Lep Posted October 8, 2006 Share Posted October 8, 2006 If you view the Runescape Knowledge base, you'll see where I got some ideas and percents from. I would think a quest requirement would be in order for this. For the new prayers with the arrows, the maximum % you can rise to as a bonus is 20% and minus of 10%. Which means that 10 sucessful hits will get you maxed out. Everytime you get a sucessful hit, the left arrow fills up and the right arrow empties, when they're completely full and empty, you are currently maxed out. :ohnoes: :twisted: Tell me what you think. :thumbsup: Level 55: Rapid Sprint Discription: 2x Restore rate for Energy Drainrate: 2x Rapid Restore Level 58: Rapid Special Discription: 2x Restore rate for Special Attack Bar Drainrate: 2x Rapid Heal Level 61: Extreme Defense Discription: Increases your Defense by 20% Drainrate: 2x Rock Skin Level 64: Massive Strength Discription: Increases your Strength by 20% Drainrate: 2x Superhuman Strength Level 67: Precise Attack Discription: Increases your Attack by 20% Drainrate: 2x Improved Reflexes Level 70: Phoenix Eye Discription: Increases your Range by 20% Drainrate: 2x Hawk Eye Level 73: Mystic Law Discription: Increases your Magic by 20% Drainrate: 2x Mystic Lore Level 76: Energy Drain *Protection Prayer* Discription: 1/4 of damage done is drained from opponents Energy Drainrate: 2x Retribution Level 79: Special Energy Drain *Protection Prayer* Discription: 5% of damage done is removed from your opponents Special Attack Drainrate: 2x Smite Level 82: Endure *Only 1 can be active at once* Discription: Everytime you do damage, your Defense rises by 2% and your Strength lowers by 1% if you hit 0 or deactivate, it restarts at 2% Drainrate: 3x Protect Items Level 83: Berserk *Only 1 can be active at once* Discription: Everytime you do damage, your Strength rises by 2% and your Attack lowers by 1%. If you hit 0 or deactivate, it restarts at 2% Drainrate: 3x Protect Items Level 84: Quick Claw *Only 1 can be active at once* Discription: Everytime you do damage, your Attack rises by 2% and your Defense lowers by 1%. If you hit 0 or deactivate, it restarts at 2%. Drainrate: 3x Protect Items Level 85: Flurry *Only 1 can be active at once* Discription: Everytime you do damage, your Range rises by 2% and your Defence lowers by 1%. If you hit 0 or deactivate, it restarts at 2%. Drainrate: 3x Protect Items Level 86: Hidden Power *Only 1 can be active at once* Discription: Everytime you do damage, your Mage rises by 2% and your Defence lowers by 1%. If you hit 0 or deactivate, it restarts at 2%. Drainrate: 3x Protect Items Level 88: Holy Regeneration Discription: 10x Restore Rate for Health and Stats Drainrate: 2x Redemption Level 91: Safeguard from Mage *Protection Prayer* Discription: 100% Immunity from monsters' magic attacks 75% Damage reduction from player magic attacks 75% Time reduction from player holding spells Drainrate: 2x Protect from Mage Level 94: Safeguard from Range *Protection Prayer* Discription: 100% Immunity from monsters' ranged attacks 75% Damage reduction from player ranged attacks Drainrate: 2x Protect from Range Level 97: Safeguard from Melee *Protection Prayer* Discription: 100% Immunity from monsters' melee attacks 75% Damage reduction from player melee attacks Drainrate: 2x Protect from Melee Link to comment Share on other sites More sharing options...
moose585 Posted October 8, 2006 Share Posted October 8, 2006 wow thats awesome :P where on the knowlege base did u get the ideas? hows the weather up there. where the rich people live. currently, in the poor area its -1. Link to comment Share on other sites More sharing options...
