quelmotz Posted May 3, 2009 Author Share Posted May 3, 2009 You probably just made up your xp/hr rates on the spot. No, I did not. I actually recorded my XP rates on a notebook. If you want, I can do 3 more tests for you. Ok ok, I give up. You win. Longswords are better than scimitars in select situations, but that is like the extremely rare circumstance involving the mace and rapid heal prayer or saradomin swords at waterfiends. I'll be adding a supporter's list. I assume you support? Yes. I support. I want FULLY balanced weapons, not the absurdly overpowered scimitars or the absurdly underpowered warhammers and shortswords. I can also add armor suggestions if you want. Changing the defence bonus so chainmail is EXACTLY the same as platemail except the stab and crush defences are inverted? I'll make a post on this in "Suggestions" later. Good idea, except it isn't historically or logically true, but who cares? I mean, if this game is supposed to be logical, a scimitar wouldn't be as fast as a dagger and carrying 100 billion coins in your backpack would make you stronger. Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
Youmu Posted May 3, 2009 Share Posted May 3, 2009 You probably just made up your xp/hr rates on the spot. No, I did not. I actually recorded my XP rates on a notebook. If you want, I can do 3 more tests for you. Ok ok, I give up. You win. Longswords are better than scimitars in select situations, but that is like the extremely rare circumstance involving the mace and rapid heal prayer or saradomin swords at waterfiends. I'll be adding a supporter's list. I assume you support? Yes. I support. I want FULLY balanced weapons, not the absurdly overpowered scimitars or the absurdly underpowered warhammers and shortswords. I can also add armor suggestions if you want. Changing the defence bonus so chainmail is EXACTLY the same as platemail except the stab and crush defences are inverted? I'll make a post on this in "Suggestions" later. Good idea, except it isn't historically or logically true, but who cares? I mean, if this game is supposed to be logical, a scimitar wouldn't be as fast as a dagger and carrying 100 billion coins in your backpack would make you stronger. I've already made a suggestion on this, so... yeah. :-# BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
quelmotz Posted May 3, 2009 Author Share Posted May 3, 2009 You probably just made up your xp/hr rates on the spot. No, I did not. I actually recorded my XP rates on a notebook. If you want, I can do 3 more tests for you. Ok ok, I give up. You win. Longswords are better than scimitars in select situations, but that is like the extremely rare circumstance involving the mace and rapid heal prayer or saradomin swords at waterfiends. I'll be adding a supporter's list. I assume you support? Yes. I support. I want FULLY balanced weapons, not the absurdly overpowered scimitars or the absurdly underpowered warhammers and shortswords. I can also add armor suggestions if you want. Changing the defence bonus so chainmail is EXACTLY the same as platemail except the stab and crush defences are inverted? I'll make a post on this in "Suggestions" later. Good idea, except it isn't historically or logically true, but who cares? I mean, if this game is supposed to be logical, a scimitar wouldn't be as fast as a dagger and carrying 100 billion coins in your backpack would make you stronger. I've already made a suggestion on this, so... yeah. :-# Yeah, and I already commented on it, so...yeah :-# Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
Sir_Kurity Posted May 3, 2009 Share Posted May 3, 2009 No, I did not. I actually recorded my XP rates on a notebook. If you want, I can do 3 more tests for you. Yea, i can make up xp rates as well. 1. Scimitar got me erm, ahh, 22k xp per hour. Longsword got me erm... 20k xp per hour. 2. Scimitar got me.... 23k xp per hour. Longsword got me lets see, 19k xp per hour. 3. Scimitar got me, hmm whats a believable number... 20k xp per hour. Longsword got me um, 19k xp per hour. O.O Link to comment Share on other sites More sharing options...
