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F2p Mage Proposal *Read it now!* 105 supporters!!!!


Komodoman360

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I can't get the first done, photobucket has it as a signature, so I'll update that once I figure it out.

 

 

 

 

 

 

 

If anyone can fix the white spaces in the Dark Wizzy robes, please do so, and post the url in here.

Kids these days and their excuses. :roll:

 

 

 

 

 

 

 

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[img=http://img223.imageshack.us/img223/6360/dwfixedcn3.png]

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Bump, and what did you all think of the new armor, an improvement???

 

 

 

 

 

 

 

Its decent but seems a bit... how should I put it... extravagent? If I could see what it would look like on a player it might look cool. Secondly the bonus should be increased to +35(without mage amulet, really there is no need to include the amulet bonus in it.) or even +45, why? Mage is the least accurate skill out of the three(or thats what it seems like to me) and seems to always have the least bonus. Range can have like +60 or 70(in F2P) and melee can have around the same.

"A time comes when silence is betrayal" MLKJ

 

Speak your mind, but be civil.

Get mad, but do not rage.

Do unto others as you would want done to yourself.

 

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im sorry youve never been a member but if you were a member for at least 2-3 months you would learn that it would totally f up the economic system of runescape. firstly you wouldnt be able to get the robes from any "difficult" monsters to kill. the highest monster you f2ps can kill are greater deamons.

 

 

 

you can get mystic roes from the mage guild (68 mage if im not mistaken) and you and from no monsters from my understanding. i dont think that any monsters you guys have could supply any mystic armor item considering lesser deamons -highest drop is rune medium high alch is aprox 12k- dont even have the best drops in the world.

 

 

 

 

 

 

 

OK Yanksrule? I am curious to know were you got the idea that Mystic Robes cannot be obtained from monsters. AS far as I am aware both Red/Black and White/Gold Mystic are both obtained from killing slayer monsters.

 

 

 

 

 

 

 

Komodoman I support this (I'm F2P except during the summer when I'm a member). It definitely doesn't make sense why the Mages of F2P have no armour while the other to styles do.

 

 

 

 

 

 

 

Off-Topic: How do you hyperlink to a forum topic without just copying the URL?

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Secondly the bonus should be increased to +35(without mage amulet, really there is no need to include the amulet bonus in it.) or even +45, why? Mage is the least accurate skill out of the three(or thats what it seems like to me) and seems to always have the least bonus. Range can have like +60 or 70(in F2P) and melee can have around the same.
Consider the following:

 

 

 

 

 

 

 

Full blue wizard robes: +5/+5

 

 

 

Full blue mystic: +45/+45

 

 

 

 

 

 

 

 

 

 

 

If we're going to get a set with such bonuses, it might as well be blue mystic. I personally think it's best if the new set is inbetween; both to silence those p2p doomsayers, and to open up the potential for slight melee defense bonuses, or a new quest/minigame.

 

 

 

 

 

 

 

True, magic attack bonuses for f2p seem low compared to the other classes. Yet, consider full Ahrims - a mere +73 respective accuracy bonus, to Dharok's +103, or Karil's +134. True, none of those are the optimized setup for accuracy bonuses, but surely that is enough to convince you that magic attack bonuses are simply lower by nature.

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when is finally the time come that f2p realises they dont pay so dont get you dont pay we do so we get more you can try 1000x but you wont get more stuff be happy you get some updates sometime f2p has enough already so dont complain or just pay a smale $5 per month or play another game or something there are so much games where you MUST pay if you want to pay be happy you dont have to pay as f2p on runescape.

 

 

 

 

 

 

 

 

 

 

 

this message is not only for you, Komodoman360 but for all f2p dont complain but be happy with something

 

 

 

please note that all posts ment as reply to this post will not be read

 

 

 

Maxdout4life

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Maxdout4life wrote:

 

 

 

when is finally the time come that f2p realises they dont pay so dont get you dont pay we do so we get more you can try 1000x but you wont get more stuff be happy you get some updates sometime f2p has enough already so dont complain or just pay a smale $5 per month or play another game or something there are so much games where you MUST pay if you want to pay be happy you dont have to pay as f2p on runescape.

