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Are 99's really worth it...


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My goal is to get 99 in everything, useful or not. If I was only getting useful 99s, I'd already be done :P

 

Also note that I only ever cook in Daemonheim (where 99 cooking is... slightly useful, but I still burn a lot anyway) and for strange rocks. Fishing and cooking in overworld Runescape is not something that anyone besides a DIYer would do at 99 cooking (or 200m cooking exp if you swing that way).

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Well, the thing is, it doesn't really count as a USE if you would never do it after 99. I use turmoil all the time even though my prayer level is 99. I use overloads often despite being 99 herblore. I'll use my chaotic weapons even if I get 120 dungeoneering. That's because those are USES for the skills. Cooking doesn't have a use.

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Since when is anything RuneScape-related really worth it? Haha.

On a serious note, though, I'd say all combat skills, except 99 prayer. 95 is usually fine, but 99 is still nice. :thumbsup:

 

99 means prayer potions restore a tiny bit more. ;)

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Well, the thing is, it doesn't really count as a USE if you would never do it after 99. I use turmoil all the time even though my prayer level is 99. I use overloads often despite being 99 herblore. I'll use my chaotic weapons even if I get 120 dungeoneering. That's because those are USES for the skills. Cooking doesn't have a use.

When i do dungeoneering my 99 cooking helps cook Cave Morays if i don't have leftovers from normal drops. I'd count that as an USE. Probably the one skill you could argue that doesn't have an use is Fm, at level 99 of course.

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Well, the thing is, it doesn't really count as a USE if you would never do it after 99. I use turmoil all the time even though my prayer level is 99. I use overloads often despite being 99 herblore. I'll use my chaotic weapons even if I get 120 dungeoneering. That's because those are USES for the skills. Cooking doesn't have a use.

When i do dungeoneering my 99 cooking helps cook Cave Morays if i don't have leftovers from normal drops. I'd count that as an USE. Probably the one skill you could argue that doesn't have an use is Fm, at level 99 of course.

 

99 Firemaking makes hand cannons explode less often, and hand cannons are one of the best ranged weapons there is (if not the best). If you're dungeoneering efficiently, you have no use for cooking at all, FYI.

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Well, the thing is, it doesn't really count as a USE if you would never do it after 99. I use turmoil all the time even though my prayer level is 99. I use overloads often despite being 99 herblore. I'll use my chaotic weapons even if I get 120 dungeoneering. That's because those are USES for the skills. Cooking doesn't have a use.

When i do dungeoneering my 99 cooking helps cook Cave Morays if i don't have leftovers from normal drops. I'd count that as an USE. Probably the one skill you could argue that doesn't have an use is Fm, at level 99 of course.

 

99 Firemaking makes hand cannons explode less often, and hand cannons are one of the best ranged weapons there is (if not the best). If you're dungeoneering efficiently, you have no use for cooking at all, FYI.

Your right 99 Firemaking does help there, forgot about that. :P

Efficiency in Daemonheim is not always possible without a fixed team, I spoke only of uses to the skill at the level of 99. That's the use i give it...

 

Read the earlier page and he agrees with me lol. dunno why he said that :unsure:

 

All 99 skills have an use, might not be one that you would consider useful but they do have it :P

 

i would still mine rune, or anyother ore even if i had 99 mining if they wouldn't buy on G.E. and i needed them for whatever reason. Heh i do that and i'm *only* 91 mining.

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Efficiency in Daemonheim is not always possible without a fixed team, I spoke only of uses to the skill at the level of 99. That's the use i give it...

 

If you're 80+, you can pretty much always get into a good team. If you use world 117, all you have to do is key yourself and choose your teammates wisely.

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Since when is anything RuneScape-related really worth it? Haha.

On a serious note, though, I'd say all combat skills, except 99 prayer. 95 is usually fine, but 99 is still nice. :thumbsup:

 

99 means prayer potions restore a tiny bit more. ;)

the prayer potion restoration caps off at around lvl 97 i think, with and without holy wrench ;o

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Since when is anything RuneScape-related really worth it? Haha.

On a serious note, though, I'd say all combat skills, except 99 prayer. 95 is usually fine, but 99 is still nice. :thumbsup:

 

99 means prayer potions restore a tiny bit more. ;)

the prayer potion restoration caps off at around lvl 97 i think, with and without holy wrench ;o

 

D'oh, my mistake. #-o

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Read the earlier page and he agrees with me lol. dunno why he said that :unsure:

 

All 99 skills have an use, might not be one that you would consider useful but they do have it :P

To me uses in Daemonheim REALLY don't count. Both because they're so slight (people with 80 cook can get by just fine in there, really. They even hardly burn more salves than I do), and because most of them shouldn't be used anyway. I only have to cook if my team's been sucking, and that's for like 2 minutes tops.

 

The REAL dungeoneering use for high skills is 100+ skill doors, but again that's incredibly slight.

 

It's different getting a tiny use in a minigame compared to an actual benefit in overworld Runescape that you would use repeatedly. It's like telling me I got my 99 slayer benefit with Soulgazers- lol, NO.

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Since when is anything RuneScape-related really worth it? Haha.

On a serious note, though, I'd say all combat skills, except 99 prayer. 95 is usually fine, but 99 is still nice. :thumbsup:

 

99 means prayer potions restore a tiny bit more. ;)

the prayer potion restoration caps off at around lvl 97 i think, with and without holy wrench ;o

Isn't it 96? I thought it was Something + Level / 4.

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It depends on your playing preference and style. I set myself some goals and expect to complete them within a certain time period.