quelmotz Posted May 7, 2009 Author Share Posted May 7, 2009 Bump \ Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
quelmotz Posted May 10, 2009 Author Share Posted May 10, 2009 bump Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
Zaaps1 Posted May 10, 2009 Share Posted May 10, 2009 I found an old test I did. Had it recorded on a notepad doc. I found it while browsing through my hard drive trying to find an essay my teacher lost (never found it btw, have it do it over...). Anyway: Using standard gear, at DT skeletons I got anywhere from 2k-3k more xp with a d scimmy than I did with a d long. When I got bloodvelds as a slayer task, I got roughly 3k more each time. While the bloodveld number was 1 task, the DT skeleton number is my recording my hourly xp over the course of 86-99 strength. Truth be told, I stopped recording after 95, and the 91-92 level I got using an SS (with I promptly dumped). Point being that the scimitar destroys the longsword for xp. However, it's worthwhile to note that the OBBY SWORD, a stabbing weapon, is actually the best weapon to train strength, outside of using controlled or during slayer. I have an old hot topic on it, where the Zerker combo got a lot of xp more than the scimitar. I think it was like 7k, but ns. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
quelmotz Posted May 11, 2009 Author Share Posted May 11, 2009 I found an old test I did. Had it recorded on a notepad doc. I found it while browsing through my hard drive trying to find an essay my teacher lost (never found it btw, have it do it over...). Anyway: Using standard gear, at DT skeletons I got anywhere from 2k-3k more xp with a d scimmy than I did with a d long. When I got bloodvelds as a slayer task, I got roughly 3k more each time. While the bloodveld number was 1 task, the DT skeleton number is my recording my hourly xp over the course of 86-99 strength. Truth be told, I stopped recording after 95, and the 91-92 level I got using an SS (with I promptly dumped). Point being that the scimitar destroys the longsword for xp. However, it's worthwhile to note that the OBBY SWORD, a stabbing weapon, is actually the best weapon to train strength, outside of using controlled or during slayer. I have an old hot topic on it, where the Zerker combo got a lot of xp more than the scimitar. I think it was like 7k, but ns. You think it was 7k more. Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
Zaaps1 Posted May 11, 2009 Share Posted May 11, 2009 I found an old test I did. Had it recorded on a notepad doc. I found it while browsing through my hard drive trying to find an essay my teacher lost (never found it btw, have it do it over...). Anyway: Using standard gear, at DT skeletons I got anywhere from 2k-3k more xp with a d scimmy than I did with a d long. When I got bloodvelds as a slayer task, I got roughly 3k more each time. While the bloodveld number was 1 task, the DT skeleton number is my recording my hourly xp over the course of 86-99 strength. Truth be told, I stopped recording after 95, and the 91-92 level I got using an SS (with I promptly dumped). Point being that the scimitar destroys the longsword for xp. However, it's worthwhile to note that the OBBY SWORD, a stabbing weapon, is actually the best weapon to train strength, outside of using controlled or during slayer. I have an old hot topic on it, where the Zerker combo got a lot of xp more than the scimitar. I think it was like 7k, but ns. You think it was 7k more. Eventually, someone has to question whether it's worth the trouble when you'll jump at every word. Anyway... Here: have fun with 8 pages of replies on this subject: viewtopic.php?f=30&t=750480&hilit=obby+sword And a few numbers: viewtopic.php?t=588556 There you go, just for you quel. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
quelmotz Posted May 12, 2009 Author Share Posted May 12, 2009 I found an old test I did. Had it recorded on a notepad doc. I found it while browsing through my hard drive trying to find an essay my teacher lost (never found it btw, have it do it over...). Anyway: Using standard gear, at DT skeletons I got anywhere from 2k-3k more xp with a d scimmy than I did with a d long. When I got bloodvelds as a slayer task, I got roughly 3k more each time. While the bloodveld number was 1 task, the DT skeleton number is my recording my hourly xp over the course of 86-99 strength. Truth be told, I stopped recording after 95, and the 91-92 level I got using an SS (with I promptly dumped). Point being that the scimitar destroys the longsword for xp. However, it's worthwhile to note that the OBBY SWORD, a stabbing weapon, is actually the best weapon to train strength, outside of using controlled or during slayer. I have an old hot topic on it, where the Zerker combo got a lot of xp more than the scimitar. I think it was like 7k, but ns. You think it was 7k more. Eventually, someone has to question whether it's worth the trouble when you'll jump at every word. Anyway... Here: have fun with 8 pages of replies on this subject: viewtopic.php?f=30&t=750480&hilit=obby+sword And a few numbers: viewtopic.php?t=588556 There you go, just for you quel. Not trying to be nitpicky, but its 4k more, not 7k. That proves my right to question your evidence. Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