Elphinstone Posted October 8, 2006 Share Posted October 8, 2006 Good! i agree with the basic ideas of more high level prayers... BUT... A few points to make. Flurry and Hidden Power should reduce defence percentages, not the range or mage. A ranger in the wildy will not usually have mage up his sleeve, or vice versa. the costs are too high if the character dies. Also, the high level protection are okay, but not practical. all it does is make you a killling machine in the wildy. Come on, a level 126 with 75% protection from otheres attacks? and he hits about a 50? No. The rest is good, but for burnout and the others, make it stop at a 30% bonus, and don't have it stop when you hit zero. Otherwise the prayers aren't very effective. Good ideas overall. ~Elphinstone Which FF Character Are You?"The only tyrant i accept in this world is the still voice within." - Mahatma Gandhi Link to comment Share on other sites More sharing options...
nicrune007 Posted October 8, 2006 Share Posted October 8, 2006 the first 2 is ok the rest nah Hey Nicrune007 , Whats Your Username? 99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/ Link to comment Share on other sites More sharing options...
Freesia Posted October 8, 2006 Share Posted October 8, 2006 The improved protection prayers are not useful at all in pvm. At such a high lvl prayer, having double/triple protection prayers that drain at a rate as though two protect prayers are on at the same time would be more beneficial though Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(. Link to comment Share on other sites More sharing options...
GregEchidna Posted October 8, 2006 Share Posted October 8, 2006 The first two are brilliant - I'd love to see those added! -GregEchidna Third player in RuneScape to 99 attack, strength, defense and hitpoints. Link to comment Share on other sites More sharing options...
Toxicologist Posted October 8, 2006 Share Posted October 8, 2006 Lots of the ideas are very good, some are okay, others are not very useful or are simply not so good. Overall, however; good job! Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims. ~Toxicologist~ Link to comment Share on other sites More sharing options...
CheapMark Posted October 8, 2006 Share Posted October 8, 2006 Some of these are really cool, the safeguards would be huge with stakers.....they're really nice looking pics aswell. :thumbsup: Cheap Mark - Going for 1050 Total Link to comment Share on other sites More sharing options...
Lep Posted October 8, 2006 Author Share Posted October 8, 2006 The protect prayers aren't that overpowered. I would imagine they drain 2x as fast as the regular ones, which is pretty dang quick. I'd imagine that the level 99 Prayer cape would be a nice benefit to help prayer last longer once it comes out. And @ Elphin, I prefer my idea more. :? With my idea, it's not likely to get even 20 sucessful hits in a row, even if you are level 126. It's just a nice little bonus based on pure luck. :wink: If you got up to 30% no matter what, that would be way too overpowered. I fixed up the new prayers to be +2% and -1% instead. Also made the Mage and Range ones lower Defence. Special Energy Drain now drains 5% rather than 10% too. Link to comment Share on other sites More sharing options...
Dalcyte Posted October 8, 2006 Share Posted October 8, 2006 good prayers and nice work, but i think it would be difficult to move around the prayer interface. Jagex kinda drove themself into a rut with that, limiting the prayers they can do. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
Prankster_King Posted October 8, 2006 Share Posted October 8, 2006 Nice ideas. Having more higher leveled prayers would give players more incentive to bury bones. And for those people that already have a high leveled prayer, they would be rewarded for the time they took to bury thousand and thousands of bones. :thumbsup: [bleep], my parrot has better grammar than you.{Author of Tip.It Times article}{Founder of the F2P Bankspace Campaign}{Interviewed for the Gielinor Tribune}{F2P Bankspace was ACHIEVED!} Link to comment Share on other sites More sharing options...
LinovUSA Posted October 8, 2006 Share Posted October 8, 2006 Nice Idea. :shock: Link to comment Share on other sites More sharing options...
swazman Posted October 8, 2006 Share Posted October 8, 2006 i really like the idea but can f2p use the prayers that dont go with member things? overall really good job =D> Thx to ibcrootbeer for the sig!! Link to comment Share on other sites More sharing options...
yeah_you_are Posted October 8, 2006 Share Posted October 8, 2006 wow nice ideas definitley gives an incentive to train prayer more i support If at first you dont suceed, then you fail. Link to comment Share on other sites More sharing options...
