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Dungeoneering Weapon Average Damage


Adventurer8

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Promethium spear > all because more of its attacks WILL hit, and it has all three melee styles

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So, it's:

 

Spear >>> Longsword = Battleaxe >> 2H > Warhammer > Maul > Rapier > Dagger

 

And for ranged:

 

Longbow >>>>>>>>> Shortbow

 

Is that correct? Because this is what it looks like, methinks.

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Looks about right. Was using an entgallow short for a while, but then I got ahold of the long, and it has far superior range bonus, even in full plate armor.

 

Must say I cannot wait for primal spear to come out. :D

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So, it's:

 

Spear >>> Longsword = Battleaxe >> 2H > Warhammer > Maul > Rapier > Dagger

 

And for ranged:

 

Longbow >>>>>>>>> Shortbow

 

Is that correct? Because this is what it looks like, methinks.

I wouldn't say the difference between long/baxe/2h is so large: here the problem with accuracy starts to pop up.. (2h hits much better on difficult foes)

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I wouldn't say the difference between long/baxe/2h is so large: here the problem with accuracy starts to pop up.. (2h hits much better on difficult foes)

Hmm really? I've never really bothered to use 2H's lol.

 

So is this argument the same in F2P? I'm using a fractite maul right now. Will I see a big difference if I switch to the spear?

I guess so. Not all monsters are weak to crush, so it's best to also be well-rounded with the spear.

 

Also, fun fact - the tangle gum longbow (tier 1) has more accuracy than the spinebeam shortbow (tier 5). Proves how much shorts suck.

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I wouldn't say the difference between long/baxe/2h is so large: here the problem with accuracy starts to pop up.. (2h hits much better on difficult foes)

Hmm really? I've never really bothered to use 2H's lol.

 

So is this argument the same in F2P? I'm using a fractite maul right now. Will I see a big difference if I switch to the spear?

I guess so. Not all monsters are weak to crush, so it's best to also be well-rounded with the spear.

 

Also, fun fact - the tangle gum longbow (tier 1) has more accuracy than the spinebeam shortbow (tier 5). Proves how much shorts suck.

 

Hmm.. comabt triangle works perfectly down in dungeons.. me like. :3

 

Also- Maul is pretty much ownage, spear doesn't hit as often.

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Mauls are for people who don't like switching combat styles. =P

 

There *is* a difference in damage output between the free to play weapons and the members primal ones. The slower weapons perform much better at the lower tiers for whatever reason, it seems. On free to play, the spear is still argueably the best, but faces a lot of competition from the twohander and the maul. Also on free to play, one handed weapons don't seem to be worth it unless you *really* want a shield. =/

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Mauls are for people who don't like switching combat styles. =P

 

There *is* a difference in damage output between the free to play weapons and the members primal ones. The slower weapons perform much better at the lower tiers for whatever reason, it seems. On free to play, the spear is still argueably the best, but faces a lot of competition from the twohander and the maul. Also on free to play, one handed weapons don't seem to be worth it unless you *really* want a shield. =/

thats because f2p enemies have much lower defence tghan their p2p counterparts (= lower lvl), therefor the attack bonuses will have less effect because you will hit easier with any style anyway. Thats why the faster hitting weapons have more effect on lower leveled enemies, they hit more often.

 

On p2p they would fail a lot more so the weapons with better attack stats will have an advantage because they hit through the defence.

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Mauls are for people who don't like switching combat styles. =P

 

There *is* a difference in damage output between the free to play weapons and the members primal ones. The slower weapons perform much better at the lower tiers for whatever reason, it seems. On free to play, the spear is still argueably the best, but faces a lot of competition from the twohander and the maul. Also on free to play, one handed weapons don't seem to be worth it unless you *really* want a shield. =/

thats because f2p enemies have much lower defence tghan their p2p counterparts (= lower lvl), therefor the attack bonuses will have less effect because you will hit easier with any style anyway. Thats why the faster hitting weapons have more effect on lower leveled enemies, they hit more often.

 

On p2p they would fail a lot more so the weapons with better attack stats will have an advantage because they hit through the defence.

 

No, I was saying that on free to play, the slower weapons perform better. This is because not only do the slower ones have higher accuracy, but looking at it, they'll do more damage over time as well. I'm not certain about the ultimate accuracy on members, but this changes when you get up to primal weapons. Slower primal weapons do less damage over time... but may very well make up for it with their accuracy.

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Mauls are for people who don't like switching combat styles. =P

 

There *is* a difference in damage output between the free to play weapons and the members primal ones. The slower weapons perform much better at the lower tiers for whatever reason, it seems. On free to play, the spear is still argueably the best, but faces a lot of competition from the twohander and the maul. Also on free to play, one handed weapons don't seem to be worth it unless you *really* want a shield. =/

thats because f2p enemies have much lower defence tghan their p2p counterparts (= lower lvl), therefor the attack bonuses will have less effect because you will hit easier with any style anyway. Thats why the faster hitting weapons have more effect on lower leveled enemies, they hit more often.

 

On p2p they would fail a lot more so the weapons with better attack stats will have an advantage because they hit through the defence.

 

No, I was saying that on free to play, the slower weapons perform better. This is because not only do the slower ones have higher accuracy, but looking at it, they'll do more damage over time as well. I'm not certain about the ultimate accuracy on members, but this changes when you get up to primal weapons. Slower primal weapons do less damage over time... but may very well make up for it with their accuracy.

wow that seems really weird... it should be the other way around

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Is there a way to find out which combat styles are most effective against certain monsters?

 

I Use a spear to have access to all 3 different styles, and I've used ranged against bosses to avoid melee prayer.