Zaaps1 Posted May 12, 2009 Share Posted May 12, 2009 I found an old test I did. Had it recorded on a notepad doc. I found it while browsing through my hard drive trying to find an essay my teacher lost (never found it btw, have it do it over...). Anyway: Using standard gear, at DT skeletons I got anywhere from 2k-3k more xp with a d scimmy than I did with a d long. When I got bloodvelds as a slayer task, I got roughly 3k more each time. While the bloodveld number was 1 task, the DT skeleton number is my recording my hourly xp over the course of 86-99 strength. Truth be told, I stopped recording after 95, and the 91-92 level I got using an SS (with I promptly dumped). Point being that the scimitar destroys the longsword for xp. However, it's worthwhile to note that the OBBY SWORD, a stabbing weapon, is actually the best weapon to train strength, outside of using controlled or during slayer. I have an old hot topic on it, where the Zerker combo got a lot of xp more than the scimitar. I think it was like 7k, but ns. You think it was 7k more. Eventually, someone has to question whether it's worth the trouble when you'll jump at every word. Anyway... Here: have fun with 8 pages of replies on this subject: viewtopic.php?f=30&t=750480&hilit=obby+sword And a few numbers: viewtopic.php?t=588556 There you go, just for you quel. Not trying to be nitpicky, but its 4k more, not 7k. That proves my right to question your evidence. Two things: 1) I never tested Obby sword, I only tested d scimmy v d long. I was lot aware of the obby sword combo at the time. 2) I'm pretty sure I have the right to not completely remember numbers after about a year. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
quelmotz Posted May 13, 2009 Author Share Posted May 13, 2009 I found an old test I did. Had it recorded on a notepad doc. I found it while browsing through my hard drive trying to find an essay my teacher lost (never found it btw, have it do it over...). Anyway: Using standard gear, at DT skeletons I got anywhere from 2k-3k more xp with a d scimmy than I did with a d long. When I got bloodvelds as a slayer task, I got roughly 3k more each time. While the bloodveld number was 1 task, the DT skeleton number is my recording my hourly xp over the course of 86-99 strength. Truth be told, I stopped recording after 95, and the 91-92 level I got using an SS (with I promptly dumped). Point being that the scimitar destroys the longsword for xp. However, it's worthwhile to note that the OBBY SWORD, a stabbing weapon, is actually the best weapon to train strength, outside of using controlled or during slayer. I have an old hot topic on it, where the Zerker combo got a lot of xp more than the scimitar. I think it was like 7k, but ns. You think it was 7k more. Eventually, someone has to question whether it's worth the trouble when you'll jump at every word. Anyway... Here: have fun with 8 pages of replies on this subject: viewtopic.php?f=30&t=750480&hilit=obby+sword And a few numbers: viewtopic.php?t=588556 There you go, just for you quel. Not trying to be nitpicky, but its 4k more, not 7k. That proves my right to question your evidence. Two things: 1) I never tested Obby sword, I only tested d scimmy v d long. I was lot aware of the obby sword combo at the time. 2) I'm pretty sure I have the right to not completely remember numbers after about a year. 2) I'm pretty sure I have the right to question the CREDIBILITY of your numbers when I have never seen them in my LIFETIME. Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
John Halo Chief Posted May 13, 2009 Share Posted May 13, 2009 My rant is about how useless crushing and stabbing weps are. Except for some monsters, everyone just uses slashing weps. even battleaxes and 2h swords rarely are used. I wonder why... maybe because they suck? jagex tried to solve this by making chain weak against stab and plate weak against crush but who ever uses chain????! And slash is effective on BOTH mage and ranged armor. Furthermore, crush weps are too slow to be used effectively and stab weps are just useless *points at dagger* lol. *points at scim* no they aren't. Crushing weps should hit very high but are inaccurate and slow(but still effective on plate). Stabbing weps should be fast, with medium accuracy but lowish damage(still effective on chain). Slashing should be medium accuracy, speed and damage(but still effective on cloth and leather)However 2h swords and baxes sacrifice speed and a bit of accuracy for damage. crushing weps already are stabbing weps are slashing weps are, and 2h's and b axes already are. Change the weapons so their dps is different on different monsters that have different defences against different attack styles (e.g. waterfiends), but for a monster with equal defence against all their attack styles, the dps is the same. (btw dps=damage per second) already have that. for example, tz-haar can be dealth with with crush style. (i think). Link to comment Share on other sites More sharing options...
