Everything posted by D Jay99
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Solo Arma with overloads?
Yeah totally worth it, you have to brew so much ext range pots would barely help. If you time it you can basically be at max health/range level all the time with overloads/brews, so use them :thumbup:
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Long Term Effects of "Exp Weekend"
Personally I will be getting 97 instead of 95 herblore from my overloads, might try to buy some more herbs but dont think I'll manage with the g/e all [bleep]ed up at the moment. Will probably spend the rest of the time training agility since I kinda loathe the skill now but do want 90. I really do think they shouldn't have announced it 2 weeks prior of the actual event, 2 weeks of bought out stuff pretty much sucks.
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Post all RS Screenshots, Videos, and Sounds here!
1m to go now :thumbup:
- Today...
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Item Flipping
Quite a nice try at getting people to support you in your attempt to make money off krampell's staff :P I couldn't care less about people flipping items though, I'd do it myself too if I could actually be bothered to do some research on g/e prices and trends.
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turmoil or overloads?
I find overload to be a bit of a hassle for slaying with the 50hp thing, but I guess it would be better to use them if you have them anyway.
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Spirit trees with farming
The weeds on my patch there don't grow back anymore, any idea why that might be?
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turmoil or overloads?
Overloads are kinda useless for most stuff indeed, so if you can I'd recommend getting 90 herb for just ext pots and 95 prayer.
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For Elite Ardougne Diarty,
I went over 500 stews without a +6 smithing boost, I strongly recommend getting 86 smithing before trying to stew :P
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RCing for cash
Mouse keys dont have anything to do with pouch placement though.
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RCing for cash
http://forum.tip.it/topic/214703-wakkas-mousekeys-guide-learn-to-drop-twice-as-fast/
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RCing for cash
Both deaths and bloods (whichever rift is closest) through the abyss with abyssal familiar to 82, double astrals from 82. No idea what the profits are atm but if you're kinda fast with mouse keys/familiar etc you can get 2500-2600 ess/h through abyss and 3000/3100 ess/h making astrals (maybe more now since you can npc contact to repair pouches).
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Fire cape compromise. New post by Mod Chris L.
Prayer bonus isn't linear, meaning fire cape is 'better' (read: more efficient) than soul wars cape if you're already wearing proselyte top/verac skirt or full proselyte. Since that is enough to tank most slayer tasks, the only way sw cape is more efficient would be wearing bandos chestplate + verac skirt. I'm against some fire cape compromise really, but I guess that's because I can't imagine having a computer sucky enough that you can't even properly pray switch. Wouldn't that be really annoying just normally playing runescape anyway?
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Ancient Curses Lacking?
Leech def + mage/range or whatever does the same thing basically, except it only works for stuff that has high hp/high def (basically bosses etc). For other things like ranging slayer you'll have to switch back to normal prayers, which is a good thing really bacause, as said before, this prevents normal prayers from being completely useless.
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Ranging in Kuradal's dungeon
I personally use adamant darts, they are about as fast (maybe a little slower) as melee for greaters/blue dragons and probably just as fast if you have focus sight.
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Which path?
I'd rather have 99 attack and 90 strength then 99 strength and 90 attack. As your max hit doesn't increase a lot from 90-99, however your accuracy is improved much from 90-99. Naah you're exaggerating how much your accuracy is improved after 90, there really isn't much of a difference between training attack more or strength more. I'd keep them equal just because that would look better.
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Measuring my combat skills
As long as you don't get defence over attack/strength anything is okay really. And may I suggest getting summoning to an equal level as your other combat stats just for a challenge? :P
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181,000 serum 207
Also, I have no idea what level you plan on getting with that but I'm guessing 96 or something. From 85 and onwards, you really want to start making extreme pots. You need them anyway if you want to make overloads, and even the pots you don't make into overloads actually have a use, unlike serums. You're paying maybe 15 gp/xp more to have about 1.5-2k of each extreme pot at level 96, completely worth it if you ask me.
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Unsure
Both a gs and a dfs aren't worth buying for slayer, I'd say keep the money or spend it on prayer (70 for piety or 71 for deflect melee would be nice).
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Best bolts for Jad?
Both of the bolts you mentioned are too expensive to even be considered using for jad, only other option I can think of would be karils cbow + bolt racks maybe. But really, you should be able to kill him with diamond (e)'s.
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What animal your own weight can you beat in barehand combat
A sheep. I mean, just push it over and it won't be able to get up anymore.
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16-Feb-10 Familiarisation (POST YOUR CLUES!)
16 penguin points used on herblore at 85 herb=saves me ~800-900k GP. This saves an hour of time. 1 hour=1 mil. So really, this does save a good bit. If you figure everything out, it really doesn't save anything. You gain more charms for 40 minutes, but you don't gain more money. That means, although you do get the extra charms you still have to get the cash to pay for the extra charms. Also if you add up all the time it takes to get ready for the D&D, then the time to get ready to fight, then switching worlds and other inconveniences you really only have a max of around 30-35 minutes extra charms and possibly less plus the time it took you to find the locations and all of that Jazz. Honestly the whole thing is an inconvenience rather than a helpful addition. Wait are you actually saying getting more charms in less is inconvenient because making pouches from the charms costs money? You'd have to do that anyway even if you collected charms the normal way. Your figure of 30-35 mins of extra charms also seems off, max would be like 37 minutes of actual charm collecting which is 111 minutes' worth of charms. Say finding the obelisk takes 5 mins (there will be clan chats for this soon) and collecting all the shards in the d&d costs 16 minutes (from personal experience). That means 58 minutes spent to get the amount of charms you'd usually get in 111 minutes, 53 minutes saved. So basically you save whatever you can make per hour in opportunity costs by doing this, I wouldn't complain.
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08-Feb-10 - Musical Update & Strykewyrms
Yeah because most people with 93 slayer have 80 combat stats :P
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16-Feb-10 Familiarisation (POST YOUR CLUES!)
Gear up before the event, spend like 20 minutes to get the boost, and spend the next ~35 minutes killing stuff for 70 minutes of free charms. Sounds good to me.
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16-Feb-10 Familiarisation (POST YOUR CLUES!)
What was the location & location hint? Hint was 'He's off relaxing', location was zanaris.