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Magic: The Gathering


Nanosauromo

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thats like the only card game that has stood the test of time. It was around for as long as I can remember, pokemon came and went, yugioh came and went, but magic was around for both of those. I never played it but I saw other people at the card shop up the street (its gone now) that played it. I'll never play another card game again though because those things just eat up your money. I'd rather blow my money on clothes or something :lol: .

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Hrm... how about some decklists?

 

 

 

All-common stompy:

 

27 Mana:

 

15 Forest

 

4 Land Grant

 

4 Llanowar Elves

 

4 Lotus Petal

 

25 creatures:

 

4 Jungle Lion

 

4 Pouncing Jaguar

 

3 Rogue Elephant

 

4 Scryb Sprites

 

4 Wild Dogs

 

4 Elvish Warrior

 

4 Wild Mongrel

 

8 Other:

 

4 Giant Growth

 

4 Rancor

 

 

 

Explanation:

 

Classic stompy, meaning you beat your opponent into a pulp with a horde of cheap, efficient creatures. It can afford to run only 15 land because all cards in the deck cost 1 or 2 mana. Llanowar Elves and Lotus Petal help as well. Land Grant also thins the deck, making it more likely that you draw creature cards once you've played out your entire hand (which can easily be around turn 3). It's a beautifully efficient deck that can rock your opponent's face off in 3-5 turns. Imagine the following scenario: Turn one: Forest, Rogue Elephant. Turn two: Forest, Lotus Petal, enchant with Rancor, hit with Giant Growth, swing with an 8/6 trampler.

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thats like the only card game that has stood the test of time. It was around for as long as I can remember, pokemon came and went, yugioh came and went, but magic was around for both of those. I never played it but I saw other people at the card shop up the street (its gone now) that played it. I'll never play another card game again though because those things just eat up your money. I'd rather blow my money on clothes or something :lol: .

 

 

 

Yeah really, they are so expensive. I used to play all of those card games, and lost all my money.

 

 

 

Soon after that I lost interest in them. #-o

Ghost: I am prejudice towards ignorance, so that would explain why I appear to be so.

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Hrm... how about some decklists?

 

 

 

All-common stompy:

 

 

 

 

Hope you know Lotus Petal is restricted. :) Doesn't matter, I still used them. Oh, and Dark Ritual, which is illegal.

 

 

 

I used to run Shadow...

 

 

 

8 Swamp

 

2 Lotus Petal

 

4 Dark Ritual

 

 

 

4 Dauthi Horror

 

4 Dauthi Slayer

 

 

 

2 Dark Banishing

 

4 Terror

 

4 Duress

 

4 Ostracize

 

 

 

1 Haunted Crossroads

 

1 Vile Requiem

 

2 Unholy Strength

 

 

 

You can afford to run 8 lands in a 40-card deck because the odds are in your favour at the initial draw. Frankly, the best play I've ever managed to get with this deck was:

 

Turn 1: Swamp, Lotus Petal (sac) -> double Dark Ritual, double Dauthi Slayer, double Unholy Strength. Empty hand.

 

Turn 2: Ostracize, attack for 8

 

Turn 3: Attack for 8

 

Turn 4: Attack for 8, win

 

Plus, with such a small deck size, it's very easy to get the cards you need. It's also very easy to luck out and outright lose.

 

 

 

The other deck I ran was a Black/Green/White zombie deck using our good friend of a set, Apocalypse, and such absurd cards like Strength of Night to go with swarms of cheap 2/2 multicolour zombies. I can't remmember the exact list anymore, since it's been a good three years or so since I last played MtG.

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Yeah, I really love this game. Here is my deck.

 

 

 

® = Rare

 

(U) = Uncommon

 

© = Common

 

 

 

Creatures:

 

 

 

Orzhov Guildmage x2 (U)

 

Souls of the Faultless x4 (U)

 

Morning Thrull x4 ©

 

Blind Hunter x4 ©

 

Agent of Masks x4 (U)

 

Skeletal Vampire ® x2

 

Tetsuya, Orzhov Scion ® x2

 

 

 

Enchanctments:

 

 

 

Reverance x1 ®

 

Necromancers Magemark x4 ©

 

Hissing Miasma x4 (U)

 

Promis of Bunrei x1 ®

 

Proper Burial x1 ®

 

Pilroy of the Sleepless x2 ©

 

 

 

Instants/Sorcery

 

 

 

Hex x4 ®

 

Dark Banishing x2 ©

 

Mortift x2 (U)

 

 

 

Lands:

 

 

 

Plains x11 ©

 

Swamps x11 ©

 

Orzhova, the Church of Deals x4 (U)

 

 

 

Also, 69 cards, :).

