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Flag holding in cw, Cheating or not?


Danqazmlp

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Well, with any luck, we may see some changes implemented into CW within the next few months... It seems Jagex finally got their collective head out of their arse, and are actually listening to their customers. The last several updates have been things that players have ranted about ceaselessly.... And Castle Wars is among one of the many things that has been ranted about day in and day out, so I hope that it's on their agenda of things to fix. :pray:

 

The PC update today would certainly support that statement. And I hope they do bring in some massive changes - they need to make minigames fun again!

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Its completely fair, after all its based on a classic war tactic called 'Decoying'. People think the flag is where it should be, on the top of the tower. But in fact it is hidden somewhere else throwing the other team off.

 

 

 

Its not 'Fair' but it is 'Smart'.

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Flag holding should be allowed, BUT TO A POINT. After 5 minutes of flagholding the flag should return to the base, because i'm sure we can all agree that the enemy playing catch with the flag (giving it back and forth so they can get aids) while guarded by godknows how many ancienters and maniacs with whips (or anchors[squishinator5000 as i call it] like me) and holding it for the duration of the game is simply AGGRAVATING.

 

 

 

Many on the first page argued that getting the flag is a reward for having killed the flagger. Well tell me, why should the entire team suffer because of some random noob (we've all seen the lvl 23s going for the flag and getting 1 hit by barragers) who decided he thought he was cool enough to take the flag? No other capture the flag i have ever heard of has flagholding, and i agree it adds a unique and fun aspect to castle wars (instead of the constant back and forth with flaggers), but TO A POINT.

~<-S: If the third world war is fought with nuclear bombs, the fourth will be fought with bows and arrows:S->~

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I don't consider that as cheating. Just a smart strategy :P

 

 

 

^ yep. agreed

 

 

 

 

 

neway, i dont play cw for points/tickets

 

 

 

i play to kill :twisted:

 

 

 

so therefore, flag holding is ok by me ^^

I'm gonna be walking down an alley in varrock, and walka is going to walk up to me in a trench coat and say "psst.. hey man, wanna buy some sara brew"

walka92- retired with 99 in attack, strength, defence, health, magic, ranged, prayer and herblore and 137 combat. some day i may return to claim 138 combat, but alas, that time has not yet come

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It's technically not "cheating" but it should be taken out of the game.

 

 

 

Flag holding completely ends the game and makes it no fun to be chased with the flag and lay those cades and such thats the fun of the game not gaurding a guy with the flag all game. Flag holding ruins the game for low levels and it shouldn't matter f u got 3 126's or 20 lvl 90's just because that 126 has ancients doesn't meen he should be able to take the fun out of the game for those level 90's because he has barrage and is holding the flag. I understand that all you "high" levels think omg noobs shouldn't play cw. But this is a minigame open for all levels of players and what if a lvl 126 came up to you from tutorial and said: "OMG your a stupid noob go back and die!" They would make you quit or very sad. Treat others like you want to be treated dude.

 

 

 

It makes the game more fun for all if we are continously chasing each other and hvaing fun and not sitting there holding the darn flag.

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As a reply to the two above master smith..

 

 

 

Strategy? Not even close. How come random newb getting your flag and getting 1hit outside should cause the game to pretty much end for the other team? How do they have any control over the action of that one new player? They don't! the point is the reckless actions of one fool who doesn't know any better SHOULD NOT ruin the game of the average 20 so people on his team. After 5 minutes the flag should go back to its stand.

~<-S: If the third world war is fought with nuclear bombs, the fourth will be fought with bows and arrows:S->~

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Maby it was mentioned somewhere in all these pages, but doesnt' come to the fact that CW's root problem is the fact that it isn't balanced? High lvl members all run to one team because they fear n00bs like the plague for some reason I'll never understand. So you have one team that is made of everyone lvl 95 and up holding their own flag and pulverizing the other team that all the high levels ran from, aka the lvl 50's and smaller.

 

 

 

Until Jagex forces balance by power instead of balance by number, CW will continue to be an "unfair" game. Instead of a balance of strategy, it is nothing but a balance of power.

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Lunar Mage at 65 mage, 71 combat. Proud to be a Lunar.

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I'm amused at the reference to "decoying". That would be fine if you weren't actually crowding around your flag with the sole purpose of protecting it for the best part of 20mins. How on Earth you can call waiting for some inexperienced players to try grabbing the flag, waiting until they come out of the castle and then killing them with contemptuous ease, 'strategy' is beyond me...

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  • 4 weeks later...

Ok for those who think its impossible to take the flag from a holder when they have a few ancient mages with them its not. First off, teamwork makes it alot easier.

 

 

 

Before the game started i explained, if the other team holds their own flag a group of people just circle them so you can limit the ancients effectiveness. This is called flanking for those that don't know. It is very easy to do with just a small group (5 or so)

 

 

 

Ancients are only effective when you group together. That is why most people die so easily to them. They don't think about the face, an ancient is weak when he can only attack 1 person at a time.

They say no one person can make a difference, but even the smallest of lights shines brightly in the dark.

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