 

Most people go for a 99 so that they can 'max out', or to obtain that skill cape. I find myself training a few skills that I have at 99 beyond the 13M XP, like Thieving and Firemaking. Why? Because I enjoy those skills.

 

99s are worth every penny. Unfortunately they have been devalued as a result of Skill Capes and GE, thus, encouraging more competition. With every passing day 99s become less significant and more casual. It's like seeing the money in your bank lose it's value to the point where it's only worth what it was originally set out for: Paper.

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Oh come on, 99 cooking is good enough as a starting point. Heck, I don't have 99 cooking. Plus, I think the emote is cool.

What is it good for? Okay, if you like cooking, by all means, do it. But I think there are a lot of lvl 90s that are just grinding through cook/fletch to get their 99.

 

I don't have a 99, but I have no real respect for 99 cooking or 99 fletching because they're buyable skills. I don't know, in my eyes, that just seems to take away from the prestiege of having the cape. For example I'd really enjoy a slayer cape, or a mining cape, or a quest cape, but I'll take my 20gp classic blue cape over an untrimmed fletching cape anyday. The only respect that I'm going to give 99 cooking or fletching is that they managed to get enough money to accomplish their goal of a 99.

 

Thats just how I see it. No hating please.

Of course, because everyone knows all you have to do to get a cooking cape is to pay 4m gp to a magical genie who instantly gives you 13m xp. Also, making money takes like zero time anyway, so any skill you can just buy--prayer or herblore, for example--is obviously worthless. Or runecrafting--anyone can just shell out a few mil for some ess and have 99 banked just like that. Or fishing--what a noob cape, you can buy all the bait you need for less than a mil. :rolleyes:

:wall: Well let me clarify this. I meant as a buyable skill something where one could buy all the raw materials and then stand in a bank for hours on end making whatever it was they were using to get their 99. That cannot be done with the combat skills (Magic aside). There is no way to get 99 defence by standing in a bank. The same goes for Slayer, or one of the skills you mentioned, Runecrafting. Mining is also a non-buyable skill, as are Agility, Thieving, and Hunter. These are examples of capes that require more "work" (in the end it is all still clicking though), and because you actually have to move your character, or Heaven forbid, compete with other players :eek: , I will give them more respect.

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But all 99s require work to some extent, yes? They don't just pop up randomly in your stats for no reason.

 

For this reason and this reason only, I respect all 99s.

 

That, and I consider 99s useful due to dungeoneering. Being maxed is certainly better than, say, my stats currently.

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:wall: Well let me clarify this. I meant as a buyable skill something where one could buy all the raw materials and then stand in a bank for hours on end making whatever it was they were using to get their 99. That cannot be done with the combat skills (Magic aside). There is no way to get 99 defence by standing in a bank. The same goes for Slayer, or one of the skills you mentioned, Runecrafting. Mining is also a non-buyable skill, as are Agility, Thieving, and Hunter. These are examples of capes that require more "work" (in the end it is all still clicking though), and because you actually have to move your character, or Heaven forbid, compete with other players :eek: , I will give them more respect.

construction takes more clicking than fishing or agility

 

i find it incredibly amusing that you are knocking others for getting more xp in a single skill than you have total xp. :roll:

 

edit: that was not irony

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True, but part of it is that I really don't want to stand in a bank for hours on end for a number. I get my stats up as I see fit. If I think I need 'x' Attack I'll go get it, but getting a 99 for the sake of the cape makes no sense to me. And because of that, I don't respect untrimmed fletching capes. To me, all it signifies is standing in a bank to get something a) because it is viewed that everyone over a certain level needs a 99 or b) that aside from some uses in Daemonhiem won't really let you do anthing you couldn't at level 85.

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Do keep a level head my friend,

in times when Danger rears its head

Against excessive joy defend,

O, my comrade doomed to die.

 

Arigorn_380.png

 

ἢ τὰν ἢ ἐπὶ τὰς

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I don't see how that argument is "void". Fundamentally he's right - people who have 99 in fletching will usually have stood in a bank and clicked the same thing over and over enough times so as to earn the level. In terms of a personal skillset (as in human skillset, not RuneScape stats), it doesn't really 'prove' anything except determination, in which case, 99 runecrafters win the award for most determination hands down.

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I don't see how that argument is "void". Fundamentally he's right - people who have 99 in fletching will usually have stood in a bank and clicked the same thing over and over enough times so as to earn the level. In terms of a personal skillset (as in human skillset, not RuneScape stats), it doesn't really 'prove' anything except determination, in which case, 99 runecrafters win the award for most determination hands down.

 

if you disregard everything beyond "determination", slayer is the slowest/longest 99

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I think fletching is a bad example of the point, since there *is* actually a benefit to 99 fletch (Prommy arrows), but as an example:

 

* The highest level tree is Grave Creeper (level 90)

* Choking ivy doesn't produce anything except the occasional bird's nest

** Birds nests are dropped by other trees

 

Taking that into account, there is surely no reason to train woodcutting beyond level 90 using ivy, apart from getting level 99 specifically to get a cape that you can show off to other people.

 

The question is: Is a perceived social 'need' to get a 99 skill a worthwhile excuse for getting 99? Not in my opinion.

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I don't see how that argument is "void". Fundamentally he's right - people who have 99 in fletching will usually have stood in a bank and clicked the same thing over and over enough times so as to earn the level. In terms of a personal skillset (as in human skillset, not RuneScape stats), it doesn't really 'prove' anything except determination, in which case, 99 runecrafters win the award for most determination hands down.

 

if you disregard everything beyond "determination", slayer is the slowest/longest 99

 

Really? It's not even hard to get better xp/hr with Slayer than RC.

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