Estoc Posted July 20, 2013 Share Posted July 20, 2013 Everythingyou listed up above could be planned ahead for. None of those is obsolete because Jagex changed the mechanics of how they work. If Jagex decided that Ice Strykewyrms never need a firecape to kill anymore, then I would support a reset for that. If Jagex decided to drop chaotics stats to lower than rune, then I would support a refund. The things you listed were changes that were based upon decisions where you had a reasonable ability to foresee what would happen. People who paid for the ring upgrades had no reasonable way to foresee that Jagex would completely overhaul the combat and change what they did. The original reset was based on people not researching a purchase before committing, just as all my examples were, and is the only reason we are considering resets as a real possibility and not a hypothetical situation now. Rings were not broken or worded poorly when EoC was released, they were merely changed, and like group vengeance and chaotics, they are not as useful anymore. Jagex messed up with the original ring descriptions (which the original reset fixed). They claimed they worked in a way they didn't and many people spent tokens on something they didn't want. EoC's ring changes were 100% planned and are working as intended. There is simply nothing to fix. From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
helring Posted July 20, 2013 Share Posted July 20, 2013 Everythingyou listed up above could be planned ahead for. None of those is obsolete because Jagex changed the mechanics of how they work. If Jagex decided that Ice Strykewyrms never need a firecape to kill anymore, then I would support a reset for that. If Jagex decided to drop chaotics stats to lower than rune, then I would support a refund. The things you listed were changes that were based upon decisions where you had a reasonable ability to foresee what would happen. People who paid for the ring upgrades had no reasonable way to foresee that Jagex would completely overhaul the combat and change what they did. The original reset was based on people not researching a purchase before committing, just as all my examples were, and is the only reason we are considering resets as a real possibility and not a hypothetical situation now. Rings were not broken or worded poorly when EoC was released, they were merely changed, and like group vengeance and chaotics, they are not as useful anymore. Jagex messed up with the original ring descriptions (which the original reset fixed). They claimed they worked in a way they didn't and many people spent tokens on something they didn't want. EoC's ring changes were 100% planned and are working as intended. There is simply nothing to fix. Group venge still works similar to how it did before, the only reason chaotics aren't as valuable as before is because higher level weapons were released which was foreseeable. If anything Jagex completely changing the mechanics of the rings is more of a reason for a reset than before, at least the first time you could research it to find out what the effect really was. R.I.P. The olde nite. A legend is gone but not forgotten. a Faction Related Item Sink for Rune Labs. https://[LikelyScam]/m=player-proposal/a=13/c=VcG-Ir5Ijno/view-idea?idea=19 Link to comment Share on other sites More sharing options...
Sy_Accursed Posted July 20, 2013 Share Posted July 20, 2013 Everythingyou listed up above could be planned ahead for. None of those is obsolete because Jagex changed the mechanics of how they work. If Jagex decided that Ice Strykewyrms never need a firecape to kill anymore, then I would support a reset for that. If Jagex decided to drop chaotics stats to lower than rune, then I would support a refund. The things you listed were changes that were based upon decisions where you had a reasonable ability to foresee what would happen. People who paid for the ring upgrades had no reasonable way to foresee that Jagex would completely overhaul the combat and change what they did. The original reset was based on people not researching a purchase before committing, just as all my examples were, and is the only reason we are considering resets as a real possibility and not a hypothetical situation now. Rings were not broken or worded poorly when EoC was released, they were merely changed, and like group vengeance and chaotics, they are not as useful anymore. Jagex messed up with the original ring descriptions (which the original reset fixed). They claimed they worked in a way they didn't and many people spent tokens on something they didn't want. EoC's ring changes were 100% planned and are working as intended. There is simply nothing to fix. Certainly there is nothing to 'fix' about eoc rings, but them being broken is not the issue.The issue is people invested many hours and tokens into rings that are good and useful, only for eoc to fundamentally alter how rings work and make that investment useless. Arguably there should be a reset because, in affect, we had a 'reset' for the entire combat system, bar those rings, thanks to the 6 months beta allowing anyone who cared to sell off or buy in gear to fit with the coming changes before the prices hugely changed and thus avoid loses. The rings, however, are trapped with all those hours of work and investment entirely lost to you in a ring that is no longer the same as it was. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Hedgehog Posted July 20, 2013 Share Posted July 20, 2013 Then there should be a reset for everything that became bad with eoc that had a sunk cost. Examples:Group vengeanceFighter torsoUnlocking slayer helmets (All of the tasks that require some sort of protection now suck)ChaoticsAntipoison totem (shield slots are extremely important now, rather than only a few percentage points plus poison does almost no damage) There is also the onyx ring (i) which is only .1% higher crit than the 6th age circuit, and takes a hell of a lot longer to get. It wasn't much better than the next best ring pre-eoc, but for a while it was much better than its competition. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted July 20, 2013 Share Posted July 20, 2013 Fighter torso became power armour though, the only dumb thing is that they put it at level 40 (?????) while rockshell is at 50. If they restatted it at 55 it'd be okay-ish again. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Hedgehog Posted July 20, 2013 Share Posted July 20, 2013 If they changed the ring effects they would be okay-ish again Link to comment Share on other sites More sharing options...
