Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

D Jay99

Members
  • Joined

  • Last visited

Everything posted by D Jay99

  1. Iron titan is definitely worth using over geyser, as it actually speeds up your task instead of just giving a small boost. Use the scrolls as often as possible.
  2. I'm guessing a slug quest with some runecrafting update as a reward.
  3. It's a pair of Dragon Claws, I had the same glitch yesterday when I borrowed a pair. Nope was a sgs :P
  4. Not changing it, most pointless update ever imo. In the same league as the name changing update but worse.
  5. ...? .....? I agree with you in that the vast majority of players at least like a part of this update. Everyone should like the horn, no reason not to other than being stubborn. :smile: Well I dislike the horn since it is actually pretty good to use when you train agility I think, so basically they force me to either use a less efficient method or play barbarian assault. I rather like being stubborn :unsure:
  6. Watch MHL say something about Nomad's Requiem... :rolleyes: Well the last part was a joke as I kinda enjoyed nomad's requiem, but I do think some item you can use to make better videos is complete nonsense. This is a game not an editing program.
  7. What's with the machinima/clan event stuff? I hope the end of the update year isn't an excuse not to make content updates anymore. I mean, honestly, giving out an item that helps with making youtube movies and calling it an update? That's worse than a quest without storyline :P
  8. Does the staff give that 10% damage bonus too? Then it would probably worth getting.
  9. I never tried trouble brewing because I thought I would dislike it. Had to do it for some of 'the stuff' and disliked it a lot, never went back. Had to play a game of soul wars for the newest quest, had never done it before because I thought I'd dislike it and again, I thought the minigame sucked pretty hard. Same thing for temple trekking, castle wars and chompy hunting. Really, you can get to dislike a minigame by just reading guides about it. Only minigame this doesn't apply to is stealing creation, I actually rather like it but I still wouldn't be able to play more than 5-6 games in a row without getting really bored. So no unless that staff or agility/cooking xp boosts turn out to be really awesome I won't even be trying it. The whole concept of having to cooperate with people who don't even know what they're doing most of the time totally turns me off.
  10. Something with a desk, a suit, and economics/maths. Boooooring. :thumbup: Teaching doesn't seem so bad either, even though I'd probably be a pretty bad teacher.
  11. 29 casts per chest on average, and of those I usually waste like 2 in the tunnels too because I forget to turn off autocast surge. It's going to cost more than 15k/chest anyway unless you don't use stat boosters, but that about doubles the time in which you kill ahrim/karil and makes them do more damage too. But yeah I agree, the setup is indeed a little expensive. Especially the overloads. - Finished another 10 chest trip today, was only 10 chests because I had to sip a ppot dose in the tunnels once cause I had an unsafespottable dharok spawns and not having enough ppoints left to kill dharok after killing karil cost another 2 doses. Tunnel brothers really sucked too, had 1 torag 1 guthan 2 dharoks and 3 karils/ahrims. Total time was 59 minutes from house tab to house tab. - Finished 12 more chests, 1 hour 10 minutes total and 25.8 casts/chest on avg.
  12. When I first started doing Barrows, there seemed to be some annoying bug where if you clicked the stairs while the dude was doing his melodrama death routine, sometimes it wouldn't count the kill. Is that fixed now? I guess it has been fixed, I haven't noticed that glitch yet. I once did have to kill guthan twice though, but that was because I was standing next to the stairs and clicked on them when I thought I had killed him, he was only redbarred but I didn't have time to correct the mistake because I was so close to the stairs :P Okay so you are just maging all the way then, no salamander. Gotcha. He can do quite a bit of damage on you though. Yeah he once hit 11 on me when I decided to try and get a last hit in while at 11 hp (got down to that from 60 or something), fortunately my hp had already restored to 12 moments before he hit me :P This is the part I find a bit suspect. Trying to deal with Dharok in the tunnels using safespots and whatnot even once can really throw off your average time. Ahrim and Karil I usually deal with in the tunnels using my SGS, but they can be pretty tough as well -- especially if you are running around half dead waiting for the overload to wear off. :) And if using DDS or claws for spec the SGS is useless. Trapping dharok takes maybe 10-15 seconds, so if you get him 1/6 chests on avg that would be 2 seconds more per run. Deciding there's no safespot available and sipping a ppot dose also takes less than 10 secs. Ahrim is pretty dangerous in the tunnels yes, fortunately the only thing you have to do is live through the fight (the pizzas are for emergencies when 40-50 hp isn't enough), after that you can brew up. Karil has a lot less melee defence and will as such almost always be killed by dds specs + 2-3 whip hits. Edit: NVM, I realize you are just using the staff for the bonus, not actually on Ancients. And yeah, the 6 minutes/run go towards 7/8 fast if you don't pay full attention. It's even kind of hard to have a conversation on msn or something while doing this, so if you want to relax it might be a good idea not to aim for 6 minutes.
