't my intention to bash on you. I didn't read your post 'till I posted mine... :oops:

 

 

 

Who are you offending :?:

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Is it because of the number of F2P users are much greater than P2Pers so that they can get in 'kills' and have much more of a thrill; or is it because of the limitations of equipment?

 

It's different for everyone. I'm not saying this, but a good reason why there's f2p pkersi s because they don't like, or enjoy risking their equipment to be specced in two hits, or four, or they think it's just a 'random get lucky' kind of system, as in f2p it requires a bit of timing and such, but so does p2p. It's just a matter of personal preference and play style, and how you like to kill your opponents. Thus for these reasons people use f2p or p2p as their mediums to exploit or release these play styles onto others.

 

 

 

@Smither;

 

 

 

It would be great to try and overcome teleporting indeed. Honestly though in F2P overcoming teleporting comes down to getting lucky, or finding someone who doesn't use them. Sure you can increase your attack, and strength to hit more, but even in F2P, or P2P the majority of the time you won't be hitting constant 20s, or 30s, or whatever, unless you're using pures, which is a different story from mains.

 

 

 

Thus this is where you brought safing into the mix. Safing isn't too much of a problem in f2p though if you can manage to get a couple of 20s in, in two hits, or you no armour the person as well, which makes it relatively like a pure fight anyways. It's when they have their mouse always going back to the 'varrock' or 'falador' teleports after they see that you can hit 26s with a R2H, or 16s with Addys, and teleport when they are at 18 or so hp. =P

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Still think you should be able to take away tele'ing but be able to use all of your range and melee skills, yeah that's real fair.

 

 

 

Like it or not, a huge part of mage is the ability to tele, and taking away ability to tele is taking away mage as a cb skill, sorry lame post no support.

 

 

 

Also since you have so many accounts, again stop crying to go p2p to tele block and deal with specs or go to f2p and deal with tele'ing can't have it both ways.

 

 

 

 

 

You are the one who said you that pk'ers can't be "bothered" with skilling, if that isn't saying your too good to skill to make money, what is?

 

 

 

Teleporting is the nature of cb, whether it is an npc or another player in the game, ppl that are smart are not going to sit there and die losing their stuff when they don't have to.

 

 

 

"Honor" pking is just something kids made up to try and discourage common sense.

 

 

 

 

 

The exact same as how pures with no prayer will flame a non pure who safes an item, nothing wrong in that, pure just wants to have no prayer used b/c they have no prayer to use.

 

 

 

Once again, just trying to gain an advantage over the other player, I bet a million gp if your getting owned and are about to die you tele out and sit here and whine in a post that others do as well, and if you don't, pretty dumb, lose stuff for no reason when u got the mage lvls.

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You are the one who said you that pk'ers can't be "bothered" with skilling, if that isn't saying your too good to skill to make money, what is?

 

In my time of playing RuneScape, I've only met a handful of pkers who skill, compared to those who only pk. And I like to think of myself as someone who does skill & pk, I was hoping I wouldn't have to include this because it was kind of an obvious thing, and I didn't think people would go out on a limb and exploit such a small misunderstanding to formulate huge arguments around.

 

 

 

But anyways yes, I can see how that can be a misunderstanding. When I write other articles I'll try to keep it more simple, or explain things so it's easier to understand my viewpoint or opinion in the article.

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pvpers now a days are a bunch of hippacrits. They only bring along 1 item and try and kill you, then they turn on protect one items and they come right back. Just go to fally. Prime example. But if anyone is pking, actual pking, and they see a behemoth of a player charging towards them godsword raised, do you think they are gonna stand there and take it? No, do you honestly think that all the people with the really expensive weapons are not bringing teleports? It's unheard of. Everyone brings teleports unless you're risking very little. Teleports are part of the game and always have been. If you don't want your target to teleport then use tellyblock, and if you can't train mage till you can. Pkers are all a bunch of whiners, there is no honor or anything like that, it just needs to be dealt with. Its a part of the game, it isn't going to change, get used to it

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PvP has changed a lot and has become a lot more "dishonest" I spent a couple of weeks pking after the PvP worlds came out, 90% of the fights ended with either someone teleporting or running to the bank with prayer on. 1% or so were kills the other 9% were people just running to the bank without praying.

