proton Posted April 26, 2011 Share Posted April 26, 2011 How do we know this? Link to comment Share on other sites More sharing options...
BloodAngel Posted April 26, 2011 Share Posted April 26, 2011 Trial and error and player research basically (As far as I know Jagex don't reveal this sort of thing). If you went there with say Chaotic Rapier, Longsword and Maul you would find you would get more kills per hour with a Maul on Crush than you would using the other two weapons on their best attack styles. "Unfortunately, the real world isn't the same as a fairy tale." Link to comment Share on other sites More sharing options...
Nifflin Posted April 26, 2011 Share Posted April 26, 2011 Yep. Test it yourself. PM me in game anytime It's a lot easier then that for an idiot to sound smart on the internet. That's exactly what you're doing right now... just saying. Link to comment Share on other sites More sharing options...
shasta_sms Posted April 26, 2011 Share Posted April 26, 2011 Trial an error is a big part in it. Another way to help confirm is, when you get a slayer task you can ask the slayer master for advice and they may reveal weaknesses. Link to comment Share on other sites More sharing options...
Jaffy1 Posted April 26, 2011 Share Posted April 26, 2011 I could be mistaken, but I believe slayer masters also tell you when you're assigned them for a task (ask them for tips).That's how we (for example) know that Jungle Strykewyrms are weak to ranged, and that bloodvelds use magic-based melee before testing really begins. Tip.It Website Crew Leader[hide=Quotes]I love it how Jafje comes outa nowhere and answers my questionsHehe now we know what real life does...drugs, drugs, more drugs. Thank god we are addicted to something that won't kill us. [/hide] Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted April 26, 2011 Share Posted April 26, 2011 In the earlier days of Slayer players actually found out themselves that dragonhide was better for bloodvelds, as they were getting eaten alive in platemail anyway :twisted:Also, when Slayer was released the Masters gave really vague information for most of the monsters (Trolls are weak to poison, my first assignment) In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Nifflin Posted April 26, 2011 Share Posted April 26, 2011 Would also like to point out that stuff NPCs say is not always true. Player experience is far more valuable. After all, Jagex types what NPCs say and Jagex is wrong about their own game all the time. PM me in game anytime It's a lot easier then that for an idiot to sound smart on the internet. That's exactly what you're doing right now... just saying. Link to comment Share on other sites More sharing options...
onedaysoon Posted April 26, 2011 Share Posted April 26, 2011 ...and Jagex is wrong about their own game all the time. Made me laugh :L As for the topic, as previously mentioned by others the most likely sources of this information are through player trial and error and slayer masters giving advice. It's quite interesting some of the advice they can give and I believe over the past few years it has been revamped and refined and it wouldn't surprise me if thats how people found out. If I didn't have them blocked I'd check first hand, but if you don't and you get them ask for some advice and see what the master says. Link to comment Share on other sites More sharing options...
GoldTatze Posted April 26, 2011 Share Posted April 26, 2011 Dagonoths are weak to Balmung. Balmung = Crush... Link to comment Share on other sites More sharing options...
JPMC Mate Posted April 26, 2011 Share Posted April 26, 2011 ^ And what does that have to do with this topic?OT: Trial and error. Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous. Link to comment Share on other sites More sharing options...
GoldTatze Posted April 27, 2011 Share Posted April 27, 2011 It proves they are weak to crush. Why would they be weak to a weapon that isn't crush if that weapon is a crush and they are weak to it. just proved this topic and ur ignoring itlol Link to comment Share on other sites More sharing options...
JPMC Mate Posted April 27, 2011 Share Posted April 27, 2011 ^ That made no sense whatsoever. I know they are weak to Crush. Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous. Link to comment Share on other sites More sharing options...
My_Eggs Posted April 27, 2011 Share Posted April 27, 2011 It proves they are weak to crush. Why would they be weak to a weapon that isn't crush if that weapon is a crush and they are weak to it. just proved this topic and ur ignoring itlol You "proved" this topic by saying dags are weak to crush when the topic is about waterfiends? Interesting... :-k 99 HP, Attack, Strength, Defence, Summoning, Ranged, Herblore, Prayer, Agility, Magic, Slayer, Fletching, Fishing, Woodcutting, Mining, and Thieving. Jagex'd out of my untrimmed hp cape on 6/14/2011. Link to comment Share on other sites More sharing options...
Zaaps1 Posted April 27, 2011 Share Posted April 27, 2011 In the earlier days of Slayer players actually found out themselves that dragonhide was better for bloodvelds, as they were getting eaten alive in platemail anyway :twisted:Also, when Slayer was released the Masters gave really vague information for most of the monsters (Trolls are weak to poison, my first assignment) New pro method of killing trolls, strike them with DDS, then wait. Poison is super-effective! OT: I had no idea Slayer Masters give such detailed hints, but I know when I first started Dungeoneering I figured the monster weaknesses out myself, and in a small frame of time (maybe like 2-3 dungeons solo) I had it pretty much figured out. Now imagine if thousands of players collaborated? Wouldn't take very long to come to the conclusion on the monster weakness. Also, even though the KB is deadly inaccurate sometimes, it CAN give accurate information and this often provides clues (although by no means conclusive evidence). ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Aiel Posted April 27, 2011 Share Posted April 27, 2011 It proves they are weak to crush. Why would they be weak to a weapon that isn't crush if that weapon is a crush and they are weak to it. just proved this topic and ur ignoring itlolI can't tell if your massively unintelligent, or a troll.This topic is not about dags. They also aren't weak to balmung because its crush, there weak to it because jagex gave it some percent boost against dags. As others have said, it was trial and error. You'll get many more kills/hr with a SS then with a rapier, for example. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
Helm_Lardar Posted April 27, 2011 Share Posted April 27, 2011 Here's the real question: why do people use a zamorak spear at waterfiends? A gravite 2h would work better. I'm not an efficienado. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted April 27, 2011 Share Posted April 27, 2011 Zamorakian spears have a crush style, are faster than a gravite 2h at any rate, and have about the same strength bonus.Really? In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Quyneax Posted April 27, 2011 Share Posted April 27, 2011 Dagonoths are weak to Balmung. Balmung = Crush...Balmung actually uses slash as primary attack style. It has one agressive crush style like all battleaxes and two-handed swords. It is likely dagganoths are weak to slash as they are rangers, but it's probably not a very large difference. At any rate, dagganoths are weaker to a chaotic rapier or whip than to Balmung. Balmung hits higher and is more accurate when used versus dagganoths, but that doesn't make it a good weapon. It proves they are weak to crush. Why would they be weak to a weapon that isn't crush if that weapon is a crush and they are weak to it. just proved this topic and ur ignoring itlolNo. Your second sentence is not readable. No. Here's the real question: why do people use a zamorak spear at waterfiends? A gravite 2h would work better.Erm? Joking right. A gravite 2h hits 50% less often than a zamorakian spear. Even an ancient staff + dragon defender would outhit a gravite 2h. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
JPMC Mate Posted April 27, 2011 Share Posted April 27, 2011 It proves they are weak to crush. Why would they be weak to a weapon that isn't crush if that weapon is a crush and they are weak to it. just proved this topic and ur ignoring itlolYou are using some convoluted evidence for a monster that isn't even being talked about... Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now