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09-Jun-2010 - Castle Wars Kill Streak Competition


atestarossa

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I actually think Zuriels staff is the better choice. Spells do more damage (I think) and speed reduction by 50% for range and melee which is basically 50% damage reduction.

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I don't know why you all are trying to come up with the best strategies. It's pretty obvious there's going to be some 130+ clan that picks one of their maxed combat members to guard the entire game, making sure no one kills him and he gets all the kills. :mellow:

 

Ah yes I can imagine it now... a 138 in full mage tank gear guarded by 20 d clawers, 20 ags'ers, 20 rangers, and 20 ancienters. Absolutely impossible to kill.

 

Since none of us have even the slightest chance of winning, I suggest we organise an elite group of d clawers with full armdyl that do nothing but rush the mage tanks. 10+ d claw specs with turmoil and extremes = impossible to live.

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By popular demand, this signature is back- however I currently do not have a blog up at the moment and if I did I wouldn't update it. Sorry, the sig links to nowhere :( .

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I don't know why you all are trying to come up with the best strategies. It's pretty obvious there's going to be some 130+ clan that picks one of their maxed combat members to guard the entire game, making sure no one kills him and he gets all the kills. :mellow:

 

Ah yes I can imagine it now... a 138 in full mage tank gear guarded by 20 d clawers, 20 ags'ers, 20 rangers, and 20 ancienters. Absolutely impossible to kill.

 

Since none of us have even the slightest chance of winning, I suggest we organise an elite group of d clawers with full armdyl that do nothing but rush the mage tanks. 10+ d claw specs with turmoil and extremes = impossible to live.

What if we all hit the epicness that is 0-1 with the claws? :(

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I don't know why you all are trying to come up with the best strategies. It's pretty obvious there's going to be some 130+ clan that picks one of their maxed combat members to guard the entire game, making sure no one kills him and he gets all the kills. :mellow:

 

Ah yes I can imagine it now... a 138 in full mage tank gear guarded by 20 d clawers, 20 ags'ers, 20 rangers, and 20 ancienters. Absolutely impossible to kill.

 

Since none of us have even the slightest chance of winning, I suggest we organise an elite group of d clawers with full armdyl that do nothing but rush the mage tanks. 10+ d claw specs with turmoil and extremes = impossible to live.

What if we all hit the epicness that is 0-1 with the claws? :(

Then you switch to dark bows. :thumbup:

 

What about using ballistas? I don't think anyone's posted about them yet and they probably will get you a lot of kills.

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I actually think Zuriels staff is the better choice. Spells do more damage (I think) and speed reduction by 50% for range and melee which is basically 50% damage reduction.

 

wrong, zuriels is 10% sol is 15% so even tho the spells hit 2 higher its about a tie

 

also 50% speed loss is not the same as 50% dmg reduce

 

100% slower = 50% dmg reduction

 

example, you hit every 3 seconds and do 100 dmg

 

sol = 50 dmg per, 150 dmg in 9 seconds

 

zuriel = 100 dmg per 4.5 = 200 dmg in 9 seconds

 

therefore sol is better dmg reduce

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Alright it really would be cool if we could have an anti-killstreak tip.it clan to crash all these tank mages. I would love to organise one.

 

To help I'll start by making a few anti mage tank setups. Feel free to change these if you think there is something better than can be added.

 

High damage Ranger Setup

For dishing out high damage, taking down the mages. These are the guys that finish off the mages once they are disabled.

 

  • Full armadyl
  • Zamorak Book
  • Ranger boots
  • Barrows gloves or Mercenary Gloves
  • Fury amulet
  • Archer ring
  • Dark bow
  • Rune Crossbow
  • Lots of adamant bolts or better
  • A few rune arrows or better
  • Steel Titan > Iron Titan > Geyser Titan
  • Range boosting potion (range pot, ext range pot, olv)

 

Strategy: Drink range boosting potion and run to mage with dark bow equiped. Turn on the following curses: Sap Spirit, Berserker, Deflect Magic, Leech Ranged. Use dark bow special and titan special (if you have a metal titan, if not the geyser boosts your range) and switch to Rune crossbow, hitting mage until you die.

