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A possible solution to inflation


matthew_t_d

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The answer to inflation is very simple: have mods sell rares. Just create rares for them to sell in the game. Rare prices go down, and money is drained from the game. I like the idea so much I am asking Jagex to do just that.
:shock: That's actually pretty smart. Have some jmods make accounts without the crown, load them with all colors of phats, then have them sell them really cheap...

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fabulous idea --- with as much as Jagex is training all of us to stay up waaaaaay past the point at which we should go to bed, they might as well explicitly train us to start gambling in ernest. :)

 

 

 

I mean why not? casinos would be fun, and quite enjoyable for 5-10 percent of the rs member population... No major negatives in my opinion (especially with a decent house advantage).

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This isn't a new idea (but I don't remember where I originally read it :oops: ) but quite a good one. The best idea though would be to have the rewards paid out in items such as consumables. You could also try a "Jackpot" slot machine that gave out a d chain (or perhaps a rare) but had insanely poor odds. I'm talking like 1 in a trillion. Something that you would plug in 100gp everytime you passed for the sheer chance of it. Another idea I liked is the player vs. player vs. npc gambling. You can try to outplay somebody AND a npc. The only problem that I see would there would need to be some kind of cap for the return because it wouldn't be much fun with card sharks owning the rs economy in a couple weeks lol. It needs a lot of work number-wise for balance but good ideas all around.

 

 

 

To those who say that gambling is a immoral act for a family game:

 

The 100s of millions of virtual "Man - Lvl 2"'s that have been murdered in game is more morally correct than gambling your virtual cash? Does killing innocents in-game get you addicted to real life murder? Answer = No. They don't directly translate across so loosen up. :wink:

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As most people are aware, the amount of gp in runescape is increasing. Money is created from high alching and monster drops amongst other things. To solve this constant influx of cash, Jagex could create... A CASINO. This would solve the problem as, like all casinos, the odds are in favour of the house. The games played in there could be based on complte luck or have elements of skill.

 

The games could be multiplayer so many people could play against each other.

 

 

 

Places where it could be based include the games room. However, this means it would be members only. Another alternative would be in an empty house somewhere in the south of varrock. That way it could be non mems also.

 

 

 

A casino would be fun and allow noobs to get rich if they are lucky, whilst at the same time taking money away from game.

 

 

 

Perhaps to add to the fun, people with a higher theiving lvl have more chance of winning or can steal from the casino in some way (of course, that would add to the constant inflation though :( )

 

 

 

Two HUGE problems are that gambling on a site like this is not aloud and lots of kids (even though you must be 13+) play this and would get a bad example. Also this would increase the inflation because of all the people making money off luck, bugs, autoers and cheaters.

 

 

 

oh and also after reading this again i saw that you said stealing from the casino or getting a high theiving level .... people would get 90+ theiving then go there, steal large masses of money from something as great as a money tree then run around with it .....can i smell more INFLATION

 

actually, these are not really solid objections at all. first, duelling is based on pretty much the same idea of putting up your money in hopes of winning big. the only diffence is the outcome depends more on skill than chance, although in lots of duels its the lucky guy that gets the win.

 

 

 

second, paying out winnings would NOT increase inflation. it would reduce the amount of money circulating in runescape, or at least absorb some of the increase by acting as an attractive money sink. controlling your character with an autoer will not increase your chances of winning, and what bugs and cheats are you talking about? this point shows your total lack of understanding the topic

 

 

 

the only think i agree with you is your objection to thieving, that would defeat the whole purpose. everybody would just thieve some coins, gamble it, and if they lose thieve more.

 

 

 

other than that, i think a casino, or better yet a lottery, will be a great runescape idea

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Money is objects which people tend to aspire to; just as is dinner, a coat, a car or a fancy bauble. There is a limited assigned amount of ̢̢̮ââ¬Å¡Ã¬Ãâ¹Ãâmoney̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢ in any society, just as there are a limited number of dinners or cars. In most modern states, the supply of money is in the monopoly control of governments. Governments use this monopoly position as a means of control and manipulation. Governments change the amount of money available according to their own purposes.

 

 

 

In runescape money is constantly generated. Rares are basically 'antiques' that will never increase in number. The perceived value of them is constantly increasing since they are becoming more rare every day (more payers joining, rares lost in high alchs, in random events, in banned accounts etc). A rare will therefore just increase in perceived value.

