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What can I do to compete?


Ezkaton

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I did some Dungeoneering with Kandy, Lewis and Grog last night.... 20K exp in 40 mins. That to me isn't on, specially for a skill that now seemingly damns me if I solo and damns me if I team. So there is no way I am enduring 2m exp like this, no [cabbaging] way....

 

Therefore I've decided to cut my losses and not bother. Tbh from what I've seen of it I'll end up paying hundreds of millions in the long run for something that seems to be only marginally better than my whip and therefore I also save time and my sanity by not grinding a glorified minigame that I detest with an absolute passion for hours on end with [cabbage]ty exp.

 

So it boils down to this - If the rapier is the all singing all dancing best weapon in game, what can I do to compete or make myself a tad more competitive?

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Imbued rings, livid farm spells, don't solo bosses. Try to be the tank for people with good offence.

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Know I just said it ingame, but il put it here too: Void.

For zamorak which we do a fair bit it'd be great since you dont really need defence there as a warrior. Also takes significantly less time to get than livid farm spells or imbued rings

 

Edits: also like Quy says, tanking would improve bossing for the team. Sure you wouldnt get as many kills yourself, but thats not really what you're going for when bossing, more want to benefit the team rather than yourself. You'd do fine melee-tanking at zam and Bandos tanking is a joke

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Well I guess I'm not bossing then haha! I'm not tanking, every time I've tried to tank bandos I have died so far even with Kandy there, and the last time I tanked Zam I got hit to 1lp and had to spam brews like a boss. Ah well... No big deal I guess.

 

Love it how by modern RS standards I pretty much can't boss. I don't have rapier, the rings or livid spells so I should tank, I die most of the time tanking, even with people there due to lag and other [cabbage], so I let teams down anyway. TD's I can't do because I don't have elite void or a SW cape or a maul/rapier.

 

I basically fail at this game :)

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Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.


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I basically fail at this game :)

 

Hmm... I don't think so. There are always plenty of options, but giving up because you think your not "good enough" shouldn't be one of them.

 

Looking at your stats, you should be able to do fine with tanking Zammy. Perhaps your previous attempts did not go so well based on method rather than stats or equipment?

 

Are you wearing Ranger Armor and praying melee? Because if you are, I can see why it would appear difficult. This method is defiantly not the way to go.

 

At your stats (99 defense + 88 summon) it is much easier to maximize your melee defense and pray magic. While he might hit you for the occasional 200-300+, his accuracy is quite low once you get into the 300-400+ melee defense range. His KO factor is typically lower when tanking this way compared to tanking in Karil's.

 

You can also throw in a SOL spec for even more damage reduction (knocks all his attacks in half). Have your offensive players bring along special transfers, and you can use a SOL special to tank him every round making Zammy one of the easiest bosses to tank (his max being 249).

 

Personally I would value experience over items. IMHO, a player who is more experienced with a whip at Zammy is going to favor better for a team than a less experienced cocky player with a rapier. My advice is to get out there and try (and if failure occurs, try again), not worry about how you "can't" because of x or y!

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Or you could put up with DG for a short time, and I can guarantee that you would start to enjoy it.

 

Sure the xp rates are poor at your current level, but they jump up pretty fast too, considering how often you are improving your prestige.

 

Maybe DG is more like a minigame than the other "skills", but for me, this is what makes it so good. It takes the most skill and practice to perfect, providing something you can apply yourself to and be able to look back and think "was I really that bad!".

 

However, if you're going to remain stubborn, I can only agree with the other posts. You can either solo (ineffectively), tank for a team, or have some friends willing to carry you.

 

One place where chaotics are not such a massive requirement is DKing. A whip will down Supreme with ease (albeit not quite so fast as a rapier), Handcannon beats CCBow, SOL is barely worse than CS, and the Spirit shields are far better than Chaotic ones. Plus DKs are decent money.

 

Bit boring though.

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Just letting you know:

 

1) 40 minutes is a slow floor.

2) 20k means it was probably a pretty low floor, even for your level (unless deaths?).

3) Four people (you only named four) isn't the way to go.

 

Basically, you guys were doing it wrong and you should try again with a proper team. Learning how to not die is also something you'll pickup (well, if you choose to - I'm 114 and I die every floor at least once).

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It was 2 20 min floors with 10k exp and 9k (2nd one I died twice). And problem is no team will take me.

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Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.


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It was 2 20 min floors with 10k exp and 9k (2nd one I died twice). And problem is no team will take me.

 

Medium floors I assume? Or maybe the difficulty setting was lowered? Your dungeoneering level is fine to use DGS. I've told you so many times that 70 is just RECOMMENDED - as long as you can do f30+ you can find floors in DGS.

 

You should be doing 5:5 c6 large floors.

 

EDIT: I like Charlie's note in red so I'm putting one here, too: Ezzy is my friend and I assume he wants my honest input.

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Imbuded rings - 20-30 hours

Void - 5-10 hours (depending on teams)

Livid farm - Pretty much useless in terms of bossing, but even still, to get the spells, add another 30 hours

 

So from what people have said just in this topic, to get the gear you're looking at ~55-70 hours.

