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Investigating the Wise Old Man


KCHughes

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Note: How you found that letter?

 

 

 

you can do all kinds of little jobs for him where you get...stuff... or xp in prayer if i'm right.... it has been a long time so i had to think a little about that. but i got that letter and i had to bring it to...erm... someone... can't remember who, and i haven't read the letter anymore. but that's all i know, i like this whole investigation though

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mapct3.png

 

 

 

I THINK I HAVE FOUND IT i think...

 

 

 

this is just a random thought...

 

 

 

the castle is draynor manor OR varrock.

 

 

 

the rock is rimmington digsite

 

 

 

the ring in the upper left corner is dark wizards' tower

 

 

 

the other ring is wizards tower

 

 

 

and the strange symbol is port sarim. remember, this is just a random thought

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I don't think Trobigod would approve. He'll squash you! :twisted:

 

 

 

As much as I won't enjoy fighting someone with an Abyssal Whip, it'll have to be done in the name of Zaros, I'm afraid. It'll be sad to kill you, him, 1alebcay, chad197, and everyone else who posts in this thread though. Don't worry- I'll tell Zaros to make it quick. :mrgreen:

 

 

 

Well, I would basically have to betray you. At the last meeting there were four of us, and if it stays that way we're going to be plagued by death. However, if I leave, there's three- the perfect number, as a late Lee Van Cleef once said in a certain very famous movie. :P

 

 

 

 

 

 

 

Oh, and the next WOMDA meeting is tomorrow at 7:00pm GMT, as a reminder. Hopefully Trobigod will come- he's a practical treasure chest of information.

 

 

 

 

 

 

 

Professor Oddenstein has his um..."Portal Machine'

 

 

 

Perhaps the Wise Old Man might use it.

 

 

 

That is interesting. Are there any monsters in the place that machine goes to which might be of use to the WOM? Or is there any other special thing there, regardless of whether or not it's an object or a person?

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how long will this meeting be? i wanna be there, but i got prior engagements... damn, i didn't even know i knew those words... not bad for a dutch person :lol: anyway, i wanna see the end of this... seriously

 

 

 

Well, the last meeting lasted for around an hour, so the next will probably last the same amount of time. However, it is rather unpredictable to say the least- don't worry though, if you're going to a TET event, you can leave the meeting at any time. We'd love you to come when you get the time though, and that goes to everyone. The first one was very interesting.

 

 

 

 

 

 

 

P.S. You've brilliant English for a Dutch person. :)

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Same place this week? Water altar? I really hope I can make it. :-# :pray:

 

 

 

Yep. Same old Water Altar. You can listen to the frogs if you come early. :D It won't matter if you come or not, but we'll be glad if you can make it. There should be a meeting the week after though if you can't.

 

 

 

 

 

 

 

Oh, and don't forget your Water Talisman!

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P.S. You've brilliant English for a Dutch person. :)

 

 

 

 

 

 

 

thx lol :D

 

 

 

and i'm afraid i can't make the meeting.... cuz that other thing starts @ 18:00 (dutch time = gmt+1) so it starts at 19:00 GMT... man... i wanted to be there... btw, look at the map thing i found :XD: otherwise i'd have posted it for no reason at all -.-

 

 

 

 

 

 

 

and where can i get that investigating the wise old man sig thing ? :?:

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have you taken into consideartion the links to the sea and the freminik to be more precise.theirs a map on the wall adjacent to his bed indicationg a ship heading towards an "x" and on the bookcase on the same wall theyres a small viking ship a lot similar to the one in the freminik port.A lot of the examines also point towards treasure so maybe thats on waterbirth island(maybe the freminik isles aswell.possible).

 

 

 

thats my hunch on the clues ive found on my own

 

 

 

 

 

 

 

what does seem to be a reaccuring theme is the wizards tower.he seems to have a keen interest in the wizards tower.

 

 

 

great thread btw.so many possibilities and connection even if theyre isnt a hidden story to the wise old man

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I think tis the lunar isle becuase he used to have a moonclan cape (check postbag form the hedge's letter to romeo

noob:need hot gf

me this is not a dating sevice its a game

noob:but thats the only reson i play this game

then is suggest you use a dating service

but i cant im only 7 #-o

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Professor Oddenstein has his um..."Portal Machine'

 

 

 

Perhaps the Wise Old Man might use it.

