Everything posted by llamster
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What's your favorite Runescape Song?
^That's Adventure 3 I think. I like Dark.
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I have forgotten: Hammer at bandos, Spade at barrows & more!
Forgot anti-dragon shield the first time I tried to kill Elvarg. I still remember how much damage she did (37...).
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So i just got 70 summoning
Combat familiars are better at some tasks, like dusties and fire giants. Guthan's will still have its uses.
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Mining Coal
Mine rune and use the money to buy coal; as a conservative estimate I'd say it's five times faster.
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Weapon for waterfiends?
With void you can tank them. I find that to be either a really uninformed post, or a lie. If you used proselyte hauberk and monk robe bottom, you'd be hit pretty much CONSTANTLY by Waterfiends. He has 88 summoning.
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Armoured Zombies: Locations and requirements Pl0x
I'm pretty sure monkeys refers to zombie monkeys which have tissue-paper defense.
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[Updated 9 Dec] Reviving Smithing : Divinite
Now that I think about it, smithing divine, assuming that it requires the completion of WGS which I don't think you mentioned, would probably be more cost-effective than rune and perhaps profitable. Smelting the stuff is gonna be the real moneymaker though. In that case the main reason for the profitability would be the hefty requirements. You should realize that just because an item's in high demand doesn't mean making that item will be profitable.
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[Updated 9 Dec] Reviving Smithing : Divinite
Are we talking about partyhats here? I distantly recall that there may be a possibility of more of this divine ore coming into the game. People who want to train smithing quickly will pay big money for the ore. Miners, realizing that the ore is very valuable, will mine it. Thus a constant supply is created and players looking for fast smithing xp (many of them do) will smith divine. If you want this to be profitable you will have to cut the xp gains so that it's significantly slower than the fastest current methods of training smithing.
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Nechryaels, the 80 Slayer monster, deserve better Drops
Or they could simply crank up their secondary drops. Not just nechs too; dark beasts (ESPECIALLY dark beasts), gargoyles, skeletal wyverns, and kurasks should be FAR more profitable than they are now. Even the big ones, demons and mages, should have better secondaries.
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Tormented Demons Solo and Duo Guide
Why GS?
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Fight Caves
It's the best cape in the game How can it not be worth it? It takes 2 hours to get it, and several hundred k in supplies.
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[Updated 9 Dec] Reviving Smithing : Divinite
There you go. Smithing these divine items would be a loss and the update would accomplish nothing except making mining even more overpowered then it is now (you think rune mining is bad? lol. How profitable is woodcutting? Fishing? Thieving? It's those skills that need an update), and allowing extremely rich players to powertrain smithing with ridiculous speed. Smithing is not a loss because of monster drops. Smithing is a loss because players are willing to forsake profit to train the skill quickly.
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Fight Caves
Fire cape isn't worth it from a practical standpoint.
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Solo bandos GWD
And Torag's helm. You'll keep whip, helmet, fury, and legs and lose Karil's. Also wear bandos boots.
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Solo bandos GWD
My friend's 85-84-83 with 84 magic and 69 summoning (and 64 prayer so he uses chivalry) and he can solo a kill with plenty of sharks to spare. His setup's nearly identical to SirHemen's and compfreak's and I'm guessing that's what you're going to use. Minimum would probably be like 80-80-80.
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Godsword Vs. Whip
No i did get your point. Whip has great speed+ good accuracy (That's a combination) Godsword has accuracy and damage So you see Whip wins. As for darts, your like comparing bronze sword to a godsword when you ask that question. There is rune darts...and if you want we can meet ingame and duel with ammos and see whos best? I might even bring a other type of ammo that has what i said is best: Accuracy+Speed. If bronze darts had the same accuracy as dragon bolts, then it'd be accuracy+speed versus damage+accuracy. According to your logic then bronze darts would be superior to dragon. Accuracy+speed is not better than damage+speed unless you specify exactly how fast the first one is and how strong the second one is. And then you'd use those factors to determine the DPS, and then figure out which is better. I rather not discuss it, care to test it at duel arena? This isn't a practical discussion, it's a logical discussion. You're saying that as long as two weapons are comparable accuracy; then if one of them is faster but weaker and the other is slower but stronger, the first weapon is superior. Whip>Godsword not because speed+accuracy>damage+accuracy, but because 6 speed+101 slash attack+87 strength> 4 speed+132 slash attack+132 strength.
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How much of a buff does F2P mage need?
Because that would hurt members. The price floor can be easily removed and Jagex should have done so a long long time ago. Sorry, but how? When I was crafting bloods, I gave up after a few hours because to get rid of them, I HAD to sell at minimum and wait HOURS despite that. So I switched to Deaths. You know how easily deaths sell? So if F2P gets blood runes, that would make the prices rise, therefore triggering more runecrafters, such as myself, to craft bloods. Greater supply and greater demand. Exactly my point. Bloods rising would hurt members overall. Runecrafting doesn't need anything new; it has deaths, laws, double cosmics, double astrals, and for the high levels double nats. But mages would be hit bad.
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An Average Player's guide to waterfiends.
Nope, hammers have the same strength as flail.
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4 BETTER alternatives to flesh crawlers!!!!!!!
What're you talking about? Level 30 zombies are quite crowded, oftentimes as much so as flesh crawlers. They're my preferred range training spot and I usually go to the German PvP world. Actually my mom doesn't like me playing games on the computer so i never get enough constant playing time to do stuff like that :oops: and no they do not auto-attack Do multiple timed tests of 10-20 minutes then.
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Weapon for waterfiends?
D mace is a joke; flail is far superior yet costs less than 200k.
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Waterfiends or Slayer for charms?
Slayer's only good if you want slayer xp. Black demons are a good one.
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400k exp?
Summoning is just as expensive ;) . Honestly go for Summoning, Runecrafting, Agility, Mining, or Slayer. I put them in order of best to do going down. Don't use it on slayer. Why not? It's one of the slowest, if not the slowest skill to train.
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which godsword?
AGS is effectively obsolete due to d claws; the only reason to use it is that it's less risky and even then you can be smited out. SGS is easily the most useful of the four.
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How much of a buff does F2P mage need?
Because that would hurt members. The price floor can be easily removed and Jagex should have done so a long long time ago.
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Godsword Vs. Whip
No i did get your point. Whip has great speed+ good accuracy (That's a combination) Godsword has accuracy and damage So you see Whip wins. As for darts, your like comparing bronze sword to a godsword when you ask that question. There is rune darts...and if you want we can meet ingame and duel with ammos and see whos best? I might even bring a other type of ammo that has what i said is best: Accuracy+Speed. If bronze darts had the same accuracy as dragon bolts, then it'd be accuracy+speed versus damage+accuracy. According to your logic then bronze darts would be superior to dragon. Accuracy+speed is not better than damage+speed unless you specify exactly how fast the first one is and how strong the second one is. And then you'd use those factors to determine the DPS, and then figure out which is better.