seekad Posted March 7, 2006 Share Posted March 7, 2006 When I first saw this post I tought it was stupid (not the poster of the tread, but the tread it self). I decided I should share my opnion here. Since skills are caped at 99 then should the coins be as well. The so called merchants (that couldnt make a extra buck in rl to save them selfs) that consider there action as a skill in rs should have a cap as well. 2100M is enough as 13M xp is enough in a skill. So either start collecting your "rares" or stop collecting GP. Either way stop your nonsense about caps. and before I get the coment, Yes I cant write english. RuneScape HD in 2560x1024!I know the answer and, because I cannot convey screaming feverishly on forums without looking odd or getting banned, just imagine it as such. Link to comment Share on other sites More sharing options...
r2-pleasent Posted March 7, 2006 Author Share Posted March 7, 2006 Wonder, you are definitely right in the sense that inflation is running rampant in Runescape, but I believe the fix lies in creating new money sinks, to balance the GP entering the game. There are plenty of oppurtunities for Jagex to make a serious hit on inflation with their much anticipated skill, Carpentry. Now, sure, you've heard it all before when it comes to Carpentry, but realistically I'd say Jagex has to have this out sometime this year, as there are no other Skills they have mentioned working on. With Carpentry, players would be willing to dish out loads of their wealth to enhance their P.o.H., and one option, which I think would really be popular with the community, would be to rent out several public land plots. You see, although the regular P.o.H. would be unviewable by the public (and would be in the same area as everyone else's house, quite like farming patches), there could be 100-200 land plots that are rented out every week, which would allow players to publicly display their construction. At the beginning of every update, there would be a day long auction, where players bid in GP, to become a weekly owner of a land plot. Now, not only would this remove MASSIVE amounts of GP from the game (as a land plot would probably cost 20-50M for the first few months), but it would allow players to create shops, which other players could visit without much trouble. Assuming a 35M average price for 100 plots, paid every week, that would be 3500M exitting the economy WEEKLY. Another minor tweak that could be implemented would be a %'age chance to fail when casting high alchemy. For example, at level 55, 25% of the time you press High Alchemy on an item, the item will be destroyed, but you will receive no experience or gold from the cast. This percentage could go hand in hand with Mage level, and would not only decrease the amount of gold coming into the game, but also deter some players from using the spell at low levels (55-70), which make up a large portion of the players casting High Alch. By level 80, there would be only a small chance of failing (4-5%), and by 90 there would be no failure in casting High Alchemy. These two changes would greatly increase the balance between gold entering and exitting the game, without affecting gameplay too greatly. Link to comment Share on other sites More sharing options...
Bloodveld Posted March 7, 2006 Share Posted March 7, 2006 Another minor tweak that could be implemented would be a %'age chance to fail when casting high alchemy. For example, at level 55, 25% of the time you press High Alchemy on an item, the item will be destroyed, but you will receive no experience or gold from the cast. This percentage could go hand in hand with Mage level, and would not only decrease the amount of gold coming into the game, but also deter some players from using the spell at low levels (55-70), which make up a large portion of the players casting High Alch. By level 80, there would be only a small chance of failing (4-5%), and by 90 there would be no failure in casting High Alchemy.Both ideas are really good, but this one is excellent :shock: One small change though, 80 mage isn't that easy to get, I would say failing 8-10% of the time compaired to 4-5%. Your idea would go great with that "skill master" idea posted earlier. :^_^: I drew that smilie, btw, along with a few more used by this site.Classic bloodveld for lyph3! Although I do like the new ones.Like a ninja, here I was, gone I am now.BUT! I may be back! Add my new account, Dr Bloodveld! Link to comment Share on other sites More sharing options...
sirlaser Posted March 7, 2006 Share Posted March 7, 2006 I think Jagex's best way is to make a better way of training magic than high alchemy. And I would HATE it if they ruined high alching like they did to charge and crumble undead. I think Jagex should also make an awesome weapon for 80+ attack that costs money to recharge (like barrows) RSN - Sirlaser [ Private Chat: ON ]~~115/120 Combat~~Leader of Exile [X]>> Click to Enter EXILE << Link to comment Share on other sites More sharing options...
s1nister Posted March 7, 2006 Share Posted March 7, 2006 No skillers or combat ppl cant go beyond level 99 too Link to comment Share on other sites More sharing options...
