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Runescapes simple UI


Graiskye

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Hey, I was wondering why RS doesn't offer us a few more options along the lines of the UI. As in a few customizable hot keys.

They could be set to whatever you desire, magic, prayers, whatever you like.

I know players don't want RS to become a clone of similar MMORPG, but a little more elaborate UI would do wonders for the game.

So is there a reason the UI is so seemingly simple.

I cannot imagine Maging in high level combat, PvP or otherwise.

What do you all think ?

-Grais.

Did you know half the worlds population is below average intelligence?

Many people think we are getting smarter as a whole, but we are UNIVERSALLY getting dumber and dumber at an alarmingly fast rate.

 

Metaphorically.... the human race is on its way to hell in a hand-basket made of dry wicker.

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I don't know, but I shudder thinking of all the nonsense ranters who are going to complain that it will be like other MMO's if this happens. They do have hotkeys to open the inventory and magic tab, but not to use a particular spell. It would make somethings a bit too easy and take away the grinding aspect of the game. Hotkeys for prayer would just make Jad a pushover, however.

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Yeah I wonder why they haven't done this already. They've already demonstrated with the orb of oculus that they are capable of showing and hiding the chat window using a hotkey, so why haven't they done this outside the orb and allow our keyboard keys to be used as hotkeys in non-chat context?

 

As for ranters, frankly, who gives a crap. Something like this is long overdue.

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I'd like to see one for quick prayers, rest on/off, and familiar left click. Anything else would make the game too easy imo.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

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Well d'oh, of course it would make RS easier, that's the whole idea behind the hotkeys.

 

And at any rate, you mention it as if implying that Jagex wouldn't do it just because it makes RS easy/easier. Lol'd.

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Seriously, you're saying the game would be too easy if they improved the UI?! Are you KIDDING ME?!?!

 

How about some REAL difficulty instead of this tedious crap. You guys seem downright masochistic.

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The fact that the difficulty of Runescape is based on menu-managing just shows how bad the core gameplay is. Having a user-friendly UI doesn't make the game EASY, it makes it USER-FRIENDLY.

 

If you don't want Runescape to be easy, tell Jagex to introduce a real-time combat system with actual moves instead of the "click and wait" system we have now. Until then, any update that improves the UI and control scheme is very welcome.

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Seriously, you're saying the game would be too easy if they improved the UI?! Are you KIDDING ME?!?!

 

How about some REAL difficulty instead of this tedious crap. You guys seem downright masochistic.

It could be over done.

 

Imagine hybriding: F1 switches between tank+mage top, f2 switches legs, f3 switches shield, f4 switches weapon, f5 casts ice barrage, f6 equips dds, f7 activates spec, f8 switches prayers..it'd be pretty OP.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

DM0Yq2c.png

 

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Seriously, you're saying the game would be too easy if they improved the UI?! Are you KIDDING ME?!?!

 

How about some REAL difficulty instead of this tedious crap. You guys seem downright masochistic.

It could be over done.

 

Imagine hybriding: F1 switches between tank+mage top, f2 switches legs, f3 switches shield, f4 switches weapon, f5 casts ice barrage, f6 equips dds, f7 activates spec, f8 switches prayers..it'd be pretty OP.

 

How is it OP when everyone has the same opportunity?

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Seriously, you're saying the game would be too easy if they improved the UI?! Are you KIDDING ME?!?!

 

How about some REAL difficulty instead of this tedious crap. You guys seem downright masochistic.

It could be over done.

 

Imagine hybriding: F1 switches between tank+mage top, f2 switches legs, f3 switches shield, f4 switches weapon, f5 casts ice barrage, f6 equips dds, f7 activates spec, f8 switches prayers..it'd be pretty OP.

 

How is it OP when everyone has the same opportunity?

because it removes all skill from hybriding/pking.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

DM0Yq2c.png

 

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The fact that the difficulty of Runescape is based on menu-managing just shows how bad the core gameplay is. Having a user-friendly UI doesn't make the game EASY, it makes it USER-FRIENDLY.

 

If you don't want Runescape to be easy, tell Jagex to introduce a real-time combat system with actual moves instead of the "click and wait" system we have now. Until then, any update that improves the UI and control scheme is very welcome.

 

Real time combat system? Elaborate on that

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If you don't want Runescape to be easy, tell Jagex to introduce a real-time combat system with actual moves instead of the "click and wait" system we have now.

