Everything posted by Inuashakent
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Slayer-range, or melee
Spot on! (Unless you're using a cannon.) Or so I assume, the difference in your Range/combat stats are pretty big... I would personally say Melee would be stronger if you pot/prayer/wear the right equips.
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Slayer-range, or melee
Melee is more efficient in everything, especially with Slayer due to the Black mask. But if you're asking which xp is worth more, well... theres no answer to that.
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Strength Training: Ss vs. D Scim
Whip>SS>rest Rune defender > DFS SGS is a special weapon. Use a whip/whatever weapon along with it. So sell your DFS, buy a SGS, and buy an SS.
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Anchor=GS for lower levels?
No, it doesn't replace a GS. It's stats are FAR lower than a GS, AND it's slower? The anchor is just a waste of time now that Jagex nerfed it. Whip it.
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About to die and lose 700k
Why didn't you just die and run back to it, it takes far less than 5 minutes to get there, even without Ardougne teleports.
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Guthanable monsters
Don't force yourself to use Guthan's. If it is applicable - use it. Don't go do some inefficient method just for the sake of using it.
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Smash Club.
Hehe, reminds me of the time my friends and I played 5 hours of Halo 3 and we fought 1v3. I kicked. Their. [wagon]. :lol: Except it's a lot easier on Halo to beat 3v1 then it is on Brawl... Friendly fire was off :XD:
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What are you listening to right now!?
The Mario Kart Love Song. :lol:
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What Game(s) Did You Last Get and What Are You Playing?
Last bought: Brawl. Currently playing: Brawl. :XD:
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Weapon speeds and strengths
The Str/stab per second is obviously right, but there is no useful information to come out of that if there is no formula to convert it. This would be as useful as simply looking at the stats and speed of the weapon. (Which is exactly what this is) Either way, your formula is most likely very far from right. Instead of an overall, you should do an overall xp/hour gain from different monsters (levels) at different combat levels (stats). Yes, extensive testing will be required... Although Scimitar has been proven to be the best. Let's say a Omega duplex poleaxe has 70 slash per second and 0 str per second. Would that make it stronger than the Scimitar? I'm not trying to bash you or your guide, by the way. I hope this is considered as me giving C/C. :XD:
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Smash Club.
Woah, I just came back from my friend's 16th birthday party. It was crazy, 10 hours of DDR, Rockband (sucked :XD: ), Basketball, and SMASH. I won and lost a lot in Melee, it was really fun. Nobody wanted to play Brawl after a while because I was undefeatable. :roll: They recommended a 1v3 :lol: (Which I lost, but took ~4 lives) Fun.
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31-68 summoning? How much? How many charms/shards?
Cockroaches sucks, dusties are decent, and black demons are pretty good. Waterfiends do pay back if you have 68 Summoning, but if you don't, it's a bit iffy. Again, 68 is pretty short term so it really shouldn't affect you much.
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Smash Club.
It shouldn't, because each Climber has his/her own damage bar. This means Nana could have 999% while Popo has 0%, and you could kill him with a grab. Popo revolves around Nana, so aim for Nana first (the little one)!!! If your friend in England is trying to learn the deathgrab, I wish him good luck. You have to predict DI, calculate character/%... that's crazy. Also, getting a grab in the right position for a death grab with Ice climbers is extremely hard. (Low traction too, so no shield grab.) Ice climbers shouldn't mix you up. Aim for the little one, but don't let Popo make you a running sandbag. Attack him, but concentrate your offense on Nana. If you follow this, IC should seem a lot weaker. It shouldn't mix you up, unless they de-sync, then it gets hard. De-sync means to make the Ice climbers do two different attacks (Ex: Nana doesn't his forward b, while you guard Popo grabs.) but I doubt your friend is that good. (It's an IC competetitive basic, but still.) The Super jump technique... I never personally learned about it, so I forgot. :XD: Go to SWF and go to the Ganan section. There should be a lot of topics there.
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Goraks
Cannon with standard melee equipment, you could possibly use Piety if you want. You could pick up gems, but I find it a rather waste of time. Don't kill them in the GWD.
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31-68 summoning? How much? How many charms/shards?
Yeah they do, lol. Read my guide for some general information (in my sig)... for the numbers, don't even bother. It'll be pretty miniscule to someone of your level, that the time spent to do all that math isn't worth it. :XD:
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Smash Club.
Explain what? And Ice climbers are not too strong... just kill his partner. Unless the guy knows how to death grab. Then yes, its VERY annoying.
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God Pages
Wait - Jagex made them common again?
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crimson charm hunting
Very true, but his stats are by far too low.
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crimson charm hunting
Hmm... to simplify myself even more, I can sum up what I said in one word. TRAIN. Then go collect charms or whatever. If you don't like Slayer, train another way. There's plenty of alternative methods. Remember, you should go efficiently.
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99 Slayer or 99 Runecrafting?
Bias. YES! (There truly is no point to these topics, so I made a response just to match it \ . What kind of answer do yo uexpect? Do whatever you want.)
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crimson charm hunting
Unfortunately I don't have the slayer level for dust devils. I am at the cockroach soldiers right now, decent ds but after almost an hour i have 16 crimsons...was expecting more, idk if I shoulda been or not. As for waterfiends, can I do them at my lvl? I know no efficiently but from my point of view, anything is an upgrade from cockroach soldiers. Which sums up my whole post. Train with a most efficient method - Cockroaches downright suck in the long run. At Waterfiends, you could easily obtain 100+ Crimsons/hour. I'd personally go Slayer, but it's up to you. Keep in mind Slayer will speed up (not past normal training in terms of charms, xp, and money) once you learn all the techniques. Slayer = slayer xp. Don't do it for anything else, because training without Slayer is faster than Slayer in terms of EVERYTHING, except Slayer xp.
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Kind of discouraged....
Get a RUNE DEFENDER AND A WHIP and a Slayer helm. Capped so you know how important they are. They are not replaced by a D scim or an Obby shield, lol. The SS could replace it possibly, but keep in mind it is weaker and slower, with no real benefit. For the rest, it is quite basic. Get a Barrows top and bottom, (Guthan/Dharok/Torag top and Verac's skirt) and D boots, Glory, etc. You really don't need Guthans, it's an overkill most of the time if you are low on money. You're better off running to the bank than selling your whole bank for Guthans. 12M GP is quite low, so don't bother with spec weapons, just keep using that DDS along with SUPER SETS. For which familiar to you, choose which one seems to fit you best. Remember, Combat familiars boosts your xp significantly, so Bunyip is not a end-all familiar for training. And if you're bored, take a break. Good luck Slaying and Summoning...
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crimson charm hunting
Slayer, Dust devils (if you level), and Greather demons. You really don't have a great choice, so I would just recommend you train via Slayer, and maybe camp at Waterfiends if you achieve a high enough combat. (Easier than most think)
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God Pages
It's up to you, nobody reall knows.
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Zaaps1's Complete Shooting Star Guide [Update 12 Apr 09]
Don't forget picture.