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Well, those guys who I dropped for void/bandos/fire cape/torsos deserved it, rushing all those people.

 

PvP has a risk, don't bring the items there if you don't want to die.

 

 

 

But your a bug abuser, ofcourse you'd stick up for what you did, its like a defendant in court saying they shouldn't get punished.

 

 

 

 

 

You go there with the knowledge you will be able to fight back, use the skills and items youve worked hard to aquire to defend yourself, knowingly knocking them out of the game is something they couldn't see coming, if they had known they wouldn't have gone in there. If they had lost their items through a fair fight then nobody would be complaining.

 

 

 

It's a shame that there isn't going to be a rollback, i'd willingly sacrifice a drop or some exp to somebody who's lost something unfairly.

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I believe bugs of this magnitude deserve rollbacks within the first 5 hours. Anymore and its too late.

 

 

 

Problem with that is if it happens at 3am and the people who make such decisions are probably asleep. I believe it really is down to the top dogs to make such decisions about rollbacks.

 

 

 

I personally would rather lose a firecape if I just won one. I wouldnt mind losing 3rd age in a clue. I wouldnt mind alot of things. I rather people who had lost items unfairly got them back. Its one thing for me to get lucky or whatever gaining an item. Its another for others to be losing items unfairly. I rather they had their items back than getting mine tbh.

 

 

 

It is good to know that somebody else shares my opinion, and I think you stated it a little more precisely than I have. :)

 

 

 

I think the main thing in question here is the classic dispute over the definition of justice. I like to think that justice is simply a way of making sure that things are kept fair. If a large group of people suffer due to things that were beyond their control, I think that it is only fair for the unaffected group to take a hit in return if it means they can set right what went wrong.

 

Even if the unaffected group would take a much larger and widespread hit than the orginal, considerably small group? :roll: I didn't even play the whole day, but those wanting a rollback are the selfish ones. Those 1000 people (max?) want back what they lost, even if it means that 200,000 people lose everything they did in that 9~ hour period.

 

 

 

Anyway, obviously it's much too late for a rollback now, and i'm personally glad Jagex are much smarter than some of the people who have posted here.

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Hmm I find it hard to understand how its fair to lose items due to a bug abuser. A game that has rules creating fairness. This is included for pking. Bug abusing is still against the rules even on pk worlds.

 

 

 

If there was a universal bug that caused people in pk worlds to suddenly lose all the items they were holding. Its 'ok' because they knew the risk? The risk of losing items..

 

 

 

ROFL

 

 

 

They couldnt possibly know. Yes they knew the risk of normal combat but they couldnt possibly know someone was going to disconnect them. Thats bug abusing and is against the rules.

 

 

 

Jagex do not have to do anything but its in their best interest to satisfy their customers. This time they choose not to rollback which I am not really arguing against. Its just my opinion that perhaps they should of. They choose otherwise.

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If you say that this situation DIDNT call for a rollback, then what situation does? My problem with what I have seen is just that people seem to be saying that it would never be appropriate to roll back the game, which seems really self centered...

 

 

 

The only time that it would be appropriate (not just in my view, but in Jagex's as well - reference the RSoF if you don't believe me) is if a bug occurred which affected everybody at the same time (i.e. all of the servers being knocked offline, or the game's data being overwritten/corrupted, causing everyone to lose everything). The ? bug didn't affect everyone; only a handful of players that were online at the time. Well, not only would you have had to have been online, but you would have to have been in the same area that players were spamming the message, hence, crowded worlds such as W2 and W1 were struck, boss NPCs were hit, and PvP worlds were also hit as well.

 

 

 

The point of this is that not everyone in the game was affected. Rollbacks are mammoth, and they affect everyone. Rolling back for this would have been analogous to using a nuke to kill termites.

 

 

 

When a small group of people suffer an injustice such as this, it is the responsibility of the minority to say "Since you lost something beyond your control, and we can now control the situation, it would only be fair for us to take a hit so we can all be put back to where we were before the injustice happened."

 

 

 

It's sad but true - the needs of the many outweigh the needs of the few. Especially when the primary 'need' of the few is to totally obliterate the work of the many in the few hours this bug ran rampant.