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pvpers now a days are a bunch of hippacrits. They only bring along 1 item and try and kill you, then they turn on protect one items and they come right back. Just go to fally. Prime example. But if anyone is pking, actual pking, and they see a behemoth of a player charging towards them godsword raised, do you think they are gonna stand there and take it? No, do you honestly think that all the people with the really expensive weapons are not bringing teleports? It's unheard of. Everyone brings teleports unless you're risking very little. Teleports are part of the game and always have been. If you don't want your target to teleport then use tellyblock, and if you can't train mage till you can. Pkers are all a bunch of whiners, there is no honor or anything like that, it just needs to be dealt with. Its a part of the game, it isn't going to change, get used to it

 

 

 

Please don't confuse one itemers with pkers.

 

 

 

It makes baby Jesus cry.

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pvpers now a days are a bunch of hippacrits. They only bring along 1 item and try and kill you, then they turn on protect one items and they come right back. Just go to fally. Prime example. But if anyone is pking, actual pking, and they see a behemoth of a player charging towards them godsword raised, do you think they are gonna stand there and take it? No, do you honestly think that all the people with the really expensive weapons are not bringing teleports? It's unheard of. Everyone brings teleports unless you're risking very little. Teleports are part of the game and always have been. If you don't want your target to teleport then use tellyblock, and if you can't train mage till you can. Pkers are all a bunch of whiners, there is no honor or anything like that, it just needs to be dealt with. Its a part of the game, it isn't going to change, get used to it

 

 

 

I missed this post before but anyway.

 

 

 

When I was pking I'd pk in torags + whip, I didn't bring teles. Even when I was pking in full dharok + whip (skulled) I didn't bring teleports. I never bring teleports with me while pking and I've never had a use for them. Every time I've died it was because I was KOed, I wouldn't have had time to teleport anyway. If people KO me then they deserve the loot, simple as that. If I'm out of food then I just run to a bank and hope for the best, I've never once been killed inside the bank even with the 10 second period so teleporting is never something I've needed to do.

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I loved both topics :thumbsup: , in regards to the pvp one, i agree teleporting can be annoying, as can 1 iteming. It would be much better if you could only teleport when you were in a safe zone and if the protect item could only be able to be used if you are risking more than 75k's (25k on f2p) worth of stuff.

 

 

 

And also to the guy who said it was unfair to remove teleing but not range and melee skills, it's still fair as you can still use offensive spells (ancients, blast spells.. etc)

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i can't really comment on the first article, but i'd like to say something about the second:

 

clan chats are very handy for f2pers who don't have a 'w99 edge' most of us are just in a world that

 

suits the purpose for training a skill and change it when training another.

 

So i think cc are verryy handy ;)

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The biggest problem facing PvP worlds, to me, isn't the use of teleports, but rather, the unreliability of your drops.

 

Please don't misunderstand- I follow the reasoning behind Jagex's getting rid of the old wilderness, and I realize that, to prevent people from cheating, it was important to change it, but I fail to understand the current drop system's usefullness. As a mage/range hybrid, spending money on runes and arrows, I consistently lose money Pking on PvP worlds. Case and Point- Yesterday I killed someone with gold trimmed rune armour in the wilderness. I'd been in the wilderness(hot zone) for 2+hours without a kill, and I spent about 5k on food and adamant arrows(I'm F2P), expecting a decent drop, since his armour was worth so much, and he was skulled. Imagine my surprise when I received only two lobsters and an iron mace. :evil:

 

 

 

I expect people to teleport- duh. It's part of the game.

 

But the drops i DO get should be worth it. Perhaps a fraction system to cut down on cheating, but still allow Pkers to win money? For example- a kill worth a certain amount leaves 2/3 of its value, or 1/2, etc?

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Non-Teleport PvP Worlds would be really sweet.

 

Support for that one mate.

 

 

 

How do you propose getting around? I know if I die I wouldn't want to walk back from Lumbridge to where ever to fight again.

 

 

 

Maybe no teleporting in hot zones would be best, that way you could still get around and you'd be able to teleport in banks (As long as you're not being attacked obviously).

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Honestly I don't find teleporting to be that big of an issue in members pVp around places like the Grand Exchange and Varrock West Bank. The only reason most people that I fight teleport is because they are out of food. As long as it isn't an organized dm I don't mind this, I didn't get a KO, oh well, most likely they will rematch me. Also, 30's and 40's aren't that uncommon, and I have almost never seen someone who was in a fight teleport from just that.

 

 

 

In multi and the wilderness people are going to teleport or log out if they see a bigger team, regardless. There isn't any point in complaining about this, just teleblock them fast, and then wear them down.

 

 

 

I can see how the lack of a tb would be an issue in f2p, but you can just go to BH or go deeper in the wilderness.

