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Guide to your FIRST fire cape even lvl 60s can get it!!!

Featured Replies

Great guide!

 

11/10!!! Good pictures and writing.

 

 

 

Anyone wonder why this isn't an AOW???

 

This should be... good guide, pictures, and many people respond to this guide!

 

 

 

GREAT GUIDE :thumbsup: .

 

 

 

I ried fire cave 4x and I failed lol. I'll try your guide this time :D

 

 

 

Question:

 

Can you bring dragon hally and hally the lvl 360?? Stand like 2 spaces away and put on magoc-protection then hally him?

 

 

 

 

 

Just to let everyone knows.... guthan went down to 8.7mil.

 

 

 

 

 

 

 

~BOMB

  • Replies 251
  • Views 78.4k
  • Created
  • Last Reply

Top Posters In This Topic

ANSWER

 

I̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢m sorry that you feel so strongly about it. He will more than likely start with mage and will more than likely be in the southeast corner. It doesn't mean he will always be there or start with mage.

 

 

 

Jad always starts with Range.

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-3,940 to 99 Cooking~3,366 to 99 Magic-

-1,241 to 99 Thieving~7,501 to 99 Ranged-

-14,608 to 99 Defense~17,528 to 99 Hitpoints-

ANSWER

 

I̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢m sorry that you feel so strongly about it. He will more than likely start with mage and will more than likely be in the southeast corner. It doesn't mean he will always be there or start with mage.

 

 

 

Jad always starts with Range.

 

 

 

No it's random

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grat guide BUT one mistake ou said even a level 60 can do it but wat are the odds of a level 60 wearing let alone have crystal bows and full guthans :wall:

I think he is saying a level 60 with ancient magics, or really high range (and doing it the same as in muggi's guide...) can but not like guthans.

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hey how do u post a pic? lol soz not that great with this stuff jus wanted to show how far this guide got me :thumbsup:

Dk team: axe - 5 zerker - 7 warrior - 4 mud - 1 seercull - 2

Barrows: guthans helm - 2 guthans skirt - 2 torags legs - 1 ahrims skirt - 2 ahrims staff - 2 torags helm - 1

Dragon: axe - 1 legs - 4 skirt - 4 med - 3

Draconic visage - 2

I recently got my fire cape, i used your guide a bit but i found the best way was to hybrid your guide with muggies, taking both top and bottom d hide is a waste tbh, and with guth u should only need 4 brews, also stoles really help

 

 

 

thanks for the help anyway

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One thing that I'm wondering about. You said that jad takes 4 crystal bow charges to kill. That's 1k shots. Assuming that each shot takes ~1 second (they really take longer), that's 16 minutes of continually shooting at Jad. In all the vids I've seen, it seems to take considerably less time (and crystal bow charges).

i seriusly doubt this is possible.

 

wut lv 60 has....

 

70 range

 

70 def,

 

70 attak

 

70 str,

 

and 43 prayer?

 

this isnt even including hp!

 

 

 

so lets see wut the calc says....

 

 

 

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LOOKY HERE IM RITE

LOL invite? PM me :)

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  • 1 month later...

That picture of you getting hit 86 by jad is a complete fake. It's impossible having that many prayer potions left at jad and getting through all the 360's without a bow. Tsk, Tsk, Tsk.

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Extremely well writen, nice pictures!!

 

 

 

10/10 =D>

  • 1 month later...