helring Posted July 20, 2013 Share Posted July 20, 2013 Then there should be a reset for everything that became bad with eoc that had a sunk cost. Examples:Group vengeanceFighter torsoUnlocking slayer helmets (All of the tasks that require some sort of protection now suck)ChaoticsAntipoison totem (shield slots are extremely important now, rather than only a few percentage points plus poison does almost no damage) There is also the onyx ring (i) which is only .1% higher crit than the 6th age circuit, and takes a hell of a lot longer to get. It wasn't much better than the next best ring pre-eoc, but for a while it was much better than its competition. I would not mind a reset on any of those, but I'm not sure how much work it would be for them to code it. We however do know that they already have the code to provide ring resets. R.I.P. The olde nite. A legend is gone but not forgotten. a Faction Related Item Sink for Rune Labs. https://[LikelyScam]/m=player-proposal/a=13/c=VcG-Ir5Ijno/view-idea?idea=19 Link to comment Share on other sites More sharing options...
Hedgehog Posted July 20, 2013 Share Posted July 20, 2013 All they have to do is change a number in a database Link to comment Share on other sites More sharing options...
crazycdcm Posted July 20, 2013 Share Posted July 20, 2013 All they have to do is change a number in a databaseI don't know about the new engine, but with the old one I hazard a guess that they'd have to change the number in about 10 different places, and hope by doing so it didn't break a completely unrelated part of the game. Link to comment Share on other sites More sharing options...
Auror Posted July 20, 2013 Share Posted July 20, 2013 Easy: Fully solo a Small dungeonMedium: Fully solo a Medium dungeonHard: Fully solo a large dungeon Easy: Deplete all fishing/woodcutting sources in a small dungeonMedium: Deplete all fishing/woodcutting sources in a medium dungeonHard: Deplete all fishing/woodcutting sources in a large dungeon Easy: Kill a Cave SlimeMedium: Kill a Night SpiderHard: Kill a NechryaelEltie: Kill a Soulgazer Elite: Obtain a Hexhunter BowElite: Obtain a Blood NecklaceElite: Complete any Warped Floor in under 10 minutes (In a team or solo) Link to comment Share on other sites More sharing options...
Miss Lioness Posted July 20, 2013 Author Share Posted July 20, 2013 Easy: Fully solo a Small dungeonMedium: Fully solo a Medium dungeonHard: Fully solo a large dungeon Easy: Deploy all fishing/woodcutting sources in a small dungeonMedium: Deploy all fishing/woodcutting sources in a medium dungeon Hard: Deploy all fishing/woodcutting sources in a large dungeon Easy: Kill a Cave SlimeMedium: Kill a Night SpiderHard: Kill a NechryaelEltie: Kill a Soulgazer Elite: Obtain a Hexhunter BowElite: Obtain a Blood NecklaceElite: Complete any Warped Floor in under 10 minutes. Lined is either not possible or tooo heavily luck based. Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson For account help/issues, please follow this link: Account Help. If you need further assistance, do not hesitate to PM me or post here. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted July 20, 2013 Share Posted July 20, 2013 Easy: Fully solo a Small dungeonMedium: Fully solo a Medium dungeonHard: Fully solo a large dungeon Easy: Deplete all fishing/woodcutting sources in a small dungeonMedium: Deplete all fishing/woodcutting sources in a medium dungeonHard: Deplete all fishing/woodcutting sources in a large dungeon Easy: Kill a Cave SlimeMedium: Kill a Night SpiderHard: Kill a NechryaelEltie: Kill a Soulgazer Elite: Obtain a Hexhunter BowElite: Obtain a Blood NecklaceElite: Complete any Warped Floor in under 10 minutes. Lined is either not possible or tooo heavily luck based. Italics is changed to the correct word since you can't 'deploy' any skilling resource and it was bugging me. 2 Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Ammako Posted July 20, 2013 Share Posted July 20, 2013 Is completing a Warped floor in under 10 minutes really that hard/impossible? Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted July 20, 2013 Share Posted July 20, 2013 No, but having to have that passable a team for a diary task will probably ruffle a few feathers. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Auror Posted July 20, 2013 Share Posted July 20, 2013 Maybe 15 minutes would be better. I btw have no access to the RSOF, so feel free to post those suggestions there. idm Link to comment Share on other sites More sharing options...
