Retech Posted December 5, 2009 Share Posted December 5, 2009 I was sorta thinking along that line, except with the addition of ranges, so it would involve some more modifcation (long range and weaker or really strong short range)? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
archimage_a Posted December 5, 2009 Share Posted December 5, 2009 Could work. Just make sure I am away of exactly everything you want me to do. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Wisp Posted December 5, 2009 Share Posted December 5, 2009 Since Norway wasn't posting all those different space production things, I don't think we can assume it. It just overcomplicates things.Well, he told me what his plans were over pm 50 days ago when we started the project. I'm just assuming he hadn't changed that. Hegemony-Spain Link to comment Share on other sites More sharing options...
Retech Posted December 5, 2009 Share Posted December 5, 2009 Alrighty, here's a rough draft of a system that I think might work: All modules fit roughly in this format: NamePower Rating: (Steel Burn x number of times in a minute it can reload)Energy Usage: (In a minute, as referenced by the Power Rating)Range: (Long, Medium, Short)Weight: PP Value: For example: 1.5 kW laserPower Rating: 40Energy Usage: 30 kWRange: ShortWeight: 1 TonnePP Value: 1 This would mean that this laser can burn through 40 inches of steel a minute, uses 30 kW per minute, has a short range, and is worth 1 PP. It would require an energy generator and can only engage another ship when they are both a "short" distance away. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
archimage_a Posted December 5, 2009 Share Posted December 5, 2009 A minute is a stupidly long time in space combat. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted December 5, 2009 Share Posted December 5, 2009 Another thing about thrusters: NameThruster Units:Energy Usage:Warp enabled:PP cost: Example: Standard ThrusterThruster Units: 1Energy Usage: 15 GWWarp enabled: NoPP cost: 50 This would mean that this standard thruster can move at a rate of one unit per space combat turn. If you equipped one ship with 5 of these and you were facing a ship with 3 of these, and you were trying to chase them... In the beginning of the battle you start 6 units away, which is long ranged... You're firing long ranged...for 1 turn, since you can get to a distance of 4 units away in one space combat turn since your thruster units is two more than the enemy. Then you can fight medium range. If you want to catch up with them to fire short range, then... it'll take you one turn. It might be overcomplicating things a bit, but I think it might be simpler than the module idea with the steel burn things. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
archimage_a Posted December 5, 2009 Share Posted December 5, 2009 I think Doom had the best system: Weapon Power:Speed:Armor:Shielding:Weapon Range: With the addition of a 'notes' section. Ultra Ships get 1 free note, otherwise all ships have to pay 500 per note. Notes are any special abilities that a ship might have. Capital Caravel:Weapon Power: 500Speed: 90Armour: 1000Shielding: 200Weapon Range: 210Notes: DOCKING Procedure Fighter Caravel:Weapon Power: 10Speed: 90Armor: 1000Shielding: 200Weapon Range: 300Notes: DOCKING Procedure, Laser defence field Notes:Docking Procedure: Ships are cheaper to produce but not all of them have warp drives, every 10 ships must have a warp drive so when a ship is destroyed there is a 1 in 10 chance that it has a warp drive.Laser defence field: Ship makes all surrounding (Within 300 ranges) ships immune to projectile weapons. Took 8 minutes to do so it is hardly complicated.The actual combat will be worked out by me, if anyone has specific stratagy they can tell me before they engage. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted December 5, 2009 Share Posted December 5, 2009 Two things:Has the PP system been standardized to Doom's? and What if a ship has more than one weapon? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
archimage_a Posted December 5, 2009 Share Posted December 5, 2009 Then you add the two weapon power's together and keep the same max range. Yeah lets go with Doom's. I don't like it but I don't have to play with it so I am not gonna dwell on it. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
RpgGamer Posted December 5, 2009 Share Posted December 5, 2009 Lord have mercy! This game just WAY got complicated.Good thing I lack military. I would hate to keep track of all that stuff. Quote Quote Anyone who likes tacos is incapable of logic. Anyone who likes logic is incapable of tacos. PSA: SaqPrets is an Estonian Dude Steam: NippleBeardTM Origin: Brand_New_iPwn Link to comment Share on other sites More sharing options...