Zaaps1 Posted May 13, 2009 Share Posted May 13, 2009 I found an old test I did. Had it recorded on a notepad doc. I found it while browsing through my hard drive trying to find an essay my teacher lost (never found it btw, have it do it over...). Anyway: Using standard gear, at DT skeletons I got anywhere from 2k-3k more xp with a d scimmy than I did with a d long. When I got bloodvelds as a slayer task, I got roughly 3k more each time. While the bloodveld number was 1 task, the DT skeleton number is my recording my hourly xp over the course of 86-99 strength. Truth be told, I stopped recording after 95, and the 91-92 level I got using an SS (with I promptly dumped). Point being that the scimitar destroys the longsword for xp. However, it's worthwhile to note that the OBBY SWORD, a stabbing weapon, is actually the best weapon to train strength, outside of using controlled or during slayer. I have an old hot topic on it, where the Zerker combo got a lot of xp more than the scimitar. I think it was like 7k, but ns. You think it was 7k more. Eventually, someone has to question whether it's worth the trouble when you'll jump at every word. Anyway... Here: have fun with 8 pages of replies on this subject: viewtopic.php?f=30&t=750480&hilit=obby+sword And a few numbers: viewtopic.php?t=588556 There you go, just for you quel. Not trying to be nitpicky, but its 4k more, not 7k. That proves my right to question your evidence. Two things: 1) I never tested Obby sword, I only tested d scimmy v d long. I was lot aware of the obby sword combo at the time. 2) I'm pretty sure I have the right to not completely remember numbers after about a year. 2) I'm pretty sure I have the right to question the CREDIBILITY of your numbers when I have never seen them in my LIFETIME. You've never seen them so they don't exist? Well, I understand that. Zerker combo isn't a very popular one and I doubt many people know about it, much less the amount of improvement it is. Yeah, you have the right to be suspicious of evidence. Everyone has, and I never said you don't. But listen man, when I said "I think it was 7k, but ns", is that evidence? Or is that a summary? My evidence I gave you in two long and proven correct threads. So that's just a little terminology thing, but still, when you said "I have the right to question your evidence", do you mean it that way, or "I have the right to question your summary"? ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
quelmotz Posted May 14, 2009 Author Share Posted May 14, 2009 I found an old test I did. Had it recorded on a notepad doc. I found it while browsing through my hard drive trying to find an essay my teacher lost (never found it btw, have it do it over...). Anyway: Using standard gear, at DT skeletons I got anywhere from 2k-3k more xp with a d scimmy than I did with a d long. When I got bloodvelds as a slayer task, I got roughly 3k more each time. While the bloodveld number was 1 task, the DT skeleton number is my recording my hourly xp over the course of 86-99 strength. Truth be told, I stopped recording after 95, and the 91-92 level I got using an SS (with I promptly dumped). Point being that the scimitar destroys the longsword for xp. However, it's worthwhile to note that the OBBY SWORD, a stabbing weapon, is actually the best weapon to train strength, outside of using controlled or during slayer. I have an old hot topic on it, where the Zerker combo got a lot of xp more than the scimitar. I think it was like 7k, but ns. You think it was 7k more. Eventually, someone has to question whether it's worth the trouble when you'll jump at every word. Anyway... Here: have fun with 8 pages of replies on this subject: viewtopic.php?f=30&t=750480&hilit=obby+sword And a few numbers: viewtopic.php?t=588556 There you go, just for you quel. Not trying to be nitpicky, but its 4k more, not 7k. That proves my right to question your evidence. Two things: 1) I never tested Obby sword, I only tested d scimmy v d long. I was lot aware of the obby sword combo at the time. 2) I'm pretty sure I have the right to not completely remember numbers after about a year. 2) I'm pretty sure I have the right to question the CREDIBILITY of your numbers when I have never seen them in my LIFETIME. You've never seen them so they don't exist? Well, I understand that. Zerker combo isn't a very popular one and I doubt many people know about it, much less the amount of improvement it is. Yeah, you have the right to be suspicious of evidence. Everyone has, and I never said you don't. But listen man, when I said "I think it was 7k, but ns", is that evidence? Or is that a summary? My evidence I gave you in two long and proven correct threads. So that's just a little terminology thing, but still, when you said "I have the right to question your evidence", do you mean it that way, or "I have the right to question your summary"? Ok, ok you win. But that's just because I'm in a good mood today, or I would have retaliated quite sarcastically. My rant is about how useless crushing and stabbing weps are. Except for some monsters, everyone just uses slashing weps. even battleaxes and 2h swords rarely are used. I wonder why... maybe because they suck? Erm... THAT'S THE FREAKING POINT. Seriously, your interpretation skills suck. jagex tried to solve this by making chain weak against stab and plate weak against crush but who ever uses chain????! And slash is effective on BOTH mage and ranged armor. Furthermore, crush weps are too slow to be used effectively and stab weps are just useless *points at dagger* lol. *points at scim* no they aren't. What the ... are you talking about? Crushing weps should hit very high but are inaccurate and slow(but still effective on plate). Stabbing