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Legoman's Guide to master farmer Thieving


cowmaster187

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Legoman’s Guide to Master Farmer Thieiving

 

Ok so it is not pyramid plunder but hear me out. One of the least deserty ways to get some thieving xp is to do master farmers.

 

I have found a way (through experimentation) to get roughly 100k thieving xp per hour from master farmers.

 

Things you should know about master farmers and the farming store door.

 

If you keep a master farmer in the same spot for 5 minuets he WILL respawn and you will have to trap him again. So you want to keep him moving as best you can. although constant movement can cut down on xp gains. so move him a maximum of 1 or 2 times in those 5 min. (people who keep him constant motion irritate me tbh) you might as well keep him outside.

The door to the shop opens at the same interval (about 5 min.) when it opens make sure the farmer is far from it or being trapped by someone else.

If either change their state the timer resets. ie. the farmer moves his timer resets but the door one wont.

 

IF you are not thieving alone: there are some very important things that you should know. if you walk onto and then off of someone that is blocking the farmer the farmer will be able to move. if you continually do this it gets very frustrating to anyone trying to keep the farmer in one spot. however it also works to keep the farmer from teleing after the 5 minuets mentioned above. moral of the story dont walk onto and then off of someone unless you want the farmer to move.

 

Required equipment:

For all:

1 of each seed that you want

thiev lvl of 38 +

These methods are awesome for 90+ and as far as I know you need it to get the 100k per hour. At lower lvls they still works but you will need way more food and wont get as much xp per hour.

 

Noted produce method:

Several dozen of your favorite produce I suggest strawberries cause they are fairly good and you can use a basket to hold 5 and not waste space.

Several thousand gold (it takes a while to go through it but it is important) I would suggest bringing twice as much money as you paid for the produce because the store guy buys it for half price.

1 basket if you do fruit, like strawberries, for food.

 

5b198i.png

 

 

EE method:

Several dozen of your favorite produce I suggest strawberries cause they are fairly good and you can use a basket to hold 5 and not waste space.

Several thousand gold (it takes a while to go through it but it is important)

1 basket if you do fruit, like strawberries, for food.

This time you add in an enhanced Excalibur so you use less food and you can last longer.

 

5b198i.png

 

 

Upgraded enhanced Excalibur method:

For this all you need is the sword it self. I usually have plenty of health and only need to spec occasionally.

You can also bring a spec restore if you happen to have many of them lying around and get hit a ton.

 

2dvnyfa.png

 

 

The Good Samaritan Method:

this is something that i have been musing about.

after you stop failing (around lvl 95) you use your health to benefit other people that are failing.

you will need to be on Lunar magic and have access to the EEE/EE and special restore pots or lots of strawberries.

you also need the runes to cast either heal group or Heal other (300 laws and astrals & 100 bloods shoud last a while) not to mention the ability to cast said spells.

 

ezpfyv.png14vl15h.png

 

Suggested equipment for all:

Some sort of teleport

Several pairs of Gloves of Silence (very suggested)

An ardougne cloak at least level 2 (for less getting caught)

Completed Buyers and Cellars: completed Lost Her Marbles. (for better loot)

 

zl7x28.png

I normally add armor to make myself look cooler but that is up to you. Weight is un important.

 

So here is what you do:

How to start:

 

Tele to ardougne or the fishy guild if on lunars. Run/walk over to the farming store.

 

How to find the farmer: easy part; look for the yellow dot.

 

How to trap him:

To be honest there is no easy way to trap him, he has to move there on his own.

But once he is trapped you can spam click him all you want (for approx 5 min).

 

Here is a list of trap spots in order from best to worst:

Top square (BEST)

bottom square (unless door is about to open)

anywhere else in the house

on the right side of the well

the left side of the well

between the two fence at the top of his roam range

anywhere else

the potato patch. (WORST)

 

Some prefer the potato patch but I despise it. I click on the potatoes and it messes up the xp by a small margin.

 

Master farmer Roam range picture:

 

2ljjrew.png

 

this is a rough estimate from several hours of watching him (creepy I know). As I said avoid the potato patch on the left. The house seems to be the best place to trap him because he can still move around and you can keep him contained to about 5 squares worth of space rather then several dozen.

