Wisp Posted December 6, 2009 Share Posted December 6, 2009 How did you make that flag?Link Hegemony-Spain Link to comment Share on other sites More sharing options...
Nero Posted December 6, 2009 Share Posted December 6, 2009 How did you make that flag?It's the flag of Brazil lol. Doom, you want to update the Earth map on the front page?[hide=map][/hide] And this is TFed's flag: Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Wisp Posted December 6, 2009 Share Posted December 6, 2009 Updated Hegemony-Spain Link to comment Share on other sites More sharing options...
Retech Posted December 6, 2009 Share Posted December 6, 2009 Oh, interesting. I'm going to have to figure out how to make a flag which incorporates water and kelp in it. Anyways, I will put the stats for my fleet up soon. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
archimage_a Posted December 6, 2009 Share Posted December 6, 2009 Ok then 20 minutes till the attack. Start your squirming!Any ship which has not been statisfied will be assumed as 20-20-20-20-20 split. All ships will be assumed to carry to the new weighting system and be ranked in numerical order from most powerful to least powerful(based on circumstances. Don't worry, I know what I mean =P) http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
The Dark Lord Posted December 6, 2009 Share Posted December 6, 2009 I'm not even taking part in this battle, right? I didn't submit any battle plans, but I'm reinforcing Kajea since Sega-Res is pretty much impossible for them to take anyway. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
archimage_a Posted December 6, 2009 Share Posted December 6, 2009 There are no Urk-Orz ships near your ships unless you sent them to Sinabo. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Wisp Posted December 6, 2009 Share Posted December 6, 2009 Ok then 20 minutes till the attack. Start your squirming!Any ship which has not been statisfied will be assumed as 20-20-20-20-20 split. All ships will be assumed to carry to the new weighting system and be ranked in numerical order from most powerful to least powerful(based on circumstances. Don't worry, I know what I mean =P)Ok, so the two fleets will be waiting a ways away from Alpha Centauri, and then will attack the enemy fleet from the flanks. Point wise, we outnumber then almost 4-1. The planets are almost completely evacuated, with only a few million who opted to stay behind. Escorts:Weapons:3Armor:1Speed:1Range:Shields: Battleships:Weapons: 6Armor:2Speed:Range:1Shields:1 Heavy BattleshipWeapons: 35Armor: 40Speed: 5Range: 5Shields: 15 Super Heavy:Weapons: 250Armor:200Speed: 350Range: 100Shields: 10050 Escorts Ultra:Weapons: 900Armor: 400Speed: 100Range: 200Shields: 400Notes: Antimatter missiles: Each ultra has a small loadout of armor piercing antimatter missiles. These will target larger ships when possible. All my ships have turrets all through the hallways as well, to protect against boarders. And the fleets in alpha centauri in total are:100 Escorts7 Ultra Heavy14 Super Heavy36 Heavy Battleships101 Battleships14720 Fighters Hegemony-Spain Link to comment Share on other sites More sharing options...
Guest Mrmegakirby Posted December 6, 2009 Share Posted December 6, 2009 Seriously, if this keeps up, I'm going to pull a rocco and quit. I might leave my viruses to someone who will abuse them just for kicks. Link to comment Share on other sites More sharing options...
Wisp Posted December 6, 2009 Share Posted December 6, 2009 Seriously, if this keeps up, I'm going to pull a rocco and quit. I might leave my viruses to someone who will abuse them just for kicks.It's really not that complicated at all. If you don't want to put in the effort all your ships can just automatically 20-20-20-20-20. Hegemony-Spain Link to comment Share on other sites More sharing options...
Grim_ Posted December 6, 2009 Share Posted December 6, 2009 Okay here are my ships stats-Ajax class ships-Weapons 35Shield 0Speed 5Armor 20Range 40(Percentage wise)Notes: Fire the largest or second to largest railguns in existence +4% range. Super battle shipWeapons 40 Shield 0Speed 25Armor 20Range 15Notes Strange matter armorPraetorian class ship Weapons 10Shield 0Speed 10Armor 70Range 10Notes: Strange matter armor faraday cages and fighter carriers Battle shipsWeapons 20Shield 0Speed 30Armor 30Range 10 Daedalus Cannon Weapons 50Shield 0Speed 5Armor 5Range 40Notes: Huge CPC mostly used for attack upon a planet but can still be used in battle. The praetorian class ships carry 2,000 fighters each but are ultra heavy ships as are the ajax class ships. Link to comment Share on other sites More sharing options...