 

 

 

That is interesting. Are there any monsters in the place that machine goes to which might be of use to the WOM? Or is there any other special thing there, regardless of whether or not it's an object or a person?

 

 

 

The fountain has dead fish (piranhas)

 

 

 

There's a compost heap outside

 

 

 

Cabbage from the manor tastes better than normal

 

 

 

In the Black Knight's Fortress Quest, the cabbages from the Manor are 'slightly magical', at least that's what the witch says

 

 

 

Place is owned by blood-sucking vampire

 

 

 

Professor can turn people into chickens

 

 

 

Chairs follow you around

 

 

 

Trees attack you

 

 

 

Skeletons and Ghosts live there

 

 

 

 

 

 

 

Yes, I think that's it

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btw, look at the map thing i found :XD: otherwise i'd have posted it for no reason at all -.-

 

 

 

I'm not entirely sure what the map means, though I think the places you listed are correct. Is it anything to do with treasure?

 

 

 

 

 

 

 

and where can i get that investigating the wise old man sig thing ? :?:

 

 

 

1alebcay made a post with all three different signatures. Here are the first two:

 

 

 

 

 

 

 

investigatingthewiseoldaq3.gif

 

 

 

[url=http://forum.tip.it/viewtopic.php?t=387758][img=http://img443.imageshack.us/img443/7863/investigatingthewiseoldaq3.gif][/url]

 

 

 

 

 

 

 

investigatingthewiseoldyt5.gif

 

 

 

[url=http://forum.tip.it/viewtopic.php?t=387758][img=http://img252.imageshack.us/img252/4234/investigatingthewiseoldyt5.gif][/url]

 

 

 

 

 

 

 

And the animated one:

 

 

 

 

 

 

 

All I can say is I really must be bored today...

 

 

 

Womzoomed-1.gif

 

 

 

[url=http://forum.tip.it/viewtopic.php?t=387758][img=http://i71.photobucket.com/albums/i140/doghills/Womzoomed-1.gif][/url]

 

 

 

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Professor Oddenstein has his um..."Portal Machine'

 

 

 

Perhaps the Wise Old Man might use it.

 

 

 

That is interesting. Are there any monsters in the place that machine goes to which might be of use to the WOM? Or is there any other special thing there, regardless of whether or not it's an object or a person?

 

 

 

The fountain has dead fish (piranhas)

 

 

 

There's a compost heap outside

 

 

 

Cabbage from the manor tastes better than normal

 

 

 

In the Black Knight's Fortress Quest, the cabbages from the Manor are 'slightly magical', at least that's what the witch says

 

 

 

Place is owned by blood-sucking vampire

 

 

 

Professor can turn people into chickens

 

 

 

Chairs follow you around

 

 

 

Trees attack you

 

 

 

Skeletons and Ghosts live there

 

 

 

 

 

 

 

Yes, I think that's it

 

 

 

 

 

 

 

Has anyone thoguht theres mroe to miss schism than we know (maybe thats why she wants to restore draynor manor)

noob:need hot gf

me this is not a dating sevice its a game

noob:but thats the only reson i play this game

then is suggest you use a dating service

but i cant im only 7 #-o

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btw, look at the map thing i found :XD: otherwise i'd have posted it for no reason at all -.-

 

 

 

I'm not entirely sure what the map means, though I think the places you listed are correct. Is it anything to do with treasure?

 

 

 

erm... i don't know, but i'll be looking deeper in to that. and thx for the sig

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KCHughes, I just remember that you said there are different rune animations on the opening page. Well, just now I saw one that looked very similar to the eye/freemason symbol on one of the Falador Stones. I'm almost certain that these are symbols for runes now (most likely summoning). Out of curiosity, have you seen any more rune symbols that are like the ones on the stones?

 

 

 

 

 

 

 

and thx for the sig

 

 

 

1alebcay made them, not me.

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KCHughes, I just remember that you said there are different rune animations on the opening page. Well, just now I saw one that looked very similar to the eye/freemason symbol on one of the Falador Stones. I'm almost certain that these are symbols for runes now (most likely summoning). Out of curiosity, have you seen any more rune symbols that are like the ones on the stones?