Makoto_the_Phoenix Posted March 7, 2006 Share Posted March 7, 2006 I've read through most of these replies on here, and some are worth considering and noting. Firstly, the economy will continue to demand a rise on certain rares, due to the fact that money keeps pouring in via skills such as Fletching. That money doesn't [seem to] stop. The raw material will keep coming in as long as there is someone willing to process/alchemize it. Now, we address the problem of high alchemy itself. In retrospect, it's not really a problem at all. It was created to help players generate a small portion of cash. Fletching is the most common and easiest way to do this. For example, we'll use my character in this scenario. If I were to raise my fletching from 75 to 80, it would take about 5.2K Yew logs and string. Together that runs a cost of 2.4M with a bit of change. If I were to make my own Natures and alchemize that, I would gain around 3.4M. Keeping in mind that I'm rounding, I'd profit about 750k-800k. In the scenario that I were to raise my smithing (God forbid!) from 63 to 75, that would take over 4.3K steel plates to do that, or 21.8K bars if you prefer. Since bars of steel cost ~600 each in this current market, paying 3k to make 1 plate and gaining only 1200 would be foolhardy. What high alchemization does is generate a profit for the people that take the time to process the raw material. That's pretty much it. Now there's a 'crisis', too much raw material has been processed and is causing upheaval from those that are approaching the gold cap. Perhaps it would be wise to cut down on this automotonus process of goods? Perhaps it's Jagex's fault? Not sure. But, a suggestion that was noted earlier would be certed cash. In a sense, that is one of the best ways to solve this situation. Have 1 note cash serve for 1K gold and the solution is at hand. Cutting down on the amount of cash recieved from alchemization would be foolhardy. Instead, increase the way one can store it. Linux User/Enthusiast | Full-Stack Software Engineer | Stack Overflow Member | GIMP User...Alright, the Elf City update lured me back to RS over a year ago. Link to comment Share on other sites More sharing options...
gonpost Posted March 7, 2006 Share Posted March 7, 2006 Here's an analogy. Skillers can get to level 99, then it's just about pointless to go beyond that, because you already can do everything you need to with the skill. Questers can only have so many quest points. And merchanters, well, you could say the best have finally gotten to "level 99 merchanting". After 2.1 bil, it's just like a level 99. You can already do/buy anything in the entirety of runescape that is buyable. Just invest in items and flow with the market. Runescape Name: "unbug07"Expand your mind. Link to comment Share on other sites More sharing options...
jopiede Posted March 7, 2006 Share Posted March 7, 2006 This is just pathetic. Boehoe i cant have more then 2100 million cash wheehee :cry: You sound like a spoiled brat...my dad limited my credit card to 50k $ a month that isnt fair boehoe :lol: common lotsa people dont even have 100k, even more dont even have 1000k and ur cabbaging about that u cant have more then 2100 million.... :arrow: get a life :!: :idea: Link to comment Share on other sites More sharing options...
tewas Posted March 7, 2006 Share Posted March 7, 2006 well now this discusion is more about merchants and inflation than about cap. r2, congratz with that much wealth, even tho i don't like merchants personaly :) the raising cap is technical problem. too all lazy readers: [bleep] this section if u not intrested about it the most todays processors use 32 bit 2's compliment binary numbers. that means that there is 32 zeros and ones in every string of number. curent cap is the maximum amount that 32-bit can represent. in order to increase this sumber CPU will be slowing down in the servers, and also it will require much more memory to accumulate all the digits. the next representation would be 64-bit representation wich would take double amount of the memory and time to process actions that player would take. now there is maybe 5-10k people who could reach their cap in cash. it's not that many, and raising cap for them wouldn't be much of the loss in resources, but problem is that it is imposible to raise cap just for few people and leaving same for rest of it. the cap should be raised for ALL players in game, and i don't know how many of them are, but i think i heard that around 4 millions of registerd accounts are curently in data base. if u not too lazy multiply them together and u will see how much additional memory would need to acomodate that change. also all of the opperations with money would require double time to process, making it significantly slower. this cap isn't jagex idea of keeping rich players in line, but it's our technology limits. sure there is no problems of expanding the numbers but it requires extra resources. now about inflation. i saw good ideas in this discusions about hwo to reduce amount of gp entering the game and how to take away the some already existing. POH would be great way to suck some of the GP's out of game, as well as items that needs reppairs, now it's barrows and crystal. i have another idea how to both stop rising rare prices and also suck money from the game. i think that jagex could create phat and another rare seller, in though place to get and priced 15-20% more than street price at moment it's implemented. the pros of this would be that new entering people will have change to buy rare that they like. also making store with current prices would allow owners of these rares don't loose millions and billions of the gp's. for the merchants i could say they they still would be able merchant phats, because usualy prices range is about 10% of the price. (sorry if's i'm wrong on that). also having seller would suck great amount of money from people that wanna buy phat. thanks for reading and i'm sorry for grammar and spelling mistakes. 1500+ total 89 cmb; 1600+ total and under 93 cmb. 02/04/07 reached all skills 60+ under lvl 90 cmb. 07/19/07 reached all skills 70+ at lvl 93 cmb.Prayer is good for herbs Link to comment Share on other sites More sharing options...