 

[hide]Forgotten Mage: Slash

Forgotten Ranger: Stab

Forgotten Warrior: Seems to be stab, but they are fairly hard to hit when they're fully equipped.

Ice Warriors: Crush

Ice Giants: Crush

Icefiends: Stab

Ice Elemental: crush

Ice Spider: Slash

Shades: Stab

Throwing Troll: Crush

Rats: Slash?

Hydra: Stab

 

Bosses:

Astea: Range/Slash

To'Kash: Crush

Icy Bones: Crush

Gluttonous Behemoth: Crush

Plane-Freezer: Stab[/hide]

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For Forgotten Warriors, I'd assume that the weakness depends on type of body and, to a lesser extent, type of leggings (there's actually a difference between plate legs and skirts). Platebodies are weak to crush, and chains are weak to stab. The ones that don't wear any are probably weak to slash or maybe stab.

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Is there a way to find out which combat styles are most effective against certain monsters?

 

As a lot of the reports on who's weak against what are largely inconsistant, I'd say it'd take a ton of research. >.< If you want to try to find out for yourself, get a few different weapons that share a similar stab, slash, and crush bonus. (NOT a spear, which has very lopsided bonuses) Whenever you find a mid to high level monster that you want to check, use a particular attack style against it and record how many times you hit and missed. Low level monsters don't count, since you'll be very accurate against them anyway, and you'll have to do this for at least 100 of the same monster if you want anything close to accurate results.

 

For monsters dressed in player armor, like forgotten warriors, you can look at the armor they're wearing to determine what they're weak against. There's a large difference between chainmail and plate, along with legs and skirt. Rangers and Mages won't have different armor, so you don't have to pay as much attention to what they're wearing.

 

i cant wait till theres a boss that drops primal spear

 

also not all primal items are in the kb, such as maul, can someone post stats of those items

 

I found this useful. =P

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i've dumped my promethium spear over maul. I used maul from 63-lvl 68 until i got rapier so i used that instead and I've been kicken butt with it b/c of its speed and the stab bonus.

It seems that the majorty of bosses are weak against stab. Crush is second but not that significant. So i'll continue to use Primal rapier + kite b/c i simply do not wish

to bind a weapon or armor that OTHER players can make from scratch. Kite looks badass so i kept it over prom pl8. I don't care about the bonuses. I only care about what I am

comfortable with whether they have better bonuses or not which many of you will not understand.

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i've dumped my promethium spear over maul. I used maul from 63-lvl 68 until i got rapier so i used that instead and I've been kicken butt with it b/c of its speed and the stab bonus.

It seems that the majorty of bosses are weak against stab. Crush is second but not that significant. So i'll continue to use Primal rapier + kite b/c i simply do not wish

to bind a weapon or armor that OTHER players can make from scratch. Kite looks badass so i kept it over prom pl8. I don't care about the bonuses. I only care about what I am

comfortable with whether they have better bonuses or not which many of you will not understand.

 

Curiously, how's the accuracy on that rapier working for you? And on higher level monsters and bosses?

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~Today, we watch Runescape's grass grow. Tomorrow, we watch it's pots boil!

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i've dumped my promethium spear over maul. I used maul from 63-lvl 68 until i got rapier so i used that instead and I've been kicken butt with it b/c of its speed and the stab bonus.

It seems that the majorty of bosses are weak against stab. Crush is second but not that significant. So i'll continue to use Primal rapier + kite b/c i simply do not wish

to bind a weapon or armor that OTHER players can make from scratch. Kite looks badass so i kept it over prom pl8. I don't care about the bonuses. I only care about what I am

comfortable with whether they have better bonuses or not which many of you will not understand.

 

Curiously, how's the accuracy on that rapier working for you? And on higher level monsters and bosses?

 

pretty well. Even though its a bit weak. Its definitely superior to the whip and MOST bosses tend to be weak to stabbing.

Its definitely worth keeping over maul, and the ability to use a shield compensates that over the promethium spear's

bonuses.

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Doesn't the spear hit as fast as the rapier? In that case, spear >> rapier. More strength, more accuracy, same speed (? ), all styles

 

Shields are pretty useless IMO. Not worth the time to go out to make them at least. That's why I prefer 2 handed weapons, they have better bonuses. (and there is no rune defender to make up for the one handed weaopns).

And yeah, I don't understand your choice for the shield at all, but I don't understand a lot of things about you lol (like how you bore yourself out of your mind (note: I'm quoting yourself here, you said thims somewhere) to get 100 whips drops)

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To clarify:

 

Daggers, Rapiers, Shortbows: Speed 6

 

Longswords, Spears, Battleaxes, Warhammers, Longbows, Staffs: Speed 5

 

2-handers, Mauls: Speed 4

douvdFX.jpg


 


Blog


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Boss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings


120s: Dungeoneering | Invention

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Doesn't the spear hit as fast as the rapier? In that case, spear >> rapier. More strength, more accuracy, same speed (? ), all styles

 

Shields are pretty useless IMO. Not worth the time to go out to make them at least. That's why I prefer 2 handed weapons, they have better bonuses. (and there is no rune defender to make up for the one handed weaopns).

And yeah, I don't understand your choice for the shield at all, but I don't understand a lot of things about you lol (like how you bore yourself out of your mind (note: I'm quoting yourself here, you said thims somewhere) to get 100 whips drops)

 

 

if you get to know me, you'll see to it that i'm a very different person.

 

as for your shields comment, I prefer using primal kite because of aesthetic reasons. Not because of the lack of bonuses over promethium pl8.

I feel a bit uncomfortable binding a weapon or armor that someone can simply make with 99 smithing and since there's fairly a lot of

them out there, I prefer using Primal since its more "special".

 

I like the feeling of using Boss monster drops. Not player-made crap or w/e. too boring imo.

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