This is a very thorough guide, but I notice a lack of mention about something which seems to me like it would work very well for the fight caves (although I've never tried the fight caves, I might be full of crap!). I'm talking about enchanted ruby bolts. If you're using crystal bows, you have no arrows wielded, so you could bring the ruby bolts with only 1 less inventory space for the rune crossbow. The set effect is that you lose 10% of your hitpoints, and your opponent loses 20% of theirs. This equates to you being hit 8-10, and Jad being hit a 70! The only problem is that this is random... you could fire 50 shots and not have it happen once, or you could have it happen twice in a row. Can you think of any reason this wouldn't work? My friend is going to attempt the fight caves and this is one of the methods he's considering.

try not to forget this guide was written time ago

 

 

 

and he didnt say a lvl 60 in guthans did he? he sed anceinting

 

 

 

god i wish peeps would read

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Dragon Drops: Platelegs x9, Med Helms x7, Plateskirts x4, Shield Left Half x3, At least 75+ Boots!, Hatchets x5, Ruined Shard x1, Solo Claws x2, Dragon 2Hander x1, Spear x2

Whip x27, Dark Bows x9, Draconic Visage x1

sweetol5.png <- do that when you see me :P

ugh, edit these names in, ur guide is terrible with the names <.< ...

 

 

 

ket-zek 360

 

tz-tok jad 702

 

tiz-kih 22

 

tok-xil 90

 

yt-hurkot 108 (healer)

 

 

 

(forgot the name of the 45 :|)

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Tis the great kingmerik!

I'm considering trying it later with the following stats;

 

 

 

70 attack, 60 strength, 70 defence, 70 ranged, 74 magic, 69+ hp ( most likely 72 or 73 ) 48+ prayer ( most likely 50+ ).

 

 

 

 

 

Using as my starting gear;

 

 

 

Guthans Spear, helmet, skirt, Platebody. Amulet of glory, dragon boots, Combat bracelet/ [bleep]ed black dragon hide vambraces ( can't decide here ) 4k bolt racks ( perhaps 5k? not too sure here )and in my ring slot a recoil ( may strecth to a warrior, but I'm not sure if it's really worth it ).

 

 

 

In my inventory I planned to bring ;

 

 

 

karils Crossbow, karils top ( i'm sure the extra range bonuses here would really help Vs Jad and the 360's ), 2 ranging potions, 2 sharks ( not sure about these, i've been told it's very useful to have these in an emergency, which surely on my first go i'll run into ) 8 Saradomin brews ( not sure if this is too many? ) The rest filled with Super restore potions.

 

 

 

Before I go in ;

 

 

 

I'll first of all saradomin brew, for the surplus HP levels, then use one dose of super restore, then use a super set and a ranging potion, just for those extra stat bonuses!

 

 

 

The plan would really be to use guthans for a while, but as the stronger enemies come into play, switch to ranged ( this is why I'm preparing to bring a high amount of bolt racks ) and go on from there, using the guide.

 

 

 

Not sure if my melle stats are really up to using guthans too far into the cave, but i'm sure at the start it could be handy and save myself a few doses of potions.

 

 

 

Anyway, just wondering if I could have any advice, my main concern would be running out of prayer, as my ranged level would most likely mean it could take a bit longer than usual. So wondering wether it's worth me perhaps getting some extra prayer bonuses instead of defensive/offensive pieces of equipments.

 

 

 

Anyway thanks in advance for any other information that I may be given.

 

 

 

Also i'd like to point out I do not own barrows gloves, so don't bother suggesting them, also, i'm not willing to sell any of my 'valueable items' to buy a fury, as I promised my friend I would keep them forever when he quit, for if he ever came back.

 

 

 

- Zillis

Yay i so gud i gts 23 farming

  • Author
One thing that I'm wondering about. You said that jad takes 4 crystal bow charges to kill. That's 1k shots. Assuming that each shot takes ~1 second (they really take longer), that's 16 minutes of continually shooting at Jad. In all the vids I've seen, it seems to take considerably less time (and crystal bow charges).

 

 

 

First depending on your range level and range pots and bonuses to range this fight can go faster.