weps should be fast, with medium accuracy but lowish damage(still effective on chain). Slashing should be medium accuracy, speed and damage(but still effective on cloth and leather)However 2h swords and baxes sacrifice speed and a bit of accuracy for damage. crushing weps already are stabbing weps are slashing weps are, and 2h's and b axes already are. Seriously. Crush weapons don't hit high. Stab weapons are AS FAST AS A STUPIDLY OVERPOWERED SCIMITAR. Need I mention how overpowered the scimitar is? Change the weapons so their dps is different on different monsters that have different defences against different attack styles (e.g. waterfiends), but for a monster with equal defence against all their attack styles, the dps is the same. (btw dps=damage per second) already have that. for example, tz-haar can be dealth with with crush style. (i think). Another idiot. I never said you can't kill monsters with crush/stab, you'll get minimal exp, waste a lot of food, potions, prayers, basically wasting money and time. Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
Youmu Posted May 14, 2009 Share Posted May 14, 2009 My rant is about how useless crushing and stabbing weps are. Except for some monsters, everyone just uses slashing weps. even battleaxes and 2h swords rarely are used. I wonder why... maybe because they suck? Which is WHY they need a boost. Go check my suggestion. jagex tried to solve this by making chain weak against stab and plate weak against crush but who ever uses chain????! And slash is effective on BOTH mage and ranged armor. Furthermore, crush weps are too slow to be used effectively and stab weps are just useless *points at dagger* lol. *points at scim* no they aren't. Yes they are. Who uses a scimitar to stab anyway? Crushing weps should hit very high but are inaccurate and slow(but still effective on plate). Stabbing weps should be fast, with medium accuracy but lowish damage(still effective on chain). Slashing should be medium accuracy, speed and damage(but still effective on cloth and leather)However 2h swords and baxes sacrifice speed and a bit of accuracy for damage. crushing weps already are No, crushing weps are too weak for their speed. stabbing weps are No, stabbing weps are too weak (except for longsword). slashing weps are, and 2h's and b axes already are. That's the point. Only slash weapons are used now (except in certain places like waterfiends and metal dragons). Change the weapons so their dps is different on different monsters that have different defences against different attack styles (e.g. waterfiends), but for a monster with equal defence against all their attack styles, the dps is the same. (btw dps=damage per second) already have that. for example, tz-haar can be dealth with with crush style. (i think). Waterfiends are prone to crush, and metal dragons are prone to stab. But that's only two monsters in the entire game. Not significant enough. *Sigh* another scimitar freak. -.- Glad to have bought my rune longsword. :-w BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
Sir_Kurity Posted May 14, 2009 Share Posted May 14, 2009 I recall in another thread you wanted to make longsword stronger? But don't you get more XP/hr from longsword? O.O Link to comment Share on other sites More sharing options...
Youmu Posted May 16, 2009 Share Posted May 16, 2009 I recall in another thread you wanted to make longsword stronger? But don't you get more XP/hr from longsword? 1/3 of the time. I don't get why people say "Scimitar always beats longsword" when longsword can take a go at the scimitar as well. And I only wanted longsword to be stronger because currently no rune weapon is in the "+50's" strength value. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
quelmotz Posted May 16, 2009 Author Share Posted May 16, 2009 I recall in another thread you wanted to make longsword stronger? But don't you get more XP/hr from longsword? 1/3 of the time. I don't get why people say "Scimitar always beats longsword" when longsword can take a go at the scimitar as well. And I only wanted longsword to be stronger because currently no rune weapon is in the "+50's" strength value. Quite pointless reason, but who cares? Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
Quelmotz1 Posted May 20, 2009 Share Posted May 20, 2009 bump Link to comment Share on other sites More sharing options...
quelmotz Posted May 25, 2009 Author Share Posted May 25, 2009 bump Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
kintar Posted May 26, 2009 Share Posted May 26, 2009 I support this thread. :thumbup: Link to comment Share on other sites More sharing options...
llamster Posted May 26, 2009 Share Posted May 26, 2009 I recall in another thread you wanted to make longsword stronger? But don't you get more XP/hr from longsword? 1/3 of the time. I don't get why people say "Scimitar always beats longsword" when longsword can take a go at the scimitar as well. And I only wanted longsword to be stronger because currently no rune weapon is in the "+50's" strength value. Because scimitar always beats longsword, in every situation except metal dragons which are irrelevant to you. Your test results that showed better xp with a longsword were skewed somehow. Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall: Link to comment Share on other sites More sharing options...
quelmotz Posted May 30, 2009 Author Share Posted May 30, 2009 bump Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
stillballin Posted June 1, 2009 Share Posted June 1, 2009 Back in the day R2H and rune battleaxes were the best.. then dragon long was the best. now scimmys the best. time to show the short sword some love. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now