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Mithril Dragons


tuggernongy

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Gwyn got it, should also be noted that the Ardougne cloak has +6 stab, not +5 ;). So that would explain why it's the best cape at, for example, corp without swh.

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Max Magic with Augury is pretty on par with Melee as well.

What accuracy are you talking then? I calculated before that you need some serious accuracy with magic to get close to melee. Of course if you mean max magic versus 80's melees, that's a different story.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Max melee or even just close to max melee is better than max magic there. Crapier is faster and I'm pretty sure a higher max hit. Magic would have to be MUCH more accurate to beat it.

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Max Magic with Augury is pretty on par with Melee as well.

No. Augury doesn't boost max hit so it doesn't make a big difference.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
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It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

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I wear full Bandos + ZS at them and occasionally flash soul split. Can last forever (Until your overloads run out). I drop them faster then anyone else I've seen there. :P.

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I wear full Bandos + ZS at them and occasionally flash soul split. Can last forever (Until your overloads run out). I drop them faster then anyone else I've seen there. :P.

Haven't seen me there then. Rapier >>> spear. I'm not entirely sure but I noticed that I can't last very long flashing 'occasionally', with a yak.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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If you do the accuracy calculations for high defense monsters, max attack bOnus beats max strength,

 

Here's your problem. More accurate doesn't equal better dps. Fairly sure you're looking at the data on bandos from TEF which shows cls is significantly more accurate on graar than rapier. This doesn't mean cls is better to use, it means its more accurate.


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Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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Do the math vs a 700 defense roll plz

This is exactly why the original proposal of metagame forums featured a ban from them that would not otherwise affect the users account. Blatant stupidity and stubbornness are simply unwelcome and very detrimental for these sorts of discussions.

 

Once you get off your high horse and actually bother to test/think about what you are saying, with the system of accuracy and damage rs has, ANY offensive bonus, assuming your accuracy is under 50%, adds the same amount to your total dps. Thus, an equal amount of strength bonus will ALWAYS be equal or better to the same amount of attack bonus, which is what enaid so politely tried to tell you. If you can't wrap your brain around this simple concept, i'd suggest not using the metagame forums to blatantly troll and call people wrong.

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Max Magic with Augury is pretty on par with Melee as well.

No. Augury doesn't boost max hit so it doesn't make a big difference.

 

Yes. The accuracy boost speeds up kills by a bit.

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Yes a "bit" it's what? 5% more Mage accuracy for 140k tokens? No thanks. Melée is still much faster.

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

DM0Yq2c.png

 

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You also forgot that curses are generally considered better for magic; since ones magical defense is based off of magic, say leech magic becomes really effective because it both lowers opponents magical defense (at max drain, it would lower your opponents magical defense by 17.5%) while boosting your own magic (10% boost at max boost.)

 

Thus making the use of Augury even LESS useful.

 

Note that I still think Melee > Magic assuming maxed melee and extremes.

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I'm not going to argue that magic is faster than melee, but with staff of light, arcane stream neck and full ahrims it's pretty damn good. If you pray range and far cast them they only attack you with magic, which you're pretty resistant against in full ahrims.

 

I've been using this as a method for training 93-99 magic and once i'm 99 i'll probably go back to melee, but with a max hit of over 400 and 80%+ accuracy (Probably closer to 90%, but i don't have any real figures) magic will burn through them like a fire surge through a metal dragon. And it's 90 base xp per spell, too. :D

 

You also forgot that curses are generally considered better for magic; since ones magical defense is based off of magic, say leech magic becomes really effective because it both lowers opponents magical defense (at max drain, it would lower your opponents magical defense by 17.5%) while boosting your own magic (10% boost at max boost.)

 

Thus making the use of Augury even LESS useful.

 

Note that I still think Melee > Magic assuming maxed melee and extremes.

 

This brings me onto another spell that is great here, flames of zamorak. With a max hit of 396 just with arcane steam neck and regular magic potions... And it's magic draining effect that greatly weakens not only the dragons magic defense, but it's only method of harming you while praying range, it's magic attack.

 

The dragon's high hp make this drain effect actually useful.

 

The only reason i don't use this personally is because of it's rather dreadful base xp of 35.

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Fastest kills while on slayer task is with this gear. All the range stuff here is wrong, I can easily outkill any ranger. Use either extremes or overloads. I use extremes cause overloads seem a waste since the task ends before the extreme boost can really drop enough to make a difference. Soul split flash with maybe a rocktail or 2 is plenty for healing, mage pray the rest of the time. And definitely turmoil. Claws for spec.

 

You save one space with overloads. Which emans one mroe drop.

 

Granted, overloads are much more expensive than extreme attack/strength so the logic behind getting an extra space for increased profits is sketchy but........meh.