 

 

 

 

 

 

 

Once again people, this is what I do not want in this thread, this is not f2p begging, whining, or being angry about f2p and its minimal amount of updates, this is about equaling out the f2p combat triangle, it makes it a better game for f2p and p2p, because, chances are that if f2p got an update, so would p2p, and it makes the game look better to those on f2p that are considering p2p.

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I'm p2p, but I wouldn't mind seeing Mystic robes become usable in f2p. Melee and Range equipment is supported up to level 40 in f2p, and lack of similar support for mages does imbalance the combat triangle. Anyone opposed for economic reasons is just flat out wrong, at least for the blue robes. Those are bought from a store in the wiz guild for 235k per full set. The store stocks 1000 of each piece so it's not like they'll ever be out of stock.

 

 

 

 

 

 

 

However, giving Mystic to f2p means that mages have a whole lot less of an incentive to become members. Even in p2p there are very few reasonably accessable choices. We get Mystic, which has a decent mage bonus, but very little defence. Splitbark, Skeletal, and Lunar, which all have less of a mage bonus but offer some defence. Infinity, at more than 12m for a full set is more of a status symbol than practical armour. Third Age: same idea as Infinity, but much more costly. Finally, there's Ahrim's, which at about 1.8m for a set is reasonably costed for its level.

 

 

 

Even in p2p, Mages have far less choice then Meleers or Rangers

 

 

 

 

 

 

 

Put me down as neutral. Even though it would benefit the f2p environment, there are prefectly good reasons why it hasn't and probably won;t happen.

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Have you ever pked between the levels of about 5 and 30? Mages OWN the wilderness, I have a ranger pure at level 24 trust me I know. They're cracking out 12's while I can barely hit 7's. If you think mages are underpowered you are gravely mistaken. New robes would completely throw out the triangle making mages invincible between these levels. I wouldn't mind a few new spells thrown F2P way to be fair such as snare etc but robes are out of the question unless combat restrictions are placed on them. Even then i'm still sceptical.

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when is finally the time come that f2p realises they dont pay so dont get you dont pay we do so we get more you can try 1000x but you wont get more stuff be happy you get some updates sometime f2p has enough already so dont complain or just pay a smale $5 per month or play another game or something there are so much games where you MUST pay if you want to pay be happy you dont have to pay as f2p on runescape.

 

 

 

 

 

 

 

 

 

 

 

this message is not only for you, Komodoman360 but for all f2p dont complain but be happy with something

 

 

 

please note that all posts ment as reply to this post will not be read

 

 

 

Maxdout4life

 

 

 

We realized a long time ago, we just like annoying members like you..... :roll:

 

 

 

 

 

 

 

There are reasons why we want this, apparently you didn't read them, if you didn't this post wouldn't exist.

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Striker, please take note of this, this is not aboout lower levelled mages, we already know that they are fine. This is about higher levelled mages, so please from now on, read the entire post thoroughly

 

 

 

 

 

 

 

Fine? No I don't believe I said lower leveled mages were fine. I said they were overpowered. Implying that when playing in the free version of the game the time to pk with mage is at the levels 5-30. Adding this armour would mean mage would dominate the wilderness at all combat levels. Throwing the combat triangle in a worse light.

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I said they were overpowered. Implying that when playing in the free version of the game the time to pk with mage is at the levels 5-30. Adding this armour would mean mage would dominate the wilderness at all combat levels. Throwing the combat triangle in a worse light.
Oh, so they have an advantage in the crappy early levels when nobody drops anything worthwhile, so therefore they must dominate at all combat levels? You've said some zany things in the past, Striker, but that's just plain silly. Get your range pker up to about 80 combat, and watch mages get slaughtered by both melee and range.