 

 

 

There are several solutions:

 

1. wait till runescape dies out. Less players means more rares per player if we assume the diehard player is a rare collector. The perceived value of a rare will go down when there are less people who want a rare.

 

2. start a campaign on how noob it is to have a rare. The perveived value of rares will go down if people think it is silly to have a rare (like that will ever happen of course).

 

3. Increase the amount of rares in the game.

 

 

 

Is the price increase of rares inflation? No, because rares might be going up in price, other things get cheaper or stay the same price. You would have to calculate the total effect before you can establish if there is inflation in runescape.

 

 

 

And once again; is the inflation of rares a problem? No. You do not NEED rares to play the game succesfully. A phat has an intrinsic value of 1 gp. It doesn't give stat bonuses.

 

 

 

What is the best solution? Do nothing. The reward of having a rare is direcly corresponding to the amount of effort put into procuring that rare. So you'd better work your [wagon] off if you want that Phat. As people pointed out before, it doesn't really matter that there is rare inflation for the amount of gp flowing around in the game. It just changes hands.

 

 

 

Note - rares refer to rares that are not generated anymore. So, not dragon hatchet, or barrows armour.

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Its economic aspect is the thing that sets RuneScape apart from other leisurely activities I could be spending my time on, so these discussions are always interesting to me.

 

 

 

I'm not sure how extensive the inflation problem is. I understand that a lot of gold is being materialized out of thing air, but the real effect of inflation is that money loses its value. In RuneScape, however, there are objects materializing out of thin air as well (e.g. drops, respawns). I think inflation is only a problem to the extent that new money is not offset by new production. That doesn't mean that there isn't an inflation problem, but it may not be as bad as many think.

 

 

 

That being said, if Jagex wanted to rein in inflation, I don't think it would necessarily take selling new rares into the market (although I think that would do the trick). They do the same thing every time they introduce a new type of armor or any other item that players want. You don't need to take money out of the game, you just need to give people items they would want to buy. In that sense, they could lower inflation by increasing bank space so players can use their money.

 

 

 

The tax idea is another way to go. I don't think it needs to be an income tax or a tax on bank items (i.e. savings). It could be a consumption tax or a use tax. Charing players for access to areas would take money out of the economy. The casino idea is basically a consumption tax with the rate of tax set as the house's odds. At least this way, the tax is balanced against players' desire to use a particular feature of the game.

 

 

 

This all makes sense in my head. Trust me.

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I think gambling is good, just a lesser "intense" form of it, like a lottery. However, the winner of the lottery only gets 80% of a pot. So for example, say 100k of lottery tickets were sold, the winner would only get 80k, thus taking 20k out of the economy. I still haven't worked out the detials, but I think it's a somewhat solid idea. After all, buying a cheap lottery ticket(I like to call htem "scrachers") Is not nearly as bad as going into a casino and playing blackjack.

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A casino would be ace.

 

As long as there is Texas-Hold 'Em, its OK.

 

But make it like 100K to enter, or for a pass valid for "X" amount of time.

 

 

 

Sound good,

 

Jimmie.

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well, there was a casino in pokemon :lol: .

 

but there is no solution to inflation, it is a natural occurance in the economy. :(

 

 

 

cant go wrong when pokemon has it and nice tip.it name and like all those other people said what about duel arena even it is called staking its same thing as gambling and i always hated the pokemon casino i only used to get a the polygon monster and i just bought tons of tokens instead of usin the machines lol

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i always hated the pokemon casino i only used to get a the polygon monster and i just bought tons of tokens instead of usin the machines lol

 

 

 

lol saddo u like pokemon. anywhos. I am Matthew T D's bro and he is mentally challanged... so the idea of a casino must be bad?

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To all the people that question gambling and morality

 

 

 

THERE WAS A CASINO IN POKEMON

 

 

 

Yes, but pokemon was for 18+!

 

Lol, just joking, a casino is kind of ... new?

 

It won't fit in Runescape...

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To all the people that question gambling and morality

 

 

 

THERE WAS A CASINO IN POKEMON

 

 

 

Yes, but pokemon was for 18+!

 

Lol, just joking, a casino is kind of ... new?

 

It won't fit in Runescape...

 

yay... but there where free trokens on the floor... (more then 500)

 

 

 

and i hate casinos!!!!!!!

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