  • Author
This is a very thorough guide, but I notice a lack of mention about something which seems to me like it would work very well for the fight caves (although I've never tried the fight caves, I might be full of crap!). I'm talking about enchanted ruby bolts. If you're using crystal bows, you have no arrows wielded, so you could bring the ruby bolts with only 1 less inventory space for the rune crossbow. The set effect is that you lose 10% of your hitpoints, and your opponent loses 20% of theirs. This equates to you being hit 8-10, and Jad being hit a 70! The only problem is that this is random... you could fire 50 shots and not have it happen once, or you could have it happen twice in a row. Can you think of any reason this wouldn't work? My friend is going to attempt the fight caves and this is one of the methods he's considering.

 

 

 

ANSWER: First the cross bow is WAY to slow and it'll make it harder in the long run, I recommend shooting ogres to test how often it hits and to see if its worth it. If you can afford the test then I wouldn't do it. If I have time I might do some tests and let you know but when it came out if was thought it would help I tried it then and it was slow.

 

 

 

 

 

That picture of you getting hit 86 by Jad is a complete fake. It's impossible having that many prayer potions left at Jad and getting through all the 360's without a bow. Tsk, Tsk, Tsk.

 

 

 

ANSWER: Well I guess you never used guthans then? it heals you when you hit with it.

 

 

 

 

 

i seriously doubt this is possible.

 

wut lv 60 has....

 

70 range

 

70 def,

 

70 attak

 

70 str,

 

and 43 prayer?

 

this isnt even including hp!

 

 

 

so lets see wut the calc says....

 

 

 

6blit6u.jpg

 

 

 

LOOKY HERE IM RITE

 

 

 

ANSWER: Please read the first line of the guide.

This is a very thorough guide, but I notice a lack of mention about something which seems to me like it would work very well for the fight caves (although I've never tried the fight caves, I might be full of crap!). I'm talking about enchanted ruby bolts. If you're using crystal bows, you have no arrows wielded, so you could bring the ruby bolts with only 1 less inventory space for the rune crossbow. The set effect is that you lose 10% of your hitpoints, and your opponent loses 20% of theirs. This equates to you being hit 8-10, and Jad being hit a 70! The only problem is that this is random... you could fire 50 shots and not have it happen once, or you could have it happen twice in a row. Can you think of any reason this wouldn't work? My friend is going to attempt the fight caves and this is one of the methods he's considering.

 

 

 

ANSWER: First the cross bow is WAY to slow and it'll make it harder in the long run, I recommend shooting ogres to test how often it hits and to see if its worth it. If you can afford the test then I wouldn't do it. If I have time I might do some tests and let you know but when it came out if was thought it would help I tried it then and it was slow.

 

 

 

 

I'm not suggesting that you use only the crossbow, but bring it along in addition to the crystal bow, then while fighting Jad, switch to it for a while until the special hits, then switching to the crystal bow. I've never even tried the fight caves but it seems like sacrificing one inventory space for even a chance to hit as high as 70 would be worth it.

Nice guide!

 

 

 

Can't they move diagonally so 1 defenjce pures can't get 1 now?

Click for My Blog

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670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012

This is a very thorough guide, but I notice a lack of mention about something which seems to me like it would work very well for the fight caves (although I've never tried the fight caves, I might be full of crap!). I'm talking about enchanted ruby bolts. If you're using crystal bows, you have no arrows wielded, so you could bring the ruby bolts with only 1 less inventory space for the rune crossbow. The set effect is that you lose 10% of your hitpoints, and your opponent loses 20% of theirs. This equates to you being hit 8-10, and Jad being hit a 70! The only problem is that this is random... you could fire 50 shots and not have it happen once, or you could have it happen twice in a row. Can you think of any reason this wouldn't work? My friend is going to attempt the fight caves and this is one of the methods he's considering.

 

 

 

ANSWER: First the cross bow is WAY to slow and it'll make it harder in the long run, I recommend shooting ogres to test how often it hits and to see if its worth it. If you can afford the test then I wouldn't do it. If I have time I might do some tests and let you know but when it came out if was thought it would help I tried it then and it was slow.