HunterDexter Posted July 20, 2013 Share Posted July 20, 2013 Then there should be a reset for everything that became bad with eoc that had a sunk cost. Examples:Group vengeanceFighter torsoUnlocking slayer helmets (All of the tasks that require some sort of protection now suck)ChaoticsAntipoison totem (shield slots are extremely important now, rather than only a few percentage points plus poison does almost no damage) There is also the onyx ring (i) which is only .1% higher crit than the 6th age circuit, and takes a hell of a lot longer to get. It wasn't much better than the next best ring pre-eoc, but for a while it was much better than its competition. About the antipoison totem: it could really help if they changed it so it would be put into the pocket slot. :PAlso, slayer helmets should be buffed, my full slayer helmet has 40 or 80 protection rating, while a hexcrest or focus sight has 3 times that amount... Please could someone take my suggestions to the HLF, at MCL's thread? I'm only 2477 total so I can't access it. :s 1 Link to comment Share on other sites More sharing options...
Sy_Accursed Posted July 20, 2013 Share Posted July 20, 2013 I think sub-10 min warp is one of those it's either easy or impossible kind of things.If you have the knack and the internet connection it's easy; if you lack the knack or the connection its impossible. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Hedgehog Posted July 20, 2013 Share Posted July 20, 2013 Then there should be a reset for everything that became bad with eoc that had a sunk cost. Examples:Group vengeanceFighter torsoUnlocking slayer helmets (All of the tasks that require some sort of protection now suck)ChaoticsAntipoison totem (shield slots are extremely important now, rather than only a few percentage points plus poison does almost no damage) There is also the onyx ring (i) which is only .1% higher crit than the 6th age circuit, and takes a hell of a lot longer to get. It wasn't much better than the next best ring pre-eoc, but for a while it was much better than its competition. About the antipoison totem: it could really help if they changed it so it would be put into the pocket slot. :PAlso, slayer helmets should be buffed, my full slayer helmet has 40 or 80 protection rating, while a hexcrest or focus sight has 3 times that amount... Please could someone take my suggestions to the HLF, at MCL's thread? I'm only 2477 total so I can't access it. :s I feel like the slayer helm's been brought up in that thread before Link to comment Share on other sites More sharing options...
HunterDexter Posted July 20, 2013 Share Posted July 20, 2013 Thank you! ^^Awesome avatar. :P Link to comment Share on other sites More sharing options...
Estoc Posted July 20, 2013 Share Posted July 20, 2013 Is completing a Warped floor in under 10 minutes really that hard/impossible? It's on the same level as beating Jad for the Karamja elite diary. It pissed off a lot of people, and I'm sure Jagex would want to avoid doing that again if they could. From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
HunterDexter Posted July 20, 2013 Share Posted July 20, 2013 As a solo dungeoneer, I find it really hard to beat a medium floor within 15 minutes. And I'm quite high level. I doubt that a great deal of the players (as our forum is not representative for the community) will be able to complete a floor within 10 minutes. Link to comment Share on other sites More sharing options...
Kick Start Posted July 20, 2013 Share Posted July 20, 2013 If theres anything time based the dgselling fcs will profit the most. Easier just to pay a few mil or w/e and get it done. Link to comment Share on other sites More sharing options...
Quyneax Posted July 20, 2013 Share Posted July 20, 2013 As a solo dungeoneer, I find it really hard to beat a medium floor within 15 minutes. And I'm quite high level. I doubt that a great deal of the players (as our forum is not representative for the community) will be able to complete a floor within 10 minutes.I'm afraid you're just slow :(. If your computer isn't the problem, maybe reading some of the DGS guides will help. If theres anything time based the dgselling fcs will profit the most. Easier just to pay a few mil or w/e and get it done.This is pretty much what I fear... but I don't think Jagex will add a speed-based requirement, or a really easy one. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
HunterDexter Posted July 20, 2013 Share Posted July 20, 2013 I'm just slow then I guess. I know how to manage a floor, but I can't be assed to surge every dungeon. :P As a solo DIY I'm not looking to be as efficient as possible. But really, 10 minutes, that's VERY fast. I'll try an experiment to see how fast I can go. :P Link to comment Share on other sites More sharing options...
Th e Doctor Posted July 20, 2013 Share Posted July 20, 2013 I'm just slow then I guess. I know how to manage a floor, but I can't be assed to surge every dungeon. :P As a solo DIY I'm not looking to be as efficient as possible. But really, 10 minutes, that's VERY fast. I'll try an experiment to see how fast I can go. :P When I focus I can get under 5 minutes for smalls and under 12 for medium and I dont consider myself skilled at DG at all. Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3Nex : 1 Zaryte BowKalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword Link to comment Share on other sites More sharing options...
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