The optimal.

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Yeah, I'd bring that down to 60 if I were you. Unless you're running Battle of Wits, no deck should be over 60 cards, simply because of the chances of you drawing a good card will always be larger with 60 than with >60 cards.

 

 

 

As for Lotus Petal being restricted... it's only restricted in Vintage, but not banned in Legacy (one of the few restricted cards that isn't). Besides, there's no banned and restricted list in casual.

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thats like the only card game that has stood the test of time. It was around for as long as I can remember, pokemon came and went, yugioh came and went, but magic was around for both of those. I never played it but I saw other people at the card shop up the street (its gone now) that played it. I'll never play another card game again though because those things just eat up your money. I'd rather blow my money on clothes or something :lol: .

 

 

 

and its the first, too :P

 

 

 

 

 

 

 

i play, although i don't as often. theres a nice group at my school, although all the seniors left, so i'm left as the best ATM.

 

 

 

i love drafting, i used to order boxes cheap and hold drafts, with no profit (or loss) to myself.

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I used to play it a couple of years ago. But it died..

 

 

 

You forgot to feed it too!?

 

 

 

Yea, I forgot.

 

 

 

For those who don't get your joke: the lust for playing game died, so I stopped.

21o4pav.jpg

Signature by Maurice Sendak

When the stars make you drool just like a pasta fazool, that's amore!

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Yeah, I'd bring that down to 60 if I were you. Unless you're running Battle of Wits, no deck should be over 60 cards, simply because of the chances of you drawing a good card will always be larger with 60 than with >60 cards.

 

 

 

As for Lotus Petal being restricted... it's only restricted in Vintage, but not banned in Legacy (one of the few restricted cards that isn't). Besides, there's no banned and restricted list in casual.

 

 

 

Well, it's only 9 cards over 60. Not that much. I was thinking of bringing some of the lower powered creatures down, but the require little mana to summon, and kinda drain life. I dunno, I think it's a pretty good deck. <3 Hex :3> .

The optimal.

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Actually, Hex is a pretty bad card, since it's highly conditional. To be able to cast it, there need to be six creatures on the board. To get any kind of advantage out of it, at least three of those have to be controlled by your opponent(s), otherwise you're just giving them an advantage.

 

 

 

As for the 69 card deck... let's look at a basic example. You have to draw one specific card, of which you have 4 in a deck. In a 60 card deck, the odds of you drawing that card are 4 in 60, or 6.67%. In a 69 card deck, the odds are 4 in 69, or 5.80%. That means that the chance for a succesful draw is 15% higher for the 60 card deck. This, expanded over multiple games you'll play with that, means you're shooting yourself in the foot in the long run, even if "it's only 9 cards over 60".

 

 

 

As for which cards you should take out... Don't cut into your low-mana cost creatures too hastily. They are there to keep you alive until you can put your game winning cards on the table. Skeletal Vampire might be a good card, but it's useless if you die before you can cast it.

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Actually Nec, going back to the whole dont run any over 60, i know quite a few blue/white control decks that do happen to run 61-62 cards in the standard enviroment

 

 

 

And yes i do play, and im good and yes i can beat you...and dont you DARE make the joke Nec :(

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Such a HIGHly TypIcal DEpression following a crushing defeat... kinda sad really :-w

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What's your problem? I just happen to have a sticky shift key...

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So I got from the ninja set, a white samurai that is a 3/3 indestrucible with bushido +5/+5. It didn't help me at all. A blue myrodin(sp?) sac it's counter and draw cards equal to number of permaments. Two green cards that either gave every player double their mana for lands and three forest mana each turn. I didn't have any high damagers, my draft deck was horrible. But I could stall pretty long.

gr454rc.gif
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