 

 

 

 

 

 

 

The symbol I saw was the sun-like symbol on the split rock. I didn't know the eye/masonic symbol was there too. I'll bet if I watched the flames later I'll be able to see the rest of them, too.

 

 

 

 

 

 

 

I looked through the new quest guide and part of it said that there are things called "life altars" under the new tower. And, what are life altars without life runes? I think it's only a matter of time before the "summoning runes" get released and players can summon without the aid of the Life Tower. The new tower is probably some kind of introduction to the idea of summoning so players can get the hang of it before the real skill is released. That probably also proves that the 4 symbols are runes.

 

 

 

 

 

 

 

However, if I leave, there's three- the perfect number, as a late Lee Van Cleef once said in a certain very famous movie. :P

 

 

 

 

 

 

 

Keep in mind that six is also the perfect number, as said by Clint Eastwood in another very famous movie (at least in the Italian version). We'll need two more people! "Six men, six bullets..." :mrgreen:

 

 

 

 

 

 

 

Hopefully Trobigod will bring information from the new quest. :pray: The guide also said something about summoning being a "dangerous power" reserved for the gods.... #-o Darn it, Jagex! WOM wants to become a god, too! It all makes sense!

 

 

 

 

 

 

 

P.S. I'm guessing we're going for the same time as last week? I haven't seen the updated TET page yet, soo...see you there!

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I looked through the new quest guide and part of it said that there are things called "life altars" under the new tower. And, what are life altars without life runes? I think it's only a matter of time before the "summoning runes" get released and players can summon without the aid of the Life Tower. The new tower is probably some kind of introduction to the idea of summoning so players can get the hang of it before the real skill is released. That probably also proves that the 4 symbols are runes.

 

 

 

 

 

 

 

well... the life altars are just some kind of fountains where you put 2 things (raw swordfish and raw chicken, eye of newt and feather etc.) in there, activate it so it creates some... thing which you can kill for bones, some drop which it drops alot and the new items: satchels and tea flask

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The 9 is a perfect and powerfull number, it is almost equal in power to the 7.

 

 

 

 

 

 

 

3 = Trinity 3*3 = 9

 

 

 

 

 

 

 

The Knight Templars were 9 years in the solomon's temple before their order were oficialised by the vatican..

 

 

 

The founders of the the Knights Templar were 9.

 

 

 

 

 

 

 

Among with the 9, the 3 is a very "sacred" number..

 

 

 

 

 

 

 

333 = three threes.. How about is we remove one?

 

 

 

 

 

 

 

33 = supossedly the age that Jesus had when he was cruxified.. And the 33rd degree of.. Well, have imagination.

 

 

 

 

 

 

 

Ah, i almost forgot

 

 

 

 

 

 

 

3*2 = 6.. How about if we add the number 3 and a greek cross (One of Knight templars' more used symbol) among with another 3?

 

 

 

 

 

 

 

3+3 = 6..

 

 

 

 

 

 

 

3 times 6.. well you know 666. And i donnot think i need to explain.

 

 

 

 

 

 

 

And that's is how you become something holy to something unholy.. Or is that what "they" wants you to believe? Is the holy really holy and the unholy really unholy?

 

 

 

 

 

 

 

Just keep in mind these numbers.. May came handly in a near future.. Just donnot let your mind being controlled.

 

 

 

 

 

 

 

I posted that on my forums.

 

 

 

 

 

 

 

Just wanted to be part of the numerology combination lol.

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The symbol I saw was the sun-like symbol on the split rock. I didn't know the eye/masonic symbol was there too. I'll bet if I watched the flames later I'll be able to see the rest of them, too.

 

 

 

 

 

 

 

I looked through the new quest guide and part of it said that there are things called "life altars" under the new tower. And, what are life altars without life runes? I think it's only a matter of time before the "summoning runes" get released and players can summon without the aid of the Life Tower. The new tower is probably some kind of introduction to the idea of summoning so players can get the hang of it before the real skill is released. That probably also proves that the 4 symbols are runes.

