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Accumalating Cape.


Pitac83

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Well I was thinking today and said...if I ever get 99 range, should I use the cape or the accumulator?

 

What about getting an accumulating range cape?

 

It would be almost the same as the cape in Soul Wars, but it would still have the same design.

 

Don't know if this has been mentioned before. This is kind of poorly thought out, I guess.It's just something little that popped into my head.

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Even though I do not have 99 range (or even 71 for that matter) I fully support this with one small exception. There needs to be some sort of a secondary req't for it to work.

 

Don't really understand why there should be another requirement for it to work.

 

And Est0rrath, Georgelemmons said what I mean.

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Even though I do not have 99 range (or even 71 for that matter) I fully support this with one small exception. There needs to be some sort of a secondary req't for it to work.

 

Don't really understand why there should be another requirement for it to work.

 

And Est0rrath, Georgelemmons said what I mean.

 

 

 

 

 

How did I know? :twss:

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Thanks to Uno for the awsome sig <3

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Even though I do not have 99 range (or even 71 for that matter) I fully support this with one small exception. There needs to be some sort of a secondary req't for it to work.

 

 

 

I think 99 Ranged is more then enough as a req :thumbsup:

 

since the other accumulator only requires a little quest.

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I support this, if it were to happen the cape should be without the irritating spawn of steel arrows, or have an option which allows you to turn it on/off.

 

99 rangers deserve this.

 

That would be a really good addition to the cape.

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No, none of the other capes grant any unique bonuses, so neither should the ranged cape.

 

I don't see why the other capes should have a "unique" bonus. The ranged cape doesn't allow you to pick up your bolts/arrows.

 

Also I don't think there is a problem or anything that could be added to the other capes.

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No, none of the other capes grant any unique bonuses, so neither should the ranged cape.

 

 

 

LJ makes a valid point. Should the herblore cape provide free limpwurt roots? Should the magic cape allow your runes to return for you? If it was up to me I would suggest ALL capes have some sort of 'bonus' besides the +1 in a skill.

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No, none of the other capes grant any unique bonuses, so neither should the ranged cape.

 

 

 

LJ makes a valid point. Should the herblore cape provide free limpwurt roots? Should the magic cape allow your runes to return for you? If it was up to me I would suggest ALL capes have some sort of 'bonus' besides the +1 in a skill.

 

The cape would just combine two items though. There isn't any item that goes in the cape slot that returns your runes to you.

 

But I see what he's trying to say now, I guess. The herblore example is a little much, don't you think?

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I think the best implementation of this would be allowing the accumulator to change appearance to that of the range cape, while still maintaining the stats of the accumulator.

You make it sound like running through a few level 87 monsters is hard which it really shouldn't be at your level.

riptide_mage.png

riptide_mage.png

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So, in other words, lets give 99 str/attack capes firecape stats, and give 99 mage capes the god cape stats.

 

No, he wants the ranging cape to collect amunition, not give it the stats of the accumulator. Did you even read the first post?

 

 

 

And I like the idea, it's annoying to have to use my accumulator and have my mighty green cape gather dust.

quit

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  • 3 weeks later...
Yes, but if rangers get a range cape with a bonus, why shouldn't rangers and mages.

 

 

 

Yes, picking up arrows is a bonus.

 

 

 

FAIL sorry but 100% necessary

1100 total achieved 03/02/09 880thousandth to reach it :P

1200 total achieved 29/09/11 1.23millionth to reach it :P

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Yes, but if rangers get a range cape with a bonus, why shouldn't rangers and mages.

 

 

 

Yes, picking up arrows is a bonus.

 

But there isn't currently something that let's you keep your runes or something like that. What I'm saying is just combining 2 items, not making up a new one.

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I did a thread on something that involved this a long time ago. I'll see if I have the picture:

 

 

 

attractorteam43cape.png

 

 

 

It's not a skillcape, but you get the idea.

~ W ~

 

sigzi.png

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The little extra bit could be simply taking it to Ava and a listening/reading a little bit of dialogue.

 

 

 

I think it should be allowed and I support it.

 

 

 

The only issue I can see is that people with say "Why can't I/We combine x cape with y achievement cape".

 

Examples would be; fire and melee capes, agility and hunter with spottier/spotted, magic with mage area, prayer with god cloak, etc.

[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

joe_da_studd.png[/hide]

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