 

Anti-mage Ranger Setup

For disabling and weakening mages.

 

  • Full armadyl
  • Zamorak Book
  • Ranger boots
  • Barrows gloves or Mercenary Gloves
  • Ranger's amulet
  • Archer ring
  • Rune Crossbow
  • Seercul Bow
  • Red Topaz bolts (e)
  • A few rune arrows or better
  • Forge Regent + Inferno scrolls
  • Runes for Vulnerability spell
  • Range boosting potion (range pot, ext range pot, olv)

 

Strategy: Drink range boosting potion and run to mage with seercul equiped. Turn on the following curses: Sap Spirit, Berserker, Deflect Magic, Leech Mage. Use seercul special (which will lower magic by the amount that it hits, divided by 10. So if it hits a 270, the target's mage is lowered by 27). Next cast vunerability spell until it is sucessful, which will lower the target's defense by 10%. Finally, equip your rune crossbow and red topaz (e) bolts and continally fire at mage (Red Topaz (e) has a special attack of lowering your target's magic). If you see the mage using his special attack, spam Inferno scrolls on him (Inferno, if sucessful, unequips target's weapon. When the Staff of Light is unequiped, the special attack goes away).

 

High damage Melee Setup

For those with high attack/strength and who own d claws.

 

  • Full d'hide
  • D boots
  • Barrows Gloves
  • Zerker ring
  • Fury amulet
  • D claws
  • Godsword/whip/cls/cr
  • Steel Titan > Iron Titan
  • Melee boosting potion (super set , ext set, olv)

 

Strategy: Drink melee boosting potions and run to mage with d claws equiped. Turn on the following curses: Sap Spirit, Berserker, Deflect Magic, Leech Strength, Soul Split, Turmoil (can you have that many on at once? I don't know) If on prayers: Piety, protect from magic . Use both d claw specials on them then switch to primary weapon and hit mage until you die.

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By popular demand, this signature is back- however I currently do not have a blog up at the moment and if I did I wouldn't update it. Sorry, the sig links to nowhere :( .

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(11:03:15) -[bR]RuneScript- *** [ TRACKER ]: [Overall] Exp gains for Gunz Boss in last 2days: Overall(+1) +593,343 | Att(105) +1,547 | Def(105) +380 | Str(109) +137,883 | Cns(110) +121,485 | Range(106) +135,694 | Mage(107) +61,567 | WC(88->89) +131,005 | Agil(78) +2 | Slay(96) +2,400 | Summon(99) +1,380 | CW(15->16) +30

 

interesting

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(11:03:15) -[bR]RuneScript- *** [ TRACKER ]: [Overall] Exp gains for Gunz Boss in last 2days: Overall(+1) +593,343 | Att(105) +1,547 | Def(105) +380 | Str(109) +137,883 | Cns(110) +121,485 | Range(106) +135,694 | Mage(107) +61,567 | WC(88->89) +131,005 | Agil(78) +2 | Slay(96) +2,400 | Summon(99) +1,380 | CW(15->16) +30

 

interesting

 

Very, one game correctly set up and rigged? Or just some rich idiot witth a divine and barrages? And for the range xp, maybe got bored and went to arma?

Solo GWD'er

 

Drops: Bandos Hilt x 1/ boots x 1 / Steam staff x 1 / Shards x 9

 

99 Str/ 99 Att/ 99 HP (More to come...)

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(11:03:15) -[bR]RuneScript- *** [ TRACKER ]: [Overall] Exp gains for Gunz Boss in last 2days: Overall(+1) +593,343 | Att(105) +1,547 | Def(105) +380 | Str(109) +137,883 | Cns(110) +121,485 | Range(106) +135,694 | Mage(107) +61,567 | WC(88->89) +131,005 | Agil(78) +2 | Slay(96) +2,400 | Summon(99) +1,380 | CW(15->16) +30

 

interesting

 

Very, one game correctly set up and rigged? Or just some rich idiot witth a divine and barrages? And for the range xp, maybe got bored and went to arma?

 

 

It's the latter. I saw him in several CW games.

Zepheras.png

 

"Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?"

 

-F1775

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