Nero Posted December 6, 2009 Share Posted December 6, 2009 My ship point loadout goes in this priority:WeaponsArmourRangeSpeedShields 'cept for Carriers, which are as so:ArmourSpeedWeaponsRangeShields (All my ships have Dirithanium plating by now, so shields are useless. Also my fleet is under the control of Doom for the round. The numbers were posted above. Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
The Dark Lord Posted December 6, 2009 Share Posted December 6, 2009 I think we should just go ahead and cut out the modules and the pie charts (perhaps even the Production Points) or else this game will die. We're already down to about 8 people, and more will definitely quit if this isn't simplified. Seriously. I know it makes more sense with the pie charts, but it's causing people to quit. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Wisp Posted December 6, 2009 Share Posted December 6, 2009 For gods sakes, its not that complicated. It takes about 10 minutes to do all of your ships, and then you're done with that forever. And production points is just a way of making it so people can't build huge fleets instantly, or so that they don't build too few ships for their capabilities. Hegemony-Spain Link to comment Share on other sites More sharing options...
Grim_ Posted December 6, 2009 Share Posted December 6, 2009 Well there is the small matter of if I should be allowed to use my multi purpose ships to function as nominal space stations? (7 multis working together can produce a super battle ship in 5 years) Link to comment Share on other sites More sharing options...
Retech Posted December 6, 2009 Share Posted December 6, 2009 Omg! I wasn't on, and now I'm stuck with this. Basically my fleets are weapons oriented. Caravels are in front. I'd say 60 for weapons, armor for the rest. Special ability for the 2 super duper battleships are that they attack by boarding after they fight with their conventional weapons, which are mainly matter, though they have special weapons which evade shields but are generic against armor. Remember I have a 50,000 PP battlestation as well. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
archimage_a Posted December 6, 2009 Share Posted December 6, 2009 Sere the basic problem is that people want a system which gives you the freedom to blow the enemy up. Without all the tedious mucking about which actually is war. I think its what people in European learned from the First World War...it isn't just pop in, pop out, it is years of grueling effort and at the end of it you might lose everything. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted December 6, 2009 Share Posted December 6, 2009 Caravels get blown up first! :thumbsup: Also, all fire is directed at the caravels, so my ships are relatively unhindered and can fire over them. I don't know how many caravels I have, basically how much you gave me. -------- Also note the boarding by the super battleships have no risk of both ships blowing up, but the boarded ship can blow up. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
archimage_a Posted December 6, 2009 Share Posted December 6, 2009 The Urk-Orz Fleet lurks on the outer edge of Alpha Centuri, Sinabo and Reccea Demicus."Sephar is conquered" Intercepted transmission. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
The Dark Lord Posted December 6, 2009 Share Posted December 6, 2009 Sere the basic problem is that people want a system which gives you the freedom to blow the enemy up. Without all the tedious mucking about which actually is war. I think its what people in European learned from the First World War...it isn't just pop in, pop out, it is years of grueling effort and at the end of it you might lose everything. I know what you mean, but I just don't like seeing us come up with a better system, only to have half of the remaining players quit because they didn't like it. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Grim_ Posted December 6, 2009 Share Posted December 6, 2009 Well... That is not really good. Link to comment Share on other sites More sharing options...
Retech Posted December 6, 2009 Share Posted December 6, 2009 If its alright with you, I'd rather have the alien fleet delayed for one day so I can sort all my fleet specs out (I had to go somewhere.) If it isn't convienient with you, then go ahead. :) Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
archimage_a Posted December 6, 2009 Share Posted December 6, 2009 I know what you mean, but I just don't like seeing us come up with a better system, only to have half of the remaining players quit because they didn't like it. Quantity vs Quality. I might as well not be here(for space battles, land batles is fairly standardised now) but for space battles its a little bit more complicated.I could deal with 'not coming up with a better system' but the problem is coming up with A system. At the moment there is no real system for doing it, except, as Rocco pointed out, me abitarily making decisions. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
RpgGamer Posted December 6, 2009 Share Posted December 6, 2009 I'm not fond of the complexity, but I'll stick around because I've already invested so much time into this thread, I can't just quit. @Dusty1) Objection to Earth map. Doom gave me back my East flank territories (Malawi/Mozambique/Zimbabwe)2) You have too many anthems!!! I would complani about it, but they all sound so damn good :lol: Quote Quote Anyone who likes tacos is incapable of logic. Anyone who likes logic is incapable of tacos. PSA: SaqPrets is an Estonian Dude Steam: NippleBeardTM Origin: Brand_New_iPwn Link to comment Share on other sites More sharing options...
Wisp Posted December 6, 2009 Share Posted December 6, 2009 I'm not fond of the complexity, but I'll stick around because I've already invested so much time into this thread, I can't just quit. @Dusty1) Objection to Earth map. Doom gave me back my East flank territories (Malawi/Mozambique/Zimbabwe)2) You have too many anthems!!! I would complani about it, but they all sound so damn good :lol:Forgot about that. Ugh, it's a pain to edit countries in, hang on. Hegemony-Spain Link to comment Share on other sites More sharing options...
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