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Hmm I find it hard to understand how its fair to lose items due to a bug abuser.

 

I don't think anyone is actually saying that..? But do you honestly believe it would be fair for the 200,000+ players who played during that period to lose everything they did?

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Yep

 

 

 

Its been done to me before more than once. Was annoying but I overcame it. I cant even remember what it was for but I dont think it was as even serious as this. Could be wrong as I dont remember but that suggests to me it wasnt that bad. Perhaps technical issues which forced them possibly.

 

 

 

It has to be done quickly as to not effect people so badly. It is unfair for players to lose items that could quite likely take them alot longer to gain back than what the average person loses from a rollback.

 

 

 

The fact is I feel that despite the hit the people who are uneffected suffer. It is fair to those who were effected unaware of the bug to have back what they lost compared to what everyone else gained.

 

 

 

This did effect many people wide spread throughout the game. Its justified to give back to those customers what they lost due to this bug imo.

 

 

 

The fala massacre thing wasnt justified as it was contained but this is more wide spread and effected all servers. The penguin bug was contained to the players that cheated so wouldnt of been justified. This is certain players hitting other players with a bug which they could not defend themselves from if they did not know about it. That says to me they should of seriously considered the fairness to these customers and then done a rollback for them.

 

 

 

Obviously after 24 hours or even 12 hours its too late to do a rollback.

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Even if the unaffected group would take a much larger and widespread hit than the orginal, considerably small group? :roll: I didn't even play the whole day, but those wanting a rollback are the selfish ones. Those 1000 people (max?) want back what they lost, even if it means that 200,000 people lose everything they did in that 9~ hour period.

 

 

 

Anyway, obviously it's much too late for a rollback now, and i'm personally glad Jagex are much smarter than some of the people who have posted here.

 

 

 

You're still not really adressing the point here. The point we are making is that we feel it would be better to let the majority roll back a normal day's play than to let the affected group be scarred by a grossly unfair loss.

 

 

 

The arument is that I would rather get a solo hilt drop rolled back than continue playing knowing that some poor person somewhere with their brand new gear, had a teleport prepared, RoL on, and then got victimized by a bug.

 

 

 

But I understand where you are coming from. "Why give up my items? Why not he just live without his? It doesnt make sense to want to give up my stuff only to give his stuff back." But the difference is control of the situation. They lost items unfairly due to a cheater...so we look at the two options:

 

a.) Don't roll back: letting the unaffected have their progress for that game time and thus leaving a permanent stain on the people who were victimized by the bug.

 

b.) Roll back the servers: giving the affected their items back, but "taking away" from the other people. However, this only takes away ONE DAY from those people, when we could be giving back so much more to some poor noob who was fighting the giant mole for the first time and lost 80% of his money due to this bug.

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I am very glad that the roll back didn't happen. Whether the roll back happened or not wouldn't affect me at all, but a roll back would of pissed a lot more people off than the crash did. The roll back would of affected everyone playing at the time, the crash only affected people on PVP worlds. Majority vs Minority, and the majority won, as it should.

 

 

 

I feel sorry for those who lost items, and it isn't their fault, but then it would not be other players fault if they lost what they had worked for and could do nothing to protect themselves. There have been posts above me about people complaining how it isn't the crash victims fault they lost items and because of this a roll back should occur. This works in reverse, it is not players fault that they happened to be playing and have lost all they worked for because of the roll back. A roll back should never happen, unless it can happen within an hour, maybe three tops. A roll back should only happen within a short time limit and if the amount of people affected is going to be the minority of players, not the majority.

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they cant roll back. how many people have leveled in this past time? and im sure a great deal of them leveled to 99 (and even Chenjs got 200m ranged exp). no one wants to go through that again.

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While I have experienced a roll back in the past, I imagine it is a last resort. So to those fearing the possibility of a roll back, I would not worry about it as it is extremely unlikely.

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[spoiler=Stats:]Updated December 22, 2011:

 

Total level - 1442 - 170M+ XP , Combat level - 115

Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)

Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85

 

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