 

 

 

 

 

 

 

The fact that there is a "time" to use one class over the others is scary in itself. There have been suggestions to avoid worsening the low-level mage's advantage; Most specifically, a defense requirement for the robes, and a high level spell (hitting for a only little more than fire blast) as opposed to the robes. Rather than bringing up a grievance that has been visited a few times already, you could simply recommend one of those. Also feel free to add your own suggestions for reducing the early mage's advantage without worsening the late combat disadvantage.

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Oh, so they have an advantage in the crappy early levels when nobody drops anything worthwhile, so therefore they must dominate at all combat levels? You've said some zany things in the past, Striker, but that's just plain silly. Get your range pker up to about 80 combat, and watch mages get slaughtered by both melee and range.

 

 

 

 

 

 

 

 

 

 

Are we talking about pking on a pure or main? Because if I read his idea correctly I think it says you need 40 defense. Won't the robes be pointless with that defense requirement as the mages would lose out to pures with 1 defense? Rangers are meant to own mages anyway thats part of the triangle.

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Rangers are meant to own mages anyway thats part of the triangle.

 

 

 

"Own"? Yes. ....... But, "embarrass and utterly annihilate"? I THINK NOT!!!

 

 

 

 

 

 

 

That's why this suggestion thread came into existence. To stop the embarrassment and utter annihilation constantly happening. Fights are supposed to be fair, NOT one-sided.

 

 

 

 

 

 

 

~Mr. Devnull

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Oh, so they have an advantage in the crappy early levels when nobody drops anything worthwhile, so therefore they must dominate at all combat levels? You've said some zany things in the past, Striker, but that's just plain silly. Get your range pker up to about 80 combat, and watch mages get slaughtered by both melee and range.

 

 

 

 

 

 

 

 

 

 

Are we talking about pking on a pure or main? Because if I read his idea correctly I think it says you need 40 defense. Won't the robes be pointless with that defense requirement as the mages would lose out to pures with 1 defense? Rangers are meant to own mages anyway thats part of the triangle.

 

 

 

And rangers have green d-hide. As well as maple bows and addy arrows. Mages need some half way decent robes.

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kingnoob2, I'm glad that you support, but I'd like to ask that you take a little time and fix the sig for a few reasons:

 

 

 

 

 

 

 

1. It's a bit big for a sig, don't ya think? :wink: No offense, but people are gonna want to have space for other things in their sigs, like take the ones that I made for example, try to not make them any bigger than that.

 

 

 

 

 

 

 

2. You might want to rephrase what you said in your sig, a lot of people could take that the wrong way, and it would make us look pretty bad, but I think you're capable of doing some good work, lets keep trying on that, ok :D

 

 

 

 

 

 

 

_________________________

 

 

 

 

 

 

 

A side note, I am going to be updating the sigs again, so that there's a view of each one. That way, you can save some time and figure out which one you like, and whether or not you think you could do better

 

 

 

 

 

 

 

Komodoman360

sigs066.gifLUIGI IS AWESOME

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Are we talking about pking on a pure or main? Because if I read his idea correctly I think it says you need 40 defense. Won't the robes be pointless with that defense requirement as the mages would lose out to pures with 1 defense? Rangers are meant to own mages anyway thats part of the triangle.
We're talking about balance, which means both are relevant - which is fine, because both cases have the same result in my experiences.

 

 

 

 

 

 

 

40 defense would be odd, for sure. But I'm confused, you said these robes would make mages "dominate the wilderness at all combat levels", and now you tell me the mages using these robes would all be owned by 1-def pures? :-k

 

 

 

 

 

 

 

Splitbark is probably the only suggestion raised that would involve 40 defense. I personally recommended a 10 defense requirement several pages ago, which makes them a tradeoff in the early levels, but an obvious benefit in later levels. Again, feel free to add your own suggestions.

 

 

 

 

 

 

 

Rangers owning mages most of the time is fine, I don't recall saying anything to the contrary, and I doubt I ever will; it is disturbing, however, when both range and melee own magic most of the time.

 

 

 

 

 

 

 

 

 

 

 

Oh, uhm, Komodo? try using "code" tags instead of "quote" tags to display sig bbcodes. That way you can close the "url" and "img" tags properly, and won't have to explain how to fix it. :P

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