archimage_a Posted December 5, 2009 Share Posted December 5, 2009 Yeah, it is stupidly complicated when it should be fun. Problem is that it has always been stupidly complicated its just no one had to deal with it until now. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted December 5, 2009 Share Posted December 5, 2009 Fighter/Escort thingy Weapon Power: XSpeed: X Battleships Weapon Power:XXXXXXXSpeed:XArmor:XWeapon Range:XShielding: Heavy Battleships:Weapon Power: 50XSpeed: 10XArmor: 20XWeapon Range: 30X Super Battleships:Weapon Power: 800XSpeed: 50XArmor: 100XWeapon Range: 50X Also, if I am not mistaken, my 2nd space production station is completed. That means 10 ground production and 2 space production, for a total of 1,400 PP. This will be used to construct another space production station in three years, as well as two heavy battle ships. -------------- Also... are values directly related? For example a super battleship with 100 armor will be 10 times more armored as a heavy battleship with 10 armor? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
The_Mather1 Posted December 5, 2009 Share Posted December 5, 2009 I believe these would be mine, correct me if they seem wrong: Tel'tak:WeaponsRangeSpeed 50XHull strenght 25XShieldsCloak 200X# Fighters:Weapons XXXXXRange 25XSpeed 75XHull strenght 15XShieldsCloak Jumpers:Weapons 30XRange 60XSpeed 65XHull Strenght 20XShields 20X*Cloak 100X* X-302:Weapons 100XRange 100XSpeed 40XHull strenght 60XShields 60XCloak Atlantis/city-ship:Weapons 150XRange 90XSpeed 30XHull strenght 30XShields 150X*Cloak 100X* ( * Shields and cloak cannot operate at the same time.)( # Tel'taks are completely undetectable when cloaked.) But Retech I think 800X weapons are well beyond overpowered, or were they just examples? Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Nero Posted December 5, 2009 Share Posted December 5, 2009 My ships are designed to blow stuff up. That's what they do. ^That's my summary for my space fleet. Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Retech Posted December 5, 2009 Share Posted December 5, 2009 Mather, every point you put for those costs one PP. You can make a weapon with a million power for weapon, but it would cost a million PP for it. So your fighters are going to be much more expensive than the standard fighter. Also, your cloaking costs 50 PP each ship I believe. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Wisp Posted December 5, 2009 Share Posted December 5, 2009 Here are my two special ships:Any ships costing over an ultra get a free note as well, so anything over 2000 PP Railship:Weapons: 5000xRange: 4500x (see note)Speed: 200XArmor: 600XShields: 200XNote: Advanced Railgun: Utilizing possibly the largest railguns in existence, the range of this ship is increased slightly. Dreadnought:Weapons: 6000xArmor: 3500XSpeed: 400XShields: 1200X (see Note)Note: Advanced Generator, each dreadnought uses a reactor of unprecedented size, increasing shields dramatically. Armor is relative. Since a bigger ship needs more armor, it needs more points put in. 8X armor on a battleship is the same as 800x armor on a super battleship. Oh, and putting more than 90% of points on armor is now impossible. Hegemony-Spain Link to comment Share on other sites More sharing options...
