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Mike_Ike111

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Everything posted by Mike_Ike111

  1. At the current rate Jagex is updating this game, and their stance on how they run the game...it will end up dieing off soon.
  2. Your just glad because F2P was finally given a good mini-game to play. You would be just as happy with Stealing Creation, which in my opinion is more fun because it is PvP. This is just another piece of content that is a grind. Just because each dungeon is different, doesn't mean it won't be a grind. Every room has a monster or two to kill. You find a place to make some armour, then you get some food. You get to the end, and then kill a boss. Then repeat. It's the same thing over and over again.
  3. Oh for real? I thought it was: This is our game [bleep]s, and we have no plans to let your input influence our decisions. Now go [bleep] yourselves you [bleep]s. Just saying...
  4. Jettrider, Stop hyping yourself up. You speak as though you have evidence Jagex is releasing a second "batch" to the minigame. Trust me on this one, Jagex has no plans on a dungeoneering update for quite a while. If so, they would have said something by now.
  5. In a way yes. By keeping us all completely informed of what they are planing on doing, and the reasons why they are doing it. However, if the reason is because 'they believe' it is the right thing to do then we are all at square one again. The reason always has to be influenced by the customer, not by Jagex.
  6. Hey now! Bungie is, in my opinion, is the single best video game company out there. They are such a successful company, continue to whip out fantastic content, and listen to their customers. Bungie is the example business model that any game company should look at when evaluating themselves. They have weekly website updates every single week, little update posts every other hour or so, and know exactly how to keep in touch with their fans. They are all of that, all the while being a company that creates FPS games: the type of game that doesn't require constant community involvement. They are what Jagex should be. However, Jagex does not listen to their customers. They do not keep in touch with their fans by updating the website, which is one of the big things they should be doing. They should hire somebody that is given the job to surf the web for fan made content, and create posts, stories, and updates on the main page, and keep the page updated with content every hour. A lot of people want to know how the game is going, so why can't we be involved in it's creation process. Jagex is the anti-social company that lets their main page (the page most visited on their website) be left gathering dust for a week until the next update. All the while, I just looked at Bungie's main page and they have 5 new updates in the last 20 minutes, and 17 hours ago they had a hour and 30 minute podcasts talking about the way they design stuff. In the last 24 hours there was 12 update posts. Jagex' website...has content on it from a month ago. On topic: If this game is going to be advertised as the type where people with little amount of time and short attention spans can be able to play and flourish. Then why were we given a skill that takes so [bleep]ing long to level, and requires hours of play in a single sitting. This should be a minigame, not a skill. This should be optional content for the people who have this sort of time to play, but not a skill which is like a requirement to level. Runescape revolves around leveling up skills, so why were we given a skill that goes against the type of people Jagex are trying to advertise to.
  7. Obviously an Activity/minigame. That's the only updates Jagex knows how to bring out in 2010.
  8. The controls are a little iffy. I don't like how laggy the ship is from when you touch the screen. It's always moving behind your finger. Also it's only 5 levels for the whole game, which costs. It's more like a free game. Though the game is well quality, I'd say just as good as the funorb game if not better.
  9. Voice over, to me would be like little pieces during quest cut scenes. Something that makes the atmosphere much more vivid, rather than having a camera rotating showing characters with no sound.
  10. It's written in Runescript, not Java. Not to mention, Java is not hindering them at all with the quality of work they produce. It's being able to roll out every update to play in a browser with such low specs required and doing so with little computer process needed. Runescape could look like any PS3 game, but because it would not play on the majority of computers available Jagex choses not to.
  11. The typical Jagex stance to everything. They need to get over their power trip and realize they're customers come before their [bleep]s. They're such hard heads. It is not a skill, and it will never be. Just because it has XP does not make it a skill. Yes, because it is a minigame not a skill. If it was designed to be a skill, then you certainly [bleep]ed up somewhere. Yes the game needed Raiding, because we've been waiting for a good combat update for years. However, let's keep it as Raiding, and not a skill. Jagex: Your customers come first. Ask them their opinion before you go and get too far ahead of yourself. I think it's safe to say that a majority of us really were looking forward to a good skill. Skill, Skill, Skill. If you would have told us it was a minigame in the first place, then I certainly wouldn't be let down so much. After all of the hype I still have received no skill and just a minigame. Where is my skill Jagex? RAGERAGERAGRAGERAGERAGERAGERAGERAGERAGE Get over it. Dont like it, dont train it, another skill will be out in a year. If this game even lasts another year. Jagex needs to get their self together before they lose the rest of their customers. They've already lost me.
  12. The typical Jagex stance to everything. They need to get over their power trip and realize they're customers come before their [bleep]s. They're such hard heads. It is not a skill, and it will never be. Just because it has XP does not make it a skill. Yes, because it is a minigame not a skill. If it was designed to be a skill, then you certainly [bleep]ed up somewhere. Yes the game needed Raiding, because we've been waiting for a good combat update for years. However, let's keep it as Raiding, and not a skill. Jagex: Your customers come first. Ask them their opinion before you go and get too far ahead of yourself. I think it's safe to say that a majority of us really were looking forward to a good skill. Skill, Skill, Skill. If you would have told us it was a minigame in the first place, then I certainly wouldn't be let down so much. After all of the hype I still have received no skill and just a minigame. Where is my skill Jagex?