Duke_Freedom Posted March 7, 2006 Share Posted March 7, 2006 They really aren't going to notice the 4 bytes more or less memory per player ^^. The value of my bank at its height. Estimated value at the peak of the rares market: 250 billion+.Most likely the largest trade in RuneScape ever. Estimated value at the peak of the rares market: 70 billion+. Link to comment Share on other sites More sharing options...
r2-pleasent Posted March 7, 2006 Author Share Posted March 7, 2006 This is just pathetic. Boehoe i cant have more then 2100 million cash wheehee :cry: You sound like a spoiled brat...my dad limited my credit card to 50k $ a month that isnt fair boehoe :lol: common lotsa people dont even have 100k, even more dont even have 1000k and ur cabbaging about that u cant have more then 2100 million.... :arrow: get a life :!: :idea: You obviously missed the entire point of this post. I could have 100 Billion if I wanted, even with the cap, as long as it was in Rares and other items. The problem about the cap is not that I will hit a point where I can no longer accumulate wealth, but the fact that if I, or anyone else, goes over 2100M in cash, their gold becomes negative, and wiped away. Sure, maybe an envious player like yourself would see no problem in that, but for the rest of us, it's an obvious problem that has to be dealt with. Link to comment Share on other sites More sharing options...
bigfatleaf Posted March 7, 2006 Share Posted March 7, 2006 Hmm.. so the merchants want the gp cap raised since they're making more and more money by doing nothing while p hat prices rise....Jagex should make rares untradeable and then they would have no reason to increase the gp cap, considering merchanting is the only way someone would get 100 bill in rs, unless of course they played 24-7. Of course making rares untradeable is another topic, so I won't continue. Link to comment Share on other sites More sharing options...
flava_sava78 Posted March 8, 2006 Share Posted March 8, 2006 R2, raise all buyable skills to 99....drain like 1ish bil, merchant back up :? Luring master. Link to comment Share on other sites More sharing options...
r2-pleasent Posted March 8, 2006 Author Share Posted March 8, 2006 Hmm.. so the merchants want the gp cap raised since they're making more and more money by doing nothing while p hat prices rise....Jagex should make rares untradeable and then they would have no reason to increase the gp cap, considering merchanting is the only way someone would get 100 bill in rs, unless of course they played 24-7. Of course making rares untradeable is another topic, so I won't continue. You couldn't be more wrong. Very few players have Merchanted anywhere near a Billion. Most Billionaires are investors who made either made their cash back in RSC, from early 85 Slayer, or from staking. Staking is by far the fastest way to accumulate wealth on RS2. To be honest, the only merchants I know that will have any problems with the cap are myself and Duke. Link to comment Share on other sites More sharing options...
CampbellMC Posted March 8, 2006 Share Posted March 8, 2006 The acual max is 2,147,483,647gp this is the same in most games online but it can be raised ..... currently on other games i have onyl seen this amount doubled but im sure it can be more. Link to comment Share on other sites More sharing options...
Mmm000_Cow Posted March 8, 2006 Share Posted March 8, 2006 This is just pathetic. Boehoe i cant have more then 2100 million cash wheehee :cry: You sound like a spoiled brat...my dad limited my credit card to 50k $ a month that isnt fair boehoe :lol: common lotsa people dont even have 100k, even more dont even have 1000k and ur cabbaging about that u cant have more then 2100 million.... :arrow: get a life :!: :idea: You obviously missed the entire point of this post. I could have 100 Billion if I wanted, even with the cap, as long as it was in Rares and other items. The problem about the cap is not that I will hit a point where I can no longer accumulate wealth, but the fact that if I, or anyone else, goes over 2100M in cash, their gold becomes negative, and wiped away. Sure, maybe an envious player like yourself would see no problem in that, but for the rest of us, it's an obvious problem that has to be dealt with. "rest of us" all 5 of you, you mean. also r2 if you're so adamant for reducing the inflation then that would mean you wouldnt ever have 2.1 billion again so it wouldnt matter if there was a cap or not. rs can go 2 ways, either stop the inflation and make gold valuable or keep going how it is and make gold so worthless that people just trade with items. I'd prefer the items, but it doesnt really matter in the end. the only thing I dont want is the cap being removed so that gold is worth something but you need so much of it to buy stuff that its pointless for newer players or casual players to even try. Link to comment Share on other sites More sharing options...