Wisp Posted December 5, 2009 Share Posted December 5, 2009 Oh, I have another suggestion. Everyone must make a page on the wiki which explains the stats for all their ships. Within the next few days or so. Hegemony-Spain Link to comment Share on other sites More sharing options...
archimage_a Posted December 5, 2009 Share Posted December 5, 2009 Why not just have a roleplay combat system with a war judge who makes arbitrary calls? [hide]Horrific reports are coming in from Japan as a Lichte force breaks the ceasefire in a near six million strong assault on the Japanese home Islands. We go live to our reporter Samantha Richards in the effected area. Sam?Thanks John. Behind me you can see the devestation that has left millions dead and a legacy Japan though it had left behind forever. The story begins earlier in the year, on January 21st. when the Lichtes first stormed the beaches, killing the night guard before they even had a chance to react. This 400 thousand man massacare could scaresly have been believed and because of the size Central Command refused to take the threat serouisly until the Litchens were on the streets of Osaka. The Civilians milita took things into their own hands, but the Lichtens fought with such brutality and commited such atrocities that soon some of the Japanese people were cowed into quietly obeying their overlords for fear of being barbarised. They then continued their march in land, sacking the ancient city of Kyoto as a warning to other provinces which defy them.Citizens from all over the province, almost thirty million people, came to swear loyalty to the Lichten Queen. Men and Women watched as their children were taken away while others saw them shot before their very eyes. As the parents wept the invading forces divided them into 'fighting droves', before pairing up men and women to produce a new serf class, subseviant to the Lichte.With an entire province under their control the Litchen army, still 4 million strong despite the uprising, now faced a combined milita and professional army, numbering in the 20 millions, at a disadvantage of more than four to one. Yet the Lichtens did not stand their ground to fight, as has been their past method, but instead turned about returning to their conqured territory. While the army was willing to leave it at that, until more forces could be rallied, the milita, numbering in the sixteen millions, followed. What no one was expecting were the tear streamed men and women, human men and women, wielding bits of tree and setting on the Milita in a frenzied attack. The Milita soon tried to run as to prevent further death, but either by orders or simply by the insanity the victims followed and continued to beat their countrymen to the ground. Eventually the Milita opened fire, killing hundreds of thousands of men and women. The professional army's hand was forced by calls to 'stop this civil war of enslavement'. Taking the only option open to them a nuclear strike of the province was authorised.The death toll has currently reached fifty million, not including almost nine million people missing, assumed abducted. As the distraught citizens pick their way though the charred remains of their once beautiful province the New World Order emplores Brazil and Germania to cease this wanton war of aggression and turn on the real villan in all this. Both Brazil and Germania have been unavalible for comment, though sources close to both leaders say that this attack was nothing to do with them. True or not the war continues with these staggering losses only beginning to be comprehended. This is Samantha Richards, reporting from Kansai region.[/hide]Probably because my sense of realism usually escalates situations realistically, rather than in the form of a game. Here are my two special ships: Just got over complicated again.I think we should use pie charts... http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
archimage_a Posted December 5, 2009 Share Posted December 5, 2009 My ships are designed to blow stuff up. That's what they do. Dusty's shipsWeapon Power: 40%Speed: 5%Armor: 30%Shielding: 0%Weapon Range: 25% Reasonable? http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted December 5, 2009 Share Posted December 5, 2009 Pie Chart? Also, can we choose which ships get blown up first? :) Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
archimage_a Posted December 5, 2009 Share Posted December 5, 2009 You can. Pie Charts...so percentages basically. Rather than actual numbers. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted December 5, 2009 Share Posted December 5, 2009 So you're saying a heavy battleship is always worth the same amount of PP, but the percentages for each faction could be different? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Wisp Posted December 5, 2009 Share Posted December 5, 2009 You can in the sense that you can tell him strategies like "Send in the battleships first, flank with the ultras" or whatever. And yeah, that's the basic point. I like keeping it in number form, because weapon power happens to also be damage. Percentage works well for armor though... Maybe have it in both forms. Hegemony-Spain Link to comment Share on other sites More sharing options...
archimage_a Posted December 5, 2009 Share Posted December 5, 2009 Basically. If people wanted special modifers they could be applied. The idea is to make is really simple for people to do, but have the option to make a more complex fleet if you wanted. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted December 5, 2009 Share Posted December 5, 2009 Can someone make an example which will be definitive? I don't want to finish the stats for my fleet until it is definitive. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
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