 

When you need to heal:

Produce method

if you are in the house this is when this method shines. You can go over to the store guy. Sell some produce to him and buy it back in non noted form. You just have to make sure you have the inventory spaces for it.

 

EE method

use the special when you are low on health. If that is not enough go and do the produce method. The EE just makes the above cheaper.

 

Upgrade Enhanced Excalibur method (EEE)

Use the special when you need to. In roughly 1 mil xp I have yet to be out of power by the time I needed to use it again.

 

94+ thieving

you hardly even need to use your special. so you can skip it if you want but id still bring it in case the farmer gets mad at you a ton. or you can be a nice guy (see below)

 

The Good Samaritan Method

rather then you healing because you have been hit you will be healing the people thieving with you. you can ask them or just do it. when they ask for health you cast Heal Other on Lunar magic. now you will have to heal so use your special or eat some strawberries. if you dont have the special to heal with either wait or use the special restore potion. if you take this on awesome. i always feel that i should be healing the people around me.

 

The Beauty:

Because you already have one of every kind of seed that you want you will only get that kind of seed. Any other seeds that you get will fill up any space you have in your inventory until you can carry no more. However you can continue to keep thieving and not dropping (unless you want to). You will only get the seeds you want.

 

The short story: you only get the seeds you want. i am not sure if you get xp for thievs where you don't get seeds i am going to test that ASAP>

 

The rough percentages of seeds that i have gotten (of the ones i have kept). current lvl 99

 

154ao48.png

 

 

[hide=old percentages]

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2vhsnb6.png

mwsimu.png

5eh5av.png

23ksppt.png

oib37o.png

[/hide]

 

Trouble Shooting:

[hide]

If he needs to move but wont:

If you are using the northern most square of the store and the door is not going to open soon run to the square just to the right of the farmer. This should make him move. Otherwise keep walking on him and he should get the idea. If the door is open or will open soon attempt to reset the timer without letting him get ahead of you and out the door.

 

If there are other people that are trying to use the potato patch:

World hop

 

If there are people with a farmer in the house and you are outside of the house:

Ask them if you can come in and wait for the farmer to be sufficiently trapped. If they say no world hop.

 

Some times a lonely world is better then a world of grumpy people or annoying people.

 

If your mouse breaks due to the spam clicking it is not my fault. Perhaps think about clicking slower.

[/hide]

FAQ:

[hide]

Q: why on Earth would you do this? it would be so boring clicking 165k times to get a cape

 

A: i am not doing it for the cape the money or anything other then the fact that it is fun.

 

Q: the potato patch is so much smaller then outside the potato patch why do you say it is the worst.

 

A: my understanding of game theory is limited and i would appreciate someone to either explain my theory better or explain why it is totally wrong. but here goes. you have two options they are both roughly equivalent ie. you have to run around quite alot to catch the farmer. however one of them allows you to get the farmer in the best possible position while the other does not. because one of the possible outcomes prevents this optimal position it is inferior to everything else because they do have the possibility of getting the good spot. this would say that you should pick the spot that would allow you to get to the optimal spot even if it means running around for longer. but i could be wrong and invite anyone to prove me wrong.

 

Q: what about familiars you didnt say anything about them.

 

A: well i feel that they get in the way. according to pgmr185 it is possible to use the magpie invisible boost, the ardougne cape and gloves of silence to never fail at 93. i have not tested this yet so i am not sure.

 

Q: why do people keep taking the apples from the table?

 

A: to be honest i have no idea. they are worth 355 gp a basket is worth 1800. they would just take up space you could have for worthless seeds. one worthless thing for another. (CLARIFICATION: by worthless i mean very low gp value not something mean spirited)

 

Q: My freind says tat if i stand on the side f the farmer rather than in fornt of him i will get caught less. is this true?

 

A: to be honest it is hard to say. from my observations over several hours there does not seem to be a correlation between side and getting caught. i am fairly certain it i just random die roll if you get caught. most likely you are just unlucky and get caught a lot.[/hide]

 

 

 

 

DONT PANIC:

Don't worry if you cant get him in the house it can take a while and it can be frustrating. you will get him in there eventually do not resort to the potato patch it is bad. if he does end up respawning after you get him in the house and you forget to move him it is no big deal you will just have to get him back in the house.