Soothsayer Posted March 8, 2006 Share Posted March 8, 2006 I'm sorry for the first person who got their 2.1 bil wiped to find that out... RSN: Bersimon. Currently F2P.Astronomy Picture of the Day Link to comment Share on other sites More sharing options...
Veryhyper Posted March 8, 2006 Share Posted March 8, 2006 I have a friend that I have know for years, he claims once have more 2.1b (the certain amount that he told I will not divulge). He told a couple months back about this information, I have recently confronted him about the cap and he said that "the cash might go negative but doesn't dissapear". I'm skeptical about what he's saying and what you are saying. So my question is how do you know this cap exist? I am leaning over on the oney cap side and my friend being very strange. He also said he doubts Pleasent or Duke has ever had any where near 2.1b. Link to comment Share on other sites More sharing options...
sirsmelalot Posted March 8, 2006 Share Posted March 8, 2006 ebay your excess get some nice rl money Link to comment Share on other sites More sharing options...
Warhammer Posted March 8, 2006 Share Posted March 8, 2006 a smart merchant wouldnt have 2100 mill, he'd have a bunch of party hats and other rares for investing in to make his worth go up even more. only people who jerk off to their riches (r2) really care about this. the goal of runescape right now should be to completely remove gold from the economy and make it an item for item game like diablo 2. d2 economy is the most flawed of all things, item to item trades long ago in history were a pain in the first place, that is why currency in form of coins came into existance which made trading much easier. If we had item to item trades, rs economy would collapse. As far as this 2.1bill cap thing goes, can you confirm that once you have that much in the bank that anything added ontop of that into the bank the cash would just dissapear? Because my theory is that it is just a display bug or maybe just something like it would show only 2.1bill and when examined perhaps would show more, or maybe the examination would show 2.1bill also but when some money is withdrawn (money would be something like lets say 10mill from a total of 2150mill and maybe another 80mill withdrawn from that and finally the money in bank would say that you have 2070mill.) Link to comment Share on other sites More sharing options...
ssamriga Posted March 8, 2006 Share Posted March 8, 2006 omg. shame on you all non-merchanters. how can you be so envious of someones wealth- I guess you hate Bill Gates IRL too? the gp cap problem if it is real must be dealt with by raising the cap to level which noone could ever achieve... Playing since February 2003 Link to comment Share on other sites More sharing options...
sabrerokz Posted March 8, 2006 Share Posted March 8, 2006 Since the beginning of Runescape 2, the game has evolved greatly. Sure, 2100M was more than anyone could even fathom at the beginning of RS2, but today there are hundreds of players who have more than 2100M (the current gold cap on Runescape). It's time to increase this amount to something like 50-100 Bil, as it causes many players difficulties when they are unable to surpass the 2100M mark. This really would not be very hard to implement, and if it were only effective on P2P, it would give an added incentive for extremely rich players to maintain their membership, as they would be unable to acquire anymore gold pieces on F2P. ah just invest ur money into rares Link to comment Share on other sites More sharing options...
sheepdean Posted March 8, 2006 Share Posted March 8, 2006 I guess you hate Bill Gates IRL too? every1 hates bill gates, as he is devil incarnate and rips off legitimate companies. and on topic, raise the xp cap too Back by popular demand!And I guess I just wanted to tell you, as the light starts to fade, that you aree the reason, that I am not afraid, and I guess I just wanted to mention, as the heavens will fall, that we will be together soon if we will be anything at all. Link to comment Share on other sites More sharing options...
jessy87 Posted March 8, 2006 Share Posted March 8, 2006 I guess you hate Bill Gates IRL too? every1 hates bill gates, as he is devil incarnate and rips off legitimate companies. and on topic, raise the xp cap too bill gates(+Paul Allen i think) is like the single most reason why your even reading this forum... so i think you owe him a debt of gratitude. Link to comment Share on other sites More sharing options...
sheepdean Posted March 8, 2006 Share Posted March 8, 2006 I guess you hate Bill Gates IRL too? every1 hates bill gates, as he is devil incarnate and rips off legitimate companies. and on topic, raise the xp cap too bill gates(+Paul Allen i think) is like the single most reason why your even reading this forum... so i think you owe him a debt of gratitude. i use aol (not microsoft), and he didnt invent the internet, http,html or anything. he stole alot of it though.... Back by popular demand!And I guess I just wanted to tell you, as the light starts to fade, that you aree the reason, that I am not afraid, and I guess I just wanted to mention, as the heavens will fall, that we will be together soon if we will be anything at all. Link to comment Share on other sites More sharing options...
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