 

Dungeoneering at low levels: 40 k xp/hr (your level)

Xp you need for level 75: 600 k or so.

Even at this slow rate (of 40 k xp/hr, and mind you, you can easily push that up higher), it would take you 15 hours for 75.

 

Dungeoneering xp at 75 +: 80-100 k xp/hr

Xp needed for 80 from 75: 700 k.

This would take another 7-10 hours to get

 

So, all in all, if you sucked it up and just did dungeoneering, it would take you 22 hours or so to get your rapier.

Not to mention that the higher you go, the easier it gets. The easier finding teams as well as doing the actual dungeon.

Xp comes faster.

 

What i'm saying is, if you did what (some) other people in this thread say to do, it would take you THREE TIMES as long to get all of that gear than it would to get a rapier.

Furthermore, Rapier outclasses them all.

You'll only be 5 levels off getting to frost dragons and opening up a 2-3 mil/hour money making method.

It'll be easier for you to boss hunt & get into teams.

 

Inb4 people hate on giving efficient advice. Ezkaton pm'd me and asked me to look at his question. So keep your fun vs efficient replies to yourself.

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Imbuded rings - 20-30 hours

Void - 5-10 hours (depending on teams)

Livid farm - Pretty much useless in terms of bossing, but even still, to get the spells, add another 30 hours

 

So from what people have said just in this topic, to get the gear you're looking at ~55-70 hours.

 

Dungeoneering at low levels: 40 k xp/hr (your level)

Xp you need for level 75: 600 k or so.

Even at this slow rate (of 40 k xp/hr, and mind you, you can easily push that up higher), it would take you 15 hours for 75.

 

Dungeoneering xp at 75 +: 80-100 k xp/hr

Xp needed for 80 from 75: 700 k.

This would take another 7-10 hours to get

 

So, all in all, if you sucked it up and just did dungeoneering, it would take you 22 hours or so to get your rapier.

Not to mention that the higher you go, the easier it gets. The easier finding teams as well as doing the actual dungeon.

Xp comes faster.

 

What i'm saying is, if you did what (some) other people in this thread say to do, it would take you THREE TIMES as long to get all of that gear than it would to get a rapier.

Furthermore, Rapier outclasses them all.

You'll only be 5 levels off getting to frost dragons and opening up a 2-3 mil/hour money making method.

It'll be easier for you to boss hunt & get into teams.

 

Inb4 people hate on giving efficient advice. Ezkaton pm'd me and asked me to look at his question. So keep your fun vs efficient replies to yourself.

 

:thumbup:

That was a nice touch - doing all the math to prove it is actually indeed better

Additionally, the calculations were done with 40k/hr from level 40-75 DG - which is conservative at the least.

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TBF jamflex are still gathering data and slowly making tweaks to make solo = teams in xp rates.

Just a bit of a waiting game for them to get round to it if you blow at teams.

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TBF jamflex are still gathering data and slowly making tweaks to make solo = teams in xp rates.

Just a bit of a waiting game for them to get round to it if you blow at teams.

 

Do you have a citation of Jagex confirming this? Im a hopeful skeptic, I'd love to be able to solo the same exp rates as groups.


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TBF jamflex are still gathering data and slowly making tweaks to make solo = teams in xp rates.

Just a bit of a waiting game for them to get round to it if you blow at teams.

 

Do you have a citation of Jagex confirming this? Im a hopeful skeptic, I'd love to be able to solo the same exp rates as groups.

 

There been a ton of mentions of it and references to it in game update faqs etc.

Not got any links to hand though, last mention came with last batch of dg updates where a few bit were solo only tweaks.

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Hey you should really get a rapier, but also you dont need sw, elite void, and rapier/maul at TD's. I have seen many guides with full Karils, Whip, and F cape. These average about 30-40 kills per hour at like 95+ melee and range. So why not camp go there with a friend or solo?

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Hey you should really get a rapier, but also you dont need sw, elite void, and rapier/maul at TD's. I have seen many guides with full Karils, Whip, and F cape. These average about 30-40 kills per hour at like 95+ melee and range. So why not camp go there with a friend or solo?

30-40 kills an hour with whip? that sounds like crap unless your not soloing which is even more of a crappy idea

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Ezka, most of my 85 dg (almost 86) came from solo and some teams with friends, I know how slow it can be, lol :P

 

That being said, I'd be happy to team up with you if you want me. I'm not the best dg'er, but I'd be honored to help. If you got into DGS and we got the rest of a 5 man there, I'm sure we'd both do fine, heh. I might lag behind a bit, but I'd do my best to be helpful.

 

Just note I have a tendency of suicide wrath'ing occasionally, moreso if it's on a floor I've already completed on that run (although due to the 'this floor was already complete, so ticking off a different floor of the same section' thing this may change), so at the very least I'll be entertaining :P

 

I will say, though - having friends with you while you're dg'ing will make it a lot easier to bear. I've actually burnt myself out mostly for soloing, but I'm still wanting to team up with my friends, because I know I'll enjoy that.

 

Just send me a pm when you want to give dg another try, alright? I'll drop whatever I'm doing to help, since you are a friend of mine <3

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