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Moonshadow

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Everything posted by Moonshadow

  1. He has been there a while. I remember a similar thread way back in general a couple months ago. Maybe last summer?
  2. The only thing that I think throws it off is the blurry-ness of the top right and bottom left. However, that is just me.
  3. It is a little too saturated. When I looked at this, that was one of my first thoughts. That, the text and the sky and moon, it isn't half bad. You just have to work on color choices and maybe a bit of anti-aliasing/dithering.
  4. Besides the text, the right side looks a little hazy to me.
  5. Whenever the person playing feels that p2p would have more to offer them than the f2p game. Simple as that. The question that people seem to be answering is when would it be worth it stat-wise.
  6. That isn't a half bad idea. Maybe expand this to include more things about the system messages.
  7. How about instead of a wooden stock, it requires a bone stock made out of dragon bones.
  8. Instead of neutral, call it passive. Maybe, have another system where you can send you familiar out to attack someone or something. Maybe in the summoning tab, you click something than click the monster of choice. Not sure if this is already possible. If it is, just ignore that.
  9. Effective use of spot coloring. Maybe on her right arm, make the lines actually cover up the lines on her shirt so it looks like the background is a solid sheet wrapping around her arm. Not sure how this will look, but it might turn out OK. Her face where her chin is looks a little funny. A bit blocky and gives her face a little bit of chub. Also, the gun she is holding, it seems as though it goes from a very 3d looking weapon from the handle, to a flat looking gun above her hand. The only other thing I could point out are her sunglasses. They seem a little bit strange. Aside from this list of things that could be modified, this is a very effective piece. One of your better ones. It took me a while to come up with some places you could improve on this.
  10. Maybe manipulate the depth of the water? See if it produces any different results on the spash.
  11. Rings of Dueling would be so helpful...
  12. The only things that look a little strange are the head and the shoulders. The right shoulder looks a little too round to me. Other than that, nice start. Hopefully you will finish?
  13. You can barely even see the vambs on your character anyways... -.- Yes, but green d'hide vambraces give a nice bit of ranged bonus. All I was suggesting was add regular Green d'hide vambraces into the (g) and (t) sets.
  14. First: Image the current water that is quite blue. Second image: I changed the color scheme of the water from a less grey to a little more blue. This is essentially the color of the water in V2 but just with a little more blue. Third image V2 just for comparison.
  15. I still think you have one of the nicest looking banks on tif.
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