 

 

 

 

I'm not suggesting that you use only the crossbow, but bring it along in addition to the crystal bow, then while fighting Jad, switch to it for a while until the special hits, then switching to the crystal bow. I've never even tried the fight caves but it seems like sacrificing one inventory space for even a chance to hit as high as 70 would be worth it.

 

 

 

Danton, crossbows are the best weapons for caves now - they have cheaper, more powerful ammo and they fire at the same speed as the crystal bow

77yLQy8.png

  • 2 weeks later...
  • Author
This is a very thorough guide, but I notice a lack of mention about something which seems to me like it would work very well for the fight caves (although I've never tried the fight caves, I might be full of crap!). I'm talking about enchanted ruby bolts. If you're using crystal bows, you have no arrows wielded, so you could bring the ruby bolts with only 1 less inventory space for the rune crossbow. The set effect is that you lose 10% of your hitpoints, and your opponent loses 20% of theirs. This equates to you being hit 8-10, and Jad being hit a 70! The only problem is that this is random... you could fire 50 shots and not have it happen once, or you could have it happen twice in a row. Can you think of any reason this wouldn't work? My friend is going to attempt the fight caves and this is one of the methods he's considering.

 

 

 

ANSWER: First the cross bow is WAY to slow and it'll make it harder in the long run, I recommend shooting ogres to test how often it hits and to see if its worth it. If you can afford the test then I wouldn't do it. If I have time I might do some tests and let you know but when it came out if was thought it would help I tried it then and it was slow.

 

 

 

 

I'm not suggesting that you use only the crossbow, but bring it along in addition to the crystal bow, then while fighting Jad, switch to it for a while until the special hits, then switching to the crystal bow. I've never even tried the fight caves but it seems like sacrificing one inventory space for even a chance to hit as high as 70 would be worth it.

 

 

 

Danton, crossbows are the best weapons for caves now - they have cheaper, more powerful ammo and they fire at the same speed as the crystal bow

 

 

 

Well since you suggested it, Ill try it =)

  • 2 weeks later...

Question

 

 

 

Could you make a creasture movement map? I am trying to figure out what the best "safe haven" is and I am trying to figure out why you use the northern side of the Italy rocks.

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  • 5 weeks later...

10/10 a spectacular guide on the fight caves.

 

One of the best :D

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  • 1 month later...

Firstly, I want to say, great, great guide. I did this without guthans so you'll have to forgive me since i'll be looking at this guild from a slight perspective of doing it without guthans.

 

 

 

 

 

I did caves and there are a few things you're missing, minor things, cause this is a great guide, but none the less missing.

 

 

 

Sara brews also add to defense. Not only are they amazing for healing, but the added +15ish to defense stat is amazing.

 

 

 

Purple sweets are good, Stackable healing source.

 

 

 

Crossbows, as mentioned above, are the best. I did caves with 1k Diamond (e) bolts, and an attractor, and only lost about 250 of them. Additionally, Ruby (e) specs on Jad are a godsend. (Since it does 20% to opponent and 10% to self, that can be up to 50 damage, if Jad is at max life, and only 7-8 damage to yourself. [And if you drink 2 saras going into Jad, you should be about 15 or so hps over your max health anyway.]

 

 

 

Crossbows are also best b/c of prayer book. Use an Unholy one cause you'll be praying and not taking damage anyway.

 

 

 

Also, on Jad, it might be worth noting that bringing a few sharks (I found 6 did the trick) because they heal more than saras, which is important when the 104s come out.

 

 

 

As for movement, because of the new update I found that it was best to go to the North West corner and hug the wall to the East (in that corner) when the 180s were out (note that only one of the 2 360/90 can be out for this to work). Generally the 180 will get to you first there, and then block all the 22 and 45 behind him, thus easy range kill.

 

 

 

And I don't know if you've added this (or originally had this), since it's pretty recent, but opening a stat window or clicking on an emote/prayer you didn't have won't stop your pray from going down anymore.

Quest Cape gotten.

Fire Cape gotten at 92 cb, no guthans.

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