 

Fun facts:

it is approximately 165k thievs from 90 to 99 thieving on master farmers. at 2.3k thieves an hour it would take ~70 hours.

at 95 thieving (with ardougne cape and gloves) you cease to fail at the master farmer. this means you dont loose gloves. ~Credit pgmr185 [confirmed]

 

Credits:

So yeah that is it. I know it is not 200k/hour like I have heard that plunder is. But if you are looking for something that can be more entertaining and less deserty I would suggest this.

 

Special thanks to:

Any one who reads this

Pendo(nub) for believing

pgmr185

Any one else that will help with data collection

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Loyal player since May 2005 and member since November 2005 and Tifer for many years


~~~legoman187~~~

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this is a rough estimate from several hours of watching him (creepy I know).

 

I lol'd.

 

I'm not a big fan of PP, so I'll probably try this out. My only criticisms would be to clean the guide up a little and expand on some parts (like the "beauty of it" part).

dgs5.jpg
To put it bluntly, [bleep] off.

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i dont really keep track of the inflow of money. i am doing for the fun of it and not really paying attention to the money. in about 1 mil xp (10ish hours) i have made about 5 mil.

 

i shall try to clean it up a bit thanks.

 

EDIT: i think i cleaned it up hopefully it looks better now.

 

~~~legoman187~~~

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that is what the upgraded enhanced excalibur is

 

~~~legoman187~~~

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It's worth mentioning that at 95 thieving with the gloves and cape you no longer fail, and at 93 thieving with a magpie (invisible +2) you also no longer fail. I always found the magpie to be well worth using.

 

This is great because you no longer need food, and you gloves never wear out.

 

 

I've got a question. I've always heard that if you thieve when your inventory is full, you won't get XP for the pick if you don't have room for the new seed. Is this true?

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thanks ill mention that. i find that magpies get in the way but ill put that in there for anyone that wants to know.

 

EDIT: I added it i just was not sure where to put it so i added it to fun facts :razz:

 

i click fast enough such that it does not matter if you don't get xp for the seed-less pick. i am fairly certain that you don't but i am not sure

ill watch my xp counter more carefully.

 

There was a glitch and my guide went bye bye i need to fix something and it will be back up.

 

it is back up with a few minor losses. that is ok though i can fix it when i remember what i lost.

 

EDIT 3: it should be back to normal now.

 

 

~~~legoman187~~~

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~~~legoman187~~~

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yes you have to get him to move around every approx 5 min other wise he will respawn. it is the first paragraph lol. good luck though. it is quite easy to keep him in the house and moving around but it is very annoying to do because of the door. i find it easiest to move him around every 4 min or so if possible back to the same spot he was before the move. when you go to close the door he quite often follows you so his timer will reset then as well ( this is good). if you cant get him to move after like 4 and a half minuets you should try the force moving techniques i mention towards the end in the trouble shooting part..

 

~~~legoman187~~~

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~~~legoman187~~~

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good guide, I'm not much for the desert so i'll definetly continue to pick the master farmer. Although wouldn't you mention other spots like Draynor that you can trap master farmer?(I'm not sure is there more than just those 2?)

Let your yellow mellow.

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Thank you.

 

well the draynor master farmers hmmm. i dont have very much experience with them. i was trying to make avery focused guide. once i get to 94 ill do a bit of thieving there to see good places to trap them. the only problem i see is that you cannot use the produce method there. the only one of my methods that would work would be the EEE method and that is quite a bit more exclusive club.

 

as far as i know the draynor master farmers and the ardougne one are the only ones. apparently there is also one south of varrock.

 

~~~legoman187~~~

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~~~legoman187~~~

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Whoa, you got me hooked. I keep poison ivy, guam, marrentil, tarromin, harralander and limpwurt seeds too, though.

hvXho.png

99+ all 23rd March 2012 - 2496 total 13th June 2012.

9000+ dragon drops! Including draconic visage, d chains, d spears, d2h, d claws, d meds, d legs, d skirts... d bones, d hides :)?

w85p2012-1.png

I want jagex to put resource dungeons and dungeoneering skill doors to dungeoneering floors so I can dungeon and get dungeoneering xp while I dg so I don't have to dg to get dg exp, but I can dg while I dg :)?