Hehe, you should try Fallen Earth for that. It's absolutely slow, grindy (just like RS..Just slower) and has real-time combat :P I'd play it myself but after years on RS, I just don't feel like starting something similar all over again.

 

Also it wouldn't remove the skill, there's not much skill in clicking appropriately anyway, it'd just allow hybriding on laggier PCs.

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[hide]

Seriously, you're saying the game would be too easy if they improved the UI?! Are you KIDDING ME?!?!

 

How about some REAL difficulty instead of this tedious crap. You guys seem downright masochistic.

It could be over done.

 

Imagine hybriding: F1 switches between tank+mage top, f2 switches legs, f3 switches shield, f4 switches weapon, f5 casts ice barrage, f6 equips dds, f7 activates spec, f8 switches prayers..it'd be pretty OP.

[/hide]

 

How is it OP when everyone has the same opportunity?

because it removes all skill from hybriding/pking.

 

If all the skill in hybriding and pking is from being able to fiddle with the tedious menus quick enough, then something is seriously wrong. Maybe that needs to be addressed, rather than simply denying us a user friendly UI.

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Hey sorry 'bout the typo :thumbsup: Doi. Thanks for all the replies.

Its not that I think they need to re do the UI, but three small hot keys, say prayers, or spells only.

I can see where people come from with the 'games getting too easy' rhetoric, Isn't that usually the case, I checked out RS 5-6 years ago(tbh I think it may have been even more), and have popped in ever since discovering it, every once in a while, but only recently did it hook me.

Do you think that was the game has gotten easier, or perhaps the game has just gotten easier to play.

Easier to have fun at.

Is that such a crime. Sure the guys who are truly skilled clickers, and I'm not making fun, they mastered the game, in a bit of a crude state one might suggest, so it is only natural they feel short changed when they see that kid get a 99 with relative ease, and new Ui implemented to make it easier yet. But maybe it would mean Mages would get some much deserved love.

Anyhow , thanks.

-G.

Did you know half the worlds population is below average intelligence?

Many people think we are getting smarter as a whole, but we are UNIVERSALLY getting dumber and dumber at an alarmingly fast rate.

 

Metaphorically.... the human race is on its way to hell in a hand-basket made of dry wicker.

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[hide]

Seriously, you're saying the game would be too easy if they improved the UI?! Are you KIDDING ME?!?!

 

How about some REAL difficulty instead of this tedious crap. You guys seem downright masochistic.

It could be over done.

 

Imagine hybriding: F1 switches between tank+mage top, f2 switches legs, f3 switches shield, f4 switches weapon, f5 casts ice barrage, f6 equips dds, f7 activates spec, f8 switches prayers..it'd be pretty OP.

[/hide]

 

How is it OP when everyone has the same opportunity?

because it removes all skill from hybriding/pking.

 

If all the skill in hybriding and pking is from being able to fiddle with the tedious menus quick enough, then something is seriously wrong. Maybe that needs to be addressed, rather than simply denying us a user friendly UI.

 

There is a difference between "easier" and "to easy".

 

For example: Lets just make everyone hit 990 as their max hit. Its fair because everyone can do it and makes the game less tedious because you can kill people instantly. Less time is wasted waiting for your opponent to die.

 

The example above is something that fits in the same guidelines as a UI equipment switch and makes the game "to easy". Part of the skill of hybriding is making choices on what equipment you can switch and how fast you can do it. Making everyone able to do an instant 8 item switch defeats the purpose of the whole choice system on what you can swap during a game-tick.

 

Everyone can switch item and attack styles, but the thing that separates the cream from the crop is the speed which the switches are preformed (by the user). Call it tedious if you want, but take away the speed difference and all you have left is level 3's who don't know about the keys and level 138's who use them with nobody in-between.

 

EDIT: The main reason other MMORPG's have UI quick-keys is mostly because they have tons and tons of different options to chose from. You can't just point and click with 100+ magic spells to chose from. RS doesn't have that and really doesn't need the keys because of this.

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I'd like to see a customizable interface - 12 big buttons that you set - which can allow you to do things with greater accuracy.

Some sort of hybrid between prayers/magic spells/attack styles would do wonders for the game.