 

 

 

'Life' Runes? The opposite of Death and possibly, the apocalypse? Maybe even a small gleam of hope? This Life Tower might be the only thing that could stop the Wise Old Man from becoming a god. Say we got these Life Runes. If they are summoning runes, then we could create our own army to stop the WOM and Zaros. Only trouble is, the WOM will have more knowledge about summoning before we even lay our hands on those runes, so his army will likely be far greater than ours. Oh great... :P

 

 

 

 

 

 

 

Keep in mind that six is also the perfect number, as said by Clint Eastwood in another very famous movie (at least in the Italian version). We'll need two more people! "Six men, six bullets..." :mrgreen:

 

 

 

Aye, but there were seven of them before he shot that poor man. :mrgreen:

 

 

 

"If your men stay out there, they're liable to catch a cold, aren't they? Or even a bullet."

 

 

 

At least, that's what he said in the English version.

 

 

 

 

 

 

 

Hopefully Trobigod will bring information from the new quest. :pray: The guide also said something about summoning being a "dangerous power" reserved for the gods.... #-o Darn it, Jagex! WOM wants to become a god, too! It all makes sense!

 

 

 

Providing he can make it, of course.

 

 

 

*Hastily washes bloody scimitar* :mrgreen:

 

 

 

 

 

 

 

P.S. I'm guessing we're going for the same time as last week? I haven't seen the updated TET page yet, soo...see you there!

 

 

 

Yes, 'tis the same time. I'll hopefully see you there- well, I should, there's not anything I'm going to be doing tonight.

 

 

 

 

 

 

 

I posted that on my forums.

 

 

 

 

 

 

 

Just wanted to be part of the numerology combination lol

 

 

 

Let me just say that your knowledge would make my history teacher look stupid. Anyway, that thing about the number three is rather interesting, but also a bit scary- it's almost as if Jagex intended that there be four of us at the first meeting. If I leave and go to the Wise Old Man and Zaros, there will be three on both sides. Since three is apparently sacred, both sides will have an equal advantage.

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Great, my Internet decided to die at the worst possible moment- sorry KCHughes.

 

 

 

 

 

 

 

Anyway, basically we found out what two of the symbols on the Falador Stones stood for.

 

 

 

 

 

 

 

In the smoke dungeon, where you obtain the smoke diamond, viewing it in High Detail will cause swirls to appear, the exact same as the ones on the swirl stone. Because we made the connection that the smoke diamond equals pestilence, we conclude that the rock holds the symbol of a Pestilence Rune.

 

 

 

 

 

 

 

Now as for the one with waves. The ice diamond involves a troll which needs to be fed something. Because we worked out the other three stones already, the ice diamond is very likely to be famine. Unsurprisingly, the mountain which the troll lives on is cold, and of course if we look at cold weather, we find blizzards. The waves look very similar to an artists impression of a blizzard, so we also concluded that the wave rock was a Famine Rune.

 

 

 

 

 

 

 

The other two we are not 100% sure about. Trobigod suggested that the sun rock may be a War Rune, due to the sun being linked with the 'dawn of war' etc. So that would leave the eye/freemason rock as a Death Rune. Of course, that would be confusing, unless there can be two different types of Death Runes. However, there isn't much evidence located in-game that provides support for these statements, but it seems the most likely conclusion.

 

 

 

 

 

 

 

We made a fair bit of progress- once again thanks to Trobigod for the information! Unfortunately the meeting ended a tad early and few came, though I'm sure everyone had their reasons. :) Hope you lot can make it next week!

 

 

 

 

 

 

 

Oh yeah, and Trobigod is going to try using Ancient Magicks on the stones to see if anything happens. We'll wait 'till the next meeting to see if something was revealed...

 

 

 

 

 

 

 

And about the meeting world- I know it makes sense to use the Tip.It homeworld, but the lag was killing us. Looking at the TET event thread, some of them have been experiencing problems too. If this happens next meeting, we may have to change to a different world to host the meetings. Lag does not make anyone happy.

 

 

 

 

 

 

 

P.S. I was writing this purely from memory, so I might have missed something. Add to it if you wish.

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well, the only thing i'd like to ask if the meeting could be a little bit later... like 20:00 GMT...cuz then i can be there some time, since i wanna be there, but every saturday there's something at 17:00 GMT (18:00 GMT+1) 'til 19:30 GMT so then i can make it...

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