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heh thanks. i rarely get some of the lower lvl herbs seeds so it is not worth it for me to waste the space. i guess i could i just don't care to

 

updated with new percentages.

 

~~~legoman187~~~

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UPDATED: New Method and some new pictures.

 

~~~legoman187~~~

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Loyal player since May 2005 and member since November 2005 and Tifer for many years


~~~legoman187~~~

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  • 2 weeks later...

Nice guide! I never thought of using an enhanced excalibur for healing :o I'll try this out after I get 99 Firemaking. It is a really helpful guide, especially for those (like me) who find Pyramid Plunder a bit tedious with the time pressure :)

 

Great job!

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Would wearing prayer boosting gear like full prossy, fally shield, and holy symbol/stole with rapid heal be worth it? Ardy cloak already gives +6 and there's an altar in ardy. It's a minimal bonus, but with that much prayer bonus rapid renewal drains like half as fast :rolleyes:

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@zokot the master farmer i am talking about is the one north of ardy. the moethods i mention dont work very well in draynor although id love if some one were to test them out there. it is the same model NPC though. (they look the same)

 

@Triquos thank you

 

@sinkhan i was thinking about pray healing yesterday actually. when i was using the earlier methods i really didn't need any more then that. i suppose if you were a lower lvl you might need more. i cant really test it because i dont get hit any more. to me it does not seem worth it if you bring enough strawberries but you could i guess. if you are willing to test it id welcome the new data.

 

~~~legoman187~~~

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Thieving guide[WIP]


Loyal player since May 2005 and member since November 2005 and Tifer for many years


~~~legoman187~~~

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Thanks, this made me get 86-90 thieving. Went smooth and nice. Without you, I would've suffered playing plunder every now and then.

 

Now I tried dwarven traders (which require 90), and I suggest anyone who's 90+ to try them.

They're better exp, almost as easy and smooth when done right, and they also give loot (rune bars and rune ores included).

They need significantly more healing, but they're worth a try. Do them if you like, if not, stay with masterfarmers. If you're crazy, you can even enjoy pyramid plunder.

hvXho.png

99+ all 23rd March 2012 - 2496 total 13th June 2012.

9000+ dragon drops! Including draconic visage, d chains, d spears, d2h, d claws, d meds, d legs, d skirts... d bones, d hides :)?

w85p2012-1.png

I want jagex to put resource dungeons and dungeoneering skill doors to dungeoneering floors so I can dungeon and get dungeoneering xp while I dg so I don't have to dg to get dg exp, but I can dg while I dg :)?

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i tried traders for about 20 minuets the xp i gained was not worth the pain of getting the stuff for the director. id expect they'd be ok for a higher thieving lvl

 

~~~legoman187~~~

nee0cg.png


Clicky siggy for blog


Thanks Pendonub for fancy new sig


Thieving guide[WIP]


Loyal player since May 2005 and member since November 2005 and Tifer for many years


~~~legoman187~~~

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i tried traders for about 20 minuets the xp i gained was not worth the pain of getting the stuff for the director. id expect they'd be ok for a higher thieving lvl

 

~~~legoman187~~~

 

I'd take 4 iron bars, 4 gold bars from bank. Keep switching the task until either of those would be required.

hvXho.png

99+ all 23rd March 2012 - 2496 total 13th June 2012.

9000+ dragon drops! Including draconic visage, d chains, d spears, d2h, d claws, d meds, d legs, d skirts... d bones, d hides :)?

w85p2012-1.png

I want jagex to put resource dungeons and dungeoneering skill doors to dungeoneering floors so I can dungeon and get dungeoneering xp while I dg so I don't have to dg to get dg exp, but I can dg while I dg :)?

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eh didnt feel worth it, anyway back to the guidey bit.

 

~~~legoman187~~~

nee0cg.png


Clicky siggy for blog


Thanks Pendonub for fancy new sig


Thieving guide[WIP]


Loyal player since May 2005 and member since November 2005 and Tifer for many years


~~~legoman187~~~

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