 

If I had that, I'd probably have these buttons:

1. Teleport to lumbridge

2. Teleport to varrock

3. Telebock

 

4. Toggle mage prayer

5. Toggle atk/str prayer

6. Toggle def/atk/str prayer

 

7. Bind

8. Toggle autocast Fire blast

9. Toggle accurate / aggressive attack styles

 

10. Eat swordfish

11. Eat anchovy pizza

12. Drink Strength potion.

 

 

Each of the buttons would only work when you have the required materials / prayer level.

I think they're getting there (sort spells, set prayers), but they're still a long way off.

99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

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Right - well as far as I know not even WoW has equipment switching using hotkeys. Though that game runs on a framework that might make it possible with addons. That's not exactly what I'm talking about - more along the lines of binding keys to certain spells, prayers, quick prayers, and yes even special attack.

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Seriously, you're saying the game would be too easy if they improved the UI?! Are you KIDDING ME?!?!

 

How about some REAL difficulty instead of this tedious crap. You guys seem downright masochistic.

 

This.

 

Difficulty shouldn't be imposed by clunky/slow controls.

 

Edit:

 

There is a difference between "easier" and "to easy".

 

For example: Lets just make everyone hit 990 as their max hit. Its fair because everyone can do it and makes the game less tedious because you can kill people instantly. Less time is wasted waiting for your opponent to die.

 

The example above is something that fits in the same guidelines as a UI equipment switch and makes the game "to easy". Part of the skill of hybriding is making choices on what equipment you can switch and how fast you can do it. Making everyone able to do an instant 8 item switch defeats the purpose of the whole choice system on what you can swap during a game-tick.

 

Everyone can switch item and attack styles, but the thing that separates the cream from the crop is the speed which the switches are preformed (by the user). Call it tedious if you want, but take away the speed difference and all you have left is level 3's who don't know about the keys and level 138's who use them with nobody in-between.

 

EDIT: The main reason other MMORPG's have UI quick-keys is mostly because they have tons and tons of different options to chose from. You can't just point and click with 100+ magic spells to chose from. RS doesn't have that and really doesn't need the keys because of this.

 

Full equipment switching through single hotkeys would be too much, I agree; but with a limited amount of hotkeys (say 12), being able to bind a single piece of equipment per key would be acceptable I think. A small set of hotkeys would be an asset, but would not automate every switch you'd need to perform ( for your hybriding situation at least). For instance, with 12 hotkeys, binding a superset would probably be a bad idea, as there'd be better options.

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Real time combat system? Elaborate on that

 

^ The reason why the Runescape community is a joke. Seriously, you've never played a game other than Runescape if you don't know what a real-time combat system is. Think WoW, think Oblivion, etc

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[hide]

Seriously, you're saying the game would be too easy if they improved the UI?! Are you KIDDING ME?!?!

 

How about some REAL difficulty instead of this tedious crap. You guys seem downright masochistic.

It could be over done.

 

Imagine hybriding: F1 switches between tank+mage top, f2 switches legs, f3 switches shield, f4 switches weapon, f5 casts ice barrage, f6 equips dds, f7 activates spec, f8 switches prayers..it'd be pretty OP.

[/hide]

 

How is it OP when everyone has the same opportunity?

because it removes all skill from hybriding/pking.

 

If all the skill in hybriding and pking is from being able to fiddle with the tedious menus quick enough, then something is seriously wrong. Maybe that needs to be addressed, rather than simply denying us a user friendly UI.

 

The fact is that pking/hybriding skill is determined by being able to fiddle with the tedious menus quick enough . And it's similar with skills, difficulty is generally determined by how much clicking that skill requires. This is how Runescape works and to change that would require some major, complicated changes to the entire game (not to mention it would change the game so much, a lot of people would be upset). It seems a bit much all in order to introduce a user friendly UI, at least to me.

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Real time combat system? Elaborate on that

 

^ The reason why the Runescape community is a joke. Seriously, you've never played a game other than Runescape if you don't know what a real-time combat system is. Think WoW, think Oblivion, etc

 

Would you have rather him make an uninformed comment, not knowing the difference between real time and turn based? He's trying to inform himself, and you twist it and use it to make a degrading comment against a whole community. The community isn't a joke because they haven't tried other games. I'd be willing to bet more people than you think have played other games.

 

Personally my big issue with the hotkeys vs the function keys is that they're too far away from where your hands are most active. The two useful ones (inventory and prayer book) are all the way away from arrow keys, enter keys, and your right hand. I'd like them closer tbh.

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