  13. Well, I'm certainly not going to call you a liar. Maybe you're just a lot faster at this than I am, or maybe you got lucky in terms of how far you had to run to the chests. But I have never been able to get anywhere near that speed on 12 chests in a row, and I don't know anyone else who has either. So something is definitely amiss. It would be helpful if you could explain more clearly exactly what your sequence is on each chest.. what order you to the brothers in, when you take your pots, etc. Oookay. Start on karil's hill, sip overload/ext prayer/spec rest to 75% spec bar if needed. Kill karil with turmoil/soul split and dds specs, using a max of 3 dds specs (usually wont need more) and whip if he isn't dead by then. If karil is tunnel brother, kill ahrim instead using the same method. Run to dharok, changing to mage equipment while running and setting surge to autocast. Enter tomb, kill dharok with melee pray. Try to exit as fast as you can after killing any brother, can make a 6-12 ppoint drain difference. Usually some prayer left now, use that for soul split while maging verac. Next are torag/guthan, just straightforward maging them and they wont do much damage. Next is ahrim, take a dose of spec restore if you don't have 75% spec bar or more. Kill ahrim, whip when out of dds specs. To tunnel, equip melee gear and kill crypt rats whenever you are able to attack them while advancing through the tunnels towards the chest, up to 6 kc. Can kill bloodworms too if you can't find enough crypt rats. In the maze, never use the outer tunnels unless you're forced to. Find the chest door, solve the puzzle in between hits and finish off whatever was hitting you since you probably auto retaliated like half it's health anyway. Open chest, kill brother in same way as you would normally kill him in the tomb, except ahrim/karil will have to be done without prayer. Dharok can usually be safespotted if he spawns before you get to chest, if he can't be safespotted you can either risk it or sip a dose of ppot (you have one spare dose for this occasion). Loot chest, run out of tunnels while brewing up/changing gear etc. Somewhere in the tunnels overload will run out, just make sure you don't heal over 55 hp or something before it does. Get to karil's hill and start over.
  14. I timed 1:13 for doing 12 chests (which is a lot more practical than the 13 chests you can do with the inv I posted above), starting at the moment I teleported to my house and ending when I tabbed out after chest 12. I used the windows clock so it might have been 13.5 minutes or something, but you get the point. My method is basically what bedman described, except I use dds instead of claws. I'll do another trip tomorrow or something, but I'll guarantee you I can get under 1:15 again. Also, I calculated this way to be about 28k mage xp and 14k melee xp/hour, killing crypt rats for kc whenever they spawn (bloodworms too if not enough crypt rats spawn). Once I was able to kill two karils with the same overload dose (well it ran out halfway through the 2nd), but that was due to some very lucky specs and the shortest tunnel route possible. You can solve that by only brewing in the tunnels/before karil. I spec karil with turmoil/soul split on, usually this ends the fight with me having more hp than before the fight. After that dharok, and if the hits don't suck you then have 5-20 ppoints left to use for soul split while killing verac. Usually about 60-70 hp after this. Ahrim tends to get in some hits and does like 30 damage, which conveniently places you at 30-40 hp which is perfect if you don't want the 50 hp from overload to go to waste. If it's in the low 30's you can drink 1 brew dose and have your stats restored before you even enter the tunnels. When you arrive in the tunnel, attack the first thing you see and then start looking for doors. Stuff like that all adds up, 6 mins/run is definitely possible.
  15. I already mention this in the info about the fight. Well I read this and assumed you didn't know, you might want to remove it. I found it easier to just wait for my character to run up to the right Nomad by himself, but still mention the info for those who disagree. Also, remove what? The info about the last one attacking being the real one? No I mean removing the part where you state the best thing to do is leaving auto retaliate on. All 4 Nomads hit pretty hard and since the problem most people have is a lack of space to keep food in, it would definitely be better just to attack the Nomad that attacks last.
  16. I already mention this in the info about the fight. Well I read this and assumed you didn't know, you might want to remove it.
  17. After he summons 3 clones, the last Nomad to attack will be the real one. Saves you some time as you can continue fighting immediately.
  18. I personally got 180/h while on a slayer task, so yeah it does seem like an exaggeration. I might try again with steel titan when I have another wfiend task though, see if that works.
  19. Isnt that a really expensive setup? And tbh where does ur loot go for the first 5 chests go? I just use Veracs and monks and do a trip every 7-10Mins afking the stuff costs me around 3k a trip with pots... Idk how expensive it is really, if you factor in herb xp etc it costs about 18k/run in pots and 28k in runes. No idea what other methods cost, but since I want mage xp that would be another reason to choose this over verac. Besides, surge hits about as high as verac but with near 100% accuracy. Loot from first run goes where the overload (1) is, bolt racks can be equipped and if I get both chaos and mind runes I just eat a pizza. A 12 chest run is a little more practical though, don't have to waste a space on a (1) potion and since 6 brews is too many anyway (5 is enough) you then have 4 spaces for pizzas (5 if you bring 1 less spec restore, they aren't really needed).
  20. It's not luck based. You can't lose if you have a yak and do everything right, because you have space for such a sheer amount of food. I did it with sharks + 8 brews and still had some brews leftover at the end, imagine all brews in yak/inv. And I wouldn't even claim I'm good at combat/timing brew doses etc.
  21. Found a pretty much perfect setup for me, reqs will be kinda out of reach for most people but if you got the stats for overload etc your should try it :P Works with normal spirit shield too. 13 chests at just over 6 mins/chest, exactly 6 mins if you don't count getting to barrows. Only problem is having to tank dharok if you get him as your chest brother, since sipping a dose of prayer potion means you can do 1 run less. Also, could probably do with 1 less brew. Sorry for the bump lol.
  22. 34 +5 on herblore? Doesn't matter what skill gets +5, every stat has equal chance of getting the boost I know. It's alot more rarer than 1/16 if it's not 34 +5 on herblore. That's the way I see it :s Ah yeah those were all on herblore, idk how many other +5's I got.
  23. I got 34 +5 boosts from 550 stews, so I'd say around 1/16-1/20.
  24. Naah I got enough stews to make about 350 (4) overloads so that should be enough since I have like 140 banked already, and besides I can't even afford the torstol atm lol

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.