NukeMarine Posted October 8, 2006 Share Posted October 8, 2006 The biggest problem with your "Raise 2%, lower 1%" prayers is abuse. Pkers will train on npc building up his str to certain level, potion his attack back to normal. Now it's a matter of keeping his prayer active until time to fight. That can be done at an altar until he's pm'd that targets are in sight, he teleports near the site and prepares to truly devastate within 2 or 3 hits. The other prayers are cool. However the biggest problem with prayers are that the boosting prayers drain too fast. It should balanced with super pots in draining speed. In other words, using +15% prayer and 4 dose prayer pot should keep my attack boosted for the same length of time as using 4 dose super attack. Learn how to Learn Japanese on your own - Nukemarine's Suggested Guide for Beginners in JapaneseStop Forgetting Stuff for College and Life - Anki - a program which makes remembering things easyReach Elite Fitness - CrossFit Link to comment Share on other sites More sharing options...
admiral_5 Posted October 8, 2006 Share Posted October 8, 2006 the first 2 is ok the rest nah Link to comment Share on other sites More sharing options...
admiral_5 Posted October 8, 2006 Share Posted October 8, 2006 the first 2 is ok the rest nah Link to comment Share on other sites More sharing options...
Lep Posted October 8, 2006 Author Share Posted October 8, 2006 The biggest problem with your "Raise 2%, lower 1%" prayers is abuse. Pkers will train on npc building up his str to certain level, potion his attack back to normal. Now it's a matter of keeping his prayer active until time to fight. That can be done at an altar until he's pm'd that targets are in sight, he teleports near the site and prepares to truly devastate within 2 or 3 hits. The other prayers are cool. However the biggest problem with prayers are that the boosting prayers drain too fast. It should balanced with super pots in draining speed. In other words, using +15% prayer and 4 dose prayer pot should keep my attack boosted for the same length of time as using 4 dose super attack. ~I changed how the new arrow prayers work, view main post for information.~ One thing you got wrong there, if the Attack lowers by 2%, you can't rise it back up. It doesn't lower the stat itself. For example, Ultimate Strength rises Strength by 15% but the stat itself doesn't rise. And the second part, that would just make it that much funner to pk. :wink: But he could still miss when he attacks anyhow, therefore making it go back to the 2% start, since it does afterall lower Attack. @Swazman- No, these would be members only, probably with a quest requirement. It would be a whole different set of prayers itself. Link to comment Share on other sites More sharing options...
0mounstro0 Posted October 9, 2006 Share Posted October 9, 2006 omg, I just love the idea,good job =D> Link to comment Share on other sites More sharing options...
Nero Posted October 10, 2006 Share Posted October 10, 2006 Great idea! And I also enjoy the fact that you worked on the pictures and everything, instead of just saying: "There should be new prayers..." Top notch m'boy! :D Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
benisfab Posted October 10, 2006 Share Posted October 10, 2006 wow nice work, i agree, there needs to be some higher level prayers at the moment once you get 52 prayer, its only usefull to get it higher for cb lvls or to make your prayer last longer. Having these new prayers would allow players to have a reason to get their prayer beyond 52. As for the idea that these prayer's would be overpowerd, i dont think they will be, as it takes a lot of time and hard work to get prayer that high. so not many people will be able to use it anyway, and if you do get prayer to those lvls i think you deserve to be able to have an advantage over you'r opponents. Also, is these prayers were released, would this also release a new type of pure?....the prayer pure :-s My Blog2 Visage Drops.Over 1800 Castle Wars Tickets.. Link to comment Share on other sites More sharing options...
Lep Posted October 11, 2006 Author Share Posted October 11, 2006 Added drainrates, which are fairly high. Also changed the prayer named Burnout to Berserk instead. :) Link to comment Share on other sites More sharing options...
Lep Posted October 14, 2006 Author Share Posted October 14, 2006 No more replies? :cry: Link to comment Share on other sites More sharing options...
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