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Moonshadow

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Everything posted by Moonshadow

  1. I think it would be nice if they added the vambraces into the set :\
  2. This obstacle has a solution. In f2p worlds, the skillcape sellers can wander around in different places. The attack and strength people could wander around in say the duel arena. Ignatius Vulcan can walk around the forests somewhere near Rimmington and Port Sarim. (And you get the idea) Another solution is have a portal to teleport you to where the person is in the skill cape. This has been done with the Halloween quest, so it is quite possible to do this, however, I think the latter solution is much more simple. hmmm... i think that the 2nd one you suggested COULD work : I would love to see this. But the first one, who would take the peoples places in the warriors guild? IMO they're irreplaceable :lol: The portal one could work but to make sure that there are no bugs or anything maybe make it so the get teleported into another realm or such and there is a circle of all the f2p skills skillcapes all in a circle around you. That would be pretty cool \ For the first thing, the people would only wander around here in f2p worlds. In p2p worlds, they would be in their normal locations. You can alter the f2p game and leave the p2p part of the game unchanged. It's been done before, and is quite possible. I think it would also be the most simple and the most effective. It wouldn't require making another area on the world map.
  3. Anti aliased the sails. Going to work on the water next. Should I tone down the aa a little bit? Tweaked the water so it looks more like water and less like oil.
  4. [hide=V1][/hide] [hide=V2][/hide] [hide=V3][/hide] Current Version: CC?
  5. How about instead of more bows, and a more expensive arrow you would only use pking, how about low leveled crossbows are allowed for f2p. Maybe up to mithril or adamant c'bows, and up to mithril bolts? Only plain bolts though.
  6. This obstacle has a solution. In f2p worlds, the skillcape sellers can wander around in different places. The attack and strength people could wander around in say the duel arena. Ignatius Vulcan can walk around the forests somewhere near Rimmington and Port Sarim. (And you get the idea) Another solution is have a portal to teleport you to where the person is in the skill cape. This has been done with the Halloween quest, so it is quite possible to do this, however, I think the latter solution is much more simple.
  7. wow, very nice verie :D Congratulations. Almost another maxed f2p
  8. Nice job on 1300 :D Ever think about a f2p skilling clan?
  9. How about in stead of completely removing it, it gets moved to game messages? Then give the ability to toggle game messages.
  10. The desert can be night! :D I think it would actually look quite neat at night. For morytania, make it during the day just a little lighter, but at night quite dark.
  11. Tard, you have posted the same damn thing about f2p players posting on the forums every few pages. I will quote myself from earlier on.
  12. So, mine rune to 99? :P If you did you would definitely have enough cash for 99 prayer :P I would have to give you a fish/10 No real rating for 99 smith and magic at the same time :P
  13. War is Peace; Freedom is Slavery; Ignorance is Strength. Err, besides that random tidbit. I would say in Runescape, it seems Exp is the thing that is revered instead of money. So, Money is expendable to get to more exp. Time is just the wall between Exp and the more money you throw at that wall, the faster it comes down.
  14. Whooo! Congratulations buddy :) Well deserved. Have fun with the new orange cape.
  15. I was in PKM, a combat clan, but I dropped out due to the fact I can't make it to any of their events (required to attend 2 each month). I am still in TFS, a skilling clan, because they are rather lax and I like the community there. Nice bunch of people, an active clan chat and it is just an enjoyable atmosphere. Everyone in that clan gets along unlike some other clans or fansites. No flame-fests over stupid things is quite a nice change.
  16. Hmm, he'd fit right in on these forums.
  17. Egad, this hasn't turned into a flame war yet? Nor has it been locked due to spam? Le Gasp! It must be the holidays.
  18. For the mining one, how about a cave in where the players have to work together to mine their way out. There could be loot along the way. Also, a treasure room with a choice of a bag of gems (you wouldn't know what you would get till you open), an dusty miner's journal (exp reward based on total exp in the skill), or a unique drink that has 4 sips that raises your mining level by 5 temporarily. Kind of like a supercharged dwarven stout.
  19. The only possible thing I would want is a better monster to train on. Something where you can get over 30k xp per hour. To be honest, 30k exp per hour for melee is kind of pathetic. I would love it if there was a monster on which you could get 60-75k xp per hour. Maybe a better monster in combination with a better weapon besides the rune scimitar.
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