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I can see how the lack of a tb would be an issue in f2p, but you can just go to BH or go deeper in the wilderness.

 

Too bad if you're pking by yourself, or solo, then you're pretty much going to get your butt handed to you if you go past level 20, unless you have a fairly large team/clan.

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I am very glad fish cant teleport. :x

 

 

 

Teleport free PvP worlds are needed.

 

If you cant ko someone or find someone to dm, your not getting a kill.

 

Ive been lucky and gotten a few kills in on pvp worlds, but 75-85% have teleported which i find very annoying.

 

 

 

They could also make an anti teleport area around Hot Spots or cities.

 

 

 

Over to the other article....

 

 

 

I also miss walking into edgeville and seeing all the people chatting and having a good time.

 

After all the muting and reporting in clan chats, I cant say it has a positive reflection on me.

 

I also miss the mass amounts of people coming to TET events dressed up like something, ready for a huge freak train around runescape.

 

Both Runescape and Tip.It community has changed alot in 2 years.

 

Just have to adapt like we always do.

 

 

 

Great articles, really interesting subjects.

 

Gratz to Mirrorforced and skate aswell. :mrgreen:

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Many, if not most, of the people complaining about pvp just aren't satisfied that they didn't make the kill-get the good drop-and have all their friends around to pat their backs. PVP is and always been flawed in their eyes. I remember the kid dying, teleblocked and bound, complaining that his killer was a mage noob. Or how about the one that kept hitting 0's or 3's and calling their attacker a defense noob because they couldn't make the kill. It will never matter how Jagex tries to better the game for all players, there will be the crybabys complaining their rights as 'spoiled little brats' were denied. The world isn't fair. The game isn't fair. The people who work to raise their skills arent fair. The people who tele/run/1 item aren't fair. OMG.

 

 

 

Why not have your opponent go to the dual arena and bet his armor/weapons and fight until one of you die? That seems fair if you both bet the same cash value and that way nobody could run and cheat you out of your reward. But wait... Then you cant run or tele and that just wouldn't be fair to you either...

 

 

 

Jagex had to make some tough changes to stop the money hungry leeches that would RWT and people refuse to look at it as a good thing for the game. I am sorry that your lives were disrupted by these changes and I really hope you grow out of it before you hit the real world. If you need a thrill there are some pretty powerful monsters in the game that will challenge even the most advanced players. If you don't believe me, grab some armor and food and head for the KBD and solo him.

 

 

 

Good luck with your game playing and don't forget to thank Jagex for their contribution in giving over 90% of the players a game they enjoy to play.

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I don't really get the first article, although it was a good analysis.

 

 

 

I've been PK'ing on PvP worlds myself, and I've had no problems with teleing.

 

 

 

The first town I went to when they came out was varrock.

 

 

 

And this was the town I've always stayed in, on the fullest PvP world available.

 

 

 

In varrock I've gained millions, but I've also lost millions too.

 

 

 

I've had a few opponents who tele'd, but most of the time, I used my abilities and skills to defeat them.

 

 

 

Of course someone's going to tele away as opposed to losing their items, or even run away (I sometimes do this method, as it gives my opponent the chance to defeat me, but also it gets the infuriated).

 

 

 

But my point is, if your a good PK'er, you should be able to use special attacks, bolt specials, and multiple combat styles to defeat your opponent to show that you are the better PK'er.

 

 

 

As the article said, the people who tele are the people who can't PK.

 

 

 

So my method is to arrange a fight in varrock, normally upstairs in a place to reduce lag, and also to check my opponents inventory for no tele's.

 

 

 

And if your opponent doesn't agree? Well there's plenty others to seek as well.

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Didn't read it, almost vomited when I read that it was just about PVP and the combat triangle again.

 

 

 

Thats pretty disrespectfull to the writers.

 

Also it was a 2-part article..and the 2nd part had no relation to either PvP or the combat triangle.

 

 

 

Anyways:

 

I find teleporters annoying in F2P. Very annoying

 

If you find someone, who agrees to a no arm death match (Or just a death match). You expect that one player will die.. majority of Rs in NH (Heck i used to be, and in some morphed views still am).

 

In p2p i used a level 85 magic spell called teleblock. I don't hang around banks - lets face it the moment they have low food they will run inside and you then have 10 seconds to KO them. I find that in P2P its location (Away from banks) location (Away from aggresive monsters + single combat) location (picking the right world).

 

 

 

Also the seconds article touched on world 99 edge. Yeah its a pity that you see less "HYT"s that usual, but i find that if you cross the river east around a giant market place you can spot some familiar faces ::'

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