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slayersetup.png

 

Fastest kills while on slayer task is with this gear. All the range stuff here is wrong, I can easily outkill any ranger. Use either extremes or overloads. I use extremes cause overloads seem a waste since the task ends before the extreme boost can really drop enough to make a difference. Soul split flash with maybe a rocktail or 2 is plenty for healing, mage pray the rest of the time. And definitely turmoil. Claws for spec.

 

You save one space with overloads. Which emans one mroe drop.

 

Granted, overloads are much more expensive than extreme attack/strength so the logic behind getting an extra space for increased profits is sketchy but........meh.

4k from a dbone or some other drop with that extra space doesn't justify the expenses of an ovl in a task this fast. The difference between an extreme and ovl can be called trivial in a task this small and quick.

 

Necro'd thread btw.

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Slightly off-topic but relevant to the interests of this subforum.

 

 

Here's your problem. More accurate doesn't equal better dps. Fairly sure you're looking at the data on bandos from TEF which shows cls is significantly more accurate on graar than rapier. This doesn't mean cls is better to use, it means its more accurate.

 

Accuracy, damage/hit and speed are all factors of DPS. They all contribute and it's impossible to pull up a figure for DPS without all of them. While what you're saying can be construed as true by twisting the phrasing significantly, people shouldn't have to do that to come to a correct conclusion as it supports confirmation bias.

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slayersetup.png

 

Fastest kills while on slayer task is with this gear. All the range stuff here is wrong, I can easily outkill any ranger. Use either extremes or overloads. I use extremes cause overloads seem a waste since the task ends before the extreme boost can really drop enough to make a difference. Soul split flash with maybe a rocktail or 2 is plenty for healing, mage pray the rest of the time. And definitely turmoil. Claws for spec.

 

You save one space with overloads. Which emans one mroe drop.

 

Granted, overloads are much more expensive than extreme attack/strength so the logic behind getting an extra space for increased profits is sketchy but........meh.

4k from a dbone or some other drop with that extra space doesn't justify the expenses of an ovl in a task this fast. The difference between an extreme and ovl can be called trivial in a task this small and quick.

 

Necro'd thread btw.

 

You don't even need to get that in-depth.

 

Mith dragon tasks don't last long enough for inventory space to be an issue.

 

Although I tend to use Overloads anyway, because how else am I gonna get rid of all of mine?

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When killing mith dragons I think the most important thing is maintaining your inventory so that you can pick up ALL drops. All bones, mithril bars etc. I found the best way to be ruby and diamond bolts (ruby till half hp or so). Depending what BoB you use, you should aim at 6-12 kills per trip.

 

Disagree, you want to kill them ASAP to maximise XP as it's for a slayer task.

 

That depends on your playstyle. "The best way" isn't always the fastest and most efficient way.

Dragon drops: 82 (2 claws)

Dagannoth kings drops: 73

Barrows item count: 51

GWD drops: 54 (5 hilts: 1x bandos, 3x saradomin, 1x zamorak)

Whips: 4

Sigils: 1x spectral (FFA), 1x arcane (FFA)

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In that case, I expect a well defined playstyle - and even then, the best way is still the most efficient way according to your playstyle. If a person is, say a DIY-er, it might be more efficient to keep the drops from mithril dragons.

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my difinition of noob is i dont like u, either u are better then me or u are worst them me

Buying spins make you a bad person...don't do it. It's like buying nukes for North Korea.

Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:

your article was the equivalent of a circumcized porcupine

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When killing mith dragons I think the most important thing is maintaining your inventory so that you can pick up ALL drops. All bones, mithril bars etc. I found the best way to be ruby and diamond bolts (ruby till half hp or so). Depending what BoB you use, you should aim at 6-12 kills per trip.

 

Disagree, you want to kill them ASAP to maximise XP as it's for a slayer task.

 

That depends on your playstyle. "The best way" isn't always the fastest and most efficient way.

When is the most efficient way not "the best way?"

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When killing mith dragons I think the most important thing is maintaining your inventory so that you can pick up ALL drops. All bones, mithril bars etc. I found the best way to be ruby and diamond bolts (ruby till half hp or so). Depending what BoB you use, you should aim at 6-12 kills per trip.

 

Disagree, you want to kill them ASAP to maximise XP as it's for a slayer task.

 

That depends on your playstyle. "The best way" isn't always the fastest and most efficient way.

 

I would agree with that, although this thread is in metagame, which focuses on efficient gameplay. So the most efficient way to go about picking up drops would be: pick up drops in order of value filling all free space, dropping lower value drops as higher value drops are dropped. (Since drops can be picked up without wasting time.)

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