  13. Apparently quite a lot of us care. It's not a skill leveled with a mini-game. That would be Thieving leveled by Pyramid Plunder. There is no other way to level Dungeoneering other than playing the mini-game. It doesn't even feel like a skill. When Slayer came out, it felt like a skill. Farming felt like an entire skill. Construction: well how else were we going to be able to make a house for our own. Runecrafting is a skill. Hunter even is a skill even if it's a bad one. Summoning is a skill, and even a large part of combat. Dungeoneering however: mini-game.
  14. So ignore the fact that it's called a skill. It being a skill doesn't affect the actual gameplay at all. You are complaining for the sake of complaining. I'm not complaining about the update, the huge addition to this game, or the fact that we were given such a big update that is actually quite fun. I'm just saying this update is not a skill.It is Jagex' mistake to call it a skill, and they need to step back a bit and think a bit about what they've done. This is one heck of a minigame that they've created, and it really makes Runescape a better game. Unlike many of the previous minigames we have currently, it uses XP to track your progress, rather than giving you tokens, tickets, or points to track your progress. It's like barbarian assault on a whole other level, which is good. Now it's up to Jagex to change every other minigame and make things a little more organised. How about Jagex add a new tab for Minigames next to the skills tab, then place the progress we have on all of our minigames in this tab, including Dungeoneering. It would no longer be a skill, and still be a great update. The bottom line, however, is that it's just not a skill and needs to be addressed properly.
  15. @Myweponsg00d Every single aspect of Dungeoneering points straight to a minigame. The skill itself was originally a concept and design of Jagex' third (after Mechscape) MMO. The idea of this skill was never brought into a skill until somebody at Jagex decided it should go into Runescape. There really needs to be no argument on whether this is a skill or not because it is clearly a skill in Jagex' eyes, but the facts still stand that it was a Game in itself until it was put into Runescape, therefor think of it as a [Mini]Game. Every single one of the minigames in Runescape can be easily converted into a skill if it were given an XP reward. I think it is a horrible idea of Jagex to make this into a skill. It doesn't need to be a skill, however it would be nice for it to be a large part of the game. Instead of it being forced into the skill list, add it into the clan tab just like lootshare is. I don't see a problem with team based gameplay, but at least put it in an appropriate spot in this game such as the clan tab, considering it is such a huge update and will be used by a large amount of people. Even if it wasn't a skill it would be used because it is fun to play. Castle Wars isn't a skill, yet plenty of people play it.
  16. My only complaint with the update is that it is completely a Minigame. I really wish Jagex hadn't advertised it as a new skill. I think a lot of the negative talk about the skill would go away if Jagex were to just take it off the Skills list, and move it to the minigame's highscores. It sounds like a pretty fun minigame though. Minigame. Activity. Not skill, because it is simply not a skill. Not one at all, because this is runescape not funorb.
  17. How does hunter link into any other skills :P Ranged: Chinchompas. Dragon Arrows. Herblore: I think so. Too lazy to write out the rest...Hunter's a horrible skill anyways. How does construction work in this game/skill? I don't want it to be useless. Construction is just as bad lol... Eh I need to stop coming back to runescape and these forums. And Jagex needs to [bleep] off of the Minigames. Last year was the year of Change, and this year is the year of Minigames and D&D's. Jagex, this isn't funorb. If we wanted to play minigames we would go to your other gaming site.
  18. How does hunter link into any other skills :P Ranged: Chinchompas. Dragon Arrows. Herblore: I think so. Too lazy to write out the rest...Hunter's a horrible skill anyways.
  19. Wow. At least Sailing would have been used more often than this. I'm here to call the name of the next skill after this...the Stealing Creation skill!!!!
  20. Runescape's boring. There hasn't been an update that catches my attention since Summoning. The only thing to do is boss hunting because the rest of the game is grinding (Even D&D's), and even fighting bosses becomes a grind because once you've fought the boss once it's the same thing over and over again for the next 2000 kills. Most skills are incredibly boring to train, and once you get into the higher levels the game slows down way too much, which is a problem that needs to be fixed but won't. Therefor I'm quitting. I may get membership for the new skill that comes out, if it comes out. If not you can see me on War of Legends, which I'm thinking of quitting on anyways. If I quit that, then Stellar Dawn is next. However, Jagex seems to know the best ways to screw up their games so I probably won't be on there for too long. Oh well. Runescape sucks now, so bye.
  21. It would go to 5m, them drop back down to where it is. The only price rise would be from merchanters, therefor the demand would be short lived. Done.
  22. You guys think this is April Fools? Hell no! Remember how the new skill is linked to Thirdscape, Jagex' MMO they scratched and put into Runescape? You guys remember how Thirdscape was based around a younger demographic? New Skill. I call it.
  23. How about Jagex stick to what they were doing, and just hand out the Holiday items in a small event or simply no event. I'd say everybody who was there for Rubber Chickens, with the easter bunny and handing out chocolate eggs, would say that that event was the best of them all. How about we just get a repeat of that event every year instead a quest that I didn't like the first time I did it. Holidays in Runescape are getting out of hand. We have all these new events popping up every other holiday. I'm starting to wonder how much time is actually spent on creating these things, and with april fools coming up I'm dreading to see another waste of Jagex' time. I'd rather see something useful in this game that gives me a reason to play it, rather than something that I log in just to complete.
  24. Jagex needs to hire him for their marketing.
  25. Actually it's a reference to The Raven. Is there - is there balm in Gilead? - tell me - tell me